Shinx [Carlos] (M)
Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Attack)
Type: Electric
Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Stats:
HP: 7
Atk: ***
Def: **
SpA: * (-)
SpD: **
Spe: 52 (+)
Energy: 22
Boosts/Status: -1 accuracy
Other: 5 chills left-can't use recovery moves.
Shroomish(*) (M) (Bushido)
Nature: Jolly
Type: Grass
Abilities:
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.
When disabled, the Pokemon's Powder attacks are 10% more accurate.
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.
Stats:
HP: 91
Atk: **
Def: ***
SpA: *(-)
SpD: ***
Spe: 41 (35 x 1.15)
Energy: 86
Boosts/Status: Poisoned (Poison Healing)
Other: 5 chills left-can't use recovery moves.
"Zapdos is growing tired, so she's starting to shoo the competitors outside with lightning bolts. She isn't drill pecking again-but she's had enough of 5 days DQ times+my incredibly slow reffing rate.
Of course, as the tired Shinx and the less tired Shroomish run outside, Carlos gets one last icy bite in on Bushido. The cold hurts Shroomish-but Shroomish survives and tackles Carlos.
Is he down? No-but in the time he took to chill off, Shroomish responded with a more powerful headbutt that DOES KO Carlos."
Shinx [Carlos] (M)
Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Attack)
Type: Electric
Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Stats:
HP: 0
Atk: ***
Def: **
SpA: * (-)
SpD: **
Spe: 52 (+)
Energy: 29
Boosts/Status: -1 accuracy
Other: 4 chills left-can't use recovery moves.
Shroomish(*) (M) (Bushido)
Nature: Jolly
Type: Grass
Abilities:
Effect Spore: (Can be Disabled) This Pokemon has a stockpile of defensive spores which it realeases on opponents who strike with contact attacks. There is a 10% chance each of poison, paralysis, and sleep.
When disabled, the Pokemon's Powder attacks are 10% more accurate.
Poison Heal: (Innate) Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. Their Toxic counter will still go up should their ability be disabled.
Stats:
HP: 82
Atk: **
Def: ***
SpA: *(-)
SpD: ***
Spe: 41 (35 x 1.15)
Energy: 78
Boosts/Status: Poisoned (Poison Healing)
Other: 5 chills left-can't use recovery moves.
"And you know what? In the name of getting this overwith, go, Flare!"
"Not as I remember you, given now long this has taken you've already evolved into Camerupt in a parallel universe...but use Rock Slide with Galladiator's last Pokemon as the rock!"
She does, sending out Totodile a few feet away from Shroomish.
"GOOD! Solstice goes next!"