Completed Geodude & Houndoom drink soup. Funny, they're both weak to water… G6 vs Houndoomsday

Someoneelse

Why am I here?
#1
Rules said:
2v2 NFE doubles
Unown Soup
Training items
2 day DQ
2/5 recovers/chills
Switch=OK
All abilities

Geodude6 said:

Argalis (F)
Nature: Rash (+SpA, -SpD)
Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Illusion (DW): (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4+
SpD: 1-
Spe: 54
Size Class: 3
Weight Class: 7
Base Rank Total: 15

EC: 6/9
MC: 0
DC: 5/5

Moves:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Wish
Reflect
Light Screen
Zen Headbutt

Psyshock
Psychic
Double Team
Substitute

Bug Buzz
Feint
Megahorn
Hydro Pump

Zweilous (F)
Naive nature (+15% Spe, +7% Acc, -1 SpD)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2-
Spe: 67+
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 4/9
MC: 0
DC: N/A

Attacks:
Double Hit
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Body Slam
Outrage

Fire Fang
Head Smash
Ice Fang
Thunder Fang

Taunt
Frustration
Return
Double Team

Draco Meteor
Zen Headbutt

Houndoomsday said:
I hate unown soup -_-

But thanks a ton for reffing! (On a side note, since he picked arena, I still want to send out first/order second)


1-2-0
Bulbasaur [Bulby] (Female)
Nature: Modest (+SpA, -Att)
Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Overgrow: When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2)
Chlorophyll (DW): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed

Stats:
HP: 90
Attack: Rank 2 (-)
Defense: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2

EC: 5/9
MC: 0
DC: 5/5

Attacks:
Curse (*)
Double Team
Giga Drain (*)
Growth (*)
Growl (*)
Leech Seed (*)
Poison Powder (*)
Protect (*)
Razor Leaf (*)
Rest (*)
Sleep Powder (*)
Sleep Talk
Sludge (*)
Solar Beam
Sunny Day
Sweet Scent (*)
Synthesis
Tackle (*)
Take Down (*)
Toxic (*)
Vine Whip (*)
Worry Seed



1-3-0
Dragonair [Smaug] (Male)
Nature: Adamant (+Att, -SpA)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Attack: Rank 4 (+)
Defense: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 2

EC: 6/9
MC: 0
DC: 5/5

Attacks:
Agility (*)
Aqua Jet (*)
Dragon Dance
Dragon Rage (*)
Dragon Rush
Dragon Tail
Extremespeed (*)
Leer (*)
Light Screen (*)
Protect (*)
Slam (*)
Safeguard (*)
Substitute
Supersonic (*)
Surf
Thunder Bolt
Thunder Wave (*)
Twister (*)
Wrap (*)




1-0-0
Banquo the Sableye
Nature: Naive (+15% speed, +4 acc, -1 SpD)

Type: Dark/Ghost
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Innate) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 58 (+)
Size: 1
Weight: 2
BST: 16

DC: 1/5
MC: 0


Attacks:


Astonish
Dark Pulse
Detect
Fake Out
Feint
Foresight
Fury Swipes
Night Shade
Leer
Protect
Psych Up
Recover
Scratch
Shadow Sneak
Sucker Punch
Taunt
Thief
Torment
Trick
Will'O'Wisp
I hit the character limit and had to use an ampersand… No, I'm not turning into IAR 9.9

OoO
Houndoomsday sends out
Geodude sends out and orders
Houndoomsday orders
I ref​
 

Geodude6

Look at my shiny CT!
#3
Whatever, IAR.

Argalis @ Exp. Share

Unown S Spore~Bug Buzz~Megahorn
IF Dragonair uses p/e action or Dodge THEN use Feint+Megahorn that action.
 

Someoneelse

Why am I here?
#5
I guess we'll assume 2 substitutions, then.
(Geodude, split that sub into two separate ones: "or" is not a valid word for them. I'll let it slide here…)

Pre-Round

Field: Nothing

Houndoomsday
Smaug (M) @ Exp. Share

HP: 100
EN: 100
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: None

Geodude6
Argalis (F) @ Exp. Share

HP: 90
EN: 100
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None​

Round One
Houndoomsday sends out a Dragonair, by the name of Smaug, while Geodude6 sends out a nameless Argalis, without a word. Smaug, seeing Argalis grab an Unown S from the soup, made a Safe Guard around his team, which paid off when Argalis shot Spores at him. It was now Smaug's turn to grab an Unown R, using Rocks to Wreck Argalis. Argalis Buzzed at Smaug, doing less damage. Smaug, tired from its most recent attack, Raged at Argalis, who attacked with its Large Horn, only hitting because of its increased vision.

Action One

Smaug: Safeguard (-10EN)
Houndoomsday's team has Safeguard (4r).

Argalis: Unown S Spore (-8EN)
But it was blocked by Safeguard.

Action Two

Smaug: Unown R Rock Wrecker (-10EN
Hit: <=9000
=8874 (Y)
Crit: <=625
=2619 (N)
Argalis: [15+6-6]*1.5
=22.5HP
Smaug became sluggish.

Argalis: Bug Buzz (-6EN)
Crit: <=625
=5560 (N)
Smaug: [9+3+4.5-4.5]
=12HP
Stat: <=1000
=5042 (N)

Action Three

Smaug: Dragon Rage (-4EN)
Argalis: -10HP

Argalis: Megahorn (-7EN)
Crit: <=625
=8994 (N)
Smaug: [12+3+6-4.5]
=16.5HP


Summary:
Smaug: -28HP, -24EN
Argalis: -32HP, -21EN


Post-Round

Field: Nothing

Unown not used: ABCDEFGHIJKLMNOPQTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: 72
EN: 76
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: Safeguard (3r)

Geodude6
Argalis (F) @ Exp. Share

HP: 58
EN: 79
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None​
 

Someoneelse

Why am I here?
#10
Pre-Round

Field: Nothing

Unown not used: ABCDEFGHIJKLMNOPQTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: 72
EN: 76
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: Safeguard (3r)

Geodude6
Argalis (F) @ Exp. Share

HP: 58
EN: 79
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None​

Round Two
No flavour because I want to ref as much as I can right now :/

Action One

Argalis: Protect (-7EN)
Argalis is Protecting itself.

Smaug: Overheat (-10EN)
Hit: <=9000
=5865 (Y)
Crit: <=625
=8342 (N)
Argalis: [14+3-1.5]*1.5
=23.25HP
=9.3EN
Smaug Special Attack: -2

Action Two

Smaug: Dragon Rush (-6EN)
Hit: <=7500
=7027 (Y)
Crit: <=625
=7382 (N)
Argalis: [10+3+6-6]
=13HP
Flinch: <=2000
=681 (Y)

Argalis flinched.

Action Three

Smaug: Dragon Rush (-10EN)
Hit: <=7500
=1517 (Y)
Crit: <=625
=758 (N)
Argalis: [10+3+6-6]
=13HP
Flinch: <=2000
=8322 (N)

Argalis: Bug Buzz (-6EN)
Crit: <=625
=6874 (N)
Smaug: [9+3+4.5-4.5]
=12HP
Stat: <=1000
=1053 (N)


Summary:
Smaug: -12HP, -26EN
Argalis: -26HP, -22EN


Post-Round

Field: None

Unown not used: ABCDEFGHIJKLMNQTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: 60
EN: 50
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: Safeguard (2r)

Geodude6
Argalis (F) @ Exp. Share

HP: 32
EN: 57
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None​
 

Geodude6

Look at my shiny CT!
#13
(Activate Hustle) Outrage+Outrage~Cooldown (Outrage)~Outrage
IF Dragonair successfully uses p/e action THEN use Focus Energy the first time, and Double Team (3) each subsequent time.
 

Someoneelse

Why am I here?
#15
Pre-Round

Field: None

Unown not used: ABCDEFGHIJKLMNQTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: 60
EN: 50
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: Safeguard (2r)
None.


Geodude6
Zweilous (F) @ Exp. Share

HP: 100
EN: 100
Ranks: 3/3/3/2/67
Size / Weight: 3 / 3
Ability: Hustle (Enabled)
Other: +7% Accuracy
Argalis (F) @ Exp. Share

HP: 32
EN: 57
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None

Round Three
Smaug survives, due to Zweilous missing due to Hustle, and takes away a large chunk of both Zweilous' HP and EN. Unfortunately for Houndoomsday, Smaug outspeeds Zweilous and came up before it attacked, and took a massive hit.

Action One

Smaug: Dig (-10EN)
Smaug dug underground.

Smaug: Dig :/
Crit: <=625
=3921 (N)
Zweilous: [8+6-4.5]
=9.5HP

Zweilous: Outrageous (-34EN)
Hit: <=8700
=821 (Y)
Crit: <=625
=5436 (N)
Smaug: [(12*2.25)+3+3+4.5-4.5]*1.5
=49.5HP

Action Two

Smaug: Dragon Rush (-6EN)
Hit: <=7500
=3860 (Y)
Crit: <=625
=7229 (N)
Zweilous: [10+3+6-4.5]*1.5
=21.75HP

Zweilous is cooling down.

Action Three

Smaug: Dragon Rush (-10EN)
Hit: <=7500
=2521 (Y)
Crit: <=625
=7606 (N)
Zweilous: [10+3+6-4.5]*1.5
=21.75HP
Flinch: <=2000
=7633 (N)

Zweilous: Outrage (-11EN)
Hit: <=8700
=8889 (N)


Summary:
Smaug: -49HP, -26EN
Zweilous: -53HP, -45EN


Post-Round

Field: None

Unown not used: ABCEFGHIJKLMNQTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: 11
EN: 24
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: Safeguard (1r)
None.


Geodude6
Zweilous (F) @ Exp. Share

HP: 47
EN: 55
Ranks: 3/3/3/2/67
Size / Weight: 3 / 3
Ability: Hustle (Enabled)
Other: +7% Accuracy
Argalis (F) @ Exp. Share

HP: 32
EN: 57
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None
 
#18
Dragon Rush+Unown A Aqua Jet~Cooldown (Dragon Rush+Unown A Aqua Jet)~Dragon Rush

If (Damaging Priority Move a1) then (Replace actions with Fake Out~Dragon Rush~Dragon Rush)
 

Someoneelse

Why am I here?
#20
Pre-Round

Field: None

Unown not used: ABCEFGHIJKLMNQTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: 11
EN: 24
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: Safeguard (1r)
None.


Geodude6
Zweilous (F) @ Exp. Share

HP: 47
EN: 55
Ranks: 3/3/3/2/67
Size / Weight: 3 / 3
Ability: Hustle (Enabled)
Other: +7% Accuracy
Argalis (F) @ Exp. Share

HP: 32
EN: 57
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None

Round Four
Smaug quickly attacked, but Zweilous blocked even faster. Smaug exhausted itself.

Action One

Zweilous: Quick Guard (-6EN)
Zweilous is Protected from priority attacks.

Smaug: Aqua Rush (-27EN)
Crit: Meh
Zweilous: Blocked by Quick Guard
Smaug fainted.


Summary:
Smaug: KO
Zweilous: -6EN


Post-Round

Field: None

Unown not used: BCEFGHIJKLMNTUVWXYZ

Houndoomsday
Smaug (M) @ Exp. Share

HP: KO
EN: KO
Ranks: 4/3/2/3/70
Size / Weight: 3 / 2
Ability: Shed Skin
Other: None
None.


Geodude6
Zweilous (F) @ Exp. Share

HP: 47
EN: 49
Ranks: 3/3/3/2/67
Size / Weight: 3 / 3
Ability: Hustle (Enabled)
Other: +7% Accuracy, 1KOC
Argalis (F) @ Exp. Share

HP: 32
EN: 57
Ranks: 4/4/3/1/54
Size / Weight: 3 / 7
Ability: Shed Skin | Compoundeyes | Illusion
Other: None

Houndoomsday sends out, then Geodude6 orders.