Geodude (LC Analysis)'

Could do with some mention of Trick Room (whether it be team options or whatever) , given how it's already slow to begin with and it has a sexy base 80 attack and a good movepool.
 
EDIT: I am on the GP Team now so lucky you you have gotten the second GP check done.
Green=Deletions
Red=Additions

GP CHECK 2/2


Finished - waiting for critiques

http://www.smogon.com/dp/pokemon/geodude


_____________________________________________________

[OVERVIEW]

<p>Geodude is often in the shadows of its fellow Speed-boosting Rock-types Rhyhorn and Larvitar. The ultimate proof of Geodude’s distinction from its counterparts
is when it uses Explosion on the many physically defensive Pokemon that Rhyhorn and Larvitar can’t touch. In addition to this, Geodude also has Sucker Punch in its arsenal to check faster threats such as Gastly. Overall, Geodude has a few advantages over the other Rock-types that give it a comfortable niche in the Little Cup metagame.</p>

[SET]
name: Utility
move 1: Stealth Rock
move 2: Sucker Punch
move 3: Explosion
move 4: Earthquake
item: Oran Berry
nature: Adamant
evs: 196 HP / 196 Atk / 36 Def / 36 SpD / 36 Spe

[SET COMMENTS]

<p>Geodude is capable of running a utility set thanks to its high Defense stat. The basicpremise of this set is to come in on something that can’t touch Geodude, like physical Meowth (watch out for the rare Water Pulse!), and use Stealth Rock on the switch out. After setting up Stealth Rock, the next set of turns depends on which attack Geodude uses. Sucker Punch lets it combat faster threats, while Explosion gives it a powerful move to use against physically-defensive Pokemon like Phanpy, Gligar, and Hippopotas. Earthquake hits Rock- and Steel-types for super effective damage.</p>

[ADDITIONAL COMMENTS]

<p>There are two moves that set Geodude apart from Rhyhorn: Sucker Punch and Explosion. Sucker Punch is an excellent move against frailer Pokemon who try to pick Geodude off at low health. Explosion makes a great finishing move after using Stealth Rock, that (just sounds better than 'which') allows the next Pokemon to come in safely. Earthquake is Geodude’s obligatory STAB move which allows it to hit Rock- and Steel-types for super effective damage. This includes Cranidos, Aron, and Shieldon. Stone Edge can be an option over Earthquake, but this leaves Geodude helpless when facing Aron.</p>

<p>Water-type threats such as Mantyke and Chinchou can threaten Geodude. A Chinchou of your own can handle these threats. As an added bonus, Chinchou’s convenient resistances to Ice- and Water-type moves allow it to come in on hits directed toward Geodude. Duskull also works well alongside Geodude because it is immune to Ground- and Fighting-type hits. Duskull can cripple many physical threats like Gligar and Mankey with Will-O-Wisp.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Stone Edge
move 4: Explosion
item: Life Orb
nature: Adamant
evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>[
Geodude makes a dangerous Rock Polish user with its access to high-powered STAB moves, coupled with Explosion to{delete}]With its access to high-powered STAB moves, Explosion, and a high Defense stat to handle priority, Geodude can make for a dangerous Rock Polish sweeper that can plow through [sturdier{delete}] the sturdier Pokemon of Little cup. [and a high Defense stat to handle most priority hits{delete}]. While Geodude’s Speed isn’t remarkable to begin with, one Rock Polish [elevates it{delete}] brings it up to 22, which is enough to outrun every Pokemon who doesn't carry Choice Scarf. Geodude has [ample opportunity{delete}] multiple opportunities to use Rock Polish despite its middling Speed, as its typing and great defensive stats allow it to set up on many Pokemon. The moves are quite basic: Stone Edge and Earthquake are there for dual STAB[s{delete}] and impressive coverage, while Explosion makes an excellent finishing move.</p>

[ADDITIONAL COMMENTS]

<p>Geodude is blessed with high-powered STAB moves to work with, as Rock- and Ground-type attacks provide near-perfect coverage, and are only [walled] resisted by Bronzor and [the non-existant{delete}] Baltoy. Stone Edge deals huge amounts of damage to anything that doesn’t resist it. Earthquake compliments Stone Edge, as it hits Steel-types for super effective damage. The final slot is given to Explosion. It is often said that Larvitar and Rhyhorn greatly outclass Geodude as a Rock Polish user; however, Geodude’s niche is dealing huge amounts of damage with Explosion, which [ultimately{delete}] provides Geodude with a powerful move to OHKO physically-defensive Pokemon such as Gligar, Phanpy, and Hippopotas. Take note that Explosion will miss out on OHKOing Hippopotas and Phanpy on the spot, however.</p>

<p>Oran Berry [could] can be used over Life Orb to help Geodude set up much easier. However, 18 Attack [alone] without Life Orb will [not suffice as the added power helps threaten more Pokemon{delete}] greatly hinder Geodude's sweeping capabilities. Chople Berry can be used over Life Orb to lure in Croagunk. The given EVs provide at least a single point in each stat, except for Special Attack.</p>

<p>Bronzor is the best Geodude counters because it [walls its moves completely{delete}] resists both of its STAB moves and can take [it{Subject+Pronoun agreement-Delete}] Geodude down with Flash Cannon. It is advised that Geodude pair up with a strong Fire-type like Magby or Ponyta in order to keep Bronzor at bay the entire match. However, if one is looking to lure in Bronzor, Meowth makes a good partner as it can neutralize it with Hypnosis if it decides to come in. Dratini does an excellent job as well because it can take a huge portion of Bronzor’s health with a boosted Waterfall or Fire Blast.</p>

<p>The most common defensive Pokemon [who] that switches in on Geodude is Gligar. Anyone who appreciates having Gligar removed from the match are considered excellent offensive partners to keep alongside Geodude, since it will usually lure and [kill{Pokemon can't die, remember? lol}] KO Gligar with Explosion. Most players rely on Gligar as
a defensive backbone on their team, and once Gligar is removed, teams are usually open to threats like Choice Scarf Machop, Aron, and Croagunk. The former three make exceptional offensive partners as they take advantage of Gligar removed from the match.</p>

<p>Super effective priority moves will trouble Geodude and can OHKO it or leave its HP depleted. Croagunk, Snover, and Carvanha threaten Geodude with their respective priority moves. Wynaut, Gligar, and Munchlax can handle these Pokemon well. Wynaut does a flawless job of checking Choice Scarf Carvanha and Snover, as Wynaut can trap and kill them with Counter or Mirror Coat.</p>

[SET]
name: Life Orb
move 1: Fire Punch
move 2: Sucker Punch
move 3: Stone Edge
move 4: Earthquake / Explosion
item: Life Orb
nature: Adamant
evs: 196 Atk / 116 Def / 36 SpD / 116 Spe

[SET COMMENTS]

<p>This set is another testament as to why Geodude is not entirely outclassed by its Rock-type brethren. Despite its low Speed, Geodude can punch holes on many teams with its fantastic dual STAB moves, and utilize Sucker Punch to deal with faster foes. However, the tried-and-true strategy of this set is to lure in Bronzor, a common switch-in to Geodude. Bronzor will have to be extra cautious when switching in on Geodude, because a predicted Stone Edge followed up by Fire Punch will spell doom for [Bronzor{redundant}] it. Earthquake provides extra coverage and another STAB [boost{delete}]. Explosion can go over Earthquake if you'd prefer to guarantee yourself a free KO.</p>

[ADDITIONAL COMMENTS]

<p>The final slot ultimately depends on what [Geodude is planning to do{delete}] benefits your team most. Earthquake smacks
Steel- and Rock-types around for super effective damage, and provides optimal coverage alongside Stone Edge. However, Explosion is always a superb option over Earthquake to deal huge amounts of damage to bulkier Pokemon like Gligar, Hippopotas, and Phanpy on the switch thereby opening holes for fellow teammates to sweep. [The replacement with{delete}] Including Explosion over Earthquake is not [that] a significant loss, as Fire Punch [still] alone provides [good] decent coverage alongside Stone Edge.</p>

<p>Geodude is one of the best Bronzor lures out there, and as such, anyone who values Bronzor’s removal from the match are considered good offensive partners. Tailow, Dratini, Gible, Bagon, Eevee, and Doduo benefit from Bronzor’s removal, as it makes their sweeps sufficiently easier.</p>

<p>Gligar’s high Defense stat and unique typing make it an ideal check to Geodude. Pairing Geodude with someone who can take Ground-type hits like Duskull and Gligar can be very accommodating for Geodude. Wynaut is also a possible partner who can dispatch Gligar from the match by trapping it. As an added bonus, Wynaut also covers a number of Fighting-type threats [who] whom also threaten Geodude. Water-types like Mantyke are a major threat to Geodude, and partnering it with Chinchou ensures they don’t get out of hand.</p>

[Team Options]

<p>[For the Rock Polish set, it is generally hard to stop once it grabs the boost,{This fragment is RETARDED-Delete}] The Rock Polish set is generally difficult to stop once Geodude has grabbed a boost unless the opponent is packing [something that can threaten Geodude with at least 22 Speed or Pokemon that have super effective priority moves, though Bronzor doesn’t need a Choice Scarf or priority moves to safely counter the Rock Polish set, due to its unique typing that resists every single hit from it.{No.1 were u drunk when u wrote this? No.2 what Bronzor carries scarf?-Delete}] a Pokemon with more than 22 speed, a Pokemon with Super Effective priority or Bronzor who resists both of Geodude's STAB moves and can KO. Geodude appreciates anyone who can keep Bronzor checked the entire match. Fire-type threats such as Ponyta and Magby can [check Bronzor throughout the course of the match{delete}] do this with success.
However, scaring away Bronzor hinders Geodude the entire match because the presence of Bronzor basically forbids it from utilizing Rock Polish. As such, luring Bronzor allows Geodude to use Rock Polish in the early stages of the match. Meowth is an excellent lure as it can neutralize it with Hypnosis. Dragon Dance Dratini does a remarkable job with luring Bronzor, as it can strip a sizable chunk of its HP with two consecutive Waterfalls.</p>

<p>Once Geodude gets Rock Polish down, many teams usually resort to staying in on Geodude to take Explosion. Be sure to pack Pokemon who benefit from the absence of Pokemon like Phanpy, Gligar, and Hippopotas. Several candidates who benefit from this include Choice Scarf Machop, Croagunk, and Gligar.</p>

<p>Priority attacks are frequently used in Little Cup, and Geodude’s typing leaves it exposed to Water-, Ice-, and Fighting-type priority moves. The most common users of these priority moves are Snover, Croagunk, and Carvanha. Be sure to cram certain Pokemon on your team to handle these threats. Munchlax handles Snover well and can OHKO back with Fire Punch; Gligar and Wynaut handle Croagunk with Earthquake or Counter respectively; Carvanha is shut down by Paras for the most part with Spore or Seed Bomb. If Carvanha is running Choice Scarf, Wynaut can do a remarkable job at forcing Carvanha to kill itself with Waterfall or Aqua Jet. The same goes for Choice Scarf Snover, as Wynaut can force it to use Ice Shard or Blizzard until it's dead.</p>

<p>The utility set in particular only needs a two-punch defensive core alongside Geodude. Duskull and Chinchou provide optimal type coverage from hits directed at Geodude. Duskull covers Ground- and Fighting-type hits, and can counteract by using Will-O-Wisp to reduce their physical attacks. Chinchou sports convenient resistances to Ice- and Water-type hits, and can handle a portion of the Water-type threats in the Little Cup metagame. The Life Orb set in particular acts as a Bronzor lure and anyone who benefits from Bronzor’s removal in the match make exceptional partners with Geodude. The aforementioned Dratini, Eevee, Bagon, Dratini, and Doduo are one of the few Pokemon who benefit from Bronzor’s removal in the match.</p>

[Optional Changes]

<p>Geodude has a couple of nifty moves it can use: ThunderPunch, Curse, and Counter. ThunderPunch can fit in on the Rock Polish set to damage Water-types on the switch. Curse could further boost its already-high Defense stat and its Attack stat, but it doesn’t have the Special Defense stat to constantly take special hits although Curse with Sucker Punch is possible to bypass the lowered speed brought on by Curse (I'm going to test that curse set and see if it's really as bad as you say it is). Counter can work well if Geodude can load up on its HP and Defensive stats to grab a surprise kill. Geodude can run a Choice Band set as well with Sucker Punch / Explosion / Earthquake / Stone Edge. If Geodude is looking to increase its physical defense by two points, it can go with the EV spread 196 Atk / 116 Def / 196 Spe.</p>

[Counters]

<p>Bronzor is the safest switch-in to Geodude for the most part (with the exception of the Life Orb set). Bronzor resists every single hit except for Fire Punch, and can 2HKO back with Flash Cannon. Geodude will switch out for the most part, and this will allow Bronzor to take advantage of the extra turn to set up Stealth Rock or dual screens.</p>

<p>Geodude’s Speed is pretty discouraging and any faster Water-, Fighting-, and Ground-types can be considered counters (assuming Geodude has not set up Rock Polish yet). If Geodude lacks Explosion, bulky Ground-types like Phanpy, Hippopotas, and Gligar can check Geodude pretty well, and the former three can strike back with Earthquake for a possible OHKO. Mantyke and Chinchou can scare away Geodude with Surf, and can take advantage of the free turn to use Agility. Choice Scarf Mankey can outpace the Rock Polish set and threaten Geodude with Close Combat.</p>

 

Aerrow

hunter
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Additions in Bold Blue
Removals in Bold Red

[OVERVIEW]

<p>Geodude is often in the shadows of its fellow Speed-boosting Rock-types Rhyhorn and Larvitar. The ultimate proof of Geodude’s distinction from its counterparts
is when it uses Explosion on many physically defensive Pokemon that Rhyhorn and Larvitar can’t touch. In addition to this, Geodude also has Sucker Punch in its arsenal to check faster threats such as Gastly. Overall, Geodude has a few advantages over the other Rock-types that give it a comfortable niche in the Little Cup metagame.</p>

[SET]
name: Utility
move 1: Stealth Rock
move 2: Sucker Punch
move 3: Explosion
move 4: Earthquake
item: Oran Berry
nature: Adamant
evs: 196 HP / 196 Atk / 36 Def / 36 SpD / 36 Spe

[SET COMMENTS]

<p>Geodude is capable of running a utility set thanks to its high Defense stat. The basic premise of this set is to come in on something that can’t touch Geodude, like physical Meowth (watch out for the rare Water Pulse!), and use Stealth Rock on the switch out. After setting up Stealth Rock, the next set of turns depends on which attack Geodude uses. Sucker Punch lets it combat faster threats, while Explosion gives it a powerful move against physically-defensive Pokemon
like including Phanpy, Gligar, and Hippopotas. Earthquake hits Rock- and Steel-types for super effective damage.</p>

[ADDITIONAL COMMENTS]

<p>There are two moves that set Geodude apart from Rhyhorn: Sucker Punch and Explosion. Sucker Punch is an excellent move against frailer Pokemon who try to pick Geodude off at low health. Explosion makes a great finishing move after using Stealth Rock, which allows the next Pokemon to come in safely. Earthquake is Geodude’s obligatory STAB move which allows it to hit Rock- and Steel-types for super effective damage. This includes Cranidos, Aron, and Shieldon. Stone Edge can be an option over Earthquake, but this leaves Geodude helpless when facing Aron.</p>

<p>Water-type threats such as Mantyke and Chinchou can threaten Geodude. A Chinchou of your own can handle these threats. As an added bonus, Chinchou’s convenient resistances to Ice- and Water-type moves allow it to come in on hits directed
toward towards Geodude. Duskull also works well alongside Geodude because it is immune to Ground- and Fighting-type hits. Duskull can also cripple many physical threats like Gligar and Mankey with Will-O-Wisp.</p>

[SET]
name: Rock Polish
move 1: Rock Polish
move 2: Earthquake
move 3: Stone Edge
move 4: Explosion
item: Life Orb
nature: Adamant
evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe

[SET COMMENTS]

<p>Geodude makes a dangerous Rock Polish user with its access to high-powered STAB moves, coupled with Explosion to plow through sturdier Pokemon, and a high Defense stat to handle most priority hits. While Geodude’s Speed isn’t remarkable to begin with, Rock Polish elevates it to 22,
enough to outrun every Pokemon who doesn't carry a Choice Scarf. Geodude has ample opportunity to use Rock Polish despite its middling Speed, as its typing and great defensive stats allow it to set up on many Pokemon. The moves are quite basic: Stone Edge and Earthquake for dual STABs and impressive coverage, while Explosion makes an excellent finishing move.</p>

[ADDITIONAL COMMENTS]

<p>Geodude is blessed with high-powered STAB moves to work with, as Rock- and Ground-type attacks provide near-perfect coverage, and are only walled by Bronzor and the non-existent Baltoy. Stone Edge deals huge amounts of damage to anything that doesn’t resist it. Earthquake compliments Stone Edge, as it hits Steel-types for super effective damage. The final slot is given to Explosion. It is often said that Larvitar and Rhyhorn greatly outclass Geodude as a Rock Polish user; however, Geodude’s niche is dealing huge amounts of damage with Explosion, which ultimately provides Geodude with a powerful move to OHKO physically-defensive Pokemon such as Gligar, Phanpy, and Hippopotas. Take note that Explosion will miss out on OHKOing Hippopotas and Phanpy on the spot, however.</p>

<p>Oran Berry could be used over Life Orb to help Geodude set up much easier. However, 18 Attack alone will not suffice as the added power helps threaten more Pokemon. Chople Berry can be used over Life Orb to lure in Croagunk. The given EVs provide at least a single point in each stat, except for Special Attack.</p>

<p>Bronzor is the best Geodude counter because it walls its moves completely and can take it down with Flash Cannon. It is advised that Geodude pair up with a strong Fire-type like Magby or Ponyta in order to keep Bronzor at bay the entire match. However, if one is looking to lure in Bronzor, Meowth makes a good partner as it can neutralize it with Hypnosis if it decides to come in. Dratini does an excellent job as well because it can take a huge portion of Bronzor’s health with a boosted Waterfall or Fire Blast.</p>

<p>The most common defensive Pokemon who switches in on Geodude is Gligar. Anyone who appreciates Gligar removed from the match are considered excellent offensive partners alongside Geodude, since it will usually lure and kill with Gligar with Explosion. Most players rely on Gligar as a defensive backbone on their team, and once Gligar is removed, teams are usually open to threats like Choice Scarf Machop, Aron, and Croagunk. The former three make exceptional offensive partners as they take advantage of Gligar removed from the match.</p>

<p>Super effective priority moves will trouble Geodude and can OHKO or leave its HP depleted. Croagunk, Snover, and Carvanha threaten Geodude with their respective priority moves. Wynaut, Gligar, and Munchlax can handle these Pokemon well. Wynaut does a flawless job of checking Choice Scarf Carvanha and Snover, as Wynaut can trap and kill them with Counter or Mirror Coat.</p>

[SET]
name: Life Orb
move 1: Fire Punch
move 2: Sucker Punch
move 3: Stone Edge
move 4: Earthquake / Explosion
item: Life Orb
nature: Adamant
evs: 196 Atk / 116 Def / 36 SpD / 116 Spe

[SET COMMENTS]

<p>This set is another testament to why Geodude is not entirely outclassed by its Rock-type brethren. Despite its low Speed, Geodude can punch holes
on in many teams with its fantastic dual STAB moves, and utilize Sucker Punch to deal with faster foes. However, the tried-and-true strategy of this set is to lure in Bronzor, a common switch-in to Geodude. Bronzor will have to be extra cautious when switching in on Geodude, because a predicted Stone Edge followed up by Fire Punch will spell doom for Bronzor. Earthquake provides extra coverage and another STAB boost. Explosion can go over Earthquake if you prefer to guarantee yourself a free KO.</p>

[ADDITIONAL COMMENTS]

<p>The final slot ultimately depends on what Geodude is planning to do. Earthquake smacks
Steel- and Rock-types around for super effective damage, and provides optimal coverage alongside Stone Edge. However, Explosion is always a superb option over Earthquake to deal huge amounts of damage to bulkier Pokemon like Gligar, Hippopotas, and Phanpy on the switch. The replacement with Explosion over Earthquake is not that significant, as Fire Punch still provides good coverage alongside Stone Edge.</p>

<p>Geodude is one of the best Bronzor lures out there, and as such, anyone who values Bronzor’s removal from the match are considered good offensive partners. Tailow, Dratini, Gible, Bagon, Eevee, and Doduo benefit from Bronzor’s removal, as it makes their sweeps sufficiently easier.</p>

<p>Gligar’s high Defense stat and unique typing make it an ideal check to Geodude. Pairing Geodude with someone who can take Ground-type hits like Duskull and Gligar can be very accommodating for Geodude. Wynaut is also a possible partner who can dispatch Gligar from the match by trapping it. As an added bonus, Wynaut also covers a number of Fighting-type threats who also threaten Geodude. Water-types like Mantyke are a major threat to Geodude, and partnering it with Chinchou ensures they don’t get out of hand.</p>

[Team Options]

<p>For the Rock Polish set, it is generally hard to stop once it grabs the boost, unless the opponent is packing something that can threaten Geodude with at least 22 Speed or Pokemon that have super effective priority moves, though Bronzor doesn’t need a Choice Scarf or priority moves to safely counter the Rock Polish set, due to its unique typing that resists every single hit from it. Geodude appreciates anyone who keeps Bronzor checked the entire match. Fire-type threats such as Ponyta and Magby can check Bronzor throughout the course of the match. However, scaring away Bronzor hinders Geodude the entire match because the presence of Bronzor basically forbids it from utilizing Rock Polish. As such, luring Bronzor allows Geodude to use Rock Polish in the early stages of the match. Meowth is an excellent lure as it can neutralize it with Hypnosis. Dragon Dance Dratini does a remarkable job with luring Bronzor, as it can strip a sizable chunk of its HP with two consecutive Waterfalls.</p>

<p>Once Geodude gets Rock Polish down, many teams usually resort to staying in on Geodude to take Explosion. Be sure to pack Pokemon who benefit from the
absence removal of Pokemon like Phanpy, Gligar, and Hippopotas. Several candidates who benefit from this include Choice Scarf Machop, Croagunk, and Gligar.</p>

<p>Priority attacks are frequently used in Little Cup, and Geodude’s typing leaves it exposed to Water-, Ice-, and Fighting-type priority moves. The most common users of these priority moves are Snover, Croagunk, and Carvanha. Be sure to cram certain Pokemon on your team to handle these threats. Munchlax handles Snover well and can OHKO back with Fire Punch; Gligar and Wynaut handle Croagunk with Earthquake or Counter; Carvanha is shut down by Paras for the most part with Spore or Seed Bomb. If Carvanha is running Choice Scarf, Wynaut can do a remarkable job at forcing Carvanha to kill itself with Waterfall or Aqua Jet. The same goes for Choice Scarf Snover, as Wynaut can force it to use Ice Shard or Blizzard until it's dead.</p>

<p>The utility set in particular only needs a two-punch defensive core alongside Geodude. Duskull and Chinchou provide optimal type coverage from hits directed at Geodude. Duskull covers Ground- and Fighting-type hits, and can counteract by using Will-O-Wisp to reduce
the power of their physical attacks. Chinchou sports convenient resistances to Ice- and Water-type hits, and can handle a large portion of the Water-type threats in the Little Cup metagame. The Life Orb set in particular acts as a Bronzor lure and anyone who benefits from Bronzor’s removal in the match make exceptional partners with Geodude. The aforementioned Dratini, Eevee, Bagon, Dratini, and Doduo are one of the few Pokemon who benefit from Bronzor’s removal in the match.</p>

[Optional Changes]

<p>Geodude has a couple of nifty moves it can use: ThunderPunch, Curse, and Counter. ThunderPunch can fit in on the Rock Polish set to damage Water-types on the switch. Curse could further boost its already-high Defense stat and its Attack stat, but it doesn’t have the Special Defense stat to constantly take special hits. Counter can work well if Geodude can load up on its HP and Defensive stats to grab a surprise kill. Geodude can run a Choice Band set as well with Sucker Punch / Explosion / Earthquake / Stone Edge. If Geodude is looking to increase its physical defense by two points, it can go with the EV spread 196 Atk / 116 Def / 196 Spe.</p>

[Counters]

<p>Bronzor is the safest switch-in to Geodude for the most part (with the exception of the Life Orb set). Bronzor resists every single hit except for Fire Punch, and can 2HKO back with Flash Cannon. Geodude will switch out for the most part, and this will allow Bronzor to take advantage of the extra turn to set up Stealth Rock or dual screens.</p>

<p>Geodude’s Speed is pretty discouraging and any faster Water-, Fighting-, and Ground-types can be considered counters (assuming Geodude has not set up Rock Polish yet). If Geodude lacks Explosion, bulky Ground-types like Phanpy, Hippopotas, and Gligar can check Geodude pretty well, and the former three can strike back with Earthquake for a possible OHKO. Mantyke and Chinchou can scare away Geodude with Surf, and can take advantage of the free turn to use Agility. Choice Scarf Mankey can outpace the Rock Polish set and threaten Geodude with Close Combat.</p>
 
Just bumping this to mention that 2/2 GP checks have been finished for the analysis. (see my above post)
 

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