Hi guys! My name is Kushalos and i haven't posted an RMT in about 1,5 years. Since I'm convinced that this is a team that worked really well I decided to RMT this stall team that I made when the PU ladder came into existence. I just hit the #1 spot this afternoon and thought ur might as well RMT it and ruin the ladder n_n. Enjoy!
Garbodor @ Rocky Helmet/Black Sludge
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Clear Smog/Pain Split
Garbodor is without a doubt the best hazards user in the tier. It gets both Spikes and Toxic Spikes and is an asset to every team. It beats a lot of the defoggers in the tier like Togetic with its powerful Gunk Shot and it takes on troubling Grass types like Taunt CM Serperior. I used Drain Punch at first cause i wanted to be able to take on Bastiodon, but CroThroh was becoming a problem so I decided to put on Pain Split instead. Rocky Helmet is nice for wearing down physical attackers, but since I found my Garbodor getting worn down too easily i decided to use Black Sludge. The speed EVs are to outspeed max speed neutral nature 55s.
Bastiodon @ Leftovers
Ability: Soundproof
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Stealth Rock
- Roar
- Magic Coat
- Toxic
Bastiodon is a great Stealth Rocker on stall, because of its good defensive stats and typing. While it has no offensive presence, it can stil rack up damage by Roar+Hazards and Toxic. Magic Coat prevents Taunt, Hazards on my side, status and all that other annoying shit. Soundproof is a blessing as it completely walls Chatot with Chatter and Boomburst kek.
Gourgeist-Super @ Leftovers
Ability: Frisk
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Shadow Sneak
- Protect
- Leech Seed
- Will-O-Wisp
Gourgeist is my spinblocker of choice, as it has great defensive synergy with my hazard stacking core by resisting Water and Ground. Shadow Sneak is used over Seed Bomb to hit Mr. Mime hard, as Nasty Plot versions are a huge threat to my team. Leech Seed is for residual recovery and damage, Will-O-Wisp hits Poison, Flying and Steel types not affected by Toxic Spikes. Protect is to scout moves, gain residual recovery and rack up even moar residuals blahblahblah residual much.
Lickilicky @ Leftovers
Ability: Oblivious
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Protect
- Wish
- Heal Bell
Lickilicky is the go-to cleric in this tier because of its good defensive stats, its ability to pass huge wishes and its cute pink goodness. Its ability Oblivious grants it immunity to Taunt which is awesome for a defensive mon and Heal Bell gets rid of status you already know...
Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Circle Throw
- Scald
- Rest
- Sleep Talk
Poliwrath walls all the extremely threatening Shell Smashers like Carracosta and Barbaracle, while also taking on threats like Sneasel and Rapidash with its underrated defensive stats and typing. Resttalk makes sure it stays alive for a long time while it racks up damage by burning things with hawt water and Circle Throw+Hazards. PU god imo.
Avalugg @ Leftovers
Ability: Own Tempo
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Avalanche
- Recover
- Rapid Spin
- Roar/Earthquake
Ya boi Avalugg does not give a fuck about any of your physical threats LOL. This thing is amazing glue to the team by countering Marowak and sort of taking on Ursaring(seriously this thing is a fucking problem lol). It gets recover to keep on tanking those physical hits and its access to Rapid Spin is godly, making me less weak to opposing hazard stack teams. Roar is imo the better option on a hazard stack team like this, but Earthquake is an option when you want to hit those cheeky Fire types trying to switch in as well as Bastiodon.
This is the end of my RMT, short and powerful imo. Will make threat list later!
For you cheeky team stealers :]
Threat list:
Throh is a really annoying threat, my main way of beating this thing is getting up all hazards and wearing it down by phazing. But when it's the last mon, it can drag out battles to more than 100 turns.
I can deal with the Quick Feet variants, but the Guts SD set is a real fucking problem. I have to play very carefully around this thing like predicting SDs and then roaring or if i predict it to attack go straight into Avalugg or Gourgeist. Garbodor checks this thing decently as well by hitting it with a Gunk Shot+Aftermath.
Rotom-F is a big problem as well. It's BoltBeam coverage can hit my team very hard and the Scarf set can Trick one of my walls. Usually comes down to wearing down with SR if its Scarf and if its Subsplit i try to get some status on it and then PP stall.
Garbodor @ Rocky Helmet/Black Sludge
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Clear Smog/Pain Split
Garbodor is without a doubt the best hazards user in the tier. It gets both Spikes and Toxic Spikes and is an asset to every team. It beats a lot of the defoggers in the tier like Togetic with its powerful Gunk Shot and it takes on troubling Grass types like Taunt CM Serperior. I used Drain Punch at first cause i wanted to be able to take on Bastiodon, but CroThroh was becoming a problem so I decided to put on Pain Split instead. Rocky Helmet is nice for wearing down physical attackers, but since I found my Garbodor getting worn down too easily i decided to use Black Sludge. The speed EVs are to outspeed max speed neutral nature 55s.
Bastiodon @ Leftovers
Ability: Soundproof
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Stealth Rock
- Roar
- Magic Coat
- Toxic
Bastiodon is a great Stealth Rocker on stall, because of its good defensive stats and typing. While it has no offensive presence, it can stil rack up damage by Roar+Hazards and Toxic. Magic Coat prevents Taunt, Hazards on my side, status and all that other annoying shit. Soundproof is a blessing as it completely walls Chatot with Chatter and Boomburst kek.
Gourgeist-Super @ Leftovers
Ability: Frisk
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Shadow Sneak
- Protect
- Leech Seed
- Will-O-Wisp
Gourgeist is my spinblocker of choice, as it has great defensive synergy with my hazard stacking core by resisting Water and Ground. Shadow Sneak is used over Seed Bomb to hit Mr. Mime hard, as Nasty Plot versions are a huge threat to my team. Leech Seed is for residual recovery and damage, Will-O-Wisp hits Poison, Flying and Steel types not affected by Toxic Spikes. Protect is to scout moves, gain residual recovery and rack up even moar residuals blahblahblah residual much.
Lickilicky @ Leftovers
Ability: Oblivious
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Protect
- Wish
- Heal Bell
Lickilicky is the go-to cleric in this tier because of its good defensive stats, its ability to pass huge wishes and its cute pink goodness. Its ability Oblivious grants it immunity to Taunt which is awesome for a defensive mon and Heal Bell gets rid of status you already know...
Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Circle Throw
- Scald
- Rest
- Sleep Talk
Poliwrath walls all the extremely threatening Shell Smashers like Carracosta and Barbaracle, while also taking on threats like Sneasel and Rapidash with its underrated defensive stats and typing. Resttalk makes sure it stays alive for a long time while it racks up damage by burning things with hawt water and Circle Throw+Hazards. PU god imo.
Avalugg @ Leftovers
Ability: Own Tempo
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Avalanche
- Recover
- Rapid Spin
- Roar/Earthquake
Ya boi Avalugg does not give a fuck about any of your physical threats LOL. This thing is amazing glue to the team by countering Marowak and sort of taking on Ursaring(seriously this thing is a fucking problem lol). It gets recover to keep on tanking those physical hits and its access to Rapid Spin is godly, making me less weak to opposing hazard stack teams. Roar is imo the better option on a hazard stack team like this, but Earthquake is an option when you want to hit those cheeky Fire types trying to switch in as well as Bastiodon.
This is the end of my RMT, short and powerful imo. Will make threat list later!
For you cheeky team stealers :]
Garbodor @ Black Sludge
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Pain Split
Lickilicky @ Leftovers
Ability: Oblivious
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Protect
- Wish
- Heal Bell
Avalugg @ Leftovers
Ability: Own Tempo
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Avalanche
- Recover
- Rapid Spin
- Roar
Gourgeist-Super @ Leftovers
Ability: Frisk
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Shadow Sneak
- Protect
- Leech Seed
- Will-O-Wisp
Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Circle Throw
- Scald
- Rest
- Sleep Talk
Bastiodon @ Leftovers
Ability: Soundproof
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Stealth Rock
- Roar
- Magic Coat
- Toxic
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Toxic Spikes
- Gunk Shot
- Pain Split
Lickilicky @ Leftovers
Ability: Oblivious
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Knock Off
- Protect
- Wish
- Heal Bell
Avalugg @ Leftovers
Ability: Own Tempo
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Avalanche
- Recover
- Rapid Spin
- Roar
Gourgeist-Super @ Leftovers
Ability: Frisk
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Shadow Sneak
- Protect
- Leech Seed
- Will-O-Wisp
Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Circle Throw
- Scald
- Rest
- Sleep Talk
Bastiodon @ Leftovers
Ability: Soundproof
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Stealth Rock
- Roar
- Magic Coat
- Toxic
Threat list:
Last edited: