I see many threads containing discussions about specific pokemon, but none about the ubers metagame in general. I feel that this is important because it gives a more broad analysis of the tier. For example it's one thing for one pokemon to be "good", but how exactly does it fit or not fit in the current metagame and why?
After laddering a bit, here is my analysis of the uber metagame right now:
Xerneas- Due to the incredibly high usage of this guy, I think having a couple checks or solid counter is almost mandatory on a good uber team. I'm always curious with trying unorthodox methods to playing pokemon, so I've been giving trick room Bronzong a try. It's been working wonders for me. +2 Focus Blast does about 70% damage with 252 HP, and after a trick room not only is Xerneas essentially wasted, but momentum is completely reversed from your opponent onto you (depending on your moveset). The only issue I have is it can easily backfire if your team isn't trick room centric.
Mewtwo- Strangely enough, the diversity of Mewtwo has actually made it "slightly" more formidable. It was always difficult to counter, but now that it has even more versatility, I see it continuing to be a top tier threat in ubers like it was since the first generation.
Arceus- Same old Arceus, just as powerful as always.
Kyogre- I'm a little mixed about Kyogre. As a stand alone sweeper, I feel it is as good as it has always been, possibly even BETTER in the current metagame. But rain support is very difficult now. It's very annoying
to have your Kyogre's power severely diminished after a couple turns and weather disappears. I think Kyogre will continue to be a top tier threat in ubers, but personally, I'll be surprised if it takes back it's spot as #1.
Darkrai- Sleep mechanics have gotten better, so dedicated rest talkers seem more viable in my opinion. I see defog making the uber metagame more tailored towards bulky offense. I feel this will affect Darkrai's usage negatively, I could be wrong though.
Yveltal- This guy isn't getting enough credit. I've gotten destroyed by this guy several times (even moreso than Xerneas). He can run a really bulky set thanks to oblivion wing, or a mixed set with LO Sucker Punch, Oblivion Wing, etc. I think it is going to linger where it is at right now for a very long time, consistently being in the top 5-top 10 ubers used.
Gengar- Sadly, I don't see this guy working too well in ubers. It's just too offensive for Gengar to make any real impact. It needs a turn to change into it's mega form, and that is plenty of time to switch to a pokemon that can easily deal with Gengar. However Gengar could regulate the metagame from becoming too stallish.
Dialga- This guy is as good as he always was. The loss of a dark and ghost resistance really hurts it, but it has a very valuable niche as being the only viable dragon in ubers besides Reshiram that takes neutral damage from fairy attacks. More importantly, it can retaliate with a super effective flash cannon. I actually see an adamant orb set POSSIBLY being useful, but it is a long shot.
Charizard- No idea why this pokemon is being used in ubers.
Groudon- Thanks to the synergy Groudon has always had with Ho Oh, even though weather got a massive nerf, Groudon can still function just as well as it always did.
Ho Oh- This thing has gotten the biggest buff this generation in my opinion. If Xerneas doesn't carry thunder, it serves as a possible counter to him. Plus, in the sun, thunder is not a reliable move to use at all, and almost all Ho Ohs are used on sun teams anyways. Most importantly, defog makes having stealth rocks on the field virtually impossible if the Ho Oh user has a strong enough defogger. It doesn't help that Arceus gets defog either v_v'..
Blaziken- I underestimated this guy, to me he is "slightly" more difficult this gen than last gen. It is barely noteworthy, but the mega evolution seems like it gave it a small buff.
Lugia- Lugia also benefits from Defog.
Genesect- No notable changes from last gen.
Aegislash- Nah... I don't see this thing holding it's own in ubers. But hey! Prove me wrong. I've been beaten by Aegislash users a couple of times.
Palkia- Thanks to assault vest, Palkia is probably the best Kyogre counter around now. So it maintains its niche.
Giratina- The monster bulk this guy has will always keep it fairly high in usage. Spinblocking seems like a thing of the past, but Giratina still secures it's ability to completely cripple many threats and laugh maniacally in their faces.
Rayquaza- Hmm... Not sure what to think of this guy yet ._.'
Scizor- It seems like most people are using this guy as a check/counter to Xerneas. Seems reasonable to me, considering Xerneas doesn't really have any fire moves besides HP fire. If you make him specially bulky enough to never be OHKOed by focus blast after a geomancy, I will even go as far to say he can serve as a good COUNTER to Xerneas. Right now, it's probably the best thing we've got.
Giratina O- I'm a little biased considering this guy is my favorite pokemon, but I can't help but think he has gotten even more bad ass this generation. Shadow sneak only being resisted by two types, the addition of defog, sleep mechanics improvement, Ho Oh and thus Groudon usage possibly increasing... Yeah, seems like this guy just got a hell of a lot better.
That's what I think so far of the uber metagame.
*Also, there are other threats in ubers that I didn't mention such as Zekrom, Reshiram, and Deoxys forms to name a few. I'm merely using the pokemon being used most at this time as a reference. Feel free to include other pokemon and how you think they will impact the new metagame.
This alone made me cringe. Apparently, almost 9% of people on the ladder have decided that sending in a 1-time setup sweeper before taking out any potential counters is a good idea.pokebank ubers lead usage
| 1 | Xerneas | 8.74380% | 5994 | 8.093% |
I feel like it's worth mentioning that it no longer handles Darkrai quite as well as it used to, as Dark Pulse is a 2hko thanks to the Steel Debuff, mostly preventing it from getting a rather safe switch into Darkrai even if something has been sleep fodder-ed. On the other hand, +1 Iron Head is now a nice way to handle people who, say, lead with Xerneas.Genesect- No notable changes from last gen.
Very true, which is why I'd also like to bring up past threats that will either continue to be major threats or fall into obscurity.Guys just remember that this meta has literally 0 development and is right after a big release of new Pokemon, it's pretty normal for the statistics to be inflated for the newbies. Additionally we'll be seeing old sets and Pokemon from last gen that don't necessarily translate.
Read what I said my negro, I agree with you.JS, you're supposed to prepare for every threat in a metagame to succeed. That's not really special for Xerneas. The whole point about it being overhyped is that once you do prepare for it (which is easy) it's not very threatening cause it doesn't do much besides it's one Geomancy. (which is why it sucks)
Also, I disagree with stall being less seen. It's arguably stronger now with Defog, it'll just change from focusing on a strong hazards game to running Toxic on everything. I think HO is going to be more rare, though.
Yeah we kinda said the same thing lol. Zekrom in general is going to be a lot better as that Bolt Strike can basically hit anything hard especially with Groudon and Ferro usage down (speaking of Zekrom I wonder if Reshiram could find a role without that Fairy weakness?).I feel like the early meta-game a.k.a the current meta is fairly centralized around the Defog users / Ho-Oh. With hazards being much more easier to remove now I've been seeing a lot more balance teams. Offensive teams are still around of course, the only difference is that the hazard lead + ghost teams have fallen off. I assume offensive teams are just going to carry a more bulky stealth rocker setter such as heatran / dialga and forgo spikes for more additional offense. Lugia got a lot better, probably the best status spreader atm. I see moves like Thunder-Wave / Roar becoming a lot more common, with dangerous set up-sweepers like SD Arceus / Xerneas / Mewtwo X you really need to limit their opportunities by either phazing them or crippling them on the spot.
Dragons also haven't fallen off too much. Steels got nerfed big time and the amount of viable fairy types in ubers is pretty limited, so unfortunately rayquaza / zekrom will still be around to frustrate everyone.
edited: ninja'd by manaphy sort of xD. I agree with MM that stall is still around, instead they'll focus on spreading toxic more. Althrough I think they can still have hazards, its not like every team will have a defog arceus / giratina. Even if they do, it's still possible to wear down the defog user over time. Most teams don't have a heal bell user so if they can't break through your defense then you can probably win.
I think its worth pointing out that even with all the type chart changes, as far as mons you will see in ubers, Reshiram still has unresisted STAB coverage, which was always its main calling card. The fact that it is specially based is going to limit what it can do as far as sweeping or wall breaking though with Geomancy and Assault Vest around. I'd be curious to see some Blue Flare/DM calcs to some common Assault Vest mons and +0/+2 Xerneas.Zekrom in general is going to be a lot better as that Bolt Strike can basically hit anything hard especially with Groudon and Ferro usage down (speaking of Zekrom I wonder if Reshiram could find a role without that Fairy weakness?).
This is bugging me. People on these forums keep talking about Sticky Web usage in ubers/OU while somehow glossing over the fact that its only users (unless you REALLY feel like running Smeargle) are absolutely -asking for it- in either of those tiers. I could be missing something. Can someone explain how one actually uses this move (not that I don't love Galvantula) in either of these tiers without wasting a teamslot?I just want to make a few notes on this cool new metagame...
Sticky Web + Taunt
Taunt is a better move than ever, as this generation introduced two excellent Taunt users in Yveltal and MegaGengar. Taunt has the ability to block Defog so long you outrun your opponent, and Sticky Web slows down faster Defog users like support Arceus so stuff like Gliscor and Yveltal can outrun and Taunt them before they can clear the field. Naturally, slower powerful attackers like Specs Kyogre, Mixed Zekrom and Life Orb/Band Ho-Oh become ridiculously good with Sticky Web support! Taunt can also keep Stealth Rock, Toxic Spikes, etc. on your opponent's side of the field. The one caveat of this strategy is that you need at least 3 Taunt users AND offensive pressure, since the key is to prevent your opponent from getting a Defog off. If you can do that, wallbreakers and Toxic stalling become miserable for you opponent to deal with.
I think its safe to say most mons whose sole purpose was laying hazards or rapid spinning (emphasis on -sole- purpose) are going to see a sharp drop in usage and even tiering with some of them. I'll be shocked if DeoS even pulls OU off, for example.On other mentions, im amazed at the low amount of Arc Ghost, which seems like an excelent set up sweeper currently, and i think DeoS is now a complete waste, given the fact that its so easy to Defog with the resources and characteristics the users have.
Focus Sash Smeargle with Sticky Web/SR/Spore/filler is very viable in this meta. I agree that Galvantula isn't very good and isn't worth the teamslot, though 91% accurate Thunders are nice.This is bugging me. People on these forums keep talking about Sticky Web usage in ubers/OU while somehow glossing over the fact that its only users (unless you REALLY feel like running Smeargle) are absolutely -asking for it- in either of those tiers. I could be missing something. Can someone explain how one actually uses this move (not that I don't love Galvantula) in either of these tiers without wasting a teamslot?
you're never going to be able to get up SR and Sticky Web, you also basically have to run magic coatFocus Sash Smeargle with Sticky Web/SR/Spore/filler is very viable in this meta. I agree that Galvantula isn't very good and isn't worth the teamslot, though 91% accurate Thunders are nice.
Okay, I agree with most of this. Xerneas is great, but imo Geomancy is a waste of its great defensive typing and powerful STAB Fairy, so the Specially Defensive and Choice Scarf sets are better for me. It does centralize by forcing all teams to run a counter to the Geomancy set, but if they have that counter Xerneas is essentially dead weight.Xerneas - 54.56856% usage, that is a bit too high in my opinion and I predict it will drop down as the metagame settles, Xerneas is no doubt a dominant force, however, I do not see justifiable reasons for it to be #1 in usage. That said, I have to disagree with the statement that Xerneas is a "one-off" mon. Xerneas is not a one-off mon because it has useful resistance and immunity, namely, Fighting, Dark and Dragon. This allows Xerneas to switch it on the plethora of Dragon types not named Dialga and force a switch. Furthermore, Xerneas check Yveltal nicely and can switch in all day to Darkrai as long as sleep clause is activated. It should be understood that Xerneas can do some work pre-Geomancy as a Fairy Aura boosted Moonblast is a lethal weapon in Uber even without the boost. In the same sense, post-Geomancy (if the opponent actually survive) is still a force to be reckon with despite no longer being able to comfortably sweep, it can still punch major holes. Xerneas's existence has dramatically alter the team building process as well as the metagame. For example, teams are now force to run obscure things that they would not have run if Xerneas didn't exist and the prevalence of Choiced Dragons will see a rapid decline.
MMX,MMY, Rayquaza - These mons are not that good to be honest. MMX and MMY don't make sense and all three of them provide virtually nothing in terms of team synergy. Rayquaza's ability Air Lock is now less useful since of the weather neft and it can no longer sweep with Outrage if Xerneas or Arceus-Fairy is still alive.
Yveltal - A solid mon with access to amazing utility moves are Dark Aura. Foul Play give Yveltal more EV's and Nature freedom.
Arceus-Ghost - I am not surprise that this is not used as much. The opportunity cost of using Arceus-Ghost is at a all time high this generation, given that it previous niche of provide spinblocking is irrelevant now. Furthermore, as people see the dominance of Ho-oh, Arceus-Rock will rise in usual. Also, new threat such as Yveltal and Mega-Gengar will ensure that Arceus-Ghost be kept in check. This is a prime example of an economy-natured metagame.
Arceus-Normal - Still a very dominant force to be reckon with. While will-o-wisp did get buffed and Ekiller is now force to run Lum most of the time, this is actually not a big deal if you think about it. Most things that status ekiller are steel types now ekiller can set up SD, eats it berry and plow the opposition with the no longer resisted Shadow Force. This set:
Arceus @ Lum Berry
~ Sword Dance
~ Extreme Speed
~ Shadow Force
~ Recover / Shadow Claw
Actually beats most of it's former steel types checks including Skarmory. Futhermore, with the neft to weather, Arceus' previous weather reliant checks such as Omastar and Kabutop are no longer reliable. All this adds up to a more threatening Arceus normal then last gen.
Ho-oh - The biggest threat in the metagame at the moment in my opinion, and a top contender for S-rank this generation. Defog means Ho-oh can abuse Regen even better than before and the lack of SR really open up many viable sets including Banded, Physically defensive, Specially defensive and of course Sub-Roost.
Yes, people are exaggerating when they say that Geomancy Xerneas is useless outside of its one attempt to sweep, but the point is that it does poorly in any other role. Firstly, Arceus-Fairy does whatever Geomancy Xerneas does outside of a set up sweep far better (in large part thanks to Recover). Secondly, if your opponent has a defensive check to Xerneas and manages to phaze a +2 Xerneas, they should have no trouble walling an unboosted Xerneas indefinitely. It's also something of an exaggeration to say that people are forced to run obscure mons to check it; Amoonguss might not see usage without Xerneas' existence (although it checks most Kyogre sets quite well and is good against Palkia among other things), but Aegislash, Ho-Oh, Lugia, SDef Kyogre, Mega Scizor/Lucario and most of its other checks would surely still be used in Ubers.Xerneas - 54.56856% usage, that is a bit too high in my opinion and I predict it will drop down as the metagame settles, Xerneas is no doubt a dominant force, however, I do not see justifiable reasons for it to be #1 in usage. That said, I have to disagree with the statement that Xerneas is a "one-off" mon. Xerneas is not a one-off mon because it has useful resistance and immunity, namely, Fighting, Dark and Dragon. This allows Xerneas to switch it on the plethora of Dragon types not named Dialga and force a switch. Furthermore, Xerneas check Yveltal nicely and can switch in all day to Darkrai as long as sleep clause is activated. It should be understood that Xerneas can do some work pre-Geomancy as a Fairy Aura boosted Moonblast is a lethal weapon in Uber even without the boost. In the same sense, post-Geomancy (if the opponent actually survive) is still a force to be reckon with despite no longer being able to comfortably sweep, it can still punch major holes. Xerneas's existence has dramatically alter the team building process as well as the metagame. For example, teams are now force to run obscure things that they would not have run if Xerneas didn't exist and the prevalence of Choiced Dragons will see a rapid decline.
MMX,MMY, Rayquaza - These mons are not that good to be honest. MMX and MMY don't make sense and all three of them provide virtually nothing in terms of team synergy. Rayquaza's ability Air Lock is now less useful since of the weather neft and it can no longer sweep with Outrage if Xerneas or Arceus-Fairy is still alive.
What would you do with that last moveslot then out of curiosity?you're never going to be able to get up SR and Sticky Web, you also basically have to run magic coat
I'm gonna have to disagree with you here. One of the reasons why Xerneas is nice is because it actually has a use before Geomancy; with 99 Speed it can fire off Moonblasts and severely weaken it's counters ala stuf like Scizor and Aegislash. It's really not unreasonable to say, weaken a Scizor enough to where you can Geomancy, tank a BP and sweep. It's too bad everyone who uses it on the ladder is inept.Okay, I agree with most of this. Xerneas is great, but imo Geomancy is a waste of its great defensive typing and powerful STAB Fairy, so the Specially Defensive and Choice Scarf sets are better for me. It does centralize by forcing all teams to run a counter to the Geomancy set, but if they have that counter Xerneas is essentially dead weight.