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Gen V Monotype Metagame

Discussion in 'Other Metagames' started by waffles101, Apr 22, 2011.

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  1. I Am

    I Am

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    What are the rules of this metagame on the Smogon PO server? Is anything like Drizzle + SS or even just Drizzle banned? What about things like Thundurus/Blaziken as well?
  2. NatGeo

    NatGeo sun's coming up
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    Monotype has the standard OU banlist.
  3. Shinzo

    Shinzo

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    Yup since mono is based on OU.
  4. Nysyr

    Nysyr

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    Im getting the impression that auto weather needs to go.

    Its far too powerful when you cant mix and match counters.
  5. LPFan

    LPFan

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    I'd like to build a mono dragon team someday...
  6. Shinzo

    Shinzo

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    Yup, especially water !
  7. I Am

    I Am

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    Yeah, it's hard to counter water monotype while still attempting to cover other types of teams.

    I thought about a grass monotype as a pseudo-check to it, but you're completely susceptible to the rampant ice beams and whatnot, and you still can't deal with other major monotype threats.
  8. Exc4libur

    Exc4libur

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    Mono grass would be pretty good, if cradily would hurry and get Storm Drain
  9. tennisace

    tennisace brock you like a hurricane
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    Storm Drain Cradily is released, however there are tons of legality issues with most of its 4th gen moves (notably Giga Drain).
  10. Exc4libur

    Exc4libur

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    Orly? It can still get recover though. That can be useful enough. But I realise that Cradily with Storm Drain on a Mono Grass team, really wouldn't make that big a difference since, most water types carry some type of coverage move against Grass. (i.e. Ice Beam)
  11. KOTR

    KOTR

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    Monotype, huh?

    I'm a new player, you see, and what I like to do in a competitive game is to make a format my own. Especially one that's relatively new and could use the representation. For example, in my home game Magic: The Gathering, I play the Modern format almost exclusively, because it was introduced not long after I picked up the game.

    So obviously, since a very similar situation is occurring here with my relatively recent joining of the competitive scene and the even more recent implementing of Monotype, I'm really interested.

    I especially like the design constriction. One of the designers of Magic wrote a really good article about how having a set space that you have to stay within when you're making something is actually very positive creatively, and I absolutely agree. My favorite thing about Monotype is the fact that the type restriction allows the format to balance itself by making it a bit hard to just put every top-tier OU Pokemon in one team and just cream newbies. In way, the Monotype restriction puts everyone on equal ground.

    I didn't mean to go on this meaningless rant when I came to write this post. I know it looks really strange and out-of-the-blue. Sorry about that.

    What I really want is to just ask some questions:
    - How is the metagame? I've heard a couple of people say that it's currently dominated by hail. I'd really hate for that to be true. Or is it too early to tell?
    - Does this format have tournament support? Is it, you know, worth it for really competitive people?
    - Finally, would you recommend it to a new player?

    If you read the whole thing, thanks. I look forward to your answers!
  12. Nysyr

    Nysyr

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    Even so, cradily can't do much about the other weathers.


    Sun teams are probably one of the best right now, especially since a few monotypes don't get rocks or have a hard time getting them up.

    You are forced to use a scarfed virizion if you want to have a lick of a chance vs sun teams.


    I've been running both abomasnow and RD ludi on my monograss team just to even be able to play against monofire/water weather teams.
  13. Arash

    Arash

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    so after playing on PO's monotype server (drizzle/drought/hippo are banned, as well as the obvious ubers), i've had the most success w/ monobug, as it is the best equipped to handle any other team. the thing to remember is, it's not about covering your weaknesses but winning the match.

    as i've retired my bug team already, lemme give you an example..

    lead: genesect @ scarf
    252 satk, 252 spd, timid
    download
    - u-turn
    - ice beam
    - flamethrower
    - thunderbolt

    when your opponent's team is guaranteed to share one type, this guy makes an excellent lead AND late gate sweeper. if you're stuck with an atk boost instead, u-turn away and come back later. between ice fire and electric, you should be able to destroy all but one or two pokes on your opponent's team

    volbeat @ focus sash
    252 spd, 252 DF, 6 w/e, jolly
    prankster
    - tail glow
    - baton pass
    - encore
    - rain dance

    this guy is the crux of the team. it is possible to win without setting up, but if this thing gets to pass it's usually gg. i'm sure i don't need to tell you how good priority encore or tail glow passing is. rain dance is to fuck with tyranitar (not banned only because rock types don't get sand rush / sand veil) and abomasnow. mono ice teams usually quit if i kill abomasnow and RD on them

    yanmega @ expert belt
    252 spd, 252 spatk, timid
    speed boost
    - protect
    - bug buzz
    - air slash
    - HP ground (FUCK YOU HEATRAN)

    tail glow recipient #2 (#1 was genesect, who usually steamrolls teams if they lack a resist to any of its moves). protect is to net speed boosts against scarfers and the like, and the other attacks net it the most useful coverage in the tier. even after eating SR damage this thing is a beast

    volcarona @ chesto berry
    252 spd, 252 spatk, timid
    flame body
    - quiver dance
    - fiery dance
    - bug buzz
    - rest

    tail glow recipient #3, but usually my last choice as it's not lightning fast like the others. this guy is probably the weakest link of the team, believe it or not. it still does well, and takes fire hits OK, but meh...

    scizor @ metal plate
    252 atk, 252 HP, adamant
    technician
    - bullet punch
    - superpower
    - swords dance
    - bug bite

    this guy is really only on the team to take out dragons and especially scarf terrakion, who would otherwise ravage the team. fake a choice band set as long as you can, and you can usually net a surprise kill

    shuckle @ leftovers
    252 HP, 252 spDF, bold
    sturdy? lol
    - stealth rocks
    - toxic
    - protect
    - knock off

    this guy mainly puts up the rocks and tanks fire attacks. try not to be stuck with him as your last poke, and you'll do fine. forretress would have been ideal, but I would have been too weak to fire moves

    As you can see, i'm not too concerned about covering my weaknesses. Compare it to HO; you don't stock your team with pokes based on resists and defenses, because the point isn't to tank hits, it's to kill other pokes.
  14. M BLADE

    M BLADE

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    I can't ever create a decent water team (even though most people say it's the best type to go mono), but damn, i can sure create good fire teams.

    My last mono fire team was:

    Infernape (Scarf physical set)
    Volcarona (bulky QV set)
    Charizard (Scarf Solar Power set)
    Heatran (specially defensive set)
    Arcanine (LO set)
    Ninetales (LO NP) set

    Ninetales has NP+Energy Ball to deal with Politoed, HP Fighting to deal with Tyranitar and Fire Blast already dents Hippowdon. Of course, only it it grabs a NP.
    Charizard is kind of there though. I use it mainly because i need some real speed; i can't rely only on Infernape for my speed issues.
    Arcanine puts up a good fight, and Etremespeed helps a lot. Wild Charge too.
    Heatran is the glue, with it'd thousand resists.
    Volcarona is the only set up sweeper, and a goldy one at that.
  15. Oyster

    Oyster

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    I could dig some mono-flying, assuming Stealth Rock isn't as prevalent in this tier.
  16. I Am

    I Am

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    Well I want to try out this tier, but I fear that drizzletoed runs everywhere, which is the main factor that made me shy away from OU. Are there any plans to actually ban some overpowered mons, or is this metagame going to stay at stagnant rainspam?
  17. Ravix

    Ravix

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    I don't know what metagame you're playing, but rainspam hasn't concerned me for a very
    long time.
  18. Shinzo

    Shinzo

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    Raispam IS prevalent and really strong !

    And with the lot of bulky poks water type has, it's kinda difficult to win even with a mono-grass or mono-electric team.

    It's basically : kill toad and set up your own weather, or you'll probably die if rain keeps going on.

    I've been playing around with mono fighting and it's really damn good ! Flying and psychic teams are easily handeled with stealth rock, scraft, and prankster sableye.

    I think it's really something to be able to handle your weaknesses that good in a metagame where facing you weakness almost always means autoloose.
  19. Ravix

    Ravix

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    -shrug- As I run a steel type mono, I'd just throw Genesect at it. Rain definitely seems strong, but it's nowhere near ban worthy. That's just being ridiculous and awful whiny. Drizzle + SS is banned so if you can't figure out a way to deal with Mono water that's on your own head.

    Did I miss the memo where Sableye was made into a Fighting type?


    To be honest with you, I think this meta would be a lot more interesting if the format was doubles.
  20. Professor Herb

    Professor Herb

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    It's funny that I do this all the time and I'm brand new to this site, Well I'm a huge fan of doubles, and I have what I call gyms, aka mono-type teams. I have had the most success with Fighting but this was in DPP not even BW. I also made my gyms with rules like, no starters, no legendaries and item clause. I had

    Hitmonlee, Widelenz
    Fake out
    Sucker punch
    Rockslide
    High Jump kick

    Hitmontop, Muscle band (technitian)

    Fake Out
    Mach Punch
    Sucker Punch
    Bulk Up

    Hitmonchan, Life Orb

    Fake out
    Mach Punch
    Bullet punch
    Focus Punch

    Machamp, Leftovers (no Gaurd)

    Dinamic punch
    Stone Edge
    Toxic
    Cross Chop(Mainly for critting)

    Toxiccroak, Black Sludge (dry skin)

    Fake out
    Sucker Punch
    Poison Jab
    Cross Chop

    Lucario, Focus Sash

    Fallow Me
    Vaccume wave
    Aura Sphere
    Dark Pulse
    The team has won far more then lost, it has beaten Kyogre and Darkrea and drizzle+swift swin, It's beaten just about everything but a mono-ish ghost/psychic teams, and even them I've done well against if I sucker punched enough of them haha.
  21. Professor Herb

    Professor Herb

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    I agree, but for the love of ninetales can we agree to just ban the abilities and not the pokemon with them.
  22. Sunkern

    Sunkern

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    You forgot glalie
  23. Gerard

    Gerard

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    Question, what are the official rules of Monotype (which mons are banned, etc...)?
    I don't seem to find a reliable post with all of this
  24. Relados

    Relados
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    Monosteel is fun, although you're kinda forced to run Heatran unless you like being swept by fire moves. Still runs into a lot of trouble fighting certain pokemon, especially something like Infernape who can fall onto two STABS to hit Steels with.
  25. BoredOfBoredom

    BoredOfBoredom

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    I dont think monotype is quite "official" yet per se but the general rules are Standard Rules/Bans and then I usually add no Drizzle/Drought and no Hippowdon
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