[Overview]
<p>With the single most common pokémon in the OU metagame being a Grass-type, it is understandable that previously-useful bulky Water-types such as Swampert have seen a rapid fall in usage. Although Gastrodon was seldom used in the previous generation, it has curiously managed to avoid this trend and has actually gained significant popularity, for a number of reasons. Gastrodon's signature ability, Storm Drain, has been buffed tremendously, not only giving him an immunity to Water-type attacks, but also letting him get giving Gastrodon a free boost to Special Attack when it is hit by one. In addition, because many teams now use Ferrothorn as their only Grass-type attacker, Hidden Power Grass is now almost never used, letting Gastrodon completely wall special attackers such as Starmie, Rotom-W, and Politoed. Because Gastrodon now boasts all of these advantages over its competitors, and over the metagame in general, it has turned from a trivial novelty into an unexpectedly dangerous tank, either when statusing helpless opponents or simply destroying them with the extra power that Storm Drain can provide.</p>
[SET]
mame: Tank
move 1: Earth Power
move 2: Ice Beam / Scald
move 3: Toxic
move 4: Recover
item: Leftovers
ability: Storm Drain
nature: Calm
evs: 252 HP / 4 SpA / 252 SpD
[SET COMMENTS]
<p>This set allows Gastrodon to capitalise on its natural special bulk, and allows it to check some of the tier's most threatening special sweepers whilst still maintaining an offensive presence. Some of the Pokémon that Gastrodon can hard counter include Latios, Heatran, Rotom-W, Thundurus, Skarmory, and Starmie, all of which fail to deal any significant damage even with Grass-typed attacks. For example, Life Orb Starmie's Grass Knot fails to OHKO by a significant margin, as does Life Orb Thundurus Thunderbolt, which only deals 63.8% - 75.1%. Likewise, even Draco Meteor from Life Orb Latios fails to 2HKO. Gastrodon can also capitalise on his resistance to Rock and pose a significant threat to Tyranitar, hitting it for super effective damage with either of its STABs or threatening it with status. Meanwhile, even with no investment in Defense, Gastrodon is not 2HKOed by Jolly Tyranitar's Crunch, unless they get lucky with a defense drop.</p>
<p>Once Gastrodon's in, it can either threaten the opponent offensively using its excellent coverage and STAB (with a possible Storm Drain boost), status a switch-in, or simply Recover off any damage and scout the opponent's decision. Earth Power is the STAB of choice here, hitting many of the Water-types that Gastrodon counters harder than Surf, as well as providing a powerful STAB in general. Ice Beam gives Gastrodon coverage against top threats such as Latios, Dragonite, and other high-usage targets should you get them on the switch, such as Gliscor and Garchomp. Scald is also a good option, letting you hit Skarmory and Bronzong for decent damage whilst also letting you attempt to burn certain opponents, such as Excadrill and Jirachi. Toxic lets Gastrodon threaten many opponents it couldn't otherwise touch, such as Rotom-W, with permenant and debilitating status, whilst Recover lets it stay in with impunity on enemies that can't 2HKO it, with the poison seeping their health every turn as Gastrodon simply stalls them out.</p>
[ADDITIONAL COMMENTS]
<p>The aforementioned EV spread gives Gastrodon the maximum special bulk possible. However, a fully physically defensive EV spread can also be used, letting it as it can survive two hits from Choice Scarf Garchomp's Outrage and 2HKO with Ice Beam. This spread also lets Gastrodon take a +2 Earthquake from 252 Jolly Gliscor and OHKO with Ice Beam. Whereas this reduces Gastrodon's utility against special attackers slightly, the extra physical bulk and ability to capitalise more fully on Ice Beam may be worth it, depending on your team's strengths and weaknesses. Whilst Gastrodon can go mixed and use Earthquake, bear in mind that it still fails to 2HKO offensive Tyranitar without investment and doesn't get boosted by Storm Drain. Likewise, while Hidden Power Fire is a tempting option to fry Ferrothorn with, it fails to OHKO and Gastrodon absolutely cannot take a Power Whip from even fully defensive variants.</p>
[SET]
name: Choice Specs
move 1: Surf
move 2: Earth Power
move 3: Ice Beam
move 4: Recover
item: Choice Specs
ability: Storm Drain
nature: Modest
evs: 240 HP / 252 SpA / 16 SpD
[SET COMMENTS]
<p>With Choice Specs, a Storm Drain boost, possibly Drizzle support from an opponent's Politoed or your own, and perfect neutral coverage, Choice Specs Gastrodon is a very real threat in today's metagame. To put his power into perspective, with all of the above, Gastrodon has the equivalent of 1046 SpA when using Surf, with no turns spent on setup. Opponents will have serious problems switching into you; maximum power Surf deals 41.8% - 49.1% to 252/252 Sassy Ferrothorn, 47.4% - 56% to 252/208 Relaxed and 56.5% - 66.8% to 252/0 Relaxed, in this case netting a guaranteed 2HKO on the switch, even against variants with Protect. If you predict, Earth Power deals 52.8% - 62.5% to even 252/252 Sassy. Surf also deals 48.9% - 57.7% to 252/0 Bold Blissey; whilst unfortunately this misses a guaranteed 2HKO, but it certainly dents it enough to make it scramble for recovery. It also deals 88.4% - 104.2% to 252/252 Calm Jirachi, which is an OHKO with Spikes, needless to say Earth Power OHKOs. As you can see, with this much power available to Gastrodon in certain situations, it can prove to be a devestating wallbreaker against Drizzle teams and an excellent offensive counter to them in general. Of course, Gastrodon is not limited purely to countering Drizzle teams with this set, it still has enough bulk to stop most special attackers in their tracks. Considering a third of the top 20 give you a free specs'd attack, several provide Storm Drain boosts and one even provides Rain support for you, Gastrodon is in a good position to wreak havoc.</p>
<p>Surf, Earth Power, and Ice Beam all have excellent neutral coverage and great base power; with good prediction there aren't many threats that can stand up to one of Gastrodon's attacks. Recover is used in the 4th slot simply because any offensive option would seldom be used, and it can be used to heal if you predict your opponent switching to Blissey or the like. If you're looking for an attack to use in this slot, Hidden Power Fire is the best option, since it can OHKO all Ferrothorn with just a Storm Drain boost and the absence of rain.</p>
[ADDITIONAL COMMENTS]
<p>Alternatively, Gastrodon can elect to run a Life Orb instead of using Choice Specs. Whilst this has obvious advantages such as the ability to switch moves and the ability to use Recover more effectively, it also leaves Gastrodon unable to 2HKO physical Ferrothorn and Blissey with a Storm Drain boost in the rain. This somewhat compromises Gastrodon's role as an over-the-top wallbreaker, but can be more useful depending on your team. Also, in terms of managing Gastrodon's defense, the given EV spread allows Gastrodon to survive two LO Shadow Balls from Timid Gengar, whilst also giving him as much physical bulk as possible. To determine whether Gastrodon can survive an attack with the given spread or not, multiply the user's Special Attack and Base Power together, then use any multipliers. If the result is less than 120000, then Gastrodon will survive.</p>
[OTHER OPTIONS]
<p>Gastrodon has a surprisngly extensive movepool, unfortunately few of these moves are worth using over the ones listed in terms of general usefulness. Yawn can be used to phase opponents and give you time to boost your stats, but is hard to fit in over Recover or a STAB, and synergises poorly with Toxic. Gastrodon can run a CounterCoat set with it's large HP and modest defenses, but is arguably outclassed by Wobbuffet in that respect. However, in this case instant recovery and a powerful STAB attack as well as superior typing are all good reasons to use Gastrodon instead. Clear Smog is a new addition that allows it to take on stat boosters like Quagsire whilst still having an immunity, but risks being outspeed by these boosting sweepers signficantly and can risk being OHKO'd by powerful Swords Dance users before it has a chance to act. Memento can be used too, but it's generally a waste on such a premenant and otherwise useful Pokémon. Offensively, Gastrodon lacks any other offensive options to use. It's too slow to effectively use Icy Wind, and other Hidden Powers are largely redundant due to Gastrodon's already excellent neutral coverage.</p>
<p>A mono attacking set can be run with Rest / Sleep Talk / Toxic / Surf with Storm Drain, should you want a status absorber and inflicter with powerful STAB. In this respect, it's a shame that Gastrodon lacks Calm Mind, but it can still be effective and alleviates Gastrodon's otherwise crippling weakness to status. Likewise, Curse and Stockpile sets can both be decent, but are largely outclassed by Unaware Quagsire unless you really need to the water immunity. In the meantime, Gastrodon remains extremely vulnerable to almost any Toxic user, as even Blissey outspeeds it with ease. In terms of other abilities, Sticky Hold has a useful niche in blocking Trick and Switcheroo entirely, shutting down threats such as Scarf Jirachi and forcing them to switch. However, missing out on Storm Drain's immunity and boosting capability, and thus the source of Gastrodon's newfound popularity, is probably not worth it.</p>
[CHECKS AND COUNTERS]
<p>Anything faster than Gastrodon with Toxic will rain on his parade and destroy any potential he has at tanking the opposition for long. This includes Chansey, who will wall his special attacks to no end and doesn't care about status itself. Blissey, Jellicent, and Politoed are equally annoying in this respect, although if Politoed tries to Toxic you after you absorb its Surf then it most definitely won't be coming back. To use Gastrodon as effectively as possible, ensure that the opponent isn't likely to Toxic you on the switch. As a hard counter, Ferrothorn comes close if you haven't acquired any boosts with the Specs set and it manages to get in safely. It's immune to Toxic, can OHKO all Gastrodon instantly with Power Whip, or can alternatively Leech Seed the switch in. Or just set up Spikes in your face. Gastrodon really can't do anything to Ferrothorn unless it can hit it with a Specs Storm Drain Earth Power on the switch. Conkeldurr can also be annoying to deal with as it can boost without fear of Toxic or Scald, is not 2HKOed by any non-boosted attack on the defensive set, and can exploit Gastrodon's weaker physical defense with a powerful Drain Punch.</p>
[DREAM WORLD]
<p>Dream World Gastrodon has been released, and has the hidden ability Sand Force. Whilst it's not as good as Storm Drain on most sets it certainly has its uses in the sand, letting Gastrodon run an intriguing Curse set with Earthquake / Stone Edge or Ice Beam / Recover and the equivalent of base 130 Attack when using Earthquake. On the other hand, Storm Drain is arguably more useful for Sand teams, providing a very useful immunity and helping to glue together the team.</p>