Fusion Evolution V3 (Voting Phase)

Agh, missed the USM slate :(

Either way, reserving:

Raikou + Jolteon,
Entei + Flareon,
Suicune + Vaporeon,
Marshadow + Bibarel,
Blacephalon + Floette-E
Stakataka + Golem,
Zeraora + Greninja,
Zygarde + Pinsir,


Hope none of these were taken already :)

EDIT: 1300th post, love you guys <3
 
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New subs:

Parents: Wishiwashi-School / Alomomola
Shared egg group: Water 2
Offspring name: Mishimashi-School
New type:

New base stats: 115 / 117 / 115 / 100 / 100 / 57 | BST: 604
New ability and desc: Regroup (Schooling + Regenerator) – The two abilities combined.
Notable moves: Earthquake, Hydro Pump, Ice Beam, Scald, U-turn, Aqua Jet, Bounce, Calm Mind, Healing Wish, Knock Off, Liquidation, Psychic, Shadow Ball, Wish
Role identification: Has decent bulk and attack but low speed. It can keep itself healthy and in School form with Wish and through switching out, which it can do with U-turn as well. It has decent coverage and also has priority in Aqua Jet, and Healing Wish can be used to heal another teammate.

Parents: Wishiwashi-Solo / Alomomola
Shared egg group: Water 2
Offspring name: Mishimashi-Solo
New type:

New base stats: 115 / 16 / 19 / 20 / 20 / 67 | BST: 257
New ability and desc: Regroup (Schooling + Regenerator) – The two abilities combined.
Notable moves: Same as above
Role identification: Switch out to take advantage of Regroup to recover 33% of its max HP, which is enough to return it to School form.


Parents: Salamence / Naganadel
Shared egg group: DNA
Offspring name: Salnaga
New type:
/

New base stats: 84 / 124 / 76 / 138 / 76 / 110 | BST: 608 (+20 Atk, +20 SpA)
New ability and desc: Fear Beast (Intimidate + Beast Boost) – Lowers opponents’ highest non-HP stats by 1 stage upon being sent out. Increases this Pokemon’s highest stat when it knocks out a Pokemon.
Notable moves: Aqua Tail, Crunch, Defog, Draco Meteor, Dragon Dance, Earthquake, Fire Blast, (Z-)Fly, Hydro Pump, Outrage, Roost, Stone Edge, Nasty Plot, Fell Stinger, Air Slash, Thunderbolt, Leech Life, Sludge Bomb, U-turn, Dark Pulse, Gunk Shot
Role identification: Fast with good mixed offenses, a wide movepool, and ways to boost with Nasty Plot and Dragon Dance. Somewhat frail, its ability weakens its opponents on switch-in and can give it free boosts. Its Mega, though…

Offspring name: Salnaga-Mega
New type:
/

New base stats: 84 / 134 / 126 / 148 / 86 / 130 | BST: 708
New ability and desc: Aerilate
Notable moves: Same as above, plus Double-Edge, Hyper Voice, Façade, Return
Role identification: High offensive stats with a great speed stat and greatly increased physical bulk. Aerilate also gives it access to stronger Flying-type STAB attacks.


Parents: Zeraora / Slurpuff
Shared egg group: DNA
Offspring name: Zerpuff
New type:
/

New base stats: 85 / 116 / 80 / 93 / 77 / 127 | BST: 578 (+20 Atk, +20 Spe)
New ability and desc: Lightening Lighting (Volt Absorb + Unburden) – When this Pokemon consumes its held item, its speed is doubled. Also restores 25% of its max HP when hit by an Electric-type move or when consuming its held item.
Notable moves: Volt Switch, Plasma Fists, Close Combat, (Z-)Bounce, Fire Punch, Superpower, Knock Off, Drain Punch, Outrage, Throat Chop, Aromatherapy, Belly Drum, Play Rough, Wish
Role identification: Has a decent attack stat and a high speed stat along with good STAB moves in Plasma Fists and Play Rough and coverage in Fire Punch or Knock Off. It has access to Belly Drum and its ability makes it recover when it uses its held item, so using a Sitrus Berry would both double its speed and heal 50% of its max HP.


Parents: Magmortar / Beheeyem
Shared egg group: Human-like
Offspring name: Magmoyem
New type:
/

New base stats: 85 / 95 / 81 / 135 / 105 / 71 | BST: 572
New ability and desc: Fire Happy (Flame Body + Analytic) – If this Pokemon attacks last this turn, attack power increases by 30% and the Pokemon’s attack gains a 30% chance to burn.
Notable moves: Clear Smog, Fire Blast/Overheat, Focus Blast, Psychic/Psyshock, Thunderbolt, Dark Pulse, Energy Ball, Nasty Plot, Shadow Ball, Signal Beam
Role identification: High special attack with decent special bulk. Its speed is low, but that’s good since it increases the likelihood that its ability will activate. Nasty Plot increases its damage output significantly, and it has some good coverage moves like Energy Ball and Focus Blast.


Parents: Naganadel / Camerupt
Shared egg group: DNA
Offspring name: Nagarupt
New type:
/

New base stats: 71 / 86 / 71 / 136 / 74 / 100 | BST: 538 (+20 SpA, +20 Spe)
New ability and desc: Solid Beast (Solid Rock + Beast Boost) – Damage from super effective moves is reduced by 25%. When hit by a super effective move or after knocking out an opponent, the Pokemon’s highest non-HP stat increases by 1 stage.
Notable moves: Earth Power, Eruption, Fire Blast, Flash Cannon, Rock Polish, Stealth Rock, Nasty Plot, Air Slash, Thunderbolt, Sludge Bomb/Wave, U-turn, Dark Pulse
Role identification: High special attack and solid speed tier, plus it has Nasty Plot and Rock Polish to increase them further. Good STAB moves backed by plenty of usable coverage moves makes it a serious threat to anything lacking a Ground-type attack. But wait until you see the Mega…

Offspring name: Nagarupt-Mega
New type:
/

New base stats: 71 / 106 / 101 / 176 / 104 / 80 | BST: 638
New ability and desc: Sheer Force
Notable moves: Same as above
Role identification: Huge special attack stat and decent bulk. Its speed is reduced but still good enough. Nasty Plot with Sheer Force-boosted Fire Blasts and Sludge Waves off that special attack will do obscene amounts of damage, as will most of its coverage moves.


Parents: Xatu / Thundurus-Therian
Shared egg group: DNA
Offspring name: Xadurus-Therian
New type:
/

New base stats: 72 / 90 / 70 / 140 / 75 / 118 | BST: 565 (+20 SpA, +20 Spe)
New ability and desc: Thunder Shield (Magic Bounce + Volt Absorb) – This Pokemon bounces back non-attacking moves and Electric-type attacks and recovers up to 25% of its max HP when it does.
Notable moves: Air Slash, Dazzling Gleam, Defog, Foul Play, Giga Drain, Haze, Heat Wave, Psychic/Psyshock, Roost, Shadow Ball, U-turn, Wish, Dark Pulse, Flash Cannon, Focus Blast, Nasty Plot, Sludge Bomb/Wave, Thunderbolt, Volt Switch
Role identification: High special attack with good speed and a good defensive typing. Thunder Shield discourages non-Mold Breaker Pokemon from setting hazards, using status-inflicting moves, phasing it, and using any Electric-type attack. Nasty Plot allows it to set up and become more threatening.


Resubs:

Parents: Necrozma-Dusk-Mane / Arbok
Shared egg group: DNA
Offspring name: Arbozma-Cobra-Hood
New type:
/

New base stats: 90 / 140 / 105 / 89 / 94 / 85 | BST: 603 (+12 HP, +7 Def, +14 Atk, +7 Spe)
New ability and desc: Super Armor (Prism Armor + Intimidate) – Reduces the power of super effective moves used against this Pokemon by 25%. If the user is hit by a super effective move, the attacker’s stat corresponding to the move type is lowered by 1 stage. (i.e., lowers Atk if the move was physical, lowers SpA if the move was special)
Notable moves: Aqua Tail, Coil, Crunch, Dragon Tail, Earthquake, Gunk Shot, Seed Bomb, Sucker Punch, Moonlight/Morning Sun, Photon Geyser, Stealth Rock, Brick Break, Stone Edge, Iron Head, Knock Off, Outrage, Sunsteel Strike, Swords Dance
Role identification: High attack stat with decent bulk and speed, with a wide movepool that includes Swords Dance, Photon Geyer, Sunsteel Strike, and Gunk Shot. Its ability can increase its longevity while punishing foes who use super effective attacks against it.


Offspring name: Arbozma-Ultra
New type:
/

New base stats: 90 / 150 / 75 / 150 / 75 / 137 | BST: 677
New ability and desc: Neuroforce
Notable moves: Same as above, plus Dark Pulse, Giga Drain, Sludge Bomb/Wave, Power Gem, Stored Power, Flash Cannon, Earth Power, Dragon Pulse, Heat Wave
Role identification: Very fast with good mixed offenses and an even wider movepool. No longer gets STAB with Photon Geyser but it gets STAB Poison-type moves which is always nice against Fairies, and it gets coverage to hit Steel-types too. Somewhat frail however.


Parents: Necrozma-Dawn-Wings / Noctowl
Shared egg group: DNA
Offspring name: Noctozma-Silent-Wings
New type:
/

New base stats: 100 / 81 / 79 / 140 / 130 / 73 | BST: 603 (+2 HP, +19 SpA, +19 SpD)
New ability and desc: Tinted Prism (Prism Armor + Tinted Lens) – Reduces the power of super effective and “not very effective” moves used against this Pokemon by 25%. Doubles the power of this Pokemon’s “not very effective” moves. This ability cannot be bypassed.
Notable moves: Air Slash, Moonblast, Roost, Mirror Move, Defog, Hurricane, Heat Wave, Power Gem, Photon Geyser, Stealth Rock, Psyshock, Calm Mind, Flash Cannon, Dark Pulse, Earth Power, Dragon Pulse, Moongeist Beam
Role identification: High special attack and special bulk. Has access to Hurricane, Photon Geyser, and reliable recovery, plus Calm Mind for setting up. Its ability allows it to switch into “not very effective” attacks with ease as well as making it more resilient against super effective attacks. It can also just spam its STAB moves more easily since 1/2 “not very effective” moves now deal the equivalent of neutral damage.


Offspring name: Noctozma-Ultra
New type:
/

New base stats: 100 / 150 / 100 / 150 / 100 / 125 | BST: 725
New ability and desc: Neuroforce
Notable moves: Same as above, plus Earthquake, Brick Break, Stone Edge, Swords Dance, Iron Head, Knock Off, Outrage
Role identification: Look at that BST! Has a good speed tier with usable bulk and reliable recovery along with good offenses.
 
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Reserving Zeraora/Scizor and Thundurus-Incarnate/Serperior.

New:


Parents: Zeraora/Scizor
Shared egg group: DNA
Offspring name: Scizera
New type: Electric/Bug
New base stats: 79/141 (+20)/98 (+10)/79/80/114 (+10)
New ability and desc: Bug Charge (Volt Absorb+Swarm) - If hit by Bug or Electric type moves, its HP is restored by one quarter of its maximum HP. Immune to Bug and Electric moves.
Notable moves: Swords Dance, Defog, Roost, U-Turn, Pursuit, Return, Plasma Fists, Wild Charge, Thunder Punch, Fake Out, Close Combat, Volt Switch, Brick Break, X-Scissor, Knock Off, Drain Punch, Substitute
Role Identification: Immunity to both U-Turn and Volt Switch, two rather common switching moves. You could possibly force swaps and hammer them with Pursuit.


Parents: Zeraora/Scizor-Mega
Shared egg group: DNA
Offspring name: Scizera-Mega
New type: Electric/Bug
New base stats: 79/161/138/89/100/124
New ability and desc: Technician
Notable moves: Bullet Punch, Quick Attack, Dual Chop, Aerial Ace, Bug Bite, Feint, Fury Cutter, Struggle Bug, Vacuum Wave
Role Identification: Has a decent set of moves that take advantage of Technician, but to be honest, the regular Scizera might be better because of their immunities.




Parents: Thundurus-Incarnate/Serperior
Shared egg group: DNA
Offspring name: Thunder King-Incarnate
New type: Electric/Grass
New base stats: 77/105 (+10)/83/110 (+10)/88/132 (+20)
New ability and desc: Disengage (Prankster+Contrary) - The foe's moves have -1 priority. Thunder King's stat changes are reversed.
Notable moves: Leaf Storm, Leech Seed, Substitute, Aqua Tail, Dragon Pulse, Energy Ball, Gastro Acid, Giga Drain, Swords Dance, Growth, Toxic, Taunt, Nasty Plot, Knock Off, Grass Knot, Psychic, Psyshock, Sludge Bomb, Thunderbolt, Thunder Wave, U-Turn, Volt Switch, Thunder Punch, Superpower
Role Identification: Good speed, interesting movepool, Leaf Storm, and Superpower



Parents: Kartana/Swampert
Shared egg group: DNA
Offspring name: Swamp Kart
New type: Grass/Ground
New base stats: 80/156 (+10)/121 (+10)/72/61/105 (+20)
New ability and desc: Defuse (Beast Boost+Damp) - The two combined
Notable moves: Swords Dance, Leaf Blade, Sacred Sword, Smart Strike, Defog, Night Slash, Substitute, X-Scissor, Earthquake, Stealth Rock, Waterfall, Ice Punch, Bulldoze, Yawn, Mud Slap, Mud Bomb
Role Identification: Oh, did you want to use Mind Blown?


Parents: Kartana/Swampert-Mega
Shared egg group: DNA
Offspring name: Swamp Kart-Mega
New type: Grass/Ground
New base stats: 80/196/141 /82/81/115
New ability and desc: Swift Swim
Notable moves: Rain Dance
Role Identification: Okay, wow, I made this solely for the original form, not the mega. But damn that's some high attack.




Resubs:


Parents: Necrozma Dawn-Wings/Duosion
Shared egg group: DNA
Offspring name: Necrosion-Dawn
New type: Ghost/Psychic
New base stats: 81/77/80/161 (+20)/104 (+10)/64 (+10)
New ability and desc: Magic Armor (Prism Armor+Magic Guard) - The two combined
Notable moves: Calm Mind, Moongeist Beam, Photon Geyser, Psychic, Psyshock, Toxic, Thunder Wave, Earth Power, Flash Cannon, Infestation, Shadow Ball, Signal Beam, Stealth Rock, Thunder, Moonlight, Morning Sun, Substitute, Power Gem, Light Screen, Dark Pulse, Energy Ball, Recover, Confuse Ray
Role Identification: Massive Special Attack along with an immunity to things like Stealth Rock or Poison damage.

Parents: Necrozma-Ultra/Duosion
Shared egg group: DNA
Offspring name: Necrosion-Ultra
New type: Ghost/Dragon
New base stats: 81/171/74/171/74/118
New ability and desc: Neuroforce
Notable moves: Above moves, Swords Dance, Shadow Claw, X-Scissor, Stone Edge, Psycho Cut, Outrage, Knock Off, Dragon Pulse, Brick Break, Autotomize, Explosion, Return, Magic Coat, Heal Block, Rock Slide, Rock Tomb
Role Identification: Yeah, maybe opening up the Necrozma forms was a bad idea...



Parents: Mimikyu/Shedinja
Shared egg group: DNA
Offspring name: Mini
New type: Fairy/Bug
New base stats: 33 (+5)/110 (+20)/63/40/78 (+10)/73 (+5)
New ability and desc: Disguise Guard (Disguise+Wonder Guard) - Mini's Disguise can only be broken by Super-Effective moves. It loses this immunity once the disguise is broken.
Notable moves: Play Rough, Z-Splash, Shadow Claw, Hone Claws, Swords Dance, Toxic, Thunder Wave, Shadow Sneak, Leech Life, X-Scissor, Night Slash, Psych Up
Role Identification: Swords Dance and/or Z-Splash until you get hit, and then start spamming Shadow Sneak.
 
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Brand new submissions

Zipper
DNA Donors: Zygarde & Pinsir

Ability: Intimidate (Aura Break & Moxie)
Stats: 88 HP (±0) / 126 Atk (+14) / 124 Def (+13) / 68 SpA (±0) / 82 SpD (±0) / 101 Spe (+11) - 588 BST

Notable Moves: Thousand Arrows, Extreme Speed, Swords Dance, Dragon Dance
Role Identification: Mega Evolve.


Mega Zipper
DNA Donors: Zygarde & Mega Pinsir

Ability: Aerilate
Stats: 88 HP (±0)[±0] / 156 Atk (+14)[+30] / 144 Def (+13)[+20] / 78 SpA (±0)[+10] / 102 SpD (±0)[+20] / 121 Spe (+11)[+20] - 688 BST

Notable Moves: Thousand Arrows, Extreme Speed, Swords Dance, Dragon Dance
Role Identification: With perfect neutral coverage between it's STABs and priority 96 BP STAB, this thing is a huge monster!


Rollataka
DNA Donors: Stakataka & Golem

Ability: Sturdy Beast (Beast Boost & Sturdy) - This Pokémon's lowest stat turns into exactly 1 point. Whenever the user claims a KO, it's highest stat gets raised by one stage and it survives any attacking hit at 1 hp the turn directly after.
Stats: 89 HP (+19) / 137 Atk (+12) / 173 Def (+3) / 59 SpA (+5) / 83 SpD (±0) / 30 Spe (+1) - 571 BST

Notable Moves: Trick Room, Gyro Ball, Earthquake, Superpower, Stone Edge, Stealth Rock
Role Identification: Rollataka just ko'd a Landorus-T with Gyro Ball, Trick Room is still up for 3 more turns, Keldeo is sent out, it tank the Gyro Ball and retaliates with a Choice Specs Hydro Pump, which leaves Rollataka with exactly 1 hp, allowing it to continue it's sweep!


Eternal Baguette
DNA Donors: Blacephalon & Eternal Floette

Ability: Beast Veil (Beast Boost & Symbiosis) - Whenever the user claims a KO, it's highest stat is raised by one stage and it uses and recycles it's held item.
Stats: 67 HP (+4) / 97 Atk (+1) / 61 Def (+1) / 157 SpA (+19) / 103 SpD (±0) / 114 Spe (+15) - 599 BST

Notable Moves: Mind Blown, Light of Ruin, Energy Ball
Role Identification: Just slap a Sitrus berry or a Mago Berry and watch Mind Blown and Light of Ruin take lives! Alternatively you could just make a Choice Specs set with Fire Blast and Moonblast, but that's not as fun...


Zeraninja
DNA Donors: Zeraora & Greninja

Ability: Unstable Voltage (Volt Absorb & Protean) - The changes it's non-Electric type to match the type of the move it is using, if it uses an Electric-type move, it gains a 1.5x power boost and changes into a mono Electric-type
Stats: 80 HP (±0) / 116 Atk (+13) / 71 Def (±0) / 116 SpA (+14) / 75 SpD (±0) / 145 Spe (+13) - 603 BST

Notable Moves: Plasma Fists, Thunderbolt, and pretty much any usable move on both mon's sets
Role Identification: 116 Offenses with Protean and a massive movepool is lowkey broken! When you add a bonus to Electric-type moves, then, oof! You're gonna have a tough time switching in!

Repeated submissions

Barrel
DNA Donors: Marshadow & Bibarel

Ability: Minimalistic (Technician & Simple) - Doubles stat modifications and increases the power of attacking moves that may give it stat changes by 1.5x
Stats: 84 HP (±0) / 125 Atk (+20) / 75 Def (+5) / 75 SpA (+3) / 75 SpD (±0) / 110 Spe (+12) - 544 BST

Notable Moves: Spectral Thief, Shadow Sneak, Swords Dance, Return, Close Combat
Role Identification: Simple doubles stat boosts by Spectral Thief and Swords Dance makes this thing an actual nightmare to switch into.

http://replay.pokemonshowdown.com/nexus-gen7customgame-572


Raikeon
DNA Donors: Raikou & Jolteon

Ability: Duke of the Lightning (Pressure & Quick Feet) - User's Speed is doubled.
Stats: 93 HP (+16) / 85 Atk (+10) / 75 Def (+8) / 112 SpA (±0) / 100 SpD (+3) / 125 Spe (+3) - 590 BST

Notable Moves: Thunder Wave, Thunderbolt, Volt Switch, Calm Mind, Aura Sphere, Hidden Power
Role Identification: A reliable revenge killer thanks to its astronomical Speed stat, it is pretty similar to Hawlucha in OU but without the Terrain Support and the one dimensionality, however, it is still rather weak, even when running Modest, and the lack of coverage really hurts it.


Enteon
DNA Donors: Entei & Flareon

Ability: Emperor of the Fire (Pressure & Guts) - User's Attack is doubled.
Stats: 93 HP (+3) / 125 Atk (+3) / 75 Def (+3) / 100 SpA (+8) / 112 SpD (+20) / 85 Spe (+3) - 590 BST

Notable Moves: Sacred Fire, Flare Blitz, Extreme Speed, Stone Edge, Superpower, Bulldoze
Role Identification: A deadly wallbreaker with an astronomical Attack stat capable of denting the entire tier hard, Extreme Speed makes up for its subpar Speed stat and allows it to sweep games on its own, however, mediocre bulk and lack of coverage means most Fire immune Pokémon can deal with it.


Suiceon
DNA Donors: Suicune & Vaporeon

Ability: Monarch of the Rain (Pressure & Water Absorb) - Doubles HP healing effect (Wish Recovers 100%, Aqua Ring restores 1/8).
Stats: 125 HP (+10) / 75 Atk (+5) / 94 Def (+7) / 100 SpA (±0) / 112 SpD (+7) / 86 Spe (+11) - 592 BST

Notable Moves: Wish, Scald, Calm Mind, Roar, Stored Power, Protect
Role Identification: With outstanding bulk and an outstanding ability, this thing is tough to break down, recovering 100% HP with Wish is no joke and allows it to deal with many of the powerful Wallbreakers in the tier, also Roar allows it to threaten set up sweepers while Calm Mind and Stored Power turn it into a powerful late game cleaner, however, it is complete Taunt bait and powerful Electric- and Grass-types may overcome its bulk without much issue.
 
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Just saying, i made an alakazam/blacephalon last slate. I don't think you can submit fusions others made before, so...
Oh, I'm really sorry fren, it's all yours if you want, there's no strict rule for this tho, as someone submitted and won with Bannette and Mimikyu even though I had submitted it previously. Still, just edit your post saying u want it, vm me or anything similar and I will delete my Alakazam/Blacephalon submission if you want to.
 

KirbyRider1337

formerly UltraSigilyph
BRAND NEW

Necroslash-Alolan Mane
Donors: Necrozma-Dusk + Sandslash-Alola
I didn't need that Special Attack stat anyway.
New Typing:

Ability: Slush Armor Prism Armor + Slush Rush - Damage from Super-effective attacks is reduced by 25%. In Hail, the reduction is increased to 50%.
Stats: 86 HP ±0 / 148 Atk +20 / 123 Def ±0 / 69 SpA ±0 / 87 SpD ±0 / 91 Spe +20
Notable Moves:
: Rapid Spin, Icicle Crash, Earthquake, Stone Edge, Shadow Claw, Leech Life, Iron Head/Sunsteel Strike, Knock Off, Z-Outrage, Poison Jab, Night Slash, Aqua Tail
: Photon Geyser
: Morning Sun, Stealth Rock, Autotomize, Aurora Veil, Swords Dance
Role Identification: A Pokémon with nice, well-rounded stats that can function well for Hail support.

Ultra Alolan Necroslash
New Typing:

Ability: Neuroforce
Stats: 86 HP ±0 / 158 Atk +10 / 93 Def -30 / 158 SpA +10 / 93 SpD -30 / 143 Spe +52
Notable Moves: See Base, with these additions:
: Frost Breath, Blizzard, Signal Beam, Dragon Pulse, Earth Power, Heat Wave, Psyshock, Charge Beam, Power Gem, Flash Cannon, Dark Pulse
Role Identification: The higher of a Necrozma fusion's defenses deciding the Ultra form's defenses was a mistake. It's got a dangerous offensive type combination. Just be glad it's vulnerable to Bullet Punch...



Vaporlord
Parents: Vaporeon + Wailord (Field)
Y'know how Umbord and Joltlord are a thing?
New Typing:

Ability: Hydrated Shield Hydration + Water Veil - Cannot be inflicted with a status ailment.
Stats: 160 HP +10 / 87 Atk +10 / 62 Def +10 / 110 SpA +10 / 80 SpD +10 / 72 Spe +10
Notable Moves:
: Quick Attack
: Scald, Z-Synchronoise, Shadow Ball, Ice Beam, Stored Power, Water Spout, Hyper Voice
: Wish, Heal Bell, Acid Armor, Aqua Ring, Haze, Protect
Role Identification: Not only does 160HP easily offset the 62 Defense and complement the 80 SpD well, it also means that when it uses Wish, something's gonna get healed up. A LOT. And since it gets Heal Bell, it'd make a good cleric.



Flarelord
Parents: Flareon + Wailord (Field)
Yeah, I'm going all out with these!
New Typing:

Ability: Obliviously Burning Flash Fire + Oblivious - Protected from Fire-type moves, Infatuation, and Taunt. If the Pokémon would otherwise be subject to either, its own Fire-type moves are powered up.
Stats: 127 HP +10 / 120 Atk +10 / 62 Def +10 / 102 SpA +10 / 87 SpD +10 / 72 Spe +10
Notable Moves:
: Liquidation, Iron Head, Zen Headbutt, Flare Blitz, Z-Bounce, Double-Edge, Earthquake, Body Slam, Flame Charge, Superpower
: Scald, Z-Synchronoise, Shadow Ball, Ice Beam, Stored Power, Water Spout, Hyper Voice, Lava Plume
: Curse, Work Up, Z-Celebrate
Role Identification: Z-Celebrate will power it up, though Curse could also help due to its 127/87 Special bulk and that great 120 Attack stat.



Espeord
Parents: Espeon + Wailord (Field)
Let's just say Fusion Prevolutions inspired me...
New Typing:

Ability: Synchro Veil Synchronize + Water Veil - If it gets status'd, instantly cures itself. If another Pokémon inflicted the status, the Pokémon attempts to inflict that status on the other Pokémon.
Stats: 127 HP +10 / 87 Atk +10 / 62 Def +10 / 120 SpA +10 / 80 SpD +10 / 95 Spe +10
Notable Moves:
: Psychic, Psyshock, Water Spout, Ice Beam, Shadow Ball, Hyper Voice, Signal Beam
: Calm Mind, Psych Up
Role Identification: Hard-hitting bulky attacker. Set up with Calm Mind, then unleash havoc!



Froschu-Alola
Parents: Raichu + Froslass (Fairy)
Same for this one, AND we get a counterpart to Railie!
New Typing:

Ability: Surge Snowboarder Snow Cloak + Surge Surfer - Doubles Speed in Hail or Electric Terrain. These boosts stack.
Stats: 75 HP +10 / 92 Atk +10 / 70 Def +10 / 97 SpA +10 / 87 SpD +10 / 120 Spe +10
Notable Moves:
: Ice Punch, Ice Shard, Crunch/Knock Off, Volt Tackle/Thunder Punch
: Charge Beam, Volt Switch, Blizzard/Ice Beam, Electro Ball/Thunderbolt/Thunder, Shadow Ball, Psychic, Psyshock, Signal Beam, Water Pulse
: Nasty Plot, Aurora Veil, Destiny Bond
Role Identification: Decent mixed offenses, with OH JEEZ THAT SPEED! For reference: It outspeeds Ninxys in simultaneous Hail and Electric Terrain.



Zeracephalon
Donors: Zeraora + Blacephalon
Lights Out.
Typing:

Ability: Beast Heal Volt Absorb + Beast Boost - If it lands a KO or gets hit by an Electric-type attack, recovers 25% of its HP. In the latter event, the damage is nullified.
Stats: 70 HP ±0 / 133 Atk +14 / 64 Def ±0 / 133 SpA +7 / 79 SpD ±0 / 144 Spe +19
Notable Moves:
: Plasma Fists, Fire Punch, Drain Punch, Dual Chop, Knock Off, Shadow Claw, Flame Charge, Explosion, Foul Play
: Mind Blown, Volt Switch, Thunderbolt/Discharge/Thunder, Flamethrower/Fire Blast, Shadow Ball, Dark Pulse, Psychic, Psyshock
: Hone Claws, Calm Mind, Trick
Role Identification: It has great mixed offensive potential, and regenerates HP after landing a KO, making Mind Blown reusable. In addition, it can force-choice enemies.

RESUBS

Magnetoise
Donors: Blastoise + Magnezone
Welcome to FE, Magnetoise! :)
New Typing:

Ability: Magnetic Water Torrent + Magnet Pull - Water- and Steel-types are trapped.
Stats: 84 HP +10 / 76 Atk ±0 / 107 Def ±0 / 127 SpA +20 / 107 SpD +10 / 69 Spe ±0
Notable Moves:
: Rapid Spin
: Water Pulse, Thunderbolt, Thunder, Zap Cannon, Flash Cannon, Ice Beam, Scald, Dark Pulse, Tri Attack, Volt Switch, Charge Beam, Aura Sphere, Dragon Pulse
: Haze, Mist, Toxic
Role Identification: Trap and kill Water-types and Steel-types. And that's an opportunity to Mega... >:)

Mega Magnetoise
Mega Stone: Blastoisinte
New Typing:

Ability: Mega Launcher
Stats: 84 HP ±0 / 96 Atk +20 / 127 Def +20 / 177 SpA +50 / 117 SpD +10 / 69 Spe ±0
Notable Moves: See Base, emphasis on: Water Pulse, Aura Sphere, Dragon Pulse, Dark Pulse
Role Identification: This thing is packing a fantastic defensive typing, with Water/Electric being only weak to Grass and Ground. In fact, mons with those types are easily handled with Ice Beam. It's all in all a much better Rotom-Wash, being capable of dealing major damage with that 177 Special Attack and Mega Launcher boosted Water Pulses. Oh yeah, 84/127/117 bulk is solid.


Buzzgron
Donors: Buzzwole + Aggron
It's been some time since I last submitted this.
New Typing:

Ability: Beast's Head Beast Boost + Rock Head - Negates recoil damage to boost its most invested stat.
Stats: 88 HP ±0 / 144 Atk +20 / 159 Def ±0 / 56 SpA ±0 / 76 SpD +20 / 64 Spe ±0
Notable Moves:
: Head Smash, Leech Life, Power-Up Punch, Stone Edge, Poison Jab, Earthquake, Iron Head
: Autotomize, Bulk Up, Stealth Rock, Roar
Role Identification: Beef yourself up with Head Smash, since not only do you get STAB, you also boost your Attack or Defense every time. I'd suggest you run Banded on this thing because Head Smash can snowball up.

Mega Buzzgron
Mega Stone: Aggronite
New Typing:

Ability: Filter
Stats: 88 HP ±0 / 174 Atk +30 / 209 Def +50 / 56 SpA ±0 / 96 SpD +20 / 64 Spe ±0
Notable Moves: See Base
Role Identification: YOUCH... 174 Attack. And 88/209/96 bulk. If you set up enough boosts in base form, you're good to wreak havoc.
 
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Squawkerz

Torchic is best mon
resub

DNA Donors: Blacephalon + Drifblim
Offspring Name: Balloon
New Type: Ghost/Fire
New Base Stats: 101/103/68/120/66/113 (+20 Def,+20 Spe) BST: 571
New Ability and Desc: Hot Air Balloon (Flare Boost+ Beast Boost): After each consecutive kill, This pokemon gets +1 Special Attack, and +1 to it's highest stat. If Highest stat is Special Attack, then the second boost will be nullified.
Notable Moves:
Physical- Knock Off
Special- Shadow Ball, Fire Blast, Mind Blown, Thunderbolt, Dark Pulse
Status- Calm Mind, Defog
Role Identification: A strong special sweeper with an option to get +1 SpA and +1 Spe with 252+ Spe.
 
Brand new submissions

Rollataka
DNA Donors: Stakataka & Golem

Ability: Sturdy Beast (Beast Boost & Sturdy) - This Pokémon's lowest stat turns into exactly 1 point. Whenever the user claims a KO, it's highest stat gets raised by one stage and it survives any attacking hit at 1 hp the turn directly after.
Stats: 89 HP (+19) / 137 Atk (+12) / 173 Def (+3) / 59 SpA (+5) / 83 SpD (±0) / 30 Spe (+1) - 571 BST

Notable Moves: Trick Room, Gyro Ball, Earthquake, Superpower, Stone Edge, Stealth Rock
Role Identification: Rollataka just ko'd a Landorus-T with Gyro Ball, Trick Room is still up for 3 more turns, Keldeo is sent out, it tank the Gyro Ball and retaliates with a Choice Specs Hydro Pump, which leaves Rollataka with exactly 1 hp, allowing it to continue it's sweep!


Blakazam
DNA Donors: Blacephalon & Alakazam

Ability: Magic Beast (Beast Boost & Magic Guard) - Both effects combined.
Stats: 59 HP (+5) / 89 Atk (+1) / 53 Def (+4) / 163 SpA (+20) / 89 SpD (+2) / 121 Spe (+8) - 574 BST

Notable Moves: Mind Blown, Psychic, Psyshock, Focus Blast, Energy Ball
Role Identification: Nice Life Orb Mind Blown you got there Blakazam!

Repeated submissions

Barrel
DNA Donors: Marshadow & Bibarel

Ability: Minimalistic (Technician & Simple) - Doubles stat modifications and increases the power of attacking moves that may give it stat changes by 1.5x
Stats: 84 HP (±0) / 125 Atk (+20) / 75 Def (+5) / 75 SpA (+3) / 75 SpD (±0) / 110 Spe (+12) - 544 BST

Notable Moves: Spectral Thief, Shadow Sneak, Swords Dance, Return, Close Combat
Role Identification: Simple doubles stat boosts by Spectral Thief and Swords Dance makes this thing an actual nightmare to switch into.

http://replay.pokemonshowdown.com/nexus-gen7customgame-572


Raikeon
DNA Donors: Raikou & Jolteon

Ability: Duke of the Lightning (Pressure & Quick Feet) - User's Speed is doubled.
Stats: 93 HP (+16) / 85 Atk (+10) / 75 Def (+8) / 112 SpA (±0) / 100 SpD (+3) / 125 Spe (+3) - 590 BST

Notable Moves: Thunder Wave, Thunderbolt, Volt Switch, Calm Mind, Aura Sphere, Hidden Power
Role Identification: A reliable revenge killer thanks to its astronomical Speed stat, it is pretty similar to Hawlucha in OU but without the Terrain Support and the one dimensionality, however, it is still rather weak, even when running Modest, and the lack of coverage really hurts it.


Enteon
DNA Donors: Entei & Flareon

Ability: Emperor of the Fire (Pressure & Guts) - User's Attack is doubled.
Stats: 93 HP (+3) / 125 Atk (+3) / 75 Def (+3) / 100 SpA (+8) / 112 SpD (+20) / 85 Spe (+3) - 590 BST

Notable Moves: Sacred Fire, Flare Blitz, Extreme Speed, Stone Edge, Superpower, Bulldoze
Role Identification: A deadly wallbreaker with an astronomical Attack stat capable of denting the entire tier hard, Extreme Speed makes up for its subpar Speed stat and allows it to sweep games on its own, however, mediocre bulk and lack of coverage means most Fire immune Pokémon can deal with it.


Suiceon
DNA Donors: Suicune & Vaporeon

Ability: Monarch of the Rain (Pressure & Water Absorb) - Doubles HP healing effect (Wish Recovers 100%, Aqua Ring restores 1/8).
Stats: 125 HP (+10) / 75 Atk (+5) / 94 Def (+7) / 100 SpA (±0) / 112 SpD (+7) / 86 Spe (+11) - 592 BST

Notable Moves: Wish, Scald, Calm Mind, Roar, Stored Power, Protect
Role Identification: With outstanding bulk and an outstanding ability, this thing is tough to break down, recovering 100% HP with Wish is no joke and allows it to deal with many of the powerful Wallbreakers in the tier, also Roar allows it to threaten set up sweepers while Calm Mind and Stored Power turn it into a powerful late game cleaner, however, it is complete Taunt bait and powerful Electric- and Grass-types may overcome its bulk without much issue.
Mind Blown works like Curse, meaning it doesn’t work with Magic Guard D:
 
Reserving Zeraora/Scizor and Thundurus-Incarnate/Serperior.

New:


Parents: Zeraora/Scizor
Shared egg group: DNA
Offspring name: Scizera
New type: Electric/Bug
New base stats: 79/141 (+20)/98 (+10)/79/80/114 (+10)
New ability and desc: Bug Charge (Volt Absorb+Swarm) - If hit by Bug or Electric type moves, its HP is restored by one quarter of its maximum HP. Immune to Bug and Electric moves.
Notable moves: Swords Dance, Defog, Roost, U-Turn, Pursuit, Return, Plasma Fists, Wild Charge, Thunder Punch, Fake Out, Close Combat, Volt Switch, Brick Break, X-Scissor, Knock Off, Drain Punch, Substitute
Role Identification: Immunity to both U-Turn and Volt Switch, two rather common switching moves. You could possibly force swaps and hammer them with Pursuit.


Parents: Zeraora/Scizor-Mega
Shared egg group: DNA
Offspring name: Scizera-Mega
New type: Electric/Bug
New base stats: 79/161/138/89/100/124
New ability and desc: Technician
Notable moves: Bullet Punch, Quick Attack, Dual Chop, Aerial Ace, Bug Bite, Feint, Fury Cutter, Struggle Bug, Vacuum Wave
Role Identification: Has a decent set of moves that take advantage of Technician, but to be honest, the regular Scizera might be better because of their immunities.




Parents: Thundurus-Incarnate/Serperior
Shared egg group: DNA
Offspring name: Thunder King-Incarnate
New type: Electric/Grass
New base stats: 77/105 (+10)/83/110 (+10)/88/132 (+20)
New ability and desc: Priority Swap (Prankster+Contrary) - Moves used by anyone in battle have their priorities reversed. . (For example, Protect would have -4 priority instead of a +4, while Dragon Tail would have +6 instead of a -6). Moves with zero priority remain the same.
Notable moves: Dragon Tail, Leech Seed, Substitute, Aqua Tail, Dragon Pulse, Energy Ball, Gastro Acid, Giga Drain, Swords Dance, Growth, Toxic, Taunt, Nasty Plot, Knock Off, Grass Knot, Psychic, Psyshock, Sludge Bomb, Thunderbolt, Thunder Wave, U-Turn, Volt Switch, Thunder Punch
Role Identification: Your opponents won't be able to use moves like Protect and Fake Out because thanks to their decreased priority, most often they will fail.



Resubs:


Parents: Necrozma Dawn-Wings/Duosion
Shared egg group: DNA
Offspring name: Necrosion-Dawn
New type: Ghost/Psychic
New base stats: 81/77/80/161 (+20)/104 (+10)/64 (+10)
New ability and desc: Magic Armor (Prism Armor+Magic Guard) - The two combined
Notable moves: Calm Mind, Moongeist Beam, Photon Geyser, Psychic, Psyshock, Toxic, Thunder Wave, Earth Power, Flash Cannon, Infestation, Shadow Ball, Signal Beam, Stealth Rock, Thunder, Moonlight, Morning Sun, Substitute, Power Gem, Light Screen, Dark Pulse, Energy Ball, Recover, Confuse Ray
Role Identification: Massive Special Attack along with an immunity to things like Stealth Rock or Poison damage.

Parents: Necrozma-Ultra/Duosion
Shared egg group: DNA
Offspring name: Necrosion-Ultra
New type: Ghost/Dragon
New base stats: 81/171/74/171/74/118
New ability and desc: Neuroforce
Notable moves: Above moves, Swords Dance, Shadow Claw, X-Scissor, Stone Edge, Psycho Cut, Outrage, Knock Off, Dragon Pulse, Brick Break, Autotomize, Explosion, Return, Magic Coat, Heal Block, Rock Slide, Rock Tomb
Role Identification: Yeah, maybe opening up the Necrozma forms was a bad idea...



Parents: Mimikyu/Shedinja
Shared egg group: DNA
Offspring name: Mini
New type: Fairy/Bug
New base stats: 33 (+5)/110 (+20)/63/40/78 (+10)/73 (+5)
New ability and desc: Disguise Guard (Disguise+Wonder Guard) - Mini's Disguise can only be broken by Super-Effective moves. It loses this immunity once the disguise is broken.
Notable moves: Play Rough, Z-Splash, Shadow Claw, Hone Claws, Swords Dance, Toxic, Thunder Wave, Shadow Sneak, Leech Life, X-Scissor, Night Slash, Psych Up
Role Identification: Swords Dance and/or Z-Splash until you get hit, and then start spamming Shadow Sneak.
Once fairies are eliminated, Thunder King can just spam Dragon Tail endlessly and deny your opponent any attacks while racking up massive hazard damage, the only escape being a miss on a Pokemon that can kill it. Should not be allowed.
 
Once fairies are eliminated, Thunder King can just spam Dragon Tail endlessly and deny your opponent any attacks while racking up massive hazard damage, the only escape being a miss on a Pokemon that can kill it. Should not be allowed.
Edited the ability description a bit to make it not so broken. :D
 

Field Mons: Wailord + Eevee
Offspring Name: Wavee
New Type: Water/Normal
New Base Stats: 122/82/57/77/65/67
New Ability and Desc: PP Adaptation ~ This Pokémon’s same-type Attack bonus becomes 1(X (max PP of move) - Y (Remaining PP of move)) instead of 1.5. This Pokémon’s moves use 3 extra PP. When a move has all its PP remaining, it’s STAB bonus is 1.5
Notable Moves: Frustration/Return, Quick Attack, Liquidation, Waterfall, Iron Head, EQ, Double-Edge, Zen Headbutt, Tackle, Covet, Facade.
Role Identification: Not super fast, but with scarf and a little luck, this can can M U R D E R. Then again, I’d probably make this with like Wailord + anything else, but seeing as how rev and kirb are gonna make eeveelution wailords, who says eevee can’t be in the mix?



DNA Doods: Marill + Lugia
Offspring Name: Lilli
New Type: Fairy/Flying
New Base Stats: 100 (+12)/55/110 (+20)/55/110 (+8)/75
New Ability and Desc: PP Power - At the end of each turn, this Pokémon gains 1 point to its attack stat (not the bst, the actual thingy). This boost is doubled each turn. (So +1, +2, +4, +8, and so on.) (if it switches out, it restarts)
Notable Moves: Roost, Substitute, Play Rough, Power-Up Punch, Ice Punch, Defog, Thunder Wave, Protect.
Role Identification: Your probably thinking, “WTF ONLY 1 POINT THATS SO BAD, EVEN LVL 1 ATK- NATURE CHANSEY HAS MORE THAN THAT” I mean, true, but if you are patient, it’ll become HUUUUUGE, then you can sweep c:



DNA Doods: Zygarde + Jellicent
Offspring Name: Jelligarde
New Type: Dragon/Ghost
New Base Stats: 110 (+6) / 80 / 111 (+16) / 90 (+7) / 111 (+11) / 77
New Ability and Desc: Aura Absorb ~ Immune to Dark, Fairy, and Water-Type moves.
Notable Moves: Scald, Core Enforcer, Ice Beam, Sludge Bomb, Shadow Ball, Hex, Will-O-Wisp, Taunt, Recover, Draco Meteor, Glare, Haze.
Role Identification: It does look pretty boring at first, but 110/111/111 bulk is really good, along with 5 immunities! It also has an amazing move pool to utilize, Core Enforcer to stop abilities which rule FE, Haze to stop setup, Glare, WoW, and it also has reliable recovery! Along with that, it has a decent offensive movePool with Draco to take out threats, Ice Beam for coverage, and hex for WoW or Glare. Overall, a good mon.



DNA Doods: Zekrom + Masquerain
Offspring Name: Maskrom
New Type: Electric/Flying
New Base Stats: 100 (+15) / 110 (+5) / 101 (+10) / 110 / 101 (+10) / 85
New Ability and Desc
: Teranerve ~ While this Pokémon is active, prevents foes from using their Abilties and Berries
Notable Moves: Sticky Web, Fusion Bolt, Volt Switch, Roost, U-Turn, Defog, Haze, Tailwind, U-Turn, Air Slash, Hydro Pump, Quiver Dance, Stun Spore, Thunderbolt, Focus Blast, Flash Cannon, Earth Power.
Role Identification: A defensive but also offensive Harem-ish fusion, depending on how you wish to play It. It has good utility in VoltTurn, Sticky Web, Defog, Haze, and Stun Spore, with recovery in Roost, a good defensive typing, and setup in Quiver Dance. 100/101/101 bulkmay not seem like much, but with no Abilities, it becomes drastically higher.



DNA Doods: Tornadus/Greninja (is this already a fusion? I can’t find the spreadsheet after my iPad got reset so idk)
Offspring Name: Grenadus
New Type: Water/Flying
New Base Stats: 75/120 (+15)/68/120 (+6)/75/135 (+19)
New Ability and Desc: ProPranks - User 3rd type becomes dark type, immune to dark/status moves.
Notable Moves: Hurricane, Air Slash, Dark Pulse, Crunch, Knock Off, Defog, Focus Blast, Heat Wave, Sludge Wave, Superpwer, Taunt, U-Turn, Gunk Shot, Haze, Extrasensory, Ice Beam, Ice Punch, Shadow Sneak, Spikes, Toxic Spikes, Scald, Hydro Pump, Waterfall, Rock Slide
Role Identification: 3 STABs, immune to dark, and immune to status moves. How much better does it get?
 
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Field Mons: Wailord + Eevee
Offspring Name: Wavee
New Type: Water/Normal
New Base Stats: 122/82/57/77/65/67
New Ability and Desc: PP Adaptation ~ This Pokémon’s same-type Attack bonus becomes 1(X (max PP of move) - Y (Remaining PP of move)) instead of 1.5. This Pokémon’s moves use 3 extra PP. When a move has all its PP remaining, it’s STAB bonus is 1.5
Notable Moves: Frustration/Return, Quick Attack, Liquidation, Waterfall, Iron Head, EQ, Double-Edge, Zen Headbutt, Tackle, Covet, Facade.
Role Identification: Not super fast, but with scarf and a little luck, this can can M U R D E R. Then again, I’d probably make this with like Wailord + anything else, but seeing as how rev and kirb are gonna make eeveelution wailords, who says eevee can’t be in the mix?
now that's what I call a creative ability
 
New Subs:

Two Pokemon who explode. They are the perfect match.
Parents: Blacephalon, Electrode
Shared egg group: DNA
Offspring name: Elecephalon
New type: Electric / Fire
New base stats:
56 / 88 / 61 / 135 (+20) / 79 / 148 (+20)
New ability and desc: After Boost (Aftermath + Beast Boost; If this Pokemon KOes an opponent or an opponent makes contact with this Pokemon, then this Pokemon gets Healed by 1/4 HP and it's highest stat gets raised by 1 stage)
Notable moves: Signal Beam, Shadow Ball, Flamethrower, Fire Blast, Mind Blown, Thunderbolt, Volt Switch, Psychic, Dark Pulse, Trick, Sucker Punch
Role identification: An attacker with some amazing stats and an awesome ability. #MindBlown


I will never give them up!
Parents: Simisage, Alolan Dugrtio
Shared egg group: Field
Offspring name: Simitrio-Sage
New type: Grass / Ground
New base stats:
65 / 109 / 71 / 84 / 77 / 115
New ability and desc: Grass Hair (Overgrow + Tangling Hair; The opponent's ability does not function when the opponent has more than 1/3 HP left. This Pokemon's Speed and the power of moves not of the Grass-Type are Boosted by 1.5*. Grass-Type moves get 1.8* power)
Notable moves: Return, Low Kick, Superpower, Gunk Shot, Earthquake, Rock Slide, Stone Edge, Shadow Claw, Iron Head, Seed Bomb, Bullet Seed, Crunch, Knock Off, Sucker Punch, Memento
Role identification:


I will never let them down!
Parents: Simisear, Alolan Dugrtio
Shared egg group: Field
Offspring name: Simitrio-Sear
New type: Fire / Ground
New base stats:
65 / 109 / 71 / 84 / 77 / 115
New ability and desc: Fire Hair (Blaze + Tangling Hair; The opponent's ability does not function when the opponent has more than 1/3 HP left. This Pokemon's Speed and the power of moves not of the Fire-Type are Boosted by 1.5*. Fire-Type moves get 1.8* power)
Notable moves: Return, Low Kick, Superpower, Gunk Shot, Earthquake, Rock Slide, Stone Edge, Shadow Claw, Iron Head, Fire Punch, Flare Blitz, Crunch, Knock Off, Sucker Punch, Memento
Role identification:


What was that last line again?
Parents: Simipour, Alolan Dugrtio
Shared egg group: Field
Offspring name: Simitrio-Pour
New type: Water / Ground
New base stats:
65 / 109 / 71 / 84 / 77 / 115
New ability and desc: Water Hair (Torrent + Tangling Hair; The opponent's ability does not function when the opponent has more than 1/3 HP left. This Pokemon's Speed and the power of moves not of the Water-Type are Boosted by 1.5*. Water-Type moves get 1.8* power)
Notable moves: Return, Low Kick, Superpower, Gunk Shot, Earthquake, Rock Slide, Stone Edge, Shadow Claw, Iron Head, Waterfall, Ice Punch, Crunch, Knock Off, Sucker Punch, Memento
Role identification:

Resubs:

Why do we not have any winning Grass/Rock fusions?
Parents: Kartana, Shuckle
Shared egg group: DNA
Offspring name: Kartle
New type: Grass / Rock
New base stats:
59 (+20) / 115 (+20) / 180 / 34 / 130 / 57
New ability and desc: Contra Beast (Contrary + Beast Boost; When this Pokemon gets a KO, or one of it's stats is affected, All of this Pokemon's stats but the lowest stat get boosted by 1 stage)
Notable moves: Sacred Sword, Earthquake, Rock Slide, Stone Edge, X-Scissor, Gyro Ball, Leaf Blade, Knock Off, Synthesis, Stealth Rock, Sticky Web, Defog, Swords Dance, Rock Polish
Role identification: a great bulky mon for your team. It has quite a lot of coverage along with usable attack, a heavy amount of bulk, and a large pool of utility moves. Access to the two most important hazards in Stealth Rock and Sticky Web along with other utility such as Defog make this the immediate threat. It even has recovery in Synthesis, and can also boost its attack with Swords Dance


It looks like it's a Poison-Type but think again...
Parents: Salazzle, Naganadel
Shared egg group: DNA
Offspring name: Salanadel
New type: Dragon / Fire
New base stats:
70 / 68 / 66 / 139 (+20) / 66 / 139 (+20)
New ability and desc: Corroded Beast (Corrosion + Beast Boost; Poison-Type attacks gain 1.5× power and ignore Steel-Type immunity. Boosts the Pokemon's highest stat when it nets a KO.)
Notable moves: Air Slash, Sludge Wave, Signal Beam, Flamethrower, Fire Blast, Thunderbolt, Dragon Pulse, Draco Meteor, Dark Pulse, Nasty Plot, U-Turn
Role identification: It actually looks quite obvious.


Wow, I have two Salazzle fusions in a row...
Parents: Salazzle, Hydreigon
Shared egg group: Dragon
Offspring name: Saladreizon
New type: Poison / Dark
New base stats:
80 / 84 / 75 / 118 / 75 / 107
New ability and desc: Corroded Levitator (Levitate + Corrosion; Immune to moves of the Ground or Poison type. If hit by one, the opponent gets badly poisoned (ignoring immunities))
Notable moves: Hyper Voice, Focus Blast, Sludge Wave, Earth Power, U-Turn, Flash Cannon, Flamethrower, Fire Blast, Surf, Dragon Pulse, Draco Meteor, Dark Pulse, Nasty Plot
Role identification:


Adaptability on a typing I think works
Parents: Shamin-Sky, Dragalge
Shared egg group: DNA
Offspring name: Shaydrag
New type: Grass / Dragon
New base stats:
82 / 89 / 82 / 128 (+20) / 99 / 105 (+20)
New ability and desc: Serene Adaptability (Serene Grace + Adaptability; Both effects combined)
Notable moves: Focus Blast, Sludge Wave, Earth Power, Shadow Ball, Surf, Hydro Pump, Energy Ball, Seed Flare, Leaf Storm, Thunderbolt, Psychic, Dragon Pulse, Draco Meteor, Dazzling Gleam
Role identification: Scary sweeper with Serene Grace boosted Seed Flare boosted by Adaptability. Also has STAB Draco Meteor. It will hit hard, but speed is kinda low, and Grass / Dragon is crap for defensive.
 
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Remember Joltlord and Umbord?
Parents: Glaceon / Wailord
Shared egg group: Field
Offspring name: Glacord
New type: Ice / Water
New base stats: 127 / 85 / 87 / 120 / 80 / 72
New ability and desc: Hail Veil (Ice Body + Water Veil) - This Pokemon cannot be burned. If it would have been burned, it instead sets up hail. At the end of each turn in hail, this Pokemon heals 1/16 of its maximum HP.
Notable moves: Protect, AURORA VEIL, Wish, Roar, Z-Celebrate, Amnesia, Barrier, Aqua Ring, Reflect, Blizzard, Water Spout, Hydro Pump, Surf, Scald, Shadow Ball, Hidden Power, Signal Beam
Role Identification: Decent bulk and a rather useful ability when paired with a Flame Orb. It also gives FE a reliable Veil setter and Pokemon as a whole a bulky Veil setter. It also has Wish with a lot of HP, Aqua Ring for more recovery each turn and Z-Celebrate for even more bulk and power. Of course, Reflect, Barrier and Amnesia are for more defensive set up. Finally, it has a powerful Water Spout as well as a good utility attack in Scald.


I'm going to complete the meme duo and make it a meme family!
Parents: Leafeon / Wailord
Shared egg group: Field
Offspring name: Leaford
New type: Grass / Water
New base stats: 127 / 110 / 97 / 85 / 65 / 87
New ability and desc: Hot Tub (Chlorophyll + Water Veil) - This Pokemon cannot be burned. If it would have been burned, it instead has its speed raised sharply.
Notable moves: Protect, Swords Dance, Z-Celebrate, Synthesis, Roar, Amnesia, Barrier, Reflect, Soak, Z-Splash, Leaf Blade, Liquidation, (Z-)Bounce, Aerial Ace, Heavy Slam, Earthquake, Zen Headbutt, X-Scissor, Knock Off
Role Identification: With a Flame Orb, it basically becomes a glorified Blaziken, but with better bulk and defensive type. It also has Z-Celebrate AND Z-Splash as set up options. It also has nice utility in stuff like Soak, Roar, Amnesia, and Reflect, among others.


Isn't that just splendid?
Parents: Sylveon / Wailord
Shared egg group: Field
Offspring name: Sylvord
New type: Fairy / Water
New base stats: 142 / 87 / 65 / 110 / 97 / 70
New ability and desc: Girl Power (Pixilate + Water Veil) - This Pokemon's Normal-type moves become Fairy-type and have 1.2x power. This Pokemon cannot be burned. If it would have been burned, it instead boosts its Fairy-type moves (Including things affected by Pixilate) 1.2x. (As in it multiplies the current boost by 1.2, so it’s 1.2, 1.44, etc.)
Notable moves: Protect, Calm Mind, Z-Celebrate, Roar, Amnesia, Barrier, Light Screen, Reflect, Wish, Aqua Ring, Water Spout, Hydro Pump, Surf, Scald, Blizzard, Ice Beam, Hyper Voice, Shadow Ball, Psyshock
Role Identification: With a Flame Orb and a bit of stalling or set up, it can easily get out of hand with Hyper Voices as powerful as Explosions. However, it has rather poor defense and speed. However, if you can remove any physical threats, well....


If you want something done right, do it yourself!
Parents: Cofagrigus / Vanilluxe
Shared egg group: Mineral
Offspring name: Cofanilluxe
New type: Ghost / Ice
New base stats: 74 / 82 / 125 / 112 / 110 / 64
New ability and desc: Under Wraps (Mummy + Weak Armor) - When this Pokemon is hit with a contact move, the foe has their Defense lowered by one stage, their Speed lowered by two stages, and, if possible, has their ability changed to Mummy.
Notable moves: Calm Mind, Destiny Bond, Nasty Plot, Autonomize, Haze, Iron Defense, Memento, Toxic Spikes, Will-O-Wisp, Taunt, Shadow Ball, Hex, Blizzard, Ice Beam, Psychic, Dark Pulse, Energy Ball, Freeze Dry, Flash Cannon, Signal Beam, Astonish (This is the best physical ghost move LOL), Ice Shard, Icicle Spear, Explosion, Zen Headbutt, Knock Off, Pain Split
Role Identification: This is a very interesting utility Pokemon and attacker alike. While the special route is obviously there with the plentiful moves it has, it can quite easily go mixed or even full physical (probably without Ghost STAB but oh well) thanks to the fact that its ability lowers Defense. Also, the fact that it lowers Speed sharply as well as the fact that it has Autonomize means that speed stat isn't as horrible as it may look. It also can just be flat out defensive with a set of Toxic Spikes/Will-O-Wisp, Destiny Bond, Pain Split and Hex. Overall, despite what looks to be a bad typing, Cofanilluxe is extremely versatile and surprisingly tanky and fast.


I sexually identify as an Eelektross
DNA Donors: Cameupt / Kyurem-White
Offspring name: Cameyur-White
New Type: Fire / Ice
Base Stats: 98 / 110 / 100 / 137 / 100 / 67 (+7 HP, +20 Def, +13 SpD)
New ability and desc: Coming Out (Solid Rock + Turboblaze) - This Pokemon ignores its weaknesses at all times, including on switch-in.
Notable Moves: Light Screen, Reflect, Roost, Amnesia, Roar, Rock Polish, Stealth Rock, Will-O-Wisp, Fusion Flare, Fire Blast, Blizzard, Ice Beam, Psychic, Earth Power, Lava Plume, (Z-)Solar Beam, Flash Cannon, (Z-)Stockpile
Role Identification: Thanks to its ability, Cameyur-White doesn't have to worry about being hurt too badly by its weaknesses or coming in on rocks. It also has decent set up moves, reliabe recovery and very powerful attacks. The base form's main purpose is to serve as a more defensive fusion. However, if you have proper support such as Trick Room....

Now I'm sexually frustrated!
DNA Donors: Cameupt-Mega / Kyurem-White
Offspring name: Cameyur-White
New Type: Fire / Ice
Base Stats: 98 / 130 / 130 / 177 / 130 / 47
New ability and desc: Sheer Force
Notable Moves: Same as base -Rock Polish, emphasis on offensive moves and Roost
Role Identification: The mega is the much more offensive version. With an automatically worse defensive type due to having weaknesses, you're better off using this as a trick room sweeper or just a simple bulky attacker if you're frisky. However, the mega certainly is no slouch. With a blistering 177 Special Attack, powerful STABs, decent coverage and reliable recovery, this fusion can easily blow you away.

DNA Donors: Arceus / Hakamo-o
Offspring name: Arcamo-o
New Type: Dragon / Normal
Base Stats: 107 / 97 / 105 / 112 / 95 / 92 (+20 HP, +20 SpA)
New ability and desc: Shotgun Barrel (Multitype + Bulletproof) - This Pokemon's Normal-type and projectile moves change to the type that matches the plate it's holding. This Pokemon is also immune to moves that match the plate it's holding.
Notable Moves: Calm Mind, Autonomize, Defog, Iron Defense, Light Screen, Reflect, Roar, Stealth Rock, Tailwind, Thunder Wave, Will-O-Wisp, Taunt, Spacial Rend, Focus Blast, Thunder, Blizzard, Psychic, Surf, Energy Ball, Thunderbolt, Ice Beam, Earth Power, Flamethrower, Sludge Bomb, Dark Pulse, Psyshock, Giga Drain, Recover
Role Identification: This fusion has a great special attacking movepool and a fantastic ability to support it. Shotgun Barrel allows it to have STAB Focus Blast of whatever you want! It also lets you pick a variety of types, from Ghost to Fairy to Dragon to Steel, there are many ways to use this fusion. It also has reliable recovery and set up. Overall, very versatile. Heck, it could have multiple sets per type. For example, Fairy can be defensive or offensive. All in all, don’t mess with this dragon wielding a gun.
 
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Remember Joltlord and Umbord?
Parents: Glaceon / Wailord
Shared egg group: Field
Offspring name: Glacord
New type: Ice / Water
New base stats: 127 / 85 / 87 / 120 / 80 / 72
New ability and desc: Hail Veil (Ice Body + Water Veil) - This Pokemon cannot be burned. If it would have been burned, it instead sets up hail. At the end of each turn in hail, this Pokemon heals 1/16 of its maximum HP.
Notable moves: AURORA VEIL, Wish, Roar, Z-Celebrate, Amnesia, Barrier, Aqua Ring, Reflect, Blizzard, Water Spout, Hydro Pump, Surf, Scald, Shadow Ball, Hidden Power, Signal Beam
Role Identification: Decent bulk and a rather useful ability when paired with a Flame Orb. It also gives FE a reliable Veil setter and Pokemon as a whole a bulky Veil setter. It also has Wish with a lot of HP, Aqua Ring for more recovery each turn and Z-Celebrate for even more bulk and power. Of course, Reflect, Barrier and Amnesia are for more defensive set up. Finally, it has a powerful Water Spout as well as a good utility attack in Scald.


I'm going to complete the collection!
Parents: Glaceon / Wailord
Shared egg group: Field
Offspring name: Leaford
New type: Grass / Water
New base stats: 127 / 110 / 97 / 85 / 65 / 87
New ability and desc: Hot Tub (Chlorophyll + Water Veil) - This Pokemon cannot be burned. If it would have been burned, it instead has its speed raised sharply.
Notable moves: Protect, Swords Dance, Z-Celebrate, Synthesis, Roar, Amnesia, Barrier, Reflect, Soak, Z-Splash, Leaf Blade, Liquidation, (Z-)Bounce, Aerial Ace, Heavy Slam, Earthquake, Zen Headbutt, X-Scissor, Knock Off
Role Identification: With a Flame Orb, it basically becomes a glorified Blaziken, but with better bulk and defensive type. It also has Z-Celebrate AND Z-Splash as set up options. It also has nice utility in stuff like Soak, Roar, Amnesia, and Reflect, among others.
Slate idea, just give previous fusions that were fused with one Eeveelution a fusion with another eeveelution, and everything else is not allowed

I like the abilities tbh. And hey, Wailord is being used since forever again, which is nice
 
Extra challenge: Everyone's got a Normal typing! =]
Extra extra challenge: Everyone's got a two-word name! =]
Extra extra extra challenge: No two type combos are used twice! =]


Brighter than the inner light!
DNA Donors: Yveltal + Gumshoos
Offspring name: Megavolt Soul
New Type: Normal/Dark
Base Stats: 107/140 (+20)/77/93/79/92 (+20) (BST: 588)
New ability and desc: Black Lightning (Dark Aura + Stakeout): This Pokémon's Dark-type moves gain +33% extra Base Power, rising to +100% if the initial target switched out and was replaced. If a target of this Pokémon's move switches out, the move gains an additional Dark typing (which does grant STAB where applicable and benefits from the first half of this ability) and deals double damage to the replacement.
Notable Moves: Crunch, Return, U-Turn, Elemental Punches, Earthquake, Rock Slide, Sucker Punch, Shadow Claw, Zen Headbutt, Iron Head, Tailwind, Roost
Role Identification: I told you I had a Pursuit trapper in mind, and this one doesn't even have to run Pursuit. While a Normal/Dark typing doesn't seem super brilliant, especially when teamed with fairly ropey defences, this fusion can do a bang-up job as an anti-lead, with the ability to put a serious dent in anything that switches into one of its attacks. However, it doesn't do a great job of taking stuff on the chin and fighting in the field. That said, base 140 Attack is eminently usable and can snap up OHKOs on the unwary, especially if you run a Focus Sash. This mon focuses on punishing switches, though, so be wary of letting it come in on something. And yes, it does sound like something from an anime. =]

Bird + Gorilla = Ultimate Danger Noodle... FE Maths continues to be weird as hell.
Parents: Blaziken + Slaking
Shared egg group: Field
Offspring name: Killing Snake
New type: Normal/Fighting
New base stats: 125/150/95/112/77/100 (BST: 659)
New ability and desc: Nope Rope (Blaze + Truant): This Pokémon gains STAB on Fire-type moves every other turn. However, it also takes 50% extra damage from enemy Fire-type moves.
Notable moves: Double Edge, HJK, Flare Blitz, EdgeQuake, Quick Attack, Brave Bird, Shadow Claw, Elemental Punches, Flame Charge, Mega Kick, Slack Off, Swords Dance, Hone Claws
Role Identification: Basically a Mega Stone holder, but its ability to get Fire-type STAB is pretty useful. If you do want to use the base form, the three recoil/crash damage moves + Slack Off is a good combo to have, though it can leave you walled by Water/Ghost-types. You can also run Earthquake, Stone Edge, Brave Bird, pseudo-BoltBeam from the Elemental Punches, or Shadow Claw. It also gives you some freedom in the item slot - a Life Orb set can deal pretty horrific damage to anything in the tier, coming as it does off a base 150 Attack stat. However, if you want to hold a Mega Stone, well...
===
Offspring name: Mega Killing Snake @ Blazikenite
New type: Normal/Fighting
New base stats: 125/190/105/132/87/120 (BST: 759)
New ability and desc: Speed Boost
Notable moves: See above + Protect
Role Identification: Run. And. Hide. Bulky offence with a good typing and the ability to boost every turn is extremely powerful. The combination of Double-Edge, HJK, and Shadow Claw along with Slack Off means you can deal some pretty epic damage and almost always go first in your speed bracket, though Protect can be extremely useful to set up with a boost if you run Return instead of DE. Don't worry about your opponents, though. Not even Big Boss is gonna take you down. =]

Bet your heart on me.
Parents: Aerodactyl + Braviary
Shared egg group: Flying
Offspring name: Aleatory Cariad
New type: Normal/Flying
New base stats: 100/124/80/68/85/115 (BST: 572)
New ability and desc: Chance At Love (Rock Head + Defiant): This Pokémon takes no recoil or crash damage. When using a recoil or crash damage move, or upon one of its stats being lowered, this Pokémon's Attack stat is raised by 1 combat stage.
Notable moves: Double Edge, Brave Bird, Superpower, Shadow Claw, Crunch, EdgeQuake, Iron Head, Aqua Tail, Ice Fang, Bulk Up, Roost, Tailwind
Role Identification: Essentially the same as that of OG Braviary, but with better defensive stats and a much higher Speed. It also benefits from being able to spam Double Edge and Superpower without much in the way of consequence, especially if it runs a Life Orb. Being able to batter down enemy defences and set up at the same time is a damned good thing for a sweeper to have in its arsenal, and Aleatory Cariad has this in spades. Of course, that's not the only way to play it...
===
Offspring name: Mega Aleatory Cariad @ Aerodactylite
New type: Normal/Flying
New base stats: 100/154/100/78/105/135 (BST: 672)
New ability and desc: Tough Claws
Notable moves: See above + Return
Role Identification: Functionally similar to Mega Aerodactyl, though somewhat slower and with a typing that means it can actually make use of powerful STAB moves. STAB TC Brave Bird does pretty spectacular damage, as not that much actually resists Flying as a type, while moves like Double Edge and Return (for if you're running a different fourth move to Roost) can be extremely good as well. While Superpower goes back to being a flawed move that lowers your attacking stat, it's worth it for the sheer power it can throw out. Roost is the preferred option for some reliable recovery on a switch, but if you want, you can also run things like U-Turn, Ice Fang (always a laugh) or anything else. Go ahead, everyone: take a chance on it. =]

I want to see the bright lights tonight...
DNA Donors: Lopunny + Zeraora
Offspring name: Neon Aurora
New Type: Electric/Normal
Base Stats: 76/114 (+20)/79/78/88/144 (+20) (BST: 579)
New ability and desc: Magnetic Storm (Klutz + Volt Absorb): This Pokémon is immune to Electric-type attacks and heals for 25% of its max HP when targeting them. This Pokémon takes 25% less damage if the opponent targeting it is holding an item. This Pokémon's moves heal it for an additional 25% of the damage dealt if it is not holding an item.
Notable Moves: Return, Plasma Fists, High Jump Kick, Elemental Punches, Drain Punch, Throat Chop, Acrobatics, Hone Claws
Role Identification: A fairly anti-meta mon, utilizing Plasma Fists to prevent its opponents from doing damage with Normal-type moves and getting what amounts to a 25% boost to its defensive statline. If you decline to run an item, then Return, Plasma Fists, HJK, and Acrobatics is a really good combination that gets the most out of your ability, while if you are holding an item, it's going to be Lopunninite. Let's talk about that, shall we?
===
Offspring name: Mega Neon Aurora @ Lopunninite
New Type: Electric/Fighting
Base Stats: 76/174/89/78/88/174 (BST: 679)
New ability and desc: Scrappy
Notable Moves: See above minus Acrobatics, obviously.
Role Identification: Now we're talking. Electric/Fighting is a pretty great STAB combo, and Scrappy means it fears nothing from Ghost-types that would otherwise wall that STAB off. Ice Punch is a great coverage move to have, allowing you to take out Ghost/Ground-types that otherwise give you issues, while your fourth slot can be used for recovery from Drain Punch or additional accuracy from Hone Claws to ensure that your HJKs don't incur crash damage. While fragile for a MEvo in FE's souped-up meta, it has blistering pace and an enormous Attack stat - that should be enough for this fusion to shine. =]

Spin to win.
Parents: Blissey + Florges
Shared egg group: Fairy
Offspring name: Gyro Belle
New type: Normal/Fairy
New base stats: 176/47/49/103/154/75 (BST: 604)
New ability and desc: Revolutionary Girl (Serene Grace + Symbiosis): The secondary effect chances of this Pokémon's moves are doubled. The positive effects of this Pokémon's held item are doubled, with the exception of most items that are consumed upon use.
Notable moves: Moonblast, Hyper Voice, BoltBeam, Shadow Ball, Focus Blast, Giga Drain, Flamethrower, Charge Beam, Softboiled, Grassy Terrain, Aromatherapy, Toxic, Wish
Role Identification: An insanely bulky attacker that can work exceptionally well with a variety of items. Life Orb with three attacks + Softboiled is a pretty awesome combination if you're going the offensive route, but there's also the combination of Grassy Terrain, Softboiled, Toxic, and a damaging move for a souped-up wall set that beefs up its staying power by a surprising amount. You can also go cleric with Wish and Aromatherapy, or just run a straight-up boosting Special Attacker with Charge Beam! Whatever you pick, though, your enemies can say boibye to victory. Goddamn that was a niche reference. =]

He who fights monsters...
DNA Donors: Snorlax + Zygarde
Offspring name: Dragon Slayer
New Type: Normal/Ground
Base Stats: 154 (+20)/116 (+11)/102 (+9)/73/102/62 (BST: 609)
New ability and desc: A Thousand Black Arrows (Gluttony + Aura Break): This Pokémon consumes Berries at 50% of its maximum HP instead of 25%; upon consuming a Berry, this Pokémon takes 33% less damage from all sources until it switches out.
Notable Moves: Extreme Speed, Thousand Arrows, Dragon Tail, Heavy Slam, Elemental Punches, Crunch, Belly Drum, Recycle
Role Identification: While it might look like a fairly humdrum Pokémon, Dragon Slayer's ability allows it to benefit hugely from certain pinch berries that allow it to Drum, heal, and bolster its already above-average defences even more. After that, well, it's a DrumSpeeder, and one that can put some serious hurt on basically anything it comes up against. While it does have to worry about phazing, chip damage, and hazards, one way around it is to forgo some coverage and plop Recycle on it. That way, you can give it reliable recovery without being blasted apart. Thousand Arrows is the preferred Ground STAB, as it actually ignores Ground-type resistances rather than immunities - so that's handy for all the Steel/Flying- or Steel/Bug-types in attendance that thought they were safe from it. And if you do get caught in a bad matchup, don't despair; you can phaze them out with Dragon Tail and bring in someone more palatable for your rampage. Just be careful of taking too much damage; your healing is item-dependent, so it's not always going to activate when you need it most. =]
===RESUBS===


Boom, boom, boom, boom, boom, boom, boom...
DNA Donors: Diggersby + Kartana
Offspring name: Giant Barrage
New Type: Normal/Steel
Base Stats: 72/138 (+20)/104/54/54/113 (+20) (BST: 535)
New ability and desc: Shock and Awe (Huge Power + Beast Boost): Both effects combined. If it ain't broke, &c.
Notable Moves: Return, Iron Head, EdgeQuake, Sacred Sword, Elemental Punches, Leaf Blade, U-Turn, Psycho Cut, Swords Dance, Tail Wind
Role Identification: Probably the strongest Huge Power fusion on the docket, and with access to Swords Dance to boot, this is a wallbreaker par excellence. Its monstrous Attack stat, acceptable Speed, and surprisingly extensive movepool means it has the versatility to take on a wide variety of foes, though it does struggle against some walls like Cofagreelix. Still, having difficulties with the best wall in the meta is hardly shameful, and it does a significant amount of damage to pretty much everything else. One thing it does have to watch out for is special priority, as its Special Defence is paper thin and it'll definitely struggle, especially considering it's 4x weak to Vacuum Wave. Despite its faults, though, this is one fusion with the potential to really blow up. =]

It's a real birb now!
DNA Donors: Porygon-Z + Serperior
Offspring name: Osprey Pigeon
New Type: Normal/Grass
Base Stats: 80/77/82/125 (+20)/82/121 (+20) (BST: 567)
New ability and desc: Flip The Birds (Adaptability + Contrary): This Pokémon's stat changes are reversed. Additionally, this Pokémon gains a x2 Damage bonus to moves upon which it does not get STAB.
Notable Moves: Leaf Storm, BoltBeam, Dark Pulse, Dragon Pulse, Psyshock, Hidden Power Fire, Recover, Glare
Role Identification: A fairly bog-standard Contrarian at first glance, it uses Leaf Storm as a boosting move to supercharge its damage. After that, it breaks out the coverage moves, which do more damage than its STABs (there's that Contrary usage!) and can deal neutral damage to pretty much everything. Psyshock is extremely useful for getting around irritating special walls that might otherwise check it, but really what it fears most is priority; keep it in reserve as a lategame wincon and you'll be flying high. Possibly on four sets of wings. =]
 
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Parents: Cofagrigus / Gigalith
Shared egg group: Mineral
Offspring name: Grigulith
New Type:

Base Stats:
HP 81
Atk 102
Def 147
SpA 87
SpD 102
Spe 37
BST 556
New ability and desc: Pharaoh's Curse (Sand Stream + Mummy) - Summons Shadow Storm* for 5 turns when entering the field (8 if holding Smooth Rock).

*Shadow Storm: At the end of every turn during which Shadow Storm is active, the ability of every Pokémon on the field that is not Ghost-, Rock-, Ground- or Steel-type is changed to Mummy; the Special Defense of Ghost- and Rock-types is boosted by 50%; Shore Up recovers 2/3 of max HP, the power of Solar Beam is reduced by 50%, Synthesis, Morning Sun and Moonlight recover 1/4 HP and Weather Ball becomes Ghost-type.
Notable moves:
: Stone Edge, Rock Blast, Rock Slide, Earthquake, Knock Off, Iron Head, Heavy Slam, Superpower, Explosion, Zen Headbutt
: Shadow Ball, Hex, Gem Power, Earth Power, Flash Cannon, Energy Ball, Psychic, Dark Pulse
: Stealth Rock, Toxic Spikes, Calm Mind, Nasty Plot, Destiny Bond, Disable, Pain Split, Will-O-Wisp, Trick, Trick Room
Role Identification: ok, I admit I did get some ideas from Cofagrigus/Vanilluxe, but I bet ability looks very different. I just thought of it when I saw the original version of that fusion that summoned a new weather condition, so I wanted to make it something really new. Very strong ability on a defensive user. With the help of Pharaoh's Curse, monsters of this Meta like Harem and can be threatened or even neutralised. What a shame movepool isn't so good, but at least it has some very strong status moves like Destiny Bond or Will-O-Wisp, of which it can take advantage. Pretty good as an annoyer, especially in a TR team (which I think/hope will be much more viable in this meta). A NP set could also be used, if you wanna try, since Grigulith's special coverage isn't so bad at all.

Parents: Absol / Luxray
Shared egg group: Field
Offspring name: Solray
New Type:

Base Stats:
HP 82
Atk 135
Def 79
SpA 95
SpD 79
Spe 82
BST 552
New ability and desc: Name TBD (Super Luck + Guts) - When statused, all hits become critical hits.
Notable moves:
: Wild Charge, Thunder Fang, Knock Off, Crunch, Sucker Punch, Pursuit, Night Slash, Foul Play, Ice Fang, Fire Fang, Stone Edge, Rock Slide, Megahorn, X-scissor, Zen Headbutt, Psycho Cut, Play Rough, Shadow Claw, Superpower
: Discharge, Thunderbolt, Thunder, Volt Switch, Dark Pulse, Shadow Ball, Hex, Ice Beam, Flamethrower, Fire Blast, Signal Beam
: Taunt, Swords Dance, Thunder Wave, Will-O-Wisp, Calm Mind, Detect, Perish Song, Wish
Role Identification: WIP


Parents: Mega Absol / Luxray
Shared egg group: Field
Offspring name: Mega Solray
New Type:

Base Stats:
HP 82
Atk 155
Def 79
SpA 135
SpD 79
Spe 122
BST 652
New ability and desc: Magic Bounce
Notable moves:
: Wild Charge, Thunder Fang, Knock Off, Crunch, Sucker Punch, Pursuit, Night Slash, Foul Play, Ice Fang, Fire Fang, Stone Edge, Rock Slide, Megahorn, X-scissor, Zen Headbutt, Psycho Cut, Play Rough, Shadow Claw, Superpower
: Discharge, Thunderbolt, Thunder, Volt Switch, Dark Pulse, Shadow Ball, Hex, Ice Beam, Flamethrower, Fire Blast, Signal Beam
: Taunt, Swords Dance, Thunder Wave, Will-O-Wisp, Calm Mind, Detect, Perish Song, Wish
Role Identification: WIP


Re-sub:

Parents: Torterra / Aggron
Shared egg group: Monster
Offspring name: Aggroterra
New Type:

Base Stats:
HP 92
Atk 119
Def 152
SpA 77
SpD 82
Spe 63
BST 585
New ability and desc: Rock Shell (Shell Armor + Rock Head) - Recoil moves don't inflict recoil damage to the holder and ignore opponent's stat boosts.
Notable moves:
: Wood Hammer, Seed Bomb, Bullet Seed, Head Smash, Stone Edge, Rock Slide, Earthquake, Iron Head, Heavy Slam, Avalanche, Ice Punch, Fire Punch, Thunder Punch, Aqua Tail, Superpower, Power-Up Punch, Dragon Tail, Dragon Claw, Outrage, Crunch
: Curse, Swords Dance, Stealth Rock, Leech Seed, Synthesis, Thunder Wave, Taunt, Rock Polish


Parents: Torterra / Mega Aggron
Shared egg group: Monster
Offspring name: Mega Aggroterra
New Type:

Base Stats:
HP 92
Atk 149
Def 202
SpA 77
SpD 102
Spe 63
BST 685
New ability and desc: Filter
Notable moves:
: Wood Hammer, Seed Bomb, Bullet Seed, Head Smash, Stone Edge, Rock Slide, Earthquake, Iron Head, Heavy Slam, Avalanche, Ice Punch, Fire Punch, Thunder Punch, Aqua Tail, Superpower, Power-Up Punch, Dragon Tail, Dragon Claw, Outrage, Crunch
: Curse, Swords Dance, Stealth Rock, Leech Seed, Synthesis, Thunder Wave, Taunt, Rock Polish
Role Identification: Trick Room physical sweeper/tank

Parents: Ampharos / Abomasnow
Shared egg group: Monster
Offspring name: Amphasnow
New type:

New base stats:
HP 100
Atk 93
Def 90
SpA 113
SpD 97
Spe 67
BST 560
New ability and desc: Electric Warning (Static+Snow Warning) - Summons Electric Terrain for 5 turns when enters the field.
Notable moves:
: Ice Shard, Wood Hammer, Ice Punch
: Blizzard, Thunder, Ice Beam, Thunderbolt, Giga Drain
: Leech Seed, Natural Gift, Heal Bell, Synthesis
Role Identification: STAB BoltBeam for a slow mon that can set Electric Terrain. Pretty strange, isn't it? But it has also 2 megas.


Parents: Mega Ampharos / Abomasnow
Shared egg group: Monster
Offspring name: Mega Amphasnow X
New type:

New base stats:
HP 100
Atk 113
Def 110
SpA 163
SpD 117
Spe 57
BST 660
New ability and desc: Mold Breaker
Notable moves: Notable moves:
: Ice Shard, Wood Hammer, Ice Punch
: Dragon Pulse, Blizzard, Thunder, Ice Beam, Thunderbolt, Giga Drain
: Leech Seed, Natural Gift, Heal Bell, Synthesis
Role Identification: WIP


Parents: Ampharos / Mega Abomasnow
Shared egg group: Monster
Offspring name: Mega Amphasnow Y
New type:

New base stats:
HP 100
Atk 133
Def 120
SpA 153
SpD 117
Spe 37
BST 660
New ability and desc: Snow Warning
Notable moves:
: Ice Shard, Wood Hammer, Ice Punch
: Dragon Pulse, Blizzard, Thunder, Ice Beam, Thunderbolt, Giga Drain
: Leech Seed, Natural Gift, Heal Bell, Synthesis
Role Identification: At least for the first 5 turns that you are on the field, you can use an always-hitting Blizzard combined with a 1.5x Thunderbolt or Thunder. This fusion works perfectly in a TR team.
 
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