Team Gold:
Magnus (Conkeldurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (39/72):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Scary Face
Hammer Arm
Focus Punch
Superpower
Comet Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Smack Down
Earthquake
Dig
Double Team
Facade
Low Sweep
Payback (*)
Bulldoze
Poison Jab (*)
Substitute
Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Spectrum (Kecleon) (M)
Nature: Rash
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Color Change
Protean (HA Locked)
Stats:
Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
AC: 3/5
Moves (30/111):
Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)
Substitute
Sucker Punch
Disable (*)
Fake Out (*)
Magic Coat (*)
Recover (*)
Skill Swap (*)
Ice Beam (*)
Solar Beam (*)
Thunderbolt (*)
Shadow Ball (*)
Fire Blast (*)
Aqua Tail
Counter
Endure
Duck Hunt Dog (Granbull) (M)
Nature: Careful
Type: Fairy
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Intimidate
Quick Feet
Rattled (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Moves (33/101):
Outrage
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Tackle (*)
Scary Face (*)
Tail Whip (*)
Charm (*)
Bite (*)
Lick (*)
Headbutt (*)
Roar (*)
Play Rough
Payback
Crunch
Close Combat (*)
Double Edge (*)
Feint Attack (*)
Heal Bell (*)
Metronome (*)
Taunt (*)
Protect
Earthquake (*)
Dig
Brick Break
Reflect (*)
Torment (*)
Thunder Wave (*)
Rock Slide
Counter
Endure
Low Kick
Team Geodude:
Taijin [Revenankh] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Shed SKin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator:(Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. LOCKED
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 4/5
Moves:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Moonlight
Phantom Force
Counter
Destiny Bond
Shadow Sneak
Submission
Wide Guard
Taunt
Protect
Earthquake
Brick Break
Endure
Substitute
Helping Hand
Ice Punch
Thunder Punch
Gold sends out
Geo orders
Gold Orders
I ref
Magnus (Conkeldurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (39/72):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Scary Face
Hammer Arm
Focus Punch
Superpower
Comet Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Smack Down
Earthquake
Dig
Double Team
Facade
Low Sweep
Payback (*)
Bulldoze
Poison Jab (*)
Substitute
Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Spectrum (Kecleon) (M)
Nature: Rash
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Color Change
Protean (HA Locked)
Stats:
Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
AC: 3/5
Moves (30/111):
Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)
Substitute
Sucker Punch
Disable (*)
Fake Out (*)
Magic Coat (*)
Recover (*)
Skill Swap (*)
Ice Beam (*)
Solar Beam (*)
Thunderbolt (*)
Shadow Ball (*)
Fire Blast (*)
Aqua Tail
Counter
Endure
Duck Hunt Dog (Granbull) (M)
Nature: Careful
Type: Fairy
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Intimidate
Quick Feet
Rattled (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Moves (33/101):
Outrage
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Tackle (*)
Scary Face (*)
Tail Whip (*)
Charm (*)
Bite (*)
Lick (*)
Headbutt (*)
Roar (*)
Play Rough
Payback
Crunch
Close Combat (*)
Double Edge (*)
Feint Attack (*)
Heal Bell (*)
Metronome (*)
Taunt (*)
Protect
Earthquake (*)
Dig
Brick Break
Reflect (*)
Torment (*)
Thunder Wave (*)
Rock Slide
Counter
Endure
Low Kick
Team Geodude:
Taijin [Revenankh] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Abilities:
Shed SKin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator:
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 4/5
Moves:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Moonlight
Phantom Force
Counter
Destiny Bond
Shadow Sneak
Submission
Wide Guard
Taunt
Protect
Earthquake
Brick Break
Endure
Substitute
Helping Hand
Ice Punch
Thunder Punch
Gold sends out
Geo orders
Gold Orders
I ref