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Geodude (LC Analysis)'

Discussion in 'Uploaded Analyses' started by franky, Nov 24, 2009.

  1. franky

    franky
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    Finished - waiting for critiques

    http://www.smogon.com/dp/pokemon/geodude

    [​IMG][​IMG][​IMG]

    _____________________________________________________

    [OVERVIEW]

    <p>Geodude is often in the shadows of its fellow Speed-boosting Rock-types Rhyhorn and Larvitar. The ultimate proof of Geodude’s distinction from its counterparts is when it uses Explosion on the many physically defensive Pokemon that Rhyhorn and Larvitar can’t touch. In addition to this, Geodude also has Sucker Punch in its arsenal to check faster threats such as Gastly. Overall, Geodude has a few advantages over the other Rock-types that give it a comfortable niche in the Little Cup metagame.</p>

    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Sucker Punch
    move 3: Explosion
    move 4: Earthquake
    item: Oran Berry
    nature: Adamant
    evs: 196 HP / 196 Atk / 36 Def / 36 SpD / 36 Spe

    [SET COMMENTS]

    <p>Geodude is capable of running a utility set thanks to its high Defense stat. The basic premise of this set is to come in on something that can’t touch Geodude, like physical Meowth (watch out for the rare Water Pulse!), and use Stealth Rock on the switch out. After setting up Stealth Rock, the next set of turns depends on which attack Geodude uses. Sucker Punch lets it combat faster threats, while Explosion gives it a powerful move to use against physically-defensive Pokemon like Phanpy, Gligar, and Hippopotas. Earthquake hits Rock- and Steel-types for super effective damage.</p>

    [ADDITIONAL COMMENTS]

    <p>There are two moves that set Geodude apart from Rhyhorn: Sucker Punch and Explosion. Sucker Punch is an excellent move against frailer Pokemon who try to pick Geodude off at low health. Explosion makes a great finishing move after using Stealth Rock, that allows the next Pokemon to come in safely. Earthquake is Geodude’s obligatory STAB move which allows it to hit Rock- and Steel-types for super effective damage. This includes Cranidos, Aron, and Shieldon. Stone Edge can be an option over Earthquake, but this leaves Geodude helpless when facing Aron.</p>

    <p>Water-type threats such as Mantyke and Chinchou can threaten Geodude. A Chinchou of your own can handle these threats. As an added bonus, Chinchou’s convenient resistances to Ice- and Water-type moves allow it to come in on hits directed toward Geodude. Duskull also works well alongside Geodude because it is immune to Ground- and Fighting-type hits. Duskull can cripple many physical threats like Gligar and Mankey with Will-O-Wisp.</p>

    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Earthquake
    move 3: Stone Edge
    move 4: Explosion
    item: Life Orb
    nature: Adamant
    evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe

    [SET COMMENTS]

    <p>With its access to high-powered STAB moves, Explosion, and a high Defense stat to handle priority, Geodude can make for a dangerous Rock Polish sweeper that can plow through. While Geodude’s Speed isn’t remarkable to begin with, one Rock Polish brings it up to 22, which is enough to outrun every Pokemon who doesn't carry Choice Scarf. Geodude has multiple opportunities to use Rock Polish despite its middling Speed, as its typing and great defensive stats allow it to set up on many Pokemon. The moves are quite basic: Stone Edge and Earthquake are there for dual STAB and impressive coverage, while Explosion makes an excellent finishing move.</p>

    [ADDITIONAL COMMENTS]

    <p>Geodude is blessed with high-powered STAB moves to work with, as Rock- and Ground-type attacks provide near-perfect coverage, and are only resisted by Bronzor and Baltoy. Stone Edge deals huge amounts of damage to anything that doesn’t resist it. Earthquake compliments Stone Edge, as it hits Steel-types for super effective damage. The final slot is given to Explosion. It is often said that Larvitar and Rhyhorn greatly outclass Geodude as a Rock Polish user; however, Geodude’s niche is dealing huge amounts of damage with Explosion, which provides Geodude with a powerful move to OHKO physically-defensive Pokemon such as Gligar, Phanpy, and Hippopotas. Take note that Explosion will miss out on OHKOing Hippopotas and Phanpy on the spot, however.</p>

    <p>Oran Berry can be used over Life Orb to help Geodude set up much easier. However, 18 Attack without Life Orb will greatly hinder Geodude's sweeping capabilities. Chople Berry can be used over Life Orb to lure in Croagunk. The given EVs provide at least a single point in each stat, except for Special Attack.</p>

    <p>Bronzor is the best Geodude counters because it resists both of its STAB moves and can take Geodude down with Flash Cannon. It is advised that Geodude pair up with a strong Fire-type like Magby or Ponyta in order to keep Bronzor at bay the entire match. However, if one is looking to lure in Bronzor, Meowth makes a good partner as it can neutralize it with Hypnosis if it decides to come in. Dratini does an excellent job as well because it can take a huge portion of Bronzor’s health with a boosted Waterfall or Fire Blast.</p>

    <p>The most common defensive Pokemon that switches in on Geodude is Gligar. Anyone who appreciates having Gligar removed from the match are considered excellent offensive partners to keep alongside Geodude, since it will usually lure and KO Gligar with Explosion. Most players rely on Gligar as a defensive backbone on their team, and once Gligar is removed, teams are usually open to threats like Choice Scarf Machop, Aron, and Croagunk. The former three make exceptional offensive partners as they take advantage of Gligar removed from the match.</p>

    <p>Super effective priority moves will trouble Geodude and can OHKO it or leave its HP depleted. Croagunk, Snover, and Carvanha threaten Geodude with their respective priority moves. Wynaut, Gligar, and Munchlax can handle these Pokemon well. Wynaut does a flawless job of checking Choice Scarf Carvanha and Snover, as Wynaut can trap and kill them with Counter or Mirror Coat.</p>

    [SET]
    name: Life Orb
    move 1: Fire Punch
    move 2: Sucker Punch
    move 3: Stone Edge
    move 4: Earthquake / Explosion
    item: Life Orb
    nature: Adamant
    evs: 196 Atk / 116 Def / 36 SpD / 116 Spe

    [SET COMMENTS]

    <p>This set is another testament as to why Geodude is not entirely outclassed by its Rock-type brethren. Despite its low Speed, Geodude can punch holes on many teams with its fantastic dual STAB moves, and utilize Sucker Punch to deal with faster foes. However, the tried-and-true strategy of this set is to lure in Bronzor, a common switch-in to Geodude. Bronzor will have to be extra cautious when switching in on Geodude, because a predicted Stone Edge followed up by Fire Punch will spell doom for it. Earthquake provides extra coverage and another STAB. Explosion can go over Earthquake if you'd prefer to guarantee yourself a free KO.</p>

    [ADDITIONAL COMMENTS]

    <p>The final slot ultimately depends on what benefits your team most. Earthquake smacks Steel- and Rock-types around for super effective damage, and provides optimal coverage alongside Stone Edge. However, Explosion is always a superb option over Earthquake to deal huge amounts of damage to bulkier Pokemon like Gligar, Hippopotas, and Phanpy on the switch thereby opening holes for fellow teammates to sweep. Including Explosion over Earthquake is not a significant loss, as Fire Punchalone provides decent coverage alongside Stone Edge.</p>

    <p>Geodude is one of the best Bronzor lures out there, and as such, anyone who values Bronzor’s removal from the match are considered good offensive partners. Tailow, Dratini, Gible, Bagon, Eevee, and Doduo benefit from Bronzor’s removal, as it makes their sweeps sufficiently easier.</p>

    <p>Gligar’s high Defense stat and unique typing make it an ideal check to Geodude. Pairing Geodude with someone who can take Ground-type hits like Duskull and Gligar can be very accommodating for Geodude. Wynaut is also a possible partner who can dispatch Gligar from the match by trapping it. As an added bonus, Wynaut also covers a number of Fighting-type threats [who] whom also threaten Geodude. Water-types like Mantyke are a major threat to Geodude, and partnering it with Chinchou ensures they don’t get out of hand.</p>

    [Team Options]

    <p>The Rock Polish set is generally difficult to stop once Geodude has grabbed a boost unless the opponent is packing [a Pokemon with more than 22 speed, a Pokemon with Super Effective priority or Bronzor who resists both of Geodude's STAB moves and can KO. Geodude appreciates anyone who can keep Bronzor checked the entire match. Fire-type threats such as Ponyta and Magby can do this with success. However, scaring away Bronzor hinders Geodude the entire match because the presence of Bronzor basically forbids it from utilizing Rock Polish. As such, luring Bronzor allows Geodude to use Rock Polish in the early stages of the match. Meowth is an excellent lure as it can neutralize it with Hypnosis. Dragon Dance Dratini does a remarkable job with luring Bronzor, as it can strip a sizable chunk of its HP with two consecutive Waterfalls.</p>

    <p>Once Geodude gets Rock Polish down, many teams usually resort to staying in on Geodude to take Explosion. Be sure to pack Pokemon who benefit from the absence of Pokemon like Phanpy, Gligar, and Hippopotas. Several candidates who benefit from this include Choice Scarf Machop, Croagunk, and Gligar.</p>

    <p>Priority attacks are frequently used in Little Cup, and Geodude’s typing leaves it exposed to Water-, Ice-, and Fighting-type priority moves. The most common users of these priority moves are Snover, Croagunk, and Carvanha. Be sure to cram certain Pokemon on your team to handle these threats. Munchlax handles Snover well and can OHKO back with Fire Punch; Gligar and Wynaut handle Croagunk with Earthquake or Counter respectively; Carvanha is shut down by Paras for the most part with Spore or Seed Bomb. If Carvanha is running Choice Scarf, Wynaut can do a remarkable job at forcing Carvanha to kill itself with Waterfall or Aqua Jet. The same goes for Choice Scarf Snover, as Wynaut can force it to use Ice Shard or Blizzard until it's dead.</p>

    <p>The utility set in particular only needs a two-punch defensive core alongside Geodude. Duskull and Chinchou provide optimal type coverage from hits directed at Geodude. Duskull covers Ground- and Fighting-type hits, and can counteract by using Will-O-Wisp to reduce their physical attacks. Chinchou sports convenient resistances to Ice- and Water-type hits, and can handle a portion of the Water-type threats in the Little Cup metagame. The Life Orb set in particular acts as a Bronzor lure and anyone who benefits from Bronzor’s removal in the match make exceptional partners with Geodude. The aforementioned Dratini, Eevee, Bagon, Dratini, and Doduo are one of the few Pokemon who benefit from Bronzor’s removal in the match.</p>

    [Optional Changes]

    <p>Geodude has a couple of nifty moves it can use: ThunderPunch, Curse, and Counter. ThunderPunch can fit in on the Rock Polish set to damage Water-types on the switch. Curse could further boost its already-high Defense stat and its Attack stat, but it doesn’t have the Special Defense stat to constantly take special hits although Curse with Sucker Punch is possible to bypass the lowered speed brought on by Curse. Counter can work well if Geodude can load up on its HP and Defensive stats to grab a surprise kill. Geodude can run a Choice Band set as well with Sucker Punch / Explosion / Earthquake / Stone Edge. If Geodude is looking to increase its physical defense by two points, it can go with the EV spread 196 Atk / 116 Def / 196 Spe.</p>

    [Counters]

    <p>Bronzor is the safest switch-in to Geodude for the most part (with the exception of the Life Orb set). Bronzor resists every single hit except for Fire Punch, and can 2HKO back with Flash Cannon. Geodude will switch out for the most part, and this will allow Bronzor to take advantage of the extra turn to set up Stealth Rock or dual screens.</p>

    <p>Geodude’s Speed is pretty discouraging and any faster Water-, Fighting-, and Ground-types can be considered counters (assuming Geodude has not set up Rock Polish yet). If Geodude lacks Explosion, bulky Ground-types like Phanpy, Hippopotas, and Gligar can check Geodude pretty well, and the former three can strike back with Earthquake for a possible OHKO. Mantyke and Chinchou can scare away Geodude with Surf, and can take advantage of the free turn to use Agility. Choice Scarf Mankey can outpace the Rock Polish set and threaten Geodude with Close Combat.</p>
  2. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    You should replace "It it said Larvitar outclasses Geodude..." with Rhyhorn, as it directly outclasses Geodude (minus Sucker Punch and Explosion I mean). Larvitar is played much differently than either.

    Also, possibly mention Chopple Berry as an item option? Chopple Berry gives you a great Croagunk lure.
  3. franky

    franky
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    Done. Grammar check needed, I feel like it was rushed a bit but I had to get this one done (last work under my belt) because I have a lot of work to do for school.
  4. Fuzznip

    Fuzznip Hoo-hoo-hoo-hoo!
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    I can tell this was pretty rushed, since you are kind of lacking in areas.

    Besides that, you need to mention how priority attackers, specifically Snover, Croagunk, and Carvanha can put a giant dent or possibly OHKO Geodude. Also, I think Ice Punch deserves a slash with Explosion, since it can score super effective damage against Gligar, Hippopotas, and Phanpy.
  5. eric the espeon

    eric the espeon maybe I just misunderstood
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    Pretty sure you want a bulky SR set, possibly as the main one. It has less competition from Rhyhorn/Larv, though more from Onix. Geodude has two huge things over Rhyhorn and Larvitar: Sucker Punch and Explosion. Sucker Punch means it has a way to stop fast frail Pokemon picking it off so easily while Explosion lets you go out with a bang after setting up SR. Comparing to Onix (which you don't mention, and probably should) its slightly less favourable, Onix has Explosion and significantly better Speed and Defense. However Geodude has 35 more base Attack, and Sucker Punch to make up for this.

    Looking through the rest...

    No mention of Choice Band, Counters and Opinion need serious expansion/improvement, random bold comma, inaccurate statements
    Show Hide
    (resisted by, not walled. Gligar for one walls those attacks too. Also, Baltoy resists them.)
    66.67% - 95.24%
    No. Do your calcs please.
    strangely/ambiguously/non concisely worded bits throughout
    Show Hide
    Triple use of team? no thanks..
    not quite..
    Why elevates? No need for a complex word when a simple one will do fine. And its not a portion of LC that don't have a Choice Scarf, its all of them (unless you count boosted ones, but they are not going to be setting up on you nor you on them).

    Numerous spelling errors and simple spacing issues
    Show Hide


    Basically, this is far from "COMPLETE". Please change the note at the top to make clear that it is a WIP until you have had a through check through, improved the competitive info, reworded many places so they flow better and give the info in a clear and concise manner. And in future please don't say your analysis is done until it is. Its not a bad start, but it needs a lot of improvement.

    Sorry if this came off as a bit harsh, but if as you say you were rushed then either post it as a WIP or just wait until you have time to finish it, we would prefer a delayed analysis than one that needs a lot of other peoples attention to bring up to standard. When you think you've fixed it as much as you can, I'll take another more detailed look through.
  6. franky

    franky
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    Thanks for that. I said complete because all the sections have been added. Which is why I said grammar check / anything is needed. Gonna polish this a bit so I'll pm you once its done.

    Edit:

    -The Counters/Opinion doesn't need expansion. Opinion maybe, but Counters is straightforward and I don't want to sound redundant. If there are many more counters out there then I'll be glad to add it.
  7. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    I thought you were going to add another set so I didn't post anything before, but anyway I've been using this set very successfully:

    [SET]
    name: Sucker Punch + Stealth Rock
    move 1: Sucker Punch
    move 2: Earthquake
    move 3: Stealth Rock
    move 4: Explosion
    item: Oran Berry
    nature: Adamant
    evs: 196 HP / 196 Atk / 36 Def / 36 SpD / 36 Spe

    This is awesome for switching into Meowth, setting up SR, and it hits really hard with Sucker Punch. If you think Gligar's going to come in, BOOM or Ice Punch. Very underrated Pokemon imo.

    I used it with Duskull to deal with Croagunk and Gligar (for the turn when I set up SR / mispredictions), and I used Chinchou to take Water/Ice attacks.
  8. eric the espeon

    eric the espeon maybe I just misunderstood
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    I understand that you meant all sections were written (bar the bulky set), but that is a bit different from how complete can be interpreted.

    Lets have a go at explaining:
    "As previously mentioned" would be better, and the rest in not strictly true. Something like Scarf Stunky would not be much of of check, it it hits much more than 22 Spe. Needs a bit of expansion to explain what you mean clearly.
    Seems like a list, you don't explain why they threaten Geodude at all. Also, getting two free turns to boost Speed is not going to happen in any normal situation, and I doubt it can 1KO Machop without exploding. And you say former three when there are only three. Needs expansion to explain how, at least to some degree.

    Not too bad, but could still explain that Bronzor resists everything you have bar SP. And maybe say how many turns it takes to KO Oran Zor/Explosion calc/say that Zor can set up a lot on you not just attack.

    Reads a bit like a list (though better that the other one), would be nice to check if those moves actually 1KO or not, "take out" is a slightly blurry term. Maybe make it clear why being able to take you out after a boost is a particular problem.

    I'm sure that several Levitating Ghosts, Gligar, several bulkier water types, Wynaut, Phanpy, Hippopotas, and many more could fit very nicely into counters.

    And hey, that set looks solid, SCs will need to explain why EQ is used over SE though.
  9. franky

    franky
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    Gotcha, thanks ete. As of now Counters section is under construction.
  10. umbarsc

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    The last sentence is pretty redundant. Perhaps change it too

    Most players rely on Gligar as a defensive backbone on their team. Once Gligar is removed, teams are usually open to threats like Choice Scarf Machop, Gligar, and Croagunk, making those three exceptional offensive partners.

    I think Sucker Punch is also an advantage it has over the others (I haven't checked though).

    The third sentence is needlessly wordy, and the last sentence doesn't really sum up the opinion section. Perhaps something more like

    Explosion is particularly useful against defensive Pokemon that Rhyhorn and Larvitar can't touch, which makes Geodude more than capable of running a Rock Polish set. Overall, Geodude has a few advantages over the other Rock-types that give him a comfortable niche in the LC metagame.
  11. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    Also in that sentence you may want to remove Gligar from that list and add something like Aron. Gligar doesn't "counter" itself.
  12. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    Sorry for the double post (but I think this is worth the "bump"). I theorymoned a Life Orb set to be the "best Bronzor lure ever", and it really works quite well. I simply used this set:

    Geodude (M) @ Life Orb
    Ability: Rock Head
    EVs: 196 Atk/116 Def/116 Spd/36 SDef
    Adamant nature (+Atk, -SAtk)
    - Earthquake
    - Sucker Punch
    - Stone Edge
    - Fire Punch
    ---
    Note: HP IVs set to 0 (optional, otherwise put 36 EVs to hit 21 HP)

    Basically, the point of this set is to take out Bronzor and function as an overall hard-hitting wall-breaking Priority mon. Sucker Punch, with Life Orb, hits like a truck from 18 Atk. The best part is that you essentially can spam Stone Edge.

    I fabricated a log so that it's easier to understand:
    Fabricated Log (open)

    Suphey switched in Bronzor (lvl 5 Bronzor).
    Pointed stones dug into Bronzor.
    Bronzor lost 4% of its health.
    Geodude used Stone Edge.
    It's not very effective...
    Bronzor lost 36% of its health.
    Geodude lost 5% of its health.
    ---
    Heysup: ready for the punch line
    Geodude used Fire Punch.
    It's super effective!
    Bronzor lost 80% of its health.
    Suphey's Bronzor fainted.
    Bronzor's Oran Berry restored health!
    Geodude lost 5% of its health.
    ---
    Suphey: best Bronzor lure of all time


    Stone Edge + Fire Punch always 2HKO Bronzor, since it bypasses Oran Berry.

    This set is really cool with Taillow, Eevee, Scarf Dratini/Bagon, <insert Pokemon that hates Bronzor>.
  13. eric the espeon

    eric the espeon maybe I just misunderstood
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    That actually looks pretty viable, but could do with testing before we're sure it wants to go in Edit: heysup cleared up on #littlecup that he had done decent testing on it. Explosion could get a SC mention at least, maybe a slash.
  14. Black Buddha

    Black Buddha

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    That set is actually really effective, always catches me off guard plus is in general a great switch in to most scarfers to finish them off with Sucker Punch. SE is also great here since Bronzor, the most common resistor is OHKOed by Fire Punch

    Definately add it IMO
  15. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    Sorry for not being clear in my above post but I did in fact test it before and after the post (unfortunately no logs were saved).

    Also, it really helps Misdreavus and Gastly out a lot due to beating the crap out of Stunky and Munchlax.

    EDIT: Yea MGX already posted :)
  16. franky

    franky
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    Alright I polished the entire thing a bit, added Heysup's Life Orb set, added Counters and Other Options section. Cut out a bit of redundancy as I read through it several times. Hopefully its much better than before. Critique/grammar check needed.
  17. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
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    You mean Taillow ^_^. Ironically I'm the one to find that mistake; I make them all the time heh.

    Anyway, if you want to explain the EVs to the set the 116 Spe EVs just puts it ahead of slower Pokemon like Paras.
  18. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
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    HINT: GEODUDE DOES NOT LEARN ICE PUNCH

    (fix pl0x)
  19. Xia

    Xia aka Lone Gansel
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    Found a small error in your punctuation:
    You'll want to change either of these punctuation marks for consistancy's sake.
  20. Friar

    Friar

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    In the first paragraph:

    There are two moves that set itself apart from Rhydon

    This should obviously be rhyhorn
  21. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
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    Just a mistake in the first set. In the set comments, you say that EQ complements Stone Edge, but I see no Stone Edge on the set.
  22. Snorlaxe

    Snorlaxe 2 kawaii 4 u
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    [OVERVIEW]

    <p>Geodude is often in the shadows of its fellow Speed-boosting Rock-types Rhyhorn and Larvitar. The ultimate proof of Geodude’s unwavering sense of distinction from its counterparts is when it uses Explosion on many physically defensive Pokemon that Rhyhorn and Larvitar can’t touch. In addition to this, Geodude also has Sucker Punch in its arsenal to check faster threats such as Misdreavus and Gastly. Overall, Geodude has a few advantages over the other Rock-types that give it a comfortable niche in the Little Cup metagame.</p>

    [SET]
    name: Utility
    move 1: Stealth Rock
    move 2: Sucker Punch
    move 3: Explosion
    move 4: Earthquake
    item: Oran Berry
    nature: Adamant
    evs: 196 HP / 196 Atk / 36 Def / 36 SpD / 36 Spe

    [SET COMMENTS]

    <p>Geodude is capable of running a utility set thanks to its high Defense stat. The basic premise of this set is to come in on something that can’t touch Geodude, like Meowth, and use Stealth Rock on the switch out. After setting up Stealth Rock, the next set of turns depends on which attack Geodude uses. Sucker Punch lets it combat faster threats, while Explosion gives it a powerful move against physically-defensive Pokemon like Phanpy, Gligar, and Hippopotas. Earthquake hits Rock- and Steel-types for super effective damage.</p>

    [ADDITIONAL COMMENTS]

    <p>There are two moves that set Geodude apart from Rhyhorn: Sucker Punch and Explosion. Sucker Punch is an excellent move against frailer Pokemon who try to pick Geodude off at low health. Explosion makes a great finishing move after using Stealth Rock, which allows the next Pokemon to come in safely. Earthquake is Geodude’s obligatory STAB move which allows it to hit Rock- and Steel-types for super effective damage. This includes Cranidos, Aron, and Shieldon. Stone Edge can be an option over Earthquake, but this leaves Geodude helpless when facing Aron.</p>

    <p>Since Geodude can no longer pose a threat to teams without Rock Polish, Water-type threats such as Mantyke and Chinchou can threaten Geodude. Bringing a Chinchou of your own can handle these threats. As an added bonus, Chinchou’s convenient resistances to Ice- and Water-type moves allow it to come in on hits directed toward Geodude. Duskull also works well alongside Geodude because it is immune to Ground- and Fighting-type hits. Duskull can cripple many physical threats like Gligar and Mankey with Will-O-Wisp.</p>

    [SET]
    name: Rock Polish
    move 1: Rock Polish
    move 2: Earthquake
    move 3: Stone Edge
    move 4: Explosion
    item: Life Orb
    nature: Adamant
    evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe

    [SET COMMENTS]

    <p>Geodude makes a dangerous Rock Polish user with its access to high-powered STAB moves, coupled with Explosion to plow through sturdier Pokemon, and a high Defense stat to handle most priority hits. While Geodude’s Speed isn’t remarkable to begin with, Rock Polish elevates it to 22, enough to outrun every Pokemon who doesn't carry Choice Scarf. Geodude has an ample amount of opportunities to use Rock Polish despite its middling Speed, as its typing and great defensive stats allow it to set up on many Pokemon. The moves are quite basic: Stone Edge and Earthquake for dual STABs and impressive coverage, while Explosion makes an excellent finishing move.</p>

    [ADDITIONAL COMMENTS]

    <p>Geodude is blessed with high-powered STAB moves to work with, as Rock- and Ground-type attacks provide near-perfect coverage, and are only walled by Bronzor and the non-existent Baltoy. Stone Edge deals huge amounts of damage to anything that doesn’t resist it. Earthquake compliments Stone Edge, as it hits Steel-types for super effective damage. The final slot is given to Explosion. It is often said that Larvitar and Rhyhorn greatly outclass Geodude as a Rock Polish user; however, Geodude’s niche is dealing huge amounts of damage with Explosion, which ultimately provides Geodude with a powerful move to OHKO physically-defensive Pokemon such as Gligar, Phanpy, and Hippopotas. Take note that Explosion will miss out on OHKOing Hippopotas and Phanpy on the spot, however.</p>

    <p>Oran Berry could be used over Life Orb to help Geodude set up much easier. However, 18 Attack alone will not suffice as the added power helps threaten more Pokemon. Chople Berry can be used over Life Orb to lure in Croagunk. The given EVs provide at least a single point in each stat, except for Special Attack.</p>

    <p>Bronzor is the best Geodude counter because it walls its moves completely and can take it down with Flash Cannon. It is advised that Geodude pair up with a strong Fire-type like Magby or Ponyta in order to keep Bronzor at bay the entire match. However, if one is looking to lure in Bronzor, Meowth makes a good partner as it can neutralize it with Hypnosis if it decides to come in. Dratini does an excellent job as well because it can take a huge portion of Bronzor’s health with a boosted Waterfall or Fire Blast.</p>

    <p>The most common defensive Pokemon who switches in on Geodude is Gligar. Anyone who appreciates Gligar removed from the match are considered excellent offensive partners alongside Geodude, since it will usually lure and kill with Gligar with Explosion. Most players rely on Gligar as a defensive backbone on their team, and once Gligar is removed, teams are usually open to threats like Choice Scarf Machop, Aron, and Croagunk. The former three make exceptional offensive partners as they take advantage of Gligar removed from the match.</p>

    <p>Super effective priority moves will trouble Geodude and can OHKO or leave its HP depleted. Croagunk, Snover, and Carvanha threaten Geodude with their respective priority moves. Wynaut, Gligar, and Munchlax can handle these Pokemon well. Wynaut does a flawless job of checking Choice Scarf Carvanha and Snover, as Wynaut can trap and kill them with Counter or Mirror Coat.</p>

    [SET]
    name: Life Orb
    move 1: Fire Punch
    move 2: Sucker Punch
    move 3: Stone Edge
    move 4: Earthquake / Explosion
    item: Life Orb
    nature: Adamant
    evs: 196 Atk / 116 Def / 36 SpD / 116 Spe

    [SET COMMENTS]

    <p>This set is another testament to why Geodude is not entirely outclassed by its Rock-type brethren. Despite its low Speed, Geodude can punch holes on many teams with its fantastic dual STAB moves, and utilize Sucker Punch to deal with faster foes. However, the tried-and-true strategy of this set is to lure in Bronzor, a common switch-in to Geodude. Bronzor will have to be extra cautious when switching in on Geodude, because a predicted Stone Edge followed up by Fire Punch will spell doom for Bronzor. Earthquake provides extra coverage and another STAB boost. Explosion can go over Earthquake if you prefer to guarantee yourself a free KO.</p>

    [ADDITIONAL COMMENTS]

    <p>The final slot ultimately depends on what Geodude is planning to do. Earthquake smacks Steel- and Rock-types around for super effective damage, and provides optimal coverage alongside Stone Edge. However, Explosion is always a superb option over Earthquake to deal huge amounts of damage to bulkier Pokemon like Gligar, Hippopotas, and Phanpy on the switch. The replacement with Explosion over Earthquake is not that significant, as Fire Punch still provides good coverage alongside Stone Edge.</p>

    <p>Geodude is one of the best Bronzor lures out there, and as such, anyone who values Bronzor’s removal from the match are considered good offensive partners. Swellow, Dratini, Gible, Bagon, Eevee, and Doduo benefit from Bronzor’s removal, as it makes their sweeps sufficiently easier.</p>

    <p>Gligar’s high Defense stat and unique typing make it an ideal check to Geodude. Pairing Geodude with someone who can take Ground-type hits like Duskull and Gligar can be very accommodating for Geodude. Wynaut is also a possible partner who can dispatch Gligar from the match by trapping it. As an added bonus, Wynaut also covers a number of Fighting-type threats who also threaten Geodude. Water-types like Mantyke are a major threat to Geodude, and partnering it with Chinchou ensures they don’t get out of hand.</p>

    [Team Options]

    <p>For the Rock Polish set, it is generally hard to stop once it grabs the boost, unless the opponent is packing something that can threaten Geodude with at least 22 Speed or Pokemon that have super effective priority moves, though Bronzor doesn’t need a Choice Scarf or priority moves to safely counter the Rock Polish set, due to its unique typing that resists every single hit from it. Geodude appreciates anyone who keeps Bronzor checked the entire match. Fire-type threats such as Ponyta and Magby can check Bronzor throughout the course of the match. However, scaring away Bronzor hinders Geodude the entire match because the presence of Bronzor basically forbids it from utilizing Rock Polish. As such, luring Bronzor allows Geodude to use Rock Polish in the early stages of the match. Meowth is an excellent lure as it can neutralize it with Hypnosis. Dragon Dance Dratini does a remarkable job with luring Bronzor, as it can strip a sizable chunk of its HP with two consecutive Waterfalls.</p>

    <p>Once Geodude gets Rock Polish down, many teams usually resort to staying in on Geodude to take Explosion. Be sure to pack Pokemon who benefit from the absence of Pokemon like Phanpy, Gligar, and Hippopotas. Several candidates who benefit from this include Choice Scarf Machop, Croagunk, and Gligar.</p>

    <p>Priority attacks are frequently used in Little Cup, and Geodude’s typing leaves it exposed to Water-, Ice-, and Fighting-type priority moves. The most common users of these priority moves are Snover, Croagunk, and Carvanha. Be sure to cram certain Pokemon on your team to handle these threats. Munchlax handles Snover well and can OHKO back with Fire Punch; Gligar and Wynaut handle Croagunk with Earthquake or Counter; Carvanha is shut down by Paras for the most part with Spore or Seed Bomb. If Carvanha is running Choice Scarf, Wynaut can do a remarkable job at forcing Carvanha to kill itself with Waterfall or Aqua Jet. The same goes for Choice Scarf Snover, as Wynaut can force it to use Ice Shard or Blizzard until it's dead.</p>

    <p>The utility set in particular only needs a two-punch defensive core alongside Geodude. Duskull and Chinchou provide optimal type coverage from hits directed at Geodude. Duskull covers Ground- and Fighting-type hits, and can counteract by using Will-O-Wisp to reduce their physical attacks. Chinchou sports convenient resistances to Ice- and Water-type hits, and can handle a portion of the Water-type threats in the Little Cup metagame. The Life Orb set in particular acts as a Bronzor lure and anyone who benefits from Bronzor’s removal in the match make exceptional partners with Geodude. The aforementioned Dratini, Eevee, Bagon, Dratini, and Doduo are one of the few Pokemon who benefit from Bronzor’s removal in the match.</p>

    [Optional Changes]

    <p>Geodude has a couple of nifty moves it can use: ThunderPunch, Curse, and Counter. ThunderPunch can fit in on the Rock Polish set to damage Water-types on the switch. Curse could further boost its already-high Defense stat and its Attack stat, but it doesn’t have the Special Defense stat to constantly take special hits. Counter can work well if Geodude can load up on its HP and Defensive stats to grab a surprise kill. Geodude can run a Choice Band set as well with Sucker Punch / Explosion / Earthquake / Stone Edge. If Geodude is looking to increase its physical defense by two points, it can go with the EV spread 196 Atk / 116 Def / 196 Spe.</p>

    [Counters]

    <p>Bronzor is the safest switch-in to Geodude for the most part (with the exception of the Life Orb set). Bronzor resists every single hit except for Fire Punch, and can 2HKO back with Flash Cannon. Geodude will switch out for the most part, and this will allow Bronzor to take advantage of the extra turn to set up Stealth Rock or dual screens.</p>

    <p>Geodude’s Speed is pretty discouraging and any faster Water-, Fighting-, and Ground-types can be considered counters (assuming Geodude has not set up Rock Polish yet). If Geodude lacks Explosion, bulky Ground-types like Phanpy, Hippopotas, and Gligar can check Geodude pretty well, and the former three can strike back with Earthquake for a possible OHKO. Mantyke and Chinchou can scare away Geodude with Surf, and can take advantage of the free turn to use Agility. Choice Scarf Mankey can outpace the Rock Polish set and threaten Geodude with Close Combat.</p>
  23. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
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    The mention of Misdreavus in the overview should also be removed. I didn't see any others but I only skimmed.
  24. franky

    franky
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    thank yous
  25. eric the espeon

    eric the espeon maybe I just misunderstood
    is a Forum Moderator Alumnusis a CAP Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

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    irc stuff (open)
    <ete>morning
    <ete>I'll post odd sentences and stuff here if you like
    <ete>"The ultimate proof of Geodude’s unwavering sense of distinction from its counterparts is when it uses Explosion on many physically defensive Pokemon that Rhyhorn and Larvitar can’t touch."
    <franky>in the thread preferably
    <franky>or both if you want
    <ete>I'll post the log, but here we can talk about it
    <franky>alright
    <ete>and clear stuff up faster
    <franky>i'll patch up stuff if required
    <ete>right
    <ete>"ultimate proof of Geodude’s unwavering sense of distinction"
    <ete>it seems.. oddly worded, ultimate proof?
    <ete>unwavering sense of distinction?
    <franky>yeah back then i wanted to make it epic
    <franky>ill change that
    <ete>lol
    <ete>mk
    <franky>i recently read ibo's sticky
    <franky>i'll make the overview more? accurate
    <ete>the guideline about "if you would sound stupid saying it out loud then don't write it"
    <ete>is important to remember
    <franky>nah, accurate overviews lol.
    <franky>oh
    <franky>ok
    <ete>still a Misdreavus in Overview too
    <franky>i might add shuppet, but does it merit a mention at all?
    <ete>hm
    <franky>i might just leave it at gastly
    <ete>Duskul is probably more relevant
    <ete>*Duskull
    <franky>hm ok.
    <ete>but yea
    <ete>gastly is the most important
    <ete>by far
    <ete>so you could just have it
    <franky>btw
    <franky>how do you bold letters on irc?
    <franky>?
    <ete>depends on which client you use
    <franky>whats the standard
    <ete>on chatzilla it's % then B
    <ete>some others use ctrl-B
    <franky>%B hello
    <ete>but that does something odd on chatzilla
    <ete>try ctrl-B
    <franky>hello
    <franky>ctrl b opens my boomark
    <franky>book*
    <ete>ah well
    <ete>google it along with the client you're using
    <ete>should work
    <franky>yeah
    <ete>"something that can’t touch Geodude, like Meowth"
    <ete>Meowth can sleep it
    <ete>and a few run Water Pulse
    <franky>i mean physically
    <ete>maybe HP Grass these days
    <franky>but i'll clarify that
    <ete>yea
    <ete>i can see what you mean
    <franky>it should be the safest switch in
    <ete>just needto be clear
    <ete>"Stone Edge can be an option over Earthquake, but this leaves Geodude helpless when facing Aron."
    <ete>imo you could weigh the options up better
    <ete>Aron on it's own is not super common
    <franky>ok keep posting
    <franky>i have to play tour
    <ete>and EQ also gives you trouble against far larger threats like Gligar, or SubGastly
    <ete>mk
    <ete>"Since Geodude can no longer pose a threat to teams without Rock Polish, "
    <ete>this is on the first set
    <ete>and ideally it's best not to refer to other sets at all
    <ete>not an unbreakable rule, but a guideline to follow unless there is a good reason to break it.
    <ete>"Mantyke and Chinchou can threaten Geodude. Bringing a Chinchou of your own can handle these threats."
    <ete>Bringing is a slightly odd word choice, and not everyone's going to see how Chinchy counters itself. In fact, without HP Grass/Ground it does not and the opponent may have one of those too.
    <ete>"Geodude has an ample amount of opportunities"
    <ete>why not just "Geodude has ample opportunity"
    <ete>"Rock- and Ground-type attacks provide near-perfect coverage, and are only walled by Bronzor and the non-existent Baltoy."
    <ete>Need to make it clear that those two resist the dual stab
    <ete>other things can still wall it
    <ete>(Gligar)
    <ete>(bulky Pokemon)
    <franky>ete would you mind posting this in the thread

    will finish when we're both around

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