[OVERVIEW]
Pros:
name: Spikes
move 1: Spikes
move 2: Gunk Shot
move 3: Toxic Spikes / Toxic
move 4: Pain Split / Haze
item: Rocky Helmet / Black Sludge
ability: Aftermath
nature: Impish
evs: 248 HP / 188 Def / 72 SpD
[SET COMMENTS]
Moves
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Set Details
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Usage Tips
========
Team Options
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[SET]
name: Offensive Spikes
move 1: Spikes
move 2: Toxic Spikes / Drain Punch
move 3: Gunk Shot
move 4: Explosion
item: Normal Gem
ability: Aftermath
nature: Adamant
evs: 252 Atk / 252 Spe / 4 Def
[SET COMMENTS]
Moves
========
Set Details
========
Usage Tips
========
Team Options
========
Other Options
=============
Checks and Counters
===================
**Psychic types**: Garbodor can be revenge killed by them, although many dont appreciate switching into a Gunk Shot
**Bulky Ground types**: Rhyperior is a good switchin for Garbodor as it resists it's STAB mobes and can force it out with Earthquake
**Taunt Users** Jellicent can Taunt Garbodor, although since it's slower Garbodor can still set up a Spikes before it is taunted
Pros:
- Mono poison is a decent defensive typing, allowing it to check the plethora of grass types in the tier
- Decent defensive stats
- Base 95 attack and a high-powered STAB in Gunk Shot prevents it from being setup fodder
- Aftermath allows it to do damage to contact attackers when it is KO'd
- No reliable recovery (pain split isn't that reliable)
- It's typing is a double-edged sword as it leaves it weak to common Ground and Psychic attacks
- Is somewhat outclassed by Weezing, as Weezing has access to Taunt and has an immunity to Ground-type attacks
name: Spikes
move 1: Spikes
move 2: Gunk Shot
move 3: Toxic Spikes / Toxic
move 4: Pain Split / Haze
item: Rocky Helmet / Black Sludge
ability: Aftermath
nature: Impish
evs: 248 HP / 188 Def / 72 SpD
[SET COMMENTS]
Moves
========
- Spikes wears down grounded opponents when they switch in
- Toxic Spikes poisons Pokemon that switch in, while Seed Bomb hits things like Seismitoad and Rhyperior
- Gunk Shot is a powerful STAB move to hit opposing Pokemon
- Toxic makes sure Garbodor doesnt get walled by defensive pokemon
- Pain Split gives Garbodor semi-reliable recovery
- Haze prevents Garbodor from being setup fodder
Set Details
========
- Black Sludge can be used to have some recovery every turn
- Can run Careful if you need a Venusaur check more than a fighting-type check
- EVs avoid 2HKO from Jolly Life Orb Hitmonlee even with Stealth Rock up
Usage Tips
========
- Use either entry hazard depending on the opposing team
- Toxic Spikes wears down teams without a hazard remover or cleric
- Spikes can be used to wear down bulky teams
- If Garbodor's HP is low you can sacrifice it to a Pokemon with contact moves to get chip damage with Aftermath
Team Options
========
- Spiritomb can Pursuit-trap Psychic-types and can also spinblock for Garbodor
- Samurott checks the Rock and Ground-types that wall Garbodor while Garbodor checks grass attacks
- Delphox can force out Poison-types and Steel-types
name: Offensive Spikes
move 1: Spikes
move 2: Toxic Spikes / Drain Punch
move 3: Gunk Shot
move 4: Explosion
item: Normal Gem
ability: Aftermath
nature: Adamant
evs: 252 Atk / 252 Spe / 4 Def
[SET COMMENTS]
Moves
========
Spikes damages grounded pokemon when they switch inGunk Shot hits many pokemon hard and can dent some wallsToxic Spikes allows pokemon to take some residual damage if they choose to switch inHowever Drain Punch can be used so that Garbodor isn't completely walled by Steel typesExplosion helps block Defog and Rapid Spin while dealing at least 62% to Blastoise and 90% to defensive Flygon
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Max attack and speed allow for maximum damage output and also allowing Garbodor to outspeed neutral base 70's, max base 60's, and defensive FlygonAftermath helps check physical attackersNormal Gem is used to get maximum damage on Explosion
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Should be used as an offensive pivot as Garbodor has natural bulk and also the power to hit many spinners and defoggers for a large amount of damageThe speed investment allows Garbodor to outspeed more pokemon and thus set up more layers of spikesHas a niche over other spikes setters as it can switch into more attacksIf Garbodor is low on health you can switch it into an incoming contact move so you can take away 25% of their health via Aftermath
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This set is more useful on more offensive teams as it can keep up offensive pressure while also setting down entry hazards effectivelySneasel puts pressure on Flygon while also being able to pursuit trap Psychic-typesHoundoom can also be used as a pursuit trapper, except it's also able to get past steel types such as Registeel while not being able to beat Flygon
Other Options
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- Rock Polish can be used to sweep as Garbodor has a decent speed and attack stat while also having great coverage
- Has a wide special movepool with Thunderbolt, Giga Drain, and Focus Blast, however it has roughly the same coverage in it's physical movepool while also having a larger attack stat
- Drain Punch can be used to hit steel types, but it does very little damage
- Payback can be used to hit Psychic types
- Seed Bomb hits ground types for decent damage.
Checks and Counters
===================
**Psychic types**: Garbodor can be revenge killed by them, although many dont appreciate switching into a Gunk Shot
**Bulky Ground types**: Rhyperior is a good switchin for Garbodor as it resists it's STAB mobes and can force it out with Earthquake
**Taunt Users** Jellicent can Taunt Garbodor, although since it's slower Garbodor can still set up a Spikes before it is taunted
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