Galvantula (GP 2/2)

#1
[Overview]

<p>With high Speed and Special Attack stats, Galvantula is by far one of the best sweepers in the RU metagame. Its great movepool and amazing ability, Compoundeyes, which raises Thunder's accuracy to 91%, only adds to this. Galvantula's greatest shortcoming is its poor Defense; this is compounded by its terrible defensive typing, which makes it weak to common Fire-type moves and Stealth Rock. All in all, Galvantula is a mixed bag of pros and cons, which you should consider thoroughly before adding it to your team.</p>

[SET]
name: Offense
move 1: Thunder
move 2: Bug Buzz
move 3: Energy Ball
move 4: Hidden Power Ice / Hidden Power Fire
item: Life Orb
ability: Compoundeyes
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set takes advantage of Galvantula's high base Speed and Special Attack, which make it a great late game sweeper. Bug Buzz and Thunder are its two primary STAB moves, which are especially effective against the numerous Grass-, Water-, and Flying-types in RU. Thanks to Galvantula's ability, Compoundeyes, Thunder's shaky accuracy is increased from 70% to 91%. Energy Ball provides decent type coverage and enables Galvantula to hit troublesome Ground-types, such as Quagsire, super effectively. Hidden Power Ice hits Flying-, Ground-, and Dragon-types such as Gligar and Altaria, while Hidden Power Fire decimates Bug- and Steel-types, Ferroseed in particular.</p>

[ADDITIONAL COMMENTS]

<p>The standard EV spread—maximum Special Attack and Speed—makes Galvantula a good candidate as a late game sweeper. A Modest nature gives Galvantula the extra power it needs to OHKO Lilligant and Sawsbuck after Stealth Rock damage. Note that, Bug Buzz still has a good chance to OHKO Lilligant and Sawsbuck even without entry hazards. Timid nature boosts Galvantula's Speed, allowing it to outspeed several other sweepers such as Entei, Typhlosion, and Charizard. Since Galvantula takes 25% damage every time it switches in with Stealth Rock up, Claydol is a good teammate. It can Rapid Spin away Stealth Rock, set up Stealth Rock to facilitate Galvantula's sweep, and also resists one of Galvantula's two weaknesses. Galvantula is also weak to Fire-type moves; therefore, bulky Water-types such as Lanturn and Alomomola make excellent potential teammates.</p>

[SET]
name: Choice
move 1: Thunder
move 2: Bug Buzz
move 3: Volt Switch
move 4: Energy Ball / Hidden Power Fire
item: Choice Scarf / Choice Specs
ability: Compoundeyes
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Galvantula's high base Speed, along with its access to Volt Switch, makes it a good scout. When equipped with a Choice Scarf, this set can also be used for late game sweeping or revenge killing. Thunder and Bug Buzz are Galvantula's most powerful STABs, providing useful coverage as always. Volt Switch allows Galvantula to scout, keep up offensive momentum, break early game Focus Sashes, and deal damage to switch-ins. Energy Ball is for the Ground-types that wall Galvantula, Quagsire in particular. Hidden Power Fire hits Steel-types such as Ferroseed and Steelix. As previously alluded to, Choice Scarf gives Galvantula revenge killing capabilities and makes it a better scout, while Choice Specs boosts its Special Attack, increasing its damage output significantly.</p>

[ADDITIONAL COMMENTS]

<p>Timid nature allows Galvantula to outspeed threats, such as Entei, Typhlosion, and Charizard, whereas Modest nature enhances its Special Attack and lets it OHKO Lilligant and Sawsbuck, as well as 2HKO Entei, Cradily, and Uxie, after Stealth Rock damage. Also, a Timid nature works well with Choice Specs as Timid nature increases Galvantula's Speed, whereas a Modest nature works well with a Choice Scarf as Modest nature increases Galvantula's Special Attack. Since Galvantula posses an unfortunate weakness to Stealth Rock, Rapid Spinners make good teammates. Claydol is a notable defensive Rapid Spinner that resists Galvantula's weakness to Rock-type attacks. Bulky Water-types like Lanturn or Alomomola are also good teammates due to their resistance to Fire-type moves; they are also excellent Pokemon to switch out to when an opponent brings in a Ground type.</p>

[Other Options]

<p>Galvantula has quite a few alternatives, one being Sucker Punch, which can be used on the first set with a Naive nature. Charge Beam gains perfect accuracy thanks to Compoundeyes, but the boost is unreliable and the power difference with Thunder is too great. Substitute can be used to block status, as it's generally useful on a boosting sweeper and works particularly well with Agility or Charge Beam. Air Balloon allows Galvantula to defeat Dugtrio, which plagues Choice variants and can easily revenge kill Galvantula. Due to Galvantula's excellent coverage, Expert Belt is an option that increases its longevity at little offensive cost; it can also be used to fake a Choice item. Agility, as previously mentioned, is a good boosting move that a late-game sweeping Galvantula can abuse effectively, outspeeding the entire RU metagame after a boost. Electro Ball is a strong STAB that works well with Agility. Thunder Wave can be used to cripple fast Pokemon, but several other Pokemon can do this job better, and Galvantula's tendency to lure in Ground-types discourages this.</p>

[Counters and Checks]

<p>Lanturn is one of the best checks to Galvantula as, with superb Special Defense and typing, it easily sponges all of Galvantula's attacks. It can also switch in on an Electric-type move and regain HP thanks to Volt Absorb. Ground-type Pokemon in general check Galvantula; Gligar is a notable Ground-type that can take all of Galvantula's hits with ease bar Hidden Power Ice. Dugtrio is another notable Ground-type threat that can trap and outspeed non-Choice Scarf Galvantula. Steelix that invest in Special Defense sponge most of Galvantula's moves except for a Choice Specs-boosted Hidden Power Fire, and in return can inflict a good amount of damage on Galvantula with STAB Earthquake.</p>

[Dream World]

<p>Galvantula receives the ability Swarm through Dream World. Though Swarm is an excellent ability on a Bug-type Pokemon, it only activates when Galvantula is low on health. Consequently, Galvantula prefers Compoundeyes' more reliable boost to Thunder.</p>

 
#2
Why would you use Agility when you already have such good speed? I would recommend you to change the Agility set to a 4 Attack LO set. In that case, you can run 2 additional coverage moves instead of being limited to either Energy Ball or a Hidden Power type. Expert Belt should be moved to OO, it just doesn't hit hard enough without LO. You should also emphasize the difference between Choice Specs and Choice Scarf more. The damage output from Choice Scarf variants is rather underwhelming, and it should be known that it is meant as a revenge-killer, not a wall-breaker. Even wth Choice Specs, Galvantula isn't all that powerful. Also, I can't possibly see a situation where Swarm will be better. Compoundeyes is 100% better than Swarm in basically every situation, as without it, Galvantula cannot abuse a 91% accurate Thunder.

Actually, I would just slash Choice Specs next to Life Orb on the first set and call it "Special Attacker." That makes things much easier. Choice Scarf can be its own set. And yes, for all those doubting Choice Scarf's effectiveness, I've used it to great success, even to beat Heysup LOL (off-topic but w/e). You also need to expand your checks and counters section. Special Defensive Steelix laughs at anything Galvantula throws at it, except maybe a Choice Specs Hidden Power Fire. Your additional comments are also a little lacking, try to expand them a bit more, including good teammates, etc. One more thing, Charge Beam, Thunder Wave, Agility + Electro Ball, and its physical moves can all go in OO.

Proof of Choice Scarf AWESOMENESS: http://pokemon.aesoft.org/replay-Heysup-vs-awsee--2011-09-20
 
#3
Charge Beam reaches 100 % accuracy, and also raises Galvantulas SpA, which he could do with, as it's not exactly... stellar. Because of his high speed, he can use it to revenge kill something, then sweep
 
#4
Why would you use Agility when you already have such good speed? I would recommend you to change the Agility set to a 4 Attack LO set. In that case, you can run 2 additional coverage moves instead of being limited to either Energy Ball or a Hidden Power type. Expert Belt should be moved to OO, it just doesn't hit hard enough without LO. You should also emphasize the difference between Choice Specs and Choice Scarf more. The damage output from Choice Scarf variants is rather underwhelming, and it should be known that it is meant as a revenge-killer, not a wall-breaker. Even wth Choice Specs, Galvantula isn't all that powerful. Also, I can't possibly see a situation where Swarm will be better. Compoundeyes is 100% better than Swarm in basically every situation, as without it, Galvantula cannot abuse a 91% accurate Thunder.

Actually, I would just slash Choice Specs next to Life Orb on the first set and call it "Special Attacker." That makes things much easier. Choice Scarf can be its own set. And yes, for all those doubting Choice Scarf's effectiveness, I've used it to great success, even to beat Heysup LOL (off-topic but w/e). You also need to expand your checks and counters section. Special Defensive Steelix laughs at anything Galvantula throws at it, except maybe a Choice Specs Hidden Power Fire. Your additional comments are also a little lacking, try to expand them a bit more, including good teammates, etc. One more thing, Charge Beam, Thunder Wave, Agility + Electro Ball, and its physical moves can all go in OO.

Proof of Choice Scarf AWESOMENESS: http://pokemon.aesoft.org/replay-Heysup-vs-awsee--2011-09-20
Thanks.
I made Scarf its own set, I put Specs in OO, and I made Life Orb its own set. I also added the physical moves to OO and added a teammate. I think I added all the suggestions. Please tell me if I forgot anything.

Charge Beam reaches 100 % accuracy, and also raises Galvantulas SpA, which he could do with, as it's not exactly... stellar. Because of his high speed, he can use it to revenge kill something, then sweep
Added to OO.

Also more suggestions for teammates are welcome.
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
#5
My first impression was to split the sets into LO and Choice, because you want Volt Switch on Choice sets, but not on LO sets.

LO and Specs play differently enough to warrant separate sets IMO.
 
#11
remove add comments

[Overview]

<p>With a high base Speed and a great Special Defense, Galvantula is by far one of the best sweepers in the RU metagame. Its great movepool and amazing ability, which raises Thunder's accuracy to 91%, only adds to this. Unfortunately, Galvantula traded most of its Defense, making it very frail. Unfortunately, Galvantula's greatest shortcoming is its poor Defense. Even though it has a great offensive typing, its defensive typing is pretty bad This is compounded by the fact that its typing, despite being excellent offensively, is defensively poor, making it weak to common Fire-type moves and Stealth Rock. With so many pros and cons, Galvantula is just another mediocre Pokemon. contradictory - reread your first sentence All in all, Galvantula is a mixed bag of pros and cons, which you should consider thoroughly before adding to your team.</p>

[SET]
name: Offense
move 1: Thunder
move 2: Bug Buzz
move 3: Energy Ball
move 4: Hidden Power Ice / Hidden Power Fire
item: Life Orb
ability: Compoundeyes
nature: Modest / Timid
evs: 4 HP / 252 Sp.Atk SpA / 252 Spe

[SET COMMENTS]

<p>This set is quite self-explanatory. It takes advantage of Galvantula's high base Speed and Special Attack, <comma> and makes making it a late game sweeper. Bug Buzz and Thunder are its two primary STAB moves, which are especially effective against the numerous Grass-, Water- and Flying-types. Thanks to Galvantula's ability Compoundeyes, Thunder's shaky accuracy is increased from base 70% to base 91% thanks to Compoundeyes. Energy Ball provides decent type coverage and helps to hit common Ground-<remove space>types, that often wall Galvantula, for super-effective damage enables Galvantula to hit troublesome Ground-types, such as..., super effectively. Hidden Power Ice helps to hit Dragon- and Ground-<remove space>types while Hidden Power hits Steel- and Bug-<remove space>types. Hidden Power Ice hits Gligar and Altaria, while Hidden Power Fire decimates Bug- and Steel-types, Ferroseed in particular. Life Orb is used to obtain the much needed boost.</p>

[ADDITIONAL COMMENTS]

</p>The standard EV spread is used to maximize Galvantula's — <no spaces before and after>maximumSpecial Attack and Speed making it makes Galvantula a good candidate as a late game sweeper. A Modest nature gives Galvantula the extra power it needs examples while a Timid nature boosts its Speed allowing it to outspeed several other sweepers which others? are they significant?. Since Galvantula takes 25% damage on every switch in while Stealth Rocks are is up on its side of the field, Claydol is a good teammate. It can Rapid Spin away Stealth Rocks, set up Stealth Rock itself to facilitate Galvantula's sweep, and can also resists one of Galvantula's two weaknesses. Galvantula is also weak to Fire-<remove space>type moves; <semicolon> therefore, <comma> bulky Water-<remove space>types such as Lanturn or and Alomomola make an excellent potential teammates.</p>

[SET]
<remove space>
name: Choice
move 1: Thunder
move 2: Bug Buzz
move 3: Volt Switch
move 4: Energy Ball / Hidden Power Fire
item: Choice Scarf / Choice Specs
ability: Compoundeyes
nature: Timid / Modest
evs: 4 HP / 252 Sp.Atk SpA / 252 Spe
<one space>
[SET COMMENTS]

</p>Galvantula's high base Speed, <comma> along with its access to Volt Switch, makes it a good scouter scout. When equipped with a Choice Scarf, this set can also be used for late-game sweeping or revenge killing. Thunder and Bug Buzz are Galvantula's most powerful STABs, providing useful coverage as always. Volt Switch allows Galvantula to switch scout, keep up offensive momentum, break Focus Sashes is this still significant?, and deal damage to switch-ins. Energy Ball is for the Ground-<remove space>types that wall Galvantula, namely Quagsire in particular. Hidden Power Fire hits Steel-<remove space>types like such as Ferroseed and Steelix. As previously alluded to, Choice Scarf can be used for increasing Galvantula's speed and making it a better scouter gives Galvantula revenge killing capabilities and makes it a better scout, while Choice Specs can be used to increase Galvantula's boosts its Special Attack and making it a better sweeper , increasing its damage output significantly.</p>

[ADDITIONAL COMMENTS]

<p>Timid nature helps to raise Galvantula's speed, while Modest nature helps in enhancing its Special Attack. please don't just say this and end it here. what kos do you forgo / which pokemon do you now not outpace? Also, Timid nature works well with Choice Specs while Modest nature works well with a Choice Specs. firstly one of these is a typo, secondly this sorta makes sense but why?? Since Galvantula posses an unfortunate weakness to Stealth Rock, most Rapid Spinners are make good teammates. Claydol is a notable defensive Rapid Spinner that resists one of Galvantula's weaknesses to Rock-type attacks. Bulky Water-types like such as Lanturn are also good teammates due to their resistance to Fire-type moves.</p> who is galvantula walled by and who in turn fares well against them? maybe spikes-stacking, or luring moves galvantula can switch in on? how does this set play differently from the previous (or specs vs scarf) and consequently how does this affect what sort of support it likes?

[Other Options]

<p>Galvantula has quite a few other options, one being Sucker Punch. Sucker Punch can be used on the 'Offense' , which can be used on the first set with a Naive nature. Charge Beam hits 100 gains perfect accuracy with thanks to Compoundeyes, but the boost is unreliable and the power difference with Thunder too great. Substitute can also be used to block status, . As it's also generally useful on a boosting sweeper and can it works particularly well with Agility or Charge Beam. Air Balloon allows Galvantula to defeat Dugtrio, which is a good Check to it especially plagues Choice variants and in general can easily revenge kill Galvantula. Expert Belt can be to increase damage inflicted by super-effective moves. Due to Galvantula's excellent coverage, Expert Belt is an option that increases its longevity at little offensive cost; it can also be used to fake a Choice item. Agility, as previously mentioned, is a good set up boosting move that a late-game sweeping Galvantula can abuse effectively, <comma> . After setting up one agility, and assuming Galvantula has a Timid nature, Galvantula can outspeeding the entire RU metagame after a boost. Electro Ball is a strong STAB which that works well with Agility. Thunder Wave can be used to cripple fast Pokemon, but several other Pokemon can do this job better, and Galvantula's tendency to lure in Ground-types discourages this.</p>

[Counters and Checks]

<p>Lanturn is one of the best checks to Galvantula as, with superb Special Defense and typing, itt can take any hit Galvantula has to offer easily sponges all Galvantula's attacks. It can also absorb switch in on any Electric-<remove space>type move from Galvantula and regain HP with thanks to Volt Absorb. Ground-<remove space>type Pokemon in general check Galvantula; <semicolon> Gligar is a notable Ground-<remove space>type that can take almost all of Galvantula's hits with ease except for but a Hidden Power Ice. Dugtrio is another notable Ground-<remove space>type threat that can trap and outspeed non-Choice Scarf Galvantula except for when it's holding a Choice Scarf. If it is, it can outspeed Dugtrio can KO it with a Hidden Power Ice. But most Dugtrio's tend to run a Focus Sash allowing it to take Galvantula out with the combination of an Earthquake followed by a Sucker Punch. Steelix's that are invested invest in Special Defense, which a majority of Steelix are, can take pretty much any of Galvantula's hits sponge most of Galvantula's moves except for a Choice Specs-boosted Hidden Power Fire. Steelix, and in return can also inflict a good amount of damage on Galvantula with an STAB Earthquake.</p>

[Dream World]

<p>Galvantula will receives the ability Swarm through Dream World. Though Swarm is an excellent ability on a Bug-<remove space>type Pokemon, it only activates when Galvantula is low on health. Consequently, Galvantula benefits more from Compoundeyes prefers Compoundeyes' more reliable boost to Thunder.</p>
GP Approved (1/2)

 
#12
do you really mean "Special Defence" in the Overview? not SpA? Also, if this is the case I'd replace the adjective "great" with "good", since his SpA doesn't even reach 100
 
#16
Add
Remove
Comment

[Overview]

<p>With a high Speed and a good Special Attack, high Speed and Special Attack stats(comma) Galvantula is by far one of the best sw(remove space)eepers in the RU metagame. Its great movepool and amazing ability, Compoundeyes(comma) which raises Thunder's accuracy to 91%, only adds to this. Unfortunately, Galvantula's greatest shortcoming is its poor Defense(semicolon)(remove period) This this is compounded by the fact that its typing, despite being excellent offensively, is defensively poor, making its terrible defensive typing(comma) which makes it weak to common Fire-type moves and Stealth Rock. All in all, Galvantula is a mixed bag of pros and cons, which you should consider thoroughly before adding it to your team.</p>

[SET]
name: Offense
move 1: Thunder
move 2: Bug Buzz
move 3: Energy Ball
move 4: Hidden Power Ice / Hidden Power Fire
item: Life Orb
ability: Compoundeyes
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set takes advantage of Galvantula's high base Speed and Special Attack, making which make it a great late game sweeper. Bug Buzz and Thunder are its two primary STAB moves(remove space), which are especially effective against the numerous Grass-, Water-(comma) and Flying-types in RU. Thanks to Galvantula's ability(comma) Compoundeyes, Thunder's shaky accuracy is increased from 70% to 91%. Energy Ball provides decent type coverage and enables Galvantula to hit troublesome Ground-types, such as Quagsire(comma) super effectively. Hidden Power Ice hits Flying-(comma) Ground-(comma) and Dragon-types such as Gligar and Altaria, while Hidden Power Fire decimates Bug- and Steel-types, Ferroseed in particular.</p>

[ADDITIONAL COMMENTS]

<p>The standard EV spreadDash, not hypen, no spacemaximum(comma)Special <- make sure the "l" is black, not blue Attack and SpeedDash, not hyphen, no spacemakes Galvantula a good candidate as a late game sweeper. A Modest nature gives Galvantula the extra power it needs co that it can to OHKO Lilligant and Sawsbuck after Stealth Rock damage(period) with a layer of spikes. Stealth Rock and 1 layer of Spikes do the same damage to Lilligant and Sawsbuck, SR is more common, so you should refer to it instead Note that, Bug Buzz still has a good chance to OHKO Lilligant and Sawsbuck without a layer of Spikes. even without entry hazards(period) Timid nature boosts Galvantula's Speed(comma) allowing it to outspeed several other sweepers such as Entie, Typhlosion, and Charizard. Since Galvantula takes 25% damage on every switch in while Stealth Rock is up on its side of the field, every time it switches in with Stealth Rock up(comma) Claydol is a good teammate. It can Rapid Spin away Stealth Rock, set up Stealth Rock itself to facilitate Galvantula's sweep, and also resists one of Galvantula's two weaknesses. Galvantula is also weak to Fire-type moves; therefore, bulky Water-types such as Lanturn and Alomomola make excellent potential teammates.</p>

[SET]
name: Choice
move 1: Thunder
move 2: Bug Buzz
move 3: Volt Switch
move 4: Energy Ball / Hidden Power Fire
item: Choice Scarf / Choice Specs
ability: Compoundeyes
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

</p>Galvantula's high base Speed, along with its access to Volt Switch, makes it a good scout. When equipped with a Choice Scarf, this set can also be used for late game sweeping or revenge killing. Thunder and Bug Buzz are Galvantula's most powerful STABs(remove space), providing useful coverage as always. Volt Switch allows Galvantula to scout, keep up offensive momentum, break early game Focus Sashes, and deal damage to switch-ins. Energy Ball is for the Ground-types that wall Galvantula, Quagsire in particular. Hidden Power Fire hits Steel-types such as Ferroseed and Steelix. As previously alluded to, Choice Scarf gives Galvantula revenge killing capabilities and makes it a better scout, while Choice Specs boosts its Special Attack(remove space), increasing its damage output significantly.</p>

[ADDITIONAL COMMENTS]

<p>Timid nature helps to raise Galvantula's speed which allows it allows Galvantula to outspeed threats(comma) such as Entei(comma) like Entie, Typhlosion, and Charizard(comma) while whereas Modest nature helps in enhancing enhances its Special Attack letting and lets it OHKO Lilligant and Sawsbuck(comma) as well as with one layer of Spikes and 2HKO Entie, Cradily, and Uxie(comma) after Stealth Rock damage. Also, a Timid nature works well with Choice Specs as Timid nature increases Galvantula's speed, reducing the need to use a Choice Scarf. whereas a Modest nature works well with a Choice Scarf as Modest nature increases Galvantula's Special Attack. Since Galvantula posses an unfortunate weakness to Stealth Rock, Rapid Spinners make good teammates. Claydol is a notable defensive Rapid Spinner that resists Galvantula's weakness to Rock-type attacks. Bulky Water-types like Lanturn or Alomomola are also good teammates due to their resistance to Fire-type moves(semicolon).Also, because they are also excellent Pokemon to switch out to when an opponent brings in a Ground type.</p>

[Other Options]

<p>Galvantula has quite a few other options, one being Sucker Punch(remove space), which can be used on the first set with a Naive nature. Charge Beam gains perfect accuracy thanks to Compoundeyes, but the boost is unreliable and the power difference with Thunder is too great. Substitute can be used to block status(comma). As as it's generally useful on a boosting sweeper it and works particularly well with Agility or Charge Beam. Air Balloon allows Galvantula to defeat Dugtrio, which especially plagues Choice variants and in general can easily revenge kill Galvantula.(space)Due to Galvantula's excellent coverage, Expert Belt is an option that increases its longevity at little offensive cost; it can also be used to fake a Choice item. Agility, as previously mentioned, is a good boosting move that a late-game sweeping Galvantula can abuse effectively, outspeeding the entire RU metagame after a boost. Electro Ball is a strong STAB that works well with Agility. Thunder Wave can be used to cripple fast Pokemon, but several other Pokemon can do this job better, and Galvantula's tendency to lure in Ground-types discourages this.</p>

[Counters and Checks]

<p>Lanturn is one of the best checks to Galvantula as, with superb Special Defense and typing, it(space)easily sponges all of Galvantula's attacks. It can also(space)switch in on an Electric-type move and regain HP thanks to Volt Absorb. Ground-type Pokemon in general check Galvantula; Gligar is a notable Ground-type that can take all of Galvantula's hits with easebut bar Hidden Power Ice. Dugtrio is another notable Ground-type threat that can trap and outspeed non-Choice Scarf Galvantula. Steelix that(space)invest in Special Defense sponge most of Galvantula's moves except for Choice Specs-boosted Hidden Power Fire, and in return can inflict a good amount of damage on Galvantula with STAB Earthquake.</p>

[Dream World]

<p>Galvantula receives the ability Swarm through Dream World. Though Swarm is an excellent ability on a Bug-type Pokemon, it only activates when Galvantula is low on health. Consequently, Galvantula prefers Compoundeyes' more reliable boost to Thunder.</p>
GP Approved (2/2)