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Completed Geodude is a Classic Pokemon - Classic vs. Geodude6

Discussion in 'ASB' started by Cube, May 7, 2013.

  1. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    [​IMG]
    "Classic has made a very interesting challenge, revealing his Pokemon in advance! Let's see how Geodude's Tyrogue matches up against Lombre."

    Classic
    Twinkletoes the Lombre (open)
    *
    [​IMG]
    Lombre "Twinkletoes" (M)
    *
    Nature: Naughty (+Atk -SpD)
    *
    Type: Water/Grass
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    *
    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
    Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
    [dw] Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    *
    Stats
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2 (-)
    Spe: 50
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13
    *
    EC: 5/9
    DC: 5/5
    MC:
    *
    Moves
    Astonish
    Growl
    Absorb
    Nature Power
    Mist
    Natural Gift
    Mega Drain
    Bubble Beam
    Rain dance
    Zen Headbutt
    Fake Out
    Fury Swipes
    Water Sport
    *
    Ice beam
    Protect
    Toxic
    Scald
    Giga drain
    Substitute
    *
    Leech Seed
    Synthesis
    Teeter Dance
    Counter
    Moves: 22


    ---------------​


    Geodude6
    Tyrogue (open)

    [​IMG][​IMG]
    Tyrogue (M)
    Impish nature (+1 Def, -1 SpA)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, & Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3+
    SpA: Rank 1-
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Fake Out
    Helping Hand
    Foresight

    Toxic
    Protect
    Earthquake
    Brick Break
    Rock Slide

    Bullet Punch
    Endure
    Hi Jump Kick
    Mach Punch
    Vacuum Wave



    Order of Events:
    Classic sends out and equips.
    Geodude sends out, equips, and orders.
    Classic counters.
    I ref.

  2. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Twinkletoes. Prepare to rumble! Take this Xp share
  3. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    251
    Tyrogue @ Lucky Egg

    Hi Jump Kick~Mach Punch~Hi Jump Kick
    IF Lombre successfully uses a p/e action THEN Chill and push actions back.
    IF Lombre uses Teeter Dance THEN use Fake Out. Do not use more than once.
  4. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Counter ~ zen headbutt ~ counter
  5. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Counter hurts.

    Classical
    [​IMG]
    Lombre (Twinkletoes) (M) @ Exp. Share
    HP: 90/EN: 100
    3/2/2/2/50
    SC2/WC3
    Field: Empty.
    Other: Rainbow Metal Monkey.

    ---------------​


    Geodude6
    [​IMG]
    Tyrogue (Tyrogue) (M) @ Lucky Egg
    HP: 90/EN: 100
    2/3/1/2/35
    SC1/WC2
    Field: Empty.
    Other: Violent Mini Pink Thing.

    Calcs (open)

    Action 1:
    Tyrogue used Hi Jump Kick
    Roll: [<=9000 Hit]: 4995/10000 (Yes)
    Roll: [<=625 Crit]: 8388/10000 (No)
    (13 + 3 + 3 - 3) = 16
    -7 EN
    Lombre used Counter
    16 * 1.5 = 24!
    -14 EN

    Action 2:
    Tyrogue used Mach Punch
    Roll: [<=625 Crit]: 4666/10000 (No)
    (4 + 3 + 3 - 3) = 7
    -3 EN
    Lombre used Zen Headbutt
    Roll: [<=9000 Hit]: 2372/10000 (Yes)
    Roll: [<=625 Crit]: 157/10000 (Yes)
    (8 + 3 + 4.5 - 4.5) * 1.5 = 16.5
    -6 EN

    Action 3:
    Tyrogue used Hi Jump Kick
    Roll: [<=9000 Hit]: 6845/10000 (Yes)
    Roll: [<=625 Crit]: 1032/10000 (No)
    (13 + 3 + 3 - 3) = 16
    -7 EN
    Lombre used Counter
    16 * 1.5 = 24!
    -14 EN

    Totals:
    Lombre | -39 HP | -34 EN
    Tyrogue | -65 HP | -17 EN


    [​IMG]
    Lombre (Twinkletoes) (M) @ Exp. Share
    HP: 51/EN: 66
    3/2/2/2/50
    SC2/WC3
    Field: Empty.
    Other: Rainbow Metal Monkey.

    ---------------​


    Geodude6
    [​IMG]
    Tyrogue (Tyrogue) (M) @ Lucky Egg
    HP: 25/EN: 83
    2/3/1/2/35
    SC1/WC2
    Field: Empty.
    Other: Violent Mini Pink Thing.


    Order of Events:
    Classic orders.
    Geodude counters.
    I ref.
  6. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Scald ~ Zen Headbutt ~ scald

    If counter is used a2 use gigadrain
  7. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    251
    HJK~Fake Out~HJK+HJK
  8. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    o:

    Classical
    [​IMG]
    Lombre (Twinkletoes) (M) @ Exp. Share
    HP: 51/EN: 66
    3/2/2/2/50
    SC2/WC3
    Field: Empty.
    Other: Rainbow Metal Monkey.

    ---------------​


    Geodude6
    [​IMG]
    Tyrogue (Tyrogue) (M) @ Lucky Egg
    HP: 25/EN: 83
    2/3/1/2/35
    SC1/WC2
    Field: Empty.
    Other: Violent Mini Pink Thing.

    Calcs (open)

    Action 1:
    Lombre used Scald
    Roll: [<=625 Crit]: 237/10000 (Yes!!!)
    (8 + 3 + 3 + 3 - 3) = 14
    Roll: [<=3000 Effect]: 7612/10000 (No)
    -5 EN
    Tyrogue used Hi Jump Kick
    Roll: [<=9000 Hit]: 1723/10000 (Yes)
    Roll: [<=625 Crit]: 3262/10000 (No)
    (13 + 3 + 3 - 3) = 16
    -7 EN

    Action 2:
    Tyrogue used Fake Out
    Roll: [<=625 Crit]: 7589/10000 (No)
    (4 + 3 - 3) = 4
    -4 EN
    Lombre used flinched!

    Action 3:
    Lombre used Scald
    Roll: [<=625 Crit]: 2286/10000 (No)
    (8 + 3 + 3 - 3) = 11
    Tyrogue fainted!

    Totals:
    Lombre ALIVE
    Tyrogue DEAD

    That crit.


    Rewards
    Me +2 UC

    Classical +1 CC
    - Lombre | +1 EC | + 3 MC | +1 KOC

    Geodude +1 CC
    - Tyrogue | +1 EC | +2 MC | +1 DC | +1 EC or DC

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