Geodude and youngjake and Wally West

1v1 FE Singles
Training items
Blah blah blah

Team Geodude6

Tyranitar (F)
Nature: Rash
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Sand Stream: (Trigger) When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Unnerve: (DW, Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4+
SpD: Rank 3-
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23


Nature: Rash
Type:

Abilities: Sand Stream, Unnerve
Item: Tyranitarite (Allows Tyranitar to Mega-Evolve into Mega Tyranitar. A Sand Stream summoned by Mega Tyranitar will last indefinitely until the weather is changed.)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4+
SpD: Rank 4-
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28

EC: 9/9
MC: 0
AC: 5/5

Moves:
Fire Fang
Ice Fang
Thunder Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Payback
Earthquake
Dark Pulse
Crunch
Stone Edge
Hyper Beam
Giga Impact

Focus Energy
Iron Head
Outrage
Pursuit
Stealth Rock

Dragon Claw
Roar
Hidden Power [Poison]
Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Dig
Brick Break
Double Team
Fire Blast
Torment
Focus Blast
Endure
Retaliate
Bulldoze
Substitute
Snarl

Counter
Earth Power
Iron Defense
Low Kick
Superpower

Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Drill Run
Leer
Tackle
Rototiller
Bubblebeam
Peck
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Crunch
Megahorn

Encore
Fake Out
Fissure
Horn Drill
Sucker Punch

Taunt
Protect
Smack Down
Earthquake
Double Team
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
U-Turn
Dive

Superpower

Sableye (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 43-
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Moves:
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Knock Off
Shadow Claw

Feint
Metal Burst
Moonlight
Sucker Punch
Trick

Double Team
Torment
Will-O-Wisp
Dark Pulse
Dazzling Gleam

Team youngjake93

Snorlax [Skippy] (Male)
Type: Normal
Abilities: Immunity, Thick Fat, Gluttony (unlocked)
Nature: Sassy(+1 SpD, Speed/1.15, -10% Evasion)

Stats:
HP:130
Atk:4
Def:3
SpA:3
SpDef:5 (+)
Spe:26 (-)
Size Class:4
Weight Class:9
Base Rank Total:23

MC: 0
AC: 5/5

Moves(47/118):
Last Resort

Snatch
Lick
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Chip Away
Recycle
Screech
Body Slam
Stockpile
Curse
Counter
Substitute
Zen Headbutt
Pursuit
Double Team
Protect
Earthquake
Rest
Sleep Talk
Fire Blast
Shadow Ball
Focus Punch
Facade
Toxic
Thunder
Rock Slide
Solar Beam
Ice Beam
Yawn
Headbutt
Belly Drum
Crunch
Heavy Slam
Gunk Shot
Wild Charge
Bide
Psychic
Double Edge
Bulldoze
Giga Impact
Endure
Brick Break
Smack Down
Lovely Kiss
Dynamic Punch
Rock Tomb


jake asked for the match sooo...

Geodude sends out equips and orders
jake orders
 

Geodude6

Look at my shiny CT!
Sableye @ Exp. Share

Will-O-Wisp~Dark Pulse~Dark Pulse
IF successful p/e THEN use Feint and push back.
 
Pre-Round:

Sableye @ Exp. Share
HP: 90
EN: 100
3/3/4/3/43/ -10% Eva

Skippy
HP: 130
EN: 100
4/3/3/5/26/ -10% Eva

Action 1
Will-o-Wisp -> Skippy (7 EN)
RNG roll (to crit) 3710 = hit
Skippy is burned!

Odor Sleuth -> Sableye (5 EN)

Burn -> Skippy (2 DMG)

Action 2
Dark Pulse -> Skippy (5 EN)
RNG roll (to crit) 7424 = no crit
RNG roll (to flinch) 829 = flinch
(8+3+(4-5)1.5) = 9.5 DMG

Skippy flinched!

Burn -> Skippy (2 DMG)

Action 3
Dark Pulse -> Skippy (9 EN)
RNG roll (to crit) 7923 = no crit
RNG roll (to flinch) 4642 = no flinch
(8+3+(4-5)1.5) = 9.5 DMG

Facade -> Sableye (7 EN)
RNG roll (to crit) 3948 = no crit
(14+3+(4-3)1.5) = 18.5 DMG

Burn -> Skippy (2 DMG)


Post-Round:

Sableye @ Exp. Share
HP: 71
EN: 79
3/3/4/3/43/ -10% Eva
Odor Sleuth (3a)

Skippy
HP: 107
EN: 88
4/3/3/5/26/ -10% Eva
Burn

youngjake93 is up
 
Pre-Round:

Sableye @ Exp. Share
HP: 71
EN: 79
3/3/4/3/43/ -10% Eva
Odor Sleuth (3a)

Skippy
HP: 107
EN: 88
4/3/3/5/26/ -10% Eva
Burn

Action 1
Sucker Punch -> Skippy (5 EN)
RNG roll (to crit) 3455 = no crit
(8+3+(3-3)1.5) = 11 DMG

Body Slam -> Sableye (7 EN)
RNG roll (to crit) 9534 = crit
RNG roll (to para) 9772 = no para
(11+3-3+(4-3)1.5) = 12.5 DMG

Burn -> Skippy (2 DMG)

Action 2
Fake Out -> Skippy (4 EN)
RNG roll (to crit) 5486 = no crit
(4+(3-3)1.5) = 4 DMG

Skippy flinched!

Burn -> Skippy (2 DMG)

Action 3
Sucker Punch -> Skippy (5 EN)
RNG roll (to crit) 4214 = no crit
(8+3+(3-3)1.5) = 11 DMG

Body Slam -> Sableye (7 EN)
RNG roll (to crit) 2212 = crit
RNG roll (to para) 4725 = no para
(11+3-3+(4-3)1.5) = 12.5 DMG

Burn -> Skippy (2 DMG)


Post-Round:

Sableye @ Exp. Share
HP: 44
EN: 65
3/3/4/3/43/ -10% Eva

Skippy
HP: 75
EN: 74
4/3/3/5/26/ -10% Eva
Burn

Geodude6 is up
 

Geodude6

Look at my shiny CT!
Moonlight~Dark Pulse~Dark Pulse
[ONCE] (2 subs) IF Body Slam OR Façade THEN Torment and push actions back.
 
Pre-Round:

Sableye @ Exp. Share
HP: 44
EN: 65
3/3/4/3/43/ -10% Eva

Skippy
HP: 75
EN: 74
4/3/3/5/26/ -10% Eva
Burn

Action 1
Snatch -> Sableye (4 EN)
Skippy used Moonlight! (18 EN)
+25 HP

Sableye tried to use Moonlight! (15 EN)
But it failed!

Burn -> Skippy (2 DMG)

Action 2
Dark Pulse -> Skippy (5 EN)
RNG roll (to crit) 848 = no crit
RNG roll (to flinch) 8528 = no flinch
(8+3+(4-5)1.5) = 9.5 DMG

Shadow Ball -> Sableye (6 EN)
RNG roll (to crit) 9461 = no crit
RNG roll (to lower SpD) 4765 = no lower
(8+(3-3)1.5) = 8 DMG

Burn -> Skippy (2 DMG)

Action 3
Dark Pulse -> Skippy (9 EN)
RNG roll (to crit) 9539 = no crit
RNG roll (to flinch) 3415 = no flinch
(8+3+(4-5)1.5) = 9.5 DMG

Heavy Impact -> Sableye (35.4 EN)
RNG roll (to crit) 8525 = no crit
(36-3+(4-3)1.5) = 34.5 DMG

Burn -> Skippy (2 DMG)


Oooooh fuck me now this will never end.

Post-Round:

Sableye @ Exp. Share
HP: 1
EN: 36
3/3/4/3/43/ -10% Eva

Skippy
HP: 75
EN: 11
4/3/3/5/26/ -10% Eva
Burn
 
youngjake is a good person

Sableye: 2 Chills (+24 EN)
Detect (7+7.8 EN)

Skippy: Odor Sleuth (5 EN)
Giga Impact (12.6 EN)
18+3-3+(4-3)1.5) = 19.5 DMG

Post-Round:

Sableye @ Exp. Share
HP: 1
EN: 45
3/3/4/3/43/ -10% Eva

Skippy
HP: KO
EN: -7
4/3/3/5/26/ -10% Eva
Burn

Geodude wins!

Geodude6 gets 1 CC
Sabelye gets 4 MC and 1 KOC

youngjake93 gets 1 CC
Skippy gets 4 MC

I get 3 UC
 
Last edited:

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