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Completed Geodudes are complicated.

Discussion in 'ASB' started by TIO, Feb 27, 2013.

  1. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Seeking a 1vs.1 LC
    All Abilities
    Training Items
    Switch=Eaten by a Lamia
    ASB Arena
    2 Subs
    2 Day DQ

    Comp equips first.
  2. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Tsar will happily take an Exp. Share.
  3. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    227
    [​IMG] @ Amulet Coin
    "Well, this shouldn't be hard."

    Double Team (4)~Focus Energy~Fire Fang
    IF Bronzor uses Hypnosis or Signal Beam A2 THEN change that action to Double Team (4) and push actions back.
  4. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Your substitution is illegal. Those would have to be 2 individual subs.
    Earthquake-Signal Beam-Gyro Ball
    If for some reason Deino's sub is legal, change A2 to Gyro Ball.

    You know what's a nice? Heatproof :P
  5. TIO

    TIO

    Joined:
    Jul 30, 2012
    Messages:
    742
    Round 1

    Team Complications!
    [​IMG]
    90
    100
    Fine

    Team Geodude6!
    [​IMG]
    90
    100
    Fine​
    Maths (open)

    Deino used Double Team! -16 en, 4 clones
    Bronzor used Earthquake! -7 en, 5263 no crit, -(10)=10 hp

    Deino used Focus Energy! -12 en, crits 6a
    Bronzor used Signal Beam! -6 en, 7357 no crit, 4246 no confuse, -(8)*1.5=12 hp

    Deino used Fire Fang! -5 en, 6598 no burn, 4371 no flinch, -(7+3)=10 hp
    Bronzor used Gyro Ball! -6 en, 2134 no crit, -(7+3)=10 hp

    Team Complications!
    [​IMG]
    80
    81
    Fine

    Team Geodude6!
    [​IMG]
    58
    67
    Crits 4a​
  6. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    [​IMG]
    "In Tsarist Russia, bell rings you!!!"
    Signal Beam-Gyro Ball-Signal Beam
    If Deino uses Double Team, replace that action with Earthquake.
    If Deino has any Double Team clones up when you would act use Earthquake on that action.
  7. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    227
    Dammit.

    Crunch x3
  8. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Formatting TIO's:

    Team Complications!​

    [​IMG]
    80
    81
    Fine​

    Team Geodude6!
    [​IMG]
    58
    67​

    Crits 4a​

    Maths (open)

    Deino used Crunch! -5 en, 6454 no drop, -(8+3+3)=14 hp
    Bronzor used Signal Beam! -6 en, 5499 no crit, 1010 no confuse, -(8)*1.5=12 hp

    Deino used Crunch! -9 en, 1170 drop, -(8+3+3)=14 hp, -1 defense
    Bronzor used Gyro Ball! -6 en, 2989 no crit, -(7+3)=10 hp

    Deino used Crunch! -13 en, 1699 drop, -(8+3+3)-1.75=15.75 hp, -1 defense
    Bronzor used Signal Beam! -6 en, 313 crit, 8166 no confuse, -(8+3)*1.5=16.5 hp

    Team Complications!
    [​IMG]
    36
    63
    -2 Defense​

    Team Geodude6!
    [​IMG]
    19
    40​

    Crit 1a​

    Geodude6 may order first now.​
  9. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    The defense drop from Crunch should not apply to the attack it occurred, since the drop occurs after the damage.
  10. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Defense was dropped twice. The second time it occured, only the drop from the first attack was counted.
  11. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    My bad, for some reason I overlooked the A2 crunch.
  12. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    227
    Whee!

    Bite~Crunch x2
  13. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    "We can end this now, Tsar. Do it."
    Chill-Signal Beam+Signal Beam-Cooldown
    If Bite does not flinch A1, use Signal Beam+Signal Beam on that action.
  14. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    Team Complications!
    [​IMG]
    36
    63
    -2 Defense

    Team Geodude6!
    [​IMG]
    19
    40

    Crit 1a

    Maths (open)
    Maths (open)

    Deino used Bite! -3 en, 02344 flinch, -(6+3+3)+3.5=15.5 hp
    Bronzor flinched!

    Deino's energy wore down!


    Deino used Crunch! -5 en, 8656 no crit, 6003 no drop, -(8+3)+3.5=14.5 hp
    Bronzor used Signal Pillar! -16 en, 7753 no crit, -(18)*1.5=27 hp


    DEINO FAINTED! (+1 KOC Bronzor)

    Team Complications!
    [​IMG]
    6
    47
    -1 Defense, Cooldown

    Team Geodude6!
    [​IMG]
    KO
    32

    Rewards:
    Geodude6: 2 CC
    Deino: 1 EC, 2 MC

    Complications: 1 CC
    Tsar: 1 EC, 3 MC, 1 DC, 1 KOC

    TIO: 0 UC
    Eternal Drifter: 2 UC

    Thanks for battling, and thanks for the UC!​
  15. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    GG Geodude, and thanks for reffing Eternal Drifter!

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