OU Gengar

Lord Alphose

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Overview
########

Gengar returns for another bout in OU, still undisputed as the only Pokemon to consistently remain in the tier across all generations. It has always just been that good, and in XY it is no exception. It resists Fairy and can hit Fairy-types hard with its super effective Poison STAB moves, and the Steel-type losing its Ghost-type resistance makes it easier for Gengar to fit moves onto a set and harder to switch into it. Not all is good for Gengar though, as the presence of new priority users, former Ubers threats, Assault Vest users, and powerful Mega Evolutions leaves Gengar struggling to keep up. However, Gengar still remains as useful and unique as days past, as its typing, ability, and support movepool let it act as a powerful stallbreaker, while its offensive stats and very good Speed tier don't let it down against offensive teams. A number of other traits, such as acting as a spinblocker and an effective Destiny Bond user makes Gengar a rather consistent, yet still unpredictable choice for many teams.

Utility Attacker
########
name: Utility Attacker
move 1: Substitute
move 2: Shadow Ball
move 3: Will-O-Wisp
move 4: Taunt / Sludge Wave / Disable
ability: Levitate
item: Black Sludge
evs: 28 HP / 148 SpA / 80 SpD / 252 Spe
nature: Timid

Moves
========

Substitute allows Gengar to play around its poor bulk; by using its typing's defensive attributes to force the opponent to attack, Gengar can get a free Substitute on Pokemon such as Chansey, Clefable, Gliscor, Venusaur, Ferrothorn, and Amoonguss. Substitute also works really well with Disable; even against Pokemon that can take Gengar out with multiple attacks, it blocks status moves as well as Sucker Punch, giving Gengar a free turn to dish out damage. Shadow Ball is Gengar's STAB move of choice, as its neutral coverage is unrivaled and it does pretty solid damage to most Pokemon, letting Gengar keep up the offensive pressure. Will-O-Wisp is a fantastic move in general, and on Gengar it is very valuable for pressuring defensive Pokemon, as well as severely crippling typical checks and counters, especially Pursuit, Shadow Sneak, and Sucker Punch users. Will-O-Wisp is almost always a great way to take advantage of a free turn, and it improves Gengar's utility against offensive teams.

Taunt's ability to stop the opponent from phazing out Gengar's Substitutes, healing, setting up entry hazards, or using Defog turns it into a powerful stallbreaker; it also disrupts and cripples Pokemon that Gengar can't really damage when behind a Substitute, such as Chansey, Sylveon, specially defensive Hippowdon, specially defensive Heatran, and other extra resilient special walls, allowing a teammate to switch in easily or even Gengar to beat them outright. Sludge Wave provides reasonably good coverage with Shadow Ball and also lets Gengar act as a potent Fairy-type slayer. Disable prevents the opposing Pokemon from using the move they last used for three turns, allowing Gengar to prey upon opposing Pokemon that rely on one move to do significant damage to it, as well as completely shutting down slower Choice attackers. Dropping Will-O-Wisp decreases Gengar's effectiveness against offensive teams, but Taunt and Disable in tandem are a nightmare to stall-based teams, preventing the opponent from healing or clearing entry hazards while also completely shutting down mono-attacking sets that many stall Pokemon use.

An alternative option in the last slot is Focus Blast, which provides perfect neutral coverage alongside Shadow Ball and lets Gengar patch up a weakness to Dark-types that attempt to beat it with Sucker Punch or Pursuit, or by virtue of their typing in general. Though Tyranitar and Bisharp are crippled by Will-O-Wisp, deterring them from switching in, it does not prevent Gengar from getting KOed in the process. If your team values Gengar to the point where sacrificing it is unacceptable, Focus Blast should be used.

Set Details
========

Black Sludge goes excellently with a set that ought to be creating a fair amount of free turns, and it is necessary for Substitute to be as effective as possible. An EV spread of 28 HP / 148 SpA / 80 SpD / 252 Spe with a Timid nature lets Gengar's Substitutes survive a minimum Special Attack Mega Venusaur's Giga Drain or Clefable's Moonblast, allowing Gengar to deal with these common threats much more easily. If this is not a massive concern, a simple spread with maximum Speed and Special Attack investment improves offensive capability while still being very effective against defense.

Usage Tips
========

Gengar's unpredictability means that a number of moves such as Will-O-Wisp and Taunt will often be a surprise. This lets Gengar act as a solid Taunt lead, as even Magic Coat users will falter. If you see opposing Smeargle or Deoxys-D, leading with Gengar is recommended. Against stall teams, Gengar is quite effective as it easily makes free Substitutes on stall staples such as Chansey, Hippowdon, Clefable, and Gliscor. This success is exponentially greater with entry hazards, as it often forces the opponent to switch around. Against stall teams, aggressive Stealth Rock use and getting Gengar into the fray is recommended.

Against more offensive teams, Gengar isn't as great; however, its Speed can still be useful, so Ghost-weak Pokemon slower than Gengar can be easily checked, and Gengar's fast Will-O-Wisp can also be used to shut down slower attackers if necessary. Subsitute + Disable preys well upon opponents that have little to hit Gengar with outside of one coverage move, so scouting for sets with teammates or excessive Substitute use may be helpful. Disable prevents slower Choice attackers from doing anything at all, and again, scouting for these is valuable as it can buy Gengar free turns. Ferrothorn is easy prey for the Substitute + Disable set as it relies on just one attacking move to beat Gengar. If given a free turn behind a Substitute against a full-strength Aegislash, it is generally advisable to burn it; although Shadow Ball deals a lot of damage to Aegislash, Gengar will be forced out due to the threat of Shadow Sneak the next turn, so Will-O-Wisp is the better option to let Gengar do more damage one-on-one and make Aegislash much easier to deal with later in the match.

Team Options
========

When not using Focus Blast, a strong Fighting- or Fairy-type partner to beat Dark-types that make life a pain for Gengar is appreciated. Azumarill, Terrakion, and Keldeo are good choices for this in general. Gengar switches in to its immunities the best, so powerful attackers such as Life Orb Terrakion that put sufficient pressure on the opponent to use Fighting-, Normal-, or Ground-type moves despite Gengar's presence go well with it. Due to the fact that Gengar can effectively render opponents unable to damage it with Disable or Taunt and Substitute, it often forces the opponent to switch. As such, entry hazard stacking racks up damage very efficiently. Entry hazard setters such as Deoxys-S, Deoxys-D, Terrakion, Garchomp, or Landorus make great teammates as they can also indirectly punch holes in an opposing team. As damage from entry hazards accumulates, opponents may attempt to remove them. Opponents cannot Rapid Spin on Gengar to remove entry hazards thanks to its Ghost typing, but they may be able to use Defog if Gengar lacks Taunt. Bisharp is a solid partner to Gengar in this regard, as it can deter opponents from using Defog thanks to Defiant and can act as solid answer to the ever-present Aegislash, which can check Gengar by threatening with Shadow Sneak. This set is very good at stallbreaking when using Taunt, so insert it on teams that may struggle against this team archetype. The few viable stall Pokemon that can actually defeat Gengar such as specially defensive Heatran and Knock Off Gliscor, need to be dealt with by teammates. Hidden Power Ice Terrakion is a very good Gliscor lure, and Pokemon that can reliably deal with Heatran, such as Mega Charizard X, are also good teammates.

Other Options
########

Gengar has a couple of miscellaneous coverage options that can beat some specific Pokemon, such as Energy Ball, Psychic, and Dazzling Gleam, but these moves have limited application compared to the versatility and strength of Gengar's other options. Destiny Bond can be used in order to better deal with offensive threats. A Choice Specs set using Gengar's coverage and the lack of resistances to Ghost-type moves may seem appealing, but it requires a lot of support to function. Gengar can also beat pretty much every counter with coverage or Trick, and the power granted by Choice Specs makes it very hard to switch into, but overall, it is inefficient compared to the other sets. A Choice Scarf set can be used to capitalize on Gengar's immunity to Normal-type moves to reliably revenge kill Extreme Speed users, but these are not the biggest threats in the metagame, and it is pretty weak overall. Pain Split is an option for Substitute Gengar to recover health, affording the use of Life Orb in most situations too. It can also hassle some defensive Pokemon like Chansey or Clefable pretty well by discouraging healing, but utility Life Orb Gengar fails to be as effective against stall as Black Sludge, nor as effective as all-out Destiny Bond attacker against offense, so it's a situational middle ground.

Checks & Counters
########

**Heatran**: Specially defensive Heatran is immune to burns, takes Shadow Ball quite well, and does enough with Lava Plume to force Gengar out. However, it is narrowly 2HKOed by Life Orb Focus Blast.

**Bulky Pursuit Users**: Bisharp and Tyranitar are both capable of trapping Gengar with Pursuit, though the right coverage moves on Gengar as well as the threat of Will-O-Wisp can be troublesome.

**Assault Vest users**: Conkeldurr, Raikou, Escavalier, Tyranitar, Tornadus-T, and other Assault Vest users really ruin Gengar's day, and unless they can be neutered with Substitute + Disable, Gengar is fighting a losing battle. However, all typical Assault Vest users are crippled by a burn.

**Strong Choice scarf users**: Choice Scarf Garchomp, Tyranitar, Terrakion, Excadrill, and Landorus-T are all checks to a Gengar that is not behind a Substitute, as they cleanly outspeed and KO it. Tyranitar is especially troubling, as it effortlessly traps and KOes Gengar if it can get in for free.

**Strong Priority Moves**: Scizor, Talonflame, and other powerful priority users have no trouble checking Gengar due to its frailty. Sucker Punch users may seem like a good check, but no Gengar set eschews a countermeasure to this move, whether it be Substitute, Destiny Bond, or Will-O-Wisp.

**Fast Offensive Checks**: Thundurus, Alakazam, and Greninja can easily check Gengar due to its bad defenses.
 
Last edited:

alexwolf

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In front of it. Imo, Focus Blast Blast should be slashed after both Sludge Wave and Taunt, as it's a very nice move and Sludge Wave is in no way mandatory, and Thunderbolt should be relegated to a Moves mention, as it's way more situational than the rest of the moves.
 

AccidentalGreed

Sweet and bitter as chocolate.
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While you're editing, you may want to also split some of the paragraphs in the analysis, since a few of them are exceedingly and painfully long. This is mainly the Set Details, Usage Tips, and Team Options of both sets. Be sure to make the new paragraphs transition nicely and make it easy to approach for your average reader.
 

Lord Alphose

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Alright, changed it up. Added in Taunt and split up some of the longer paragraphs. Ready for GP check #2.
 
Deletions
Additions / Corrections
Comments

Overview
########

Gengar returns for another bout in OU, still undisputed as the only Pokemon to consistently remain in the tier over the past decade or so across all previous generations. Gengar It has always just been that good, and in XY it is no exception. The XY generation shift does little but benefit Gengar; the new Fairy-type gives Gengar another area to excel in (avoid emphasizing changes by generation; for examples, phrases such as 'generation shift' and 'the new Fairy-type') It resists Fairy and can hit Fairy-types hard with its super effective Poison STAB moves, and the Steel-type losing its Ghost-type resistance makes it easier for Gengar to fit moves onto a set, (remove comma) and harder to switch into it. Not all is good for Gengar though, as the general power creep in the metagame bringing presence of new priority abusers users, former Ubers threats, Assault Vest users, and powerful Mega Evolutions leaves Gengar struggling to keep up. However, Gengar still remains as useful and unique as days past, as its typing, ability, and support movepool let it act as a powerful stallbreaker, while its offensive stats and very good Speed tier don't let it down against offensive teams. A number of other traits, such as acting as a spinblocker and an effective Destiny Bond user makes Gengar a rather consistent, yet still unpredictable choice for many teams. If you want to use Gengar, understand its role, its strengths, and its weaknesses, and you will find it very effective. (Avoid fluff like this pls :/ )


Utility Attacker
########
name: Utility Attacker
move 1: Substitute
move 2: Shadow Ball
move 3: Will-O-Wisp
move 4: Taunt / Sludge Wave / Disable
ability: Levitate
item: Black Sludge
evs: 28 HP / 148 SpA / 80 SpD / 252 Spe
nature: Timid

Moves
========

Substitute allows Gengar to play around its poor bulk; by (add semi-colon) using its typing's defensive attributes to force (remove period) the opponent to attack, which results in Gengar can get a many free Substitute on Pokemon such as Chansey, Clefable, Gliscor, Venusaur, Ferrothorn, and Amoonguss. Substitute is also necessary for Disable to function at all, and even against Pokemon that can defeat Gengar with attacks, Substitute can block status moves, giving Gengar free turns. Substitute also provides counterplay against Sucker Punch users for Gengar also works really well with Disable; even against Pokemon that can take Gengar out with multiple attacks, it blocks status moves as well as Sucker Punch, giving Gengar a free turn to dish out damage. (rephrased it to make it clearer; I found it difficult to understand what you were trying to say) Shadow Ball is Gengar's STAB move of choice, as its neutral coverage is unrivaled and it does pretty solid damage to most Pokemon, letting Gengar keep up the offensive pressure. Will-O-Wisp is a fantastic move in general, and on Gengar it is very valuable for pressuring defensive Pokemon, as well as severely crippling typical checks and counters, especially Pursuit, Shadow Sneak, and Sucker Punch users. Will-O-Wisp is almost always a great way to take advantage of a free turn, and it improves Gengar's utility against offensive teams.

Taunt's ability to stop the opponent from phazing out Gengar's Substitutes, healing, setting up entry hazards, or using Defog turns it into a powerful stallbreaker; it Taunt also disrupts and cripples Pokemon that Gengar can't really damage when behind a Substitute, such as Chansey, Sylveon, specially defensive Hippowdon, specially defensive Heatran, and other extra resilient special walls, allowing a teammate to switch in easily, (remove comma) or even letting Gengar to beat them outright. Sludge Wave forms provides reasonably good coverage with Shadow Ball and also lets gives Gengar a nice power boost against neutral targets, while also letting it ("power boost against neutral targets" makes Sludge Wave sound like a boosting move... while it's indeed Gengar's most powerful STAB move, I don't think this is as important a fact as the other two you mentioned) act as a potent Fairy-type slayer. Disable prevents the opposing Pokemon from using the move they last used for 3 three turns, allowing Gengar to prey upon opposing Pokemon that rely on one move to do significant damage to Gengar it, as well as completely shutting down slower Choice attackers. Dropping Will-O-Wisp decreases Gengar's effectiveness against offensive teams, but Taunt and Disable in tandem are a nightmare to stall-based teams, preventing the opponent from healing or clearing entry hazards, (remove comma) while also rendering the opponent unable to damage Gengar at all with completely shutting down mono-attacking sets that many stall Pokemon use.

An alternative option in the last slot is Focus Blast, which forms provides perfect neutral coverage alongside Shadow Ball and is a very useful tool that lets Gengar patch up a weakness to Dark-types that attempt to beat Gengar it with Sucker Punch, or Pursuit, or by virtue of their typing in general. Though Tyranitar and Bisharp are easily burned with crippled by Will-O-Wisp, deterring them from switching in, it does not prevent Gengar from getting KOed in the process. If your team values Gengar to the point where sacrificing it is unacceptable, Focus Blast should be used.

Set Details
========

Black Sludge goes excellently with a set that ought to be creating a fair amount of free turns, and it is necessary for Substitute to be as effective as possible. An EV spread of 28 HP / 148 SpA / 80 SpD / 252 Spe with a Timid nature lets Gengar's Substitutes survive a minimum Special Attack Mega Venusaur's Giga Drain or Clefable's Moonblast, which lets allowing Gengar to deal with these common threats much more easily. If this is not a massive concern, a simple spread with maximum Speed and Special Attack investment improves offensive capability while still being very effective against defense.

Usage Tips
========

Gengar's unpredictability means that a number of moves such as Will-O-Wisp and Taunt will often be a surprise. This lets Gengar act as a solid Taunt lead, as even Magic Coat users will falter. If you see opposing Smeargle or Deoxys-D, leading with Gengar is recommended. Against stall teams, Gengar is quite effective as it easily makes free Substitutes on stall staples such as Chansey, Hippowdon, Clefable, and Gliscor. This success is exponentially greater with entry hazards, as it often forces the opponent to switch around. Against stall teams, aggressive Stealth Rock use and getting Gengar into the fray is recommended.

Against more offensive teams, Gengar isn't as great; (semi-colon) however, its Speed can still be useful, so Ghost-weak Pokemon slower than Gengar can be easily checked, so keep that in mind, and Gengar's fast Will-O-Wisp can also be used to shut down slower attackers if necessary. Subsitute + Disable preys well upon opponents that have little to hit Gengar with outside of one coverage move, so scouting for sets with teammates or excessive Substitute use may be helpful. Disable prevents slower Choice attackers from doing anything at all, and again, scouting for these is valuable as it can buy Gengar free turns. Ferrothorn is easy prey for the Substitute + Disable set as it relies on just one attacking move to beat Gengar. If given a free turn behind a Substitute against a full-strength Aegislash, it is generally advisable to burn it; although Shadow Ball deals a lot of damage to Aegislash, Gengar will be forced out due to the threat of Shadow Sneak the next turn, so therefore Will-O-Wisp will is the better choice to let you Gengar do more damage one-on-one and or make Aegislash much easier to deal with later in the match.

Team Options
========

When not using Focus Blast, a strong Fighting- or Fairy-type partner to beat Dark-types that make life a pain for Gengar is appreciated. Azumarill, Terrakion, and Keldeo are good choices for this in general. Gengar switches in to its immunities the best, so very strong and threatening Pokemon powerful attackers such as Life Orb Terrakion that put sufficient pressure on the opponent to use Fighting-, Normal-, or Ground-type moves despite Gengar's presence go well with it. Due to the fact that Gengar can effectively render opponents unable to damage it with Disable or Taunt and Substitute, it often forces the opponent to switch. As such, entry hazard stacking racks up damage very efficiently. A skilled Entry hazard setters, (remove comma) such as Deoxys-S, Deoxys-D, Terrakion, Garchomp, or Landorus make great teammates as they can also indirectly punch holes in an opposing team. As damage from entry hazards accumulates, opponents may attempt to remove them. Opponents cannot Rapid Spin on Gengar to remove entry hazards thanks to its Ghost typing, but they may be able to use Defog if Gengar lacks Taunt. Bisharp is a solid partner to Gengar in this regard, as thanks to its ability Defiant it can acquire a +2 Attack boost if the opponent uses Defog and you switch in Bisharp, or it can deter the opponent from Defogging at all, both favorable outcomes it can deter opponents from using Defog thanks to Defiant and act as (you don't need to explain the scenario in such detail. A short sentence will suffice). On top of this, Bisharp is a solid answer to the ever-present Aegislash, which can check Gengar by threatening with Shadow Sneak. This set is very good at stallbreaking when using Taunt, so insert it on teams that may struggle against this team archetype. The few viable stall Pokemon that can actually defeat Gengar, (add comma) such as specially defensive Heatran and Knock Off Gliscor, (add comma) need to be dealt with by teammates. Hidden Power Ice Terrakion is a very good Gliscor lure, and Pokemon that can reliably deal with Heatran, (add comma) such as Mega Charizard X, are also useful to wear Heatran down good teammates.


Bond, Destiny Bond
########
name: Bond, Destiny Bond
move 1: Destiny Bond
move 2: Shadow Ball
move 3: Sludge Wave / Focus Blast
move 4: Taunt / Focus Blast
ability: Levitate
item: Life Orb
evs: 4 HP / 252 SpA / 252 Spe
nature: Timid

Moves
========

Destiny Bond lets Gengar take on a role of an all-out attacker, that scores KOs with pure power and then takes a defensive check it cannot muscle past down with it. Destiny Bond also provides insurance against Sucker Punch users; (semi-colon) as per turn order, as Gengar will move after their Sucker Punch, it will fails, and next turn meaning they will be trapped in by Destiny Bond next turn, ensuring at least a trade of Pokemon. Shadow Ball is the STAB move of choice; despite its mediocre relatively low Base Power, the amount number of types it hits at least neutrally is fantastic, and Pokemon that resist it are uncommon.

Focus Blast is important coverage for Normal- and Dark-types that are immune to or resist Shadow Ball, such as Tyranitar. Despite its poor neutral coverage, Sludge Wave is also usable in the third moveslot as it has the most power out of any of Gengar's STAB moves, so meaning it does the most raw damage to a neutral target, (add comma) and it has the utility of gets rid of Fairy-types. Taunt is useful for stopping a Pokemon that is trying to play around Destiny Bond with status moves, as well as letting Gengar beat some very passive defensive threats like Blissey.

Thunderbolt is capable of 2HKOing Mandibuzz, (add comma) which can sometimes tank two Sludge Waves, and it is also valuable for doing the most damage to various targets weak to it, such as Gyarados, Azumarill, and Keldeo. Substitute can also be inserted into used on the set, usually over Destiny Bond. (Isn't DB supposed to be... indispensable? After all, the set's named after it) It offers the utility of preventing your opponent from safely sacrificing a slower Pokemon to Gengar. Although Substitute is useful, it forfeits either coverage or Destiny Bond's utility and also can cause Gengar to faint itself through passive damage also wears Gengar down unnecessarily.

Set Details
========

As this Gengar set focuses only on its Gengar's offensive abilities, maximum Speed and Special Attack investment is preferred to optimize its effectiveness in this regard. A Life Orb is really the only choice for this Gengar, as it demands which appreciates the ability to switch moves and a lot of power.

Usage Tips
========
Gengar can switch into Fighting-, Normal-, and Ground-type moves with ease can be switched into, (active voice > passive voice in general) but the opponent must be pressured into using them. For example, if an opposing Terrakion is facing something that does not threaten it at all, it's unlikely to use Close Combat when Gengar is still alive. Keep this in mind when attempting high-risk switch-ins. The same goes for resisted moves: (colon) for example, Landorus can easily eliminate Gengar with Psychic, but Sludge Wave, Earth Power and Focus Blast can be easily switched into. This Gengar is a high-risk, high-reward Pokemon, so use its typing aggressively to get it in and deal damage. Even with bad defenses Gengar's typing lets it deal with mono-attacking Fairy-types like Clefable and Sylveon, as well as some attackers like Scolipede, so capitalize on these opportunities. With Destiny Bond this set works well early-game, as it can still perform despite its counters being intact, so get it in as soon as you can.

Team Options
========

This set is Gengar's best way to fight offense, thanks to it being nearly impossible to switch into for less bulky teams; and the threat of Destiny Bond is quite useful against them as well. Aegislash really likes it when you appreciates Gengar removing Ghost counters such as Bisharp and Mandibuzz with Destiny Bond. Gengar tends to be at home on more offensive teams, since its Speed, power, versatility, utility, and maverick-like nature, and spinblocking capabilities are appreciated. Pair it alongside powerful attackers like such as Mega Gardevoir, Keldeo, Terrakion, Mega Medicham, Mega Mawile, and other juggernauts for maximum hyper offensive power.


Other Options
########

Gengar has a couple of miscellaneous coverage options that can beat some specific Pokemon, such as Energy Ball, Psychic, and Dazzling Gleam, but these moves have limited application compared to the versatility and strength of Gengar's other options. A Choice Specs set using Gengar's coverage and the lack of resistances to Ghost-type moves may seem appealing, but it requires a lot of support to function. Gengar can also beat pretty much every counter with coverage or Trick, and the power granted by Choice Specs makes it very hard to switch into, but overall, it is inefficient compared to the other sets, but still usable. A Choice Scarf set can be used to capitalize on Gengar's immunity to Normal-type moves to reliably revenge kill Extreme Speed users, but these are not the biggest threats in the metagame, (add comma) and it is pretty weak overall. Pain Split is an option that can let for Substitute Gengar to recover health, affording the use of Life Orb in most situations too. It can also hassle some defensive Pokemon like Chansey or Clefable pretty well by discouraging healing, but utility Life Orb Gengar fails to be as effective against stall as Black Sludge, nor as effective as all-out Destiny Bond attacker against offense, so it's a situational middle ground.

Checks & Counters
########

**Heatran**: Specially defensive Heatran is immune to burns, takes Shadow Ball quite well, and Lava Plume does enough with Lava Plume to force Gengar out. However, it is narrowly 2HKOed by Life Orb Focus Blast.

**Bulky Pursuit Users**: Bisharp and Tyranitar are both capable of trapping Gengar with Pursuit, which is an issue, though the right coverage moves on Gengar as well as the threat of Will-O-Wisp can deter them be troublesome.

**Assault Vest users**: Conkeldurr, Raikou, Escavalier, Tyranitar, Tornadus-T, and other Assault Vest users really ruin Gengar's day, and unless they can be defused neutered with Substitute + Disable, Gengar is fighting a losing battle. However, all typical Assault Vest users are crippled by a burn.

**Strong Choice scarf users**: Choice Scarf Garchomp, Tyranitar, Terrakion, Excadrill, and Landorus-T are all checks to a Gengar that is not behind a Substitute, as they all cleanly outspeed and KO it. Tyranitar is especially troubling, as it effortlessly traps and KOes Gengar if it can get in for free.

**Strong Priority Moves**: Scizor, Talonflame, and other powerful priority users have no trouble checking Gengar due to its frailty. Sucker Punch users may seem like a good check, but no Gengar set should eschews a countermeasure to this move, whether it be Substitute, Destiny Bond, or Will-O-Wisp.

**Fast Offensive Checks**: Thundurus, Alakazam, and Greninja can easily check Gengar due to its bad defenses.




GP 2 / 2
 
Last edited:

Jukain

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Alright so I'd like the Life Orb set removed.

Gengar's niche is stall breaking/annoying with Wisp and Taunt and such. Over Mew it has a crucial Speed tier, actual offensive presence, and a unique set of resistances. Life Orb Gengar, although Destiny Bond is cute, is not conducive to this niche and not really worth using when Shadow Ball already hits almost everything on its own, and you have Wisp to dissuade Dark-types and such. I know Dice agrees on this and I'd really like to see this change happen.
 

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