Gardevoir

Martin

A monoid in the category of endofunctors
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Taken over from Pwnemon

Y no female???

Overview
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Gardevoir has carved a solid niche in the metagame as a specially attacking Fairy-type due to the relative lack of ones that are legal. This makes it a great Dragon-type check, most notably being able to beat the common 'double dragon' core of Garchomp and Salamence. Add on to this its overdose of supportive options and access to two great abilities in Trace and Telepathy, along with just enough special bulk to switch into special hits once or twice, and you have a one of the best Pokemon in the format. However, its lackluster physical bulk means that it struggles to take moderately powerful physical hits while also being unable to handle any common priority move outside of Mach Punch, and it is weak to one of the more common of said moves in the format, Bullet Punch, meaning that it really struggles versus Scizor and Mega Lucario. In addition to its nonexistent physical bulk, Gardevoir's stats are overall middling, with a high Special Attack, moderately high Special Defense, and rather low numbers in the rest of its stats, most notably its underwhelming base 80 Speed for an offensive Pokemon.

Choice Attacker
########
name: Choice Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========

Moonblast is the main STAB move that Gardevoir will be spamming, with a high Base Power, great typing, and a nasty 30% chance to lower its target's Special Attack stat. Gardevoir doesn't usually use its other attacks because Moonblast is so good, but it has a few other moves it can run to increase its overall utility and coverage. Psychic fixes its coverage versus Fire- and Poison-types, hitting the former neutrally and the latter super effectively. This is used over Psyshock due to a combination of Gardevoir needing all the power it can get and the relatively physically defensive nature of the metagame. Dazzling Gleam is nice to take out weakened opponents, as it gets chip damage on the partner of the Pokemon that is being KOed, and it is always nice to have when there are two weakened Pokemon on the field that are in range of being KOed. Additionally, Dazzling Gleam is great for breaking the Focus Sashes of Pokemon like Smeargle, and it OHKOes double dragons 100% of the time after a little prior damage when Gardevoir holds a Choice Scarf, while guaranteeing it without any prior damage with the boost from Choice Specs with the given EV spread. The last moveslot is entirely team-reliant: Thunderbolt hits Talonflame and Mega Charizard Y harder than Gardevoir's other options, although you must be cautious of the former's Brave Bird, while Shadow Ball allows Gardevoir to get around Aegislash and opposing Gardevoir effectively, although an Iron Head or Flash Cannon from the former is going to hurt a lot.

Set Details
========

There are lots of possible EV spreads that Gardevoir can run, and the ones listed here are only a small number of the viable ones. The EVs that are on the main set allow Gardevoir to survive a Bullet Punch from Mega Lucario when at full health while outpacing all Mega Tyranitar variants either before or after a boost, depending on its item. If Gardevoir is holding a Choice Scarf, a spread of 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern while always OHKOing Garchomp with Moonblast; a more powerful version of this spread (28 Def / 252 SpA / 228 Spe) can be used if you feel that bulk is not an issue, although Talonflame's Brave Bird will score a guaranteed OHKO. Gardevoir can run 84 Def / 252 SpA / 172 Spe with a Timid nature to outpace Adamant Gyarados before or after a Dragon Dance, depending on its item, although Talonflame will once again guarantee an OHKO with Brave Bird while Garchomp has a 12% chance to survive Moonblast from full health. When running Choice Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows Gardevoir to outpace max Speed base 110s while having a 50% chance of surviving Adamant Life Orb Talonflame's Brave Bird from full health. As for Gardevoir's ability, Telepathy should be used if you are going to be using Gardevoir in a core with a user of Earthquake, Surf, or Discharge, but Trace should always be used otherwise due to its nifty, albeit situational, utility in giving Gardevoir the chance to copy powerful abilities like Parental Bond or the rare Competitive.

Usage Tips
========

If possible, avoid switching Gardevoir in on anything aside from resisted attacks and weak or middling neutral special attacks. Use Gardevoir to threaten and KO Dragon- and Dark-types; mostly spam Moonblast unless the situation demands otherwise or it will give you an advantage in the long term to do so.

Team Options
========

Pokemon with Intimidate are great, as they allow Gardevoir to take on physical hits better, making Salamence and Scrafty good partners. Anything that is capable of beating Steel- or Fire-types such the aforementioned duo and Krookodile makes Gardevoir's life a little easier. Powerful attackers like Mega Charizard Y help Gardevoir break down bulky opponents more effectively due to its generally middling power. Ghost-, Fighting-, and Dark-types such as Aegislash, Scrafty, Lucario, and Tyranitar have good natural synergy with Gardevoir, as they break down the things that Gardevoir can't, while it beats the Pokemon that they struggle to beat with its STAB attacks. Mawile is a great teammate, as it allows you to bring in a Fairy-type when the matchup is out of Gardevoir's favor. Finally, if Gardevoir has Telepathy, users of attacks like Earthquake, such as Garchomp, are good partners to take advantage of it.

Bulky Support
########
name: Bulky Support
move 1: Dazzling Gleam / Moonblast
move 2: Psychic
move 3: Will-O-Wisp / Protect
move 4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========

Fairy- and Psychic-type attacks have great neutral coverage together due to Psychic hitting the Poison- and Fire-types that resist Fairy while your choice of Fairy-type move hits Dark-types, which are immune to Psychic, super effectively. Dazzling Gleam is recommended as Gardevoir's Fairy-type STAB move as it hits Dragon-types on the switch regardless of which side of the field gets switched out, 2HKOing the common double dragons. This makes it more of a support move due to it easing prediction for Gardevoir immensely. However, Moonblast is also an option, as it is far more spammable than Dazzling Gleam due to its higher Base Power, while the high chance to lower its target's Special Attack is also a factor because it helps out teammates with low Special Defense stats. Psychic is chosen over Psyshock due to the physically defensive nature of the metagame. Will-O-Wisp is a great supportive option, as it gives Gardevoir a better way of dealing with Dragon-types when they are already in. Additionally, the utility of burning physical attackers is huge. Trick Room is a nice option to counter Trick Room teams if your team is particularly weak to them, or to set it up for teams that utilize it. On the other hand, Taunt can be used on fast teams that enjoy its ability to block the use of Rage Powder, Spore, Dark Void, Thunder Wave, and Swagger, although you must remember that it doesn't block Pachirisu's Nuzzle. Protect can be used over either of these moves, or it can be used over Will-O-Wisp if the team desperately needs either Trick Room or Taunt support.

Set Details
========

The listed EV spread allows Gardevoir to always survive Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry. Trace is usually preferred due to its great supportive utility, although Telepathy can be used if your team utilizes Earthquake. Sitrus Berry is the recommended item, as it allows Gardevoir to survive Mega Kangaskhan's Return, although Safety Goggles is also an option if you want to block Amoonguss's Spore and Rage Powder to cripple physical attackers with Will-O-Wisp or Taunt opposing supporters.

Usage Tips
========

This set focuses less on trying to OHKO things with Moonblast and more on supporting the team and checking Dragon-types defensively, although it is still a nice perk if you do choose to run Moonblast. Burn physically attacking non-Fire-types whenever possible, and Taunt particularly disruptive Pokemon like Amoonguss, Smeargle, and Pachirisu as quickly as you can. Finally, aim to bring Gardevoir in on Dragon-type attacks if you can due to how well Gardevoir checks them.

Team Options
========

Anything which benefits from Will-O-Wisp support, such as Talonflame and Mega Charizard Y, are good teammates for Gardevoir due to its ability to cripple physical attackers like Garchomp, as well as weaken Tyranitar's Rock Slides. Fighting-, Ghost-, and Dark-types have very good synergy with Gardevoir, making Pokemon such as Tyranitar, Lucario, Aegislash, and Scrafty good teammates. Pokemon that benefit from Trick Room or its reversal enjoy Gardevoir's presence, making Ferrothorn, Mawile, Garchomp, and Salamence good teammates. Speaking of Garchomp and Salamence, Dragon-types in general have very good synergy with Gardevoir due to how Dragon- and Fairy-types cover a lot of each other's weaknesses. Additionally, anything that benefits from Dragon-types being eliminated, such as bulky Rotom-A and Talonflame, are good teammates. Finally, if Gardevoir has Telepathy, users of Earthquake like Garchomp are great teammates for obvious reasons.

Other Options
########

Gardevoir has a wide movepool, giving it a variety of other options that it can use. However, many of them are outclassed by the options listed or other Pokemon. You can use an Assault Vest set to reasonable effect, bolstering Gardevoir's already good special bulk to very high levels while working well in conjunction with Gardevoir's high Special Attack stat. However, Gardevoir's inability to use its wide range of supportive options, lack of recovery, and lackluster Speed stat mean that this set isn't usually worthwhile. Thunder Wave can be used over Taunt, Trick Room, or Will-O-Wisp, but you are generally better off using Pokemon like Meowstic and Ferrothorn for Thunder Wave support. Ally Switch is a nice surprise if you want a psuedo-Follow Me, although the inability to spam it and how easy it is to play around makes it a relatively poor option. Babiri Berry is an option to allow Gardevoir to take Steel-type attacks from Pokemon such as Scizor, Mega Lucario, and Aegislash better once—as well as being a great option to get around Item Clause if both Sitrus Berry and Safety Goggles are needed on other Pokemon—but Gardevoir has better uses of its item slot, and its effect is extremely niche on a Pokemon like Gardevoir.

A Mega Gardevoir set with Round in conjunction with faster users of the move like Pyroar allow immense single-target power, but it is extremely team- and matchup-reliant, meaning that it isn't usually worth it. Other supportive options like dual screens and Heal Pulse can be used, but Rotom-W and Meowstic-M are better users of the former, while Clawitzer and Lucario are better users of the latter. Finally, Focus Blast or Hidden Power Fire can be used on the 'Choice Attacker' set to catch Steel-types, with the former also OHKOing 4 HP or 252 HP variants of Mega Kangaskhan, depending on what item it holds, but they are poor moves to be locked into due to the former's low accuracy and the latter's low Base Power, especially on a Pokemon as physically frail as Gardevoir.

Checks and Counters
########

**Priority**: Users of Bullet Punch such as Mega Lucario and Scizor can deal serious damage to Gardevoir. Similarly, Talonflame's 120 Base Power priority means that it can very easily dent Gardevoir sufficiently.

*Physical Attackers**: Physical attackers can take advantage of Gardevoir's nonexistent physical bulk, making Pokemon such as Mega Kangaskhan and Gyarados good counters.

**Specially Bulky Pokemon**: Pokemon like Rotom-W and Mega Charizard Y have little difficulty coming in on Gardevoir due to their high special bulk.

**Fake Out**: Fake Out can very easily stop Gardevoir in its tracks and cause it to faint prematurely, making common users such as Meowstic and Kangaskhan good checks.

**Protect Mega Gengar**: Gengar can use Protect on the turn it Mega Evolves and then outpace and OHKO Gardevoir with Sludge Bomb.

**Aegislash**: Aegislash can easily take any hit aside from Shadow Ball and deal heavy damage back with any STAB attack.

**Ferrothorn**: Ferrothorn walls Gardevoir outside of a rouge Hidden Power Fire or Focus Blast and can OHKO back with Gyro Ball.
Overview
########

-great Dragon-type check
-Overdose of support options can serve as good filler
-can switch in on special attackers once
-two great abilities in Trace and Telepathy
-fills a niche due to a lack of offensive Fairy-types

-v physically frail
-middling stats all around
-weak to Scizor and Mega Lucario's Bullet Punch
-struggles with most other prioroty outside of Mach Punch too

Choiced Attacker
########
name: Choiced Attacker
move 1: Moonblast
move 2: Psychic
move 3: Dazzling Gleam
move 4: Thunderbolt / Shadow Ball
ability: Trace / Telepathy
item: Choice Scarf / Choice Specs
evs: 116 HP / 52 Def / 144 SpA / 4 SpD / 192 Spe
nature: Modest

Moves
========
-Moonblast is main stab and garde is basically only offensive fairy
-Garde doesnt have much to do with its other moves legit theyre all filler
-Psychic provides decent neutral coverage against fires/poisons.
-Thunderbolt hits charizard and Talonflame for heavy damage
-Shadow Ball hits opposing Garde and Slash super effectively
-Dazzling Gleam is good for taking out weakened opponents so that you can get chip damage on one while you take out the other. Also if you can take them both out with it that's great.

Set Details
========
-EVs survive Mega Lucario's BP from full health and outpace Mega Tyranitar before/after a boost (depending on item) to smack it with Moonblast
- if you're using Scarf, 140 Def / 140 SpA / 228 Spe can be used to outpace Noivern and always OHKO Garchomp with Moonblast
-A more powerful version of the previous spread is 28 Def / 252 SpA / 228 Spe if bulk isn't as much of an issue.
-if you instead want more spe you can do timid 252 spa 172 spe 84 def but you will have a 12% chance to not OHKO Garchomp with moonblast if you're running Choice Scarf and nearly always die to talon bb
-If running Scarf, a spread of 12 HP / 92 Def / 252 SpA / 4 SpD / 148 Spe allows you to outpace max speed base 110s and have a 50% chance of taking adamant LO Talon's BB
-telepathy if u have an eq, otherwise use trace its nifty but situational af (#P-BondGardevoirOP)

Usage Tips
========
-try to avoid switching it in on anything but resisted moves and weak/middling neutral special hits
-use it to threaten and ko dragons/darks; mostly spam moonblast but use another move as the situation demands


Team options
========
-intimidaters are especially good bc then u live things like scizor bb (mence/scrafty are good too for their synergy with Garde)
-pokemon that beat steel and fire types are nice (mence/scrafty/krook, fire types of your own)
-Powerful attackers like Charizard
-Ghost, Fighting, and Dark-types like Aegis, Scrafty, Lucario and T-tar for synergy
-EQ users like Chomp if Telepathy
-Mawile so that you can bring one or the other for fairy coverage. It also works for intimidate support i guess...

Bulky Support
########
set name: Bulky Support
move1: Dazzling Gleam / Moonblast
move2: Psychic
move3: Will-o-Wisp / Protect
move4: Trick Room / Taunt / Protect
ability: Trace / Telepathy
item: Sitrus Berry / Safety Goggles
evs: 252 HP / 124 Def / 108 SpA / 20 SpD / 4 Spe
nature: Modest

Moves
========
Moonblast is good if you want a more spammable move due to its higher power, and the SpA drop helps.
-Psychic cause meta is physically defensive
-Will-o-wisp lets you handle dragons in a different way which is why you dont need the spa evs, and also handle most common garde switch-ins. also burning shit is great
-Last move depends on team; taunt for faster teams that dont like amoonguss / prankster para / prankswag, trick room for slow teams that like tr. Can also be used to reverse TR I guess...

Set Details
========
-Lives Band Talon BB and max Aegislash Shadow Ball/Flash Cannon from full health. Also lives Mega Kanga's Return with Sitrus Berry. KOs 4HP Talon after Brave Bird recoil 91% of the time, and 4 speed cause creep/useless in any other stat.
-Trace for shits and giggles, Telepathy if lots of EQ/Surf(/Boomburst I guess.../) is on team
-Sitrus is recommended to let you survive Kanga's Return
-safety goggles can also be used if you're a real huge fan of shitting on amoonguss, but only use if your team struggles with it.

Usage Tips
========
-focuses less on trying to ohko things with moonblast—still a nice perk though—and more on supporting the team with its other two moves
-BURN THE SEEZOR! (same goes for Kanga, Chomp and any other physical attacker not called Talonflame (or I guess Zard X) really)
-Try and come in on Dragons if you can.
-Taunt the Amoonguss

Team Options
========
-Things which benefit from Will-O-Wisp support, such as Talonflame and Mega Charizard Y
-users of Earthquake like Garchomp if Telepathy
-Fighting-, Ghost-, and Dark-types, such as Tyranitar, Lucario, Aegislash, and Scrafty cause synergy
-Things which benefit from TR if you're running it. Also faster things which benefit from TR being reversed.
-Dragons cause synergy
-things which benefit from dragons being gone, such as bulky Rotom-A

Other Options
########
-wide movepool
-AV has surprisingly good bulk overall bulk with the correct investment
-thunder wave
-babiri
-Mega set with Round paired with faster Round users like Pyroar or something for immense single-target power, but very team reliant
-screens
-heal pulse
-Focus Miss with Scarf OHKOs 4 HP Kanga, and OHKOs 252 HP Kanga with Specs. Also smacks Steel-types But Focus Miss is Focus Miss.

Checks and Counters
########
-Scizor (if kill is avoided, will risk a burn)
-Scizor (once wasnt enough)
-Talonflame (less likely to kill, less likely to get crippled)
-Mega Luke shits all over it if it is running a rouge Iron Tail
-generally bulky pokemon, for scarf set
-fake out, for either set really
-mega gar with protect
-aegislash
-Ferrothorn
 
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Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
I'm going to add an AV set later. A friend of mine made top 20 at UK nationals and that was the MVP of his team, so I feel that it is good enough to get on the analysis.
 
I'm going to add an AV set later. A friend of mine made top 20 at UK nationals and that was the MVP of his team, so I feel that it is good enough to get on the analysis.
What's MVP? Also, I posted this in the other topic, but didn't get a response, so...


Is this strategy worth mentioning? E8GD-WWWW-WWW7-FXTN

I mean, it bypassed Tailwind and Quick Guard and it really got me by surprise.
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
what is AV used for? it lives Overheat from Zard-Y?
Well, it does live that along with loads of other special hits, and he also EV'd it to take some powerful physical hits, such as double Return from Kanga and Scizor's Bullet Punch (which actually does less than the double Return if I remember correctly). The set that he used had pleanty of bulk and it still had a good offensive presence. I'll go into more detail when I have the spread in front of me, but that's the basic gist of it.

What's MVP?
most vital player
 
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Well, it does live that along with loads of other special hits, and he also EV'd it to take some powerful physical hits, such as double Return from Kanga and Scizor's Bullet Punch (which actually does less than the double Return if I remember correctly). The set that he used had pleanty of bulk and it still had a good offensive presence. I'll go into more detail when I have the spread in front of me, but that's the basic gist of it.


most vital player
Most valuable* player
 
I think Will-O-Wisp and possibly Taunt should be slashed on the Choice Scarf set. I would also add Choice Specs and Energy Ball to other option.
 
What's MVP? Also, I posted this in the other topic, but didn't get a response, so...
Oops, typo: it should be E8DG-WWWW-WWW7-FXTN.

I'll summarize the strategy. Basically it was Meowstic & Gardevoir. Gardevoir mega-evolved, and I used Tailwind. I then used Quick Guard, and Meowstic uses Assist -> Round. Although Quick Guard blocked Meowstic's Round, Mega Gardevoir uses Round immediately afterwards, bypasses both Tailwind AND Quick Guard, and OHKO'd my Kangaskhan (thanks to Pixilate).

It really got me by surprise & quite a few people said it was impressive. So I feel it should be mentioned.
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Oops, typo: it should be E8DG-WWWW-WWW7-FXTN.

I'll summarize the strategy. Basically it was Meowstic & Gardevoir. Gardevoir mega-evolved, and I used Tailwind. I then used Quick Guard, and Meowstic uses Assist -> Round. Although Quick Guard blocked Meowstic's Round, Mega Gardevoir uses Round immediately afterwards, bypasses both Tailwind AND Quick Guard, and OHKO'd my Kangaskhan (thanks to Pixilate).

It really got me by surprise & quite a few people said it was impressive. So I feel it should be mentioned.
I'll give the strategy an OO mention. It seems very situational/gimmicky, but its interesting. What's the origin of the name?

e: oh wait: is it a battle video code? yea, it is. don't bother answering my question.
 
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Don't slash them mention Will-O-Wisp in moves for catching faster Pokemon like Mega Kangaskhan. Don't mention Taunt too team specific.
 
Good analysis from my favorite pokemon!

Wondering if Defense EV's can in any way be divided to HP without sacrificing bulk. Curious. Calc for Mega-Scizor BP, and Mega-LUC BP. I don't know if it's possible to survive those TBH.

IMO Moonblast and Dazzling Gleam shouldn't BOTH be on the scarf set, I'd make a / and put Focus Miss or Will o next to one of them. I also prefer spamming DG, as spread helps a LOT, especially to knock out weaker pokemon, so that your teammate can focus on the stronger foe. Chomp is a good partner to the Telepathy set, while Mence/Hydreigon are better for Trace (as you put in)
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
IMO Moonblast and Dazzling Gleam shouldn't BOTH be on the scarf set, I'd make a / and put Focus Miss or Will o next to one of them. I also prefer spamming DG, as spread helps a LOT, especially to knock out weaker pokemon, so that your teammate can focus on the stronger foe. Chomp is a good partner to the Telepathy set, while Mence/Hydreigon are better for Trace (as you put in)
DG is useful for revenge killing when there are two weakened mons on the field - the utility of a Fairy-type Rock Slide (minus flinch chance) is huge - whereas Moonblast is for straight-up power, and is much better if you plan on staying in longer.
 
your overview needs to be reworked. it's not the fastest fairy; mr. mime and dedenne are. it does not always run a choice scarf. support options are not filler. its SE coverage is mostly irrelevant with fairy STAB along with psychic for m-venu and amoonguss.

the scarf set is alright, but the EVs should be reworked slightly and specs should be slashed in as well (making it just a choiced set). frankly i'm appauled that you didn't even mention specs outside OO. a spread I would use would be (off the top of my head) 116 HP / 28 Def / 4 SDef / 192 Spe / rest in SpA. this allows you to live jolly megaluke bullet punch, which is really the only thing you should be overly concerned with living on a choiced set. you can keep your spread and mention it in AC (really i would love to see more spreads in AC; choice garde can be optimized a lot of different ways), but outpacing noivern isn't a priority. unslash psyshock and put it in OO because the meta is physically defensive and psyshock vs. psychic is mostly redundant. slash shadow ball with tbolt for sword and other garde. mention focus blast in OO purely for kang. for team options you need to mention garchomp and rotom-w/h.

for the second set the evs need to be optimized. i would base my spread off simon's/dimsun's gardevoir if i were you. move ally switch to OO. slash protect with w-o-w. change lum berry to saftey goggles. mention dazzling gleam in usage tips if you're not EV'd to ohko chomp. team options needs to be fleshed out obviously but for trick room, mention mawile for sure.

in OO, remove wish, healing wish, destiny bond, and energy ball. add encore, imprison and safeguard/misty terrain. round mega garde is actually not terrible, but will be terrible if you use it with assist. it's best done by pokemon faster than mega garde like pyroar, electrode and crobat. remove hyper beam mega garde, since it's just overkill and you might as well use overheat megazard-y for all your nuking needs.
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
your overview needs to be reworked. it's not the fastest fairy; mr. mime and dedenne are. it does not always run a choice scarf. support options are not filler. its SE coverage is mostly irrelevant with fairy STAB along with psychic for m-venu and amoonguss.

the scarf set is alright, but the EVs should be reworked slightly and specs should be slashed in as well (making it just a choiced set). frankly i'm appauled that you didn't even mention specs outside OO. a spread I would use would be (off the top of my head) 116 HP / 28 Def / 4 SDef / 192 Spe / rest in SpA. this allows you to live jolly megaluke bullet punch, which is really the only thing you should be overly concerned with living on a choiced set. you can keep your spread and mention it in AC (really i would love to see more spreads in AC; choice garde can be optimized a lot of different ways), but outpacing noivern isn't a priority. unslash psyshock and put it in OO because the meta is physically defensive and psyshock vs. psychic is mostly redundant. slash shadow ball with tbolt for sword and other garde. mention focus blast in OO purely for kang. for team options you need to mention garchomp and rotom-w/h.

for the second set the evs need to be optimized. i would base my spread off simon's/dimsun's gardevoir if i were you. move ally switch to OO. slash protect with w-o-w. change lum berry to saftey goggles. mention dazzling gleam in usage tips if you're not EV'd to ohko chomp. team options needs to be fleshed out obviously but for trick room, mention mawile for sure.

in OO, remove wish, healing wish, destiny bond, and energy ball. add encore, imprison and safeguard/misty terrain. round mega garde is actually not terrible, but will be terrible if you use it with assist. it's best done by pokemon faster than mega garde like pyroar, electrode and crobat. remove hyper beam mega garde, since it's just overkill and you might as well use overheat megazard-y for all your nuking needs.
I just C/P'd this from the old thread, so thats all stuff from there. I'll look over this and sort out this stuff now (I finally have something to keep me occupied thank you :))
 

Martin

A monoid in the category of endofunctors
is a Smogon Discord Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
oops. forgot to do it as my computer crashed mid-implement and i gave up for the day. i'll do it now and then tag you again.
 

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