Yes, this. Its versatility and ability to combine sets keep it viable, but what's really going for it is that you CAN use it for lots of things and in some scenarios it is the best option. Fine-tuned teams with specific needs generally would be better off with something else though, such as Togekiss for bulky T-Wave, Hitmontop as a disrupter, Dusclops for a TR setter or Politoed for a Helping Hander. Those are just examples though, other options could work and they don't necessarily ALWAYS outperform Cress. @Habbibs's post below me I agree with most, but.. There is no way Heatran is dropping! Scarftran and Eruptiontran are both popular and deadly. Flash Fire and being great for team synergy for switches provide niches to keep it from being directly outclassed by Volc in general use. Terrakion is also going to stick around because Terracott, even if it is a gimmick, it is incredibly popular. Plus Terrakion is decent in its own right. Finally, of course Trick Room teams are bad ON THE LADDER. Every weather team looks bad on the ladder too. Most opponents won't predict properly with Protect(at the very least if you can't predict, you should Protect both during a Fake Out turn) or won't carry Protect at all. Anyway... guys how do you feel about QUASH? In my experience with using it on Murkrow, it was very powerful. You can do awesome things like make Spore Amoonguss outspeed something or make your TR setter outspeed something set to KO it. It could even be as simple as there is a fast Pokemon on the other side of the field that is a huge threat, so you make it go last and OHKO it. Murkrow could possibly be as good as Hitmontop at disrupting with Featherdance, Quash, T-Wave, Taunt, Snarl, Roost. Hitmontop has been performing subpar for me lately with faster Fake Out users starting to flood into the meta anyway and people catching onto Wide Guard. Raikou and Mew get Quash as well! Plus Slowking has a very fast Quash after Trick Room if you for some reason have trouble with anti-TR pokes like Gastrodon.