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Galvantula (GP 2/2)

Discussion in 'Uploaded Analyses' started by dragonboy52, Oct 26, 2011.

  1. dragonboy52

    dragonboy52
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    [Overview]

    <p>With high Speed and Special Attack stats, Galvantula is by far one of the best sweepers in the RU metagame. Its great movepool and amazing ability, Compoundeyes, which raises Thunder's accuracy to 91%, only adds to this. Galvantula's greatest shortcoming is its poor Defense; this is compounded by its terrible defensive typing, which makes it weak to common Fire-type moves and Stealth Rock. All in all, Galvantula is a mixed bag of pros and cons, which you should consider thoroughly before adding it to your team.</p>

    [SET]
    name: Offense
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Energy Ball
    move 4: Hidden Power Ice / Hidden Power Fire
    item: Life Orb
    ability: Compoundeyes
    nature: Modest / Timid
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>This set takes advantage of Galvantula's high base Speed and Special Attack, which make it a great late game sweeper. Bug Buzz and Thunder are its two primary STAB moves, which are especially effective against the numerous Grass-, Water-, and Flying-types in RU. Thanks to Galvantula's ability, Compoundeyes, Thunder's shaky accuracy is increased from 70% to 91%. Energy Ball provides decent type coverage and enables Galvantula to hit troublesome Ground-types, such as Quagsire, super effectively. Hidden Power Ice hits Flying-, Ground-, and Dragon-types such as Gligar and Altaria, while Hidden Power Fire decimates Bug- and Steel-types, Ferroseed in particular.</p>

    [ADDITIONAL COMMENTS]

    <p>The standard EV spread—maximum Special Attack and Speed—makes Galvantula a good candidate as a late game sweeper. A Modest nature gives Galvantula the extra power it needs to OHKO Lilligant and Sawsbuck after Stealth Rock damage. Note that, Bug Buzz still has a good chance to OHKO Lilligant and Sawsbuck even without entry hazards. Timid nature boosts Galvantula's Speed, allowing it to outspeed several other sweepers such as Entei, Typhlosion, and Charizard. Since Galvantula takes 25% damage every time it switches in with Stealth Rock up, Claydol is a good teammate. It can Rapid Spin away Stealth Rock, set up Stealth Rock to facilitate Galvantula's sweep, and also resists one of Galvantula's two weaknesses. Galvantula is also weak to Fire-type moves; therefore, bulky Water-types such as Lanturn and Alomomola make excellent potential teammates.</p>

    [SET]
    name: Choice
    move 1: Thunder
    move 2: Bug Buzz
    move 3: Volt Switch
    move 4: Energy Ball / Hidden Power Fire
    item: Choice Scarf / Choice Specs
    ability: Compoundeyes
    nature: Timid / Modest
    evs: 4 HP / 252 SpA / 252 Spe

    [SET COMMENTS]

    <p>Galvantula's high base Speed, along with its access to Volt Switch, makes it a good scout. When equipped with a Choice Scarf, this set can also be used for late game sweeping or revenge killing. Thunder and Bug Buzz are Galvantula's most powerful STABs, providing useful coverage as always. Volt Switch allows Galvantula to scout, keep up offensive momentum, break early game Focus Sashes, and deal damage to switch-ins. Energy Ball is for the Ground-types that wall Galvantula, Quagsire in particular. Hidden Power Fire hits Steel-types such as Ferroseed and Steelix. As previously alluded to, Choice Scarf gives Galvantula revenge killing capabilities and makes it a better scout, while Choice Specs boosts its Special Attack, increasing its damage output significantly.</p>

    [ADDITIONAL COMMENTS]

    <p>Timid nature allows Galvantula to outspeed threats, such as Entei, Typhlosion, and Charizard, whereas Modest nature enhances its Special Attack and lets it OHKO Lilligant and Sawsbuck, as well as 2HKO Entei, Cradily, and Uxie, after Stealth Rock damage. Also, a Timid nature works well with Choice Specs as Timid nature increases Galvantula's Speed, whereas a Modest nature works well with a Choice Scarf as Modest nature increases Galvantula's Special Attack. Since Galvantula posses an unfortunate weakness to Stealth Rock, Rapid Spinners make good teammates. Claydol is a notable defensive Rapid Spinner that resists Galvantula's weakness to Rock-type attacks. Bulky Water-types like Lanturn or Alomomola are also good teammates due to their resistance to Fire-type moves; they are also excellent Pokemon to switch out to when an opponent brings in a Ground type.</p>

    [Other Options]

    <p>Galvantula has quite a few alternatives, one being Sucker Punch, which can be used on the first set with a Naive nature. Charge Beam gains perfect accuracy thanks to Compoundeyes, but the boost is unreliable and the power difference with Thunder is too great. Substitute can be used to block status, as it's generally useful on a boosting sweeper and works particularly well with Agility or Charge Beam. Air Balloon allows Galvantula to defeat Dugtrio, which plagues Choice variants and can easily revenge kill Galvantula. Due to Galvantula's excellent coverage, Expert Belt is an option that increases its longevity at little offensive cost; it can also be used to fake a Choice item. Agility, as previously mentioned, is a good boosting move that a late-game sweeping Galvantula can abuse effectively, outspeeding the entire RU metagame after a boost. Electro Ball is a strong STAB that works well with Agility. Thunder Wave can be used to cripple fast Pokemon, but several other Pokemon can do this job better, and Galvantula's tendency to lure in Ground-types discourages this.</p>

    [Counters and Checks]

    <p>Lanturn is one of the best checks to Galvantula as, with superb Special Defense and typing, it easily sponges all of Galvantula's attacks. It can also switch in on an Electric-type move and regain HP thanks to Volt Absorb. Ground-type Pokemon in general check Galvantula; Gligar is a notable Ground-type that can take all of Galvantula's hits with ease bar Hidden Power Ice. Dugtrio is another notable Ground-type threat that can trap and outspeed non-Choice Scarf Galvantula. Steelix that invest in Special Defense sponge most of Galvantula's moves except for a Choice Specs-boosted Hidden Power Fire, and in return can inflict a good amount of damage on Galvantula with STAB Earthquake.</p>

    [Dream World]

    <p>Galvantula receives the ability Swarm through Dream World. Though Swarm is an excellent ability on a Bug-type Pokemon, it only activates when Galvantula is low on health. Consequently, Galvantula prefers Compoundeyes' more reliable boost to Thunder.</p>

  2. Omicron

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    Why would you use Agility when you already have such good speed? I would recommend you to change the Agility set to a 4 Attack LO set. In that case, you can run 2 additional coverage moves instead of being limited to either Energy Ball or a Hidden Power type. Expert Belt should be moved to OO, it just doesn't hit hard enough without LO. You should also emphasize the difference between Choice Specs and Choice Scarf more. The damage output from Choice Scarf variants is rather underwhelming, and it should be known that it is meant as a revenge-killer, not a wall-breaker. Even wth Choice Specs, Galvantula isn't all that powerful. Also, I can't possibly see a situation where Swarm will be better. Compoundeyes is 100% better than Swarm in basically every situation, as without it, Galvantula cannot abuse a 91% accurate Thunder.

    Actually, I would just slash Choice Specs next to Life Orb on the first set and call it "Special Attacker." That makes things much easier. Choice Scarf can be its own set. And yes, for all those doubting Choice Scarf's effectiveness, I've used it to great success, even to beat Heysup LOL (off-topic but w/e). You also need to expand your checks and counters section. Special Defensive Steelix laughs at anything Galvantula throws at it, except maybe a Choice Specs Hidden Power Fire. Your additional comments are also a little lacking, try to expand them a bit more, including good teammates, etc. One more thing, Charge Beam, Thunder Wave, Agility + Electro Ball, and its physical moves can all go in OO.

    Proof of Choice Scarf AWESOMENESS: http://pokemon.aesoft.org/replay-Heysup-vs-awsee--2011-09-20
  3. Cherub Agent

    Cherub Agent come at me winter
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    Charge Beam reaches 100 % accuracy, and also raises Galvantulas SpA, which he could do with, as it's not exactly... stellar. Because of his high speed, he can use it to revenge kill something, then sweep
  4. dragonboy52

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    Thanks.
    I made Scarf its own set, I put Specs in OO, and I made Life Orb its own set. I also added the physical moves to OO and added a teammate. I think I added all the suggestions. Please tell me if I forgot anything.

    Added to OO.

    Also more suggestions for teammates are welcome.
  5. November Blue

    November Blue NO YOUTUBE, I DO NOT WANT TO WATCH VIDEOS AT MAX VOLUME!!
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    My first impression was to split the sets into LO and Choice, because you want Volt Switch on Choice sets, but not on LO sets.

    LO and Specs play differently enough to warrant separate sets IMO.
  6. PK Gaming

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    I'd slash Choice Specs on the scarf set, or maybe even give it its own set, i'm not too sure to be honest.

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  7. dragonboy52

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    I'll slash it for now, if the QC members want a seperate set, I'll change it.
    Thanks for the check.
  8. Oglemi

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    [​IMG]

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  9. dragonboy52

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    Thanks, one more.
  10. Fried Rhys

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  11. sirndpt

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    remove add comments

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  12. Cherub Agent

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    do you really mean "Special Defence" in the Overview? not SpA? Also, if this is the case I'd replace the adjective "great" with "good", since his SpA doesn't even reach 100
  13. SuperJOCKE

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    I'm pretty sure it's supposed to be Special Attack.
  14. dragonboy52

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    Implemented.
  15. November Blue

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    Placeholder for a GP check.
  16. New World Order

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  17. dragonboy52

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    Implemented, this is now done.
  18. Nexus

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    Fixed a couple things, but this uploaded. Thanks.

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