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Completed Gerard and Mylo are trippin!

Discussion in 'ASB' started by Ragnarokalex, Jun 6, 2013.

  1. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    No time for flavor since i have to go to work:
    Rules (open)

    3v3 FE Triples
    Training Items
    ASB Arena
    All Abilities
    2 Recoveries / 5 Chills
    1 Day DQ


    Team Mylo:
    Stay the Exeggutor (open)


    [​IMG]
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Harvest (DW)(Unlocked):(Innate) At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it. The Berry is consumed at the end of the battle.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 55
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:
    Barrage
    Uproar
    Hypnosis
    Reflect
    Leech Seed
    Bullet Seed
    Stun Spore
    PoisonPowder
    Sleep Powder
    Confusion
    Wood Hammer
    Psyshock
    Egg Bomb
    Stomp
    Seed Bomb
    Extrasensory

    Giga Drain
    Leaf Storm
    Synthesis
    Power Swap
    Lucky Chant
    Ancient Power

    Sunny Day
    Psychic
    Hidden Power (Ice, 7)
    Sludge Bomb
    Trick Room
    Protect
    Substitute

    Rollout

    Figure 8 the Gengar (open)


    [​IMG]
    Gengar [Figure 8] (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levite (Innate):This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats
    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 110
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC:
    9/9
    MC:

    Attacks:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Confuse Ray
    Sucker Punch
    Shadow Punch
    Hex

    Disable
    Ice Punch
    Fire Punch
    ThunderPunch
    Will-O-Wisp

    Taunt
    Sludge Bomb
    Shadow Ball
    Venoshock
    Psychic
    Thunderbolt
    Protect
    Dynamic Punch

    Pain Split

    Clarity the Sigilyph (open)

    [​IMG]
    Sigilyph [Clarity] (M)
    Nature: Timid (+15% Speed, +14% Accuracy, -1 Atk)
    Type: Flying / Psychic
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Wonder Skin: Innate
    The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
    Magic Guard: Innate
    This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
    Tinted Lens: Innate
    When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe:112 (97*1.15) (+)
    Size Class: 3
    Weight Class: 2
    Base Rank Total: 19

    MC: 0
    DC: 0/5

    Attacks
    Air Cutter
    Gust
    Hypnosis
    Light Screen
    Miracle Eye
    Psywave
    Psybeam
    Tailwind
    Whirlwind

    Ancient Power
    Psycho Shift
    Roost
    Skill Swap
    Steel Wing

    Energy Ball
    Ice Beam
    Protect
    Psyshock
    Shadow Ball



    Team Gerard:]
    Éponine (open)

    Éponine (Togekiss) {}

    [​IMG]
    Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)
    Type: Normal / Flying

    • Normal: Normal STAB; Adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    • Flying: Flying STAB; Immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    • Hustle: (Toggle)
    No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    • Serene Grace: (Passive)
    This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects.
    • Super Luck: (Passive)
    This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Stats:

    HP: 100
    Atk: 1 (-)
    Def: 3
    SpA: 5
    SpD: 4
    Spe: 96 (+)
    SC: 1
    WC: 1
    BST: 23



    EC: 9 / 9
    MC: 1
    DC: 5 / 5


    Attacks: 61

    After You
    Air Slash
    AncientPower
    Aura Sphere
    Baton Pass
    Bestow
    Body Slam
    Brick Break
    Charm
    Counter
    Defog
    Double Edge
    Double Team
    Drain Punch
    Encore
    Endeavor
    Endure
    Extrasensory
    ExtremeSpeed
    Flamethrower
    Fly
    Follow Me
    Foresight
    Grass Knot
    Growl
    Heal Bell
    Heat Wave
    Hidden Power Ice (7)
    Hyper Beam
    Hyper Voice
    Icy Wind
    Last Resort
    Light Screen
    Magic Coat
    Magical Leaf
    Metronome
    Morning Sun
    Nasty Plot
    Protect
    Psych Up
    Psychic
    Psycho Shift
    Reflect
    Rest
    Roost
    Round
    Safeguard
    Shadow Ball
    Signal Beam
    Sky Attack
    Sleep Talk
    Solarbeam
    Sunny Day
    Swagger
    Sweet Kiss
    Tailwind
    Thunder Wave
    Tri Attack
    Trick
    Wish
    Yawn

    Wilde (open)

    Wilde (Gallade) {}

    [​IMG]
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Psychic / Fighting

    • Psychic: Psychic STAB; Less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.
    • Fighting: Fighting STAB; Ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    • Steadfast: (Innate)
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    • Justified: (Innate)
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:

    HP: 100
    Atk: 5
    Def: 3
    SpA: 4 (+)
    SpD: 4
    Spe: 69 (-)
    SC: 4
    WC: 6
    BST: 22



    EC: 9 / 9
    MC: 0
    DC: 5 / 5


    Attacks: 101 / 125

    Aerial Ace
    Ally Switch
    Attract
    Body Slam
    Brick Break
    Bulk Up
    Bulldoze
    Calm Mind
    Charm
    Close Combat
    Confuse Ray
    Confusion
    Cut
    Destiny Bond
    Disable
    Double Team
    Drain Punch
    Dream Eater
    Dual Chop
    Earthquake
    Echoed Voice
    Encore
    Endure
    Facade
    False Swipe
    Feint
    Fire Punch
    Focus Blast
    Focus Punch
    Frustration
    Fury Cutter
    Future Sight
    Giga Impact
    Grass Knot
    Growl
    Grudge
    Heal Pulse
    Helping Hand
    Hyper Beam
    Hyper Voice
    Hypnosis
    Ice Punch
    Icy Wind
    Imprison
    Knock Off
    Leaf Blade
    Leer
    Light Screen
    Low Kick
    Low Sweep
    Lucky Chant
    Magic Coat
    Magic Room
    Magical Leaf
    Mean Look
    Night Slash
    Pain Split
    Poison Jab
    Protect
    Psych Up
    Psychic
    Psycho Cut
    Rain Dance
    Recycle
    Reflect
    Rest
    Return
    Rock Slide
    Rock Smash
    Round
    Safeguard
    Shadow Ball
    Shadow Sneak
    Shock Wave
    Signal Beam
    Skill Swap
    Slash
    Sleep Talk
    Snatch
    Stone Edge
    Stored Power
    Substitute
    Sunny Day
    Swords Dance
    Synchronoise
    Taunt
    Telekinesis
    Teleport
    ThunderPunch
    Thunder Wave
    Thunderbolt
    Torment
    Toxic
    Trick
    Trick Room
    Vacuum Wave
    Will-O-Wisp
    Wish
    Wonder Room
    X-Scissor
    Zen Headbutt

    Maureen (open)

    Maureen (Azumarill) {}

    [​IMG]
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Water

    • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    • Think Fat: (Innate)
    This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    • Huge Power: (Innate)
    This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
    • Sap Sipper: (Innate)
    This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:

    HP: 100
    Atk: 2 [5]
    Def: 3
    SpA: 3 (+)
    SpD: 3
    Spe: 43 (-)
    SC: 2
    WC: 3
    BST: 16



    EC: 9 / 9
    MC: 3
    DC: 5 / 5


    Attacks: 13

    Splash
    Charm
    Bubble
    Tail Whip
    Slam
    Water Sport
    Water Gun
    BubbleBeam
    Helping Hand
    Bounce
    Tackle
    Defense Curl
    Rollout
    Aqua Ring
    Aqua Tail
    Double Edge
    Rain Dance
    Superpower
    Hydro Pump

    Encore
    Muddy Water
    Soak
    Ice Punch
    Aqua Jet
    Perish Song

    Dig
    Scald
    Ice Beam
    Waterfall
    Brick Break
    Grass Knot
    Light Screen
    Bizzard
    Double Team
    Protect
    Facade




    Gerard issues orders
    Mylo issues orders
    i ref
    Equip items when you order for the first round
  2. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,385
    [​IMG]

    An impressive lineup, but our team is more than prepared to face such a team, Wilde and Katherine have proven time and time again that they can handle their own against anything, while Yue is strong enough to survive while doing some significant damage, and this is without her having changed forms yet, I'm sure we can do some heavy damage here but we should try and prepare ourselves, it's annoying but going first in here is all but secure, even I can't predict everything so try and stay calm.

    PS: I'm assuming 2 subs since that's the standard

    [​IMG][​IMG][​IMG]
    ..Amulet Coin........Exp. Sharel............Exp. Share


    Éponine: Thunder Wave (Figure) ~ Air Slash (Stay)
    * If Figure (Succesfully) uses a Protective or Evasive move on itself then use Air Slash (Stay) and push actions
    * If Figure targets you with Taunt then use Magic Coat and push actions


    Wilde: X-Scissor (Stay) ~ Signal Beam (Stay)
    * If Stay uses a Sleep-inducing-move & you're Not Taunted then use Safeguard A1 and push actions
    * If Stay (Succesfully) uses a Protective or Evasive move on itself then use Zen Headbutt (Figure) and push actions


    Maureen: Icy Wind (Stay) ~ Bounce (Stay)
    * If Clarity uses Skill Swap with your Sap Sipper once then use Protect (once) and push actions
  3. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    [​IMG]
    "Sigh... and I was looking for an easy one... Oh well, I'll just have to beat you.."
    "Good luck..."



    [​IMG] [​IMG] [​IMG]
    Exp. Share | Exp. Share | Nada

    Gengar : Hypnosis (Togekiss) | Shadow Ball (Gallade)
    IF Hypnosis misses A1 use Thunderbolt (Togekiss) that action.​

    Sigilyph : Air Cutter (Togekiss, Gallade, Azumarill) | Psyshock (Gallade)
    IF Gengar's Hypnosis misses A1 use Hypnosis (Togekiss) and push back actions​

    Exeggutor : Stun Spore (Gallade) | Psyshock (Gallade)
  4. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    All Done


    [​IMG]
    90 HP
    100 EN
    Status: None
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    100 HP
    100 EN
    Status: None
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    100 HP
    100 EN
    Status: None
    2/3/6/3/55
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    100 HP
    100 EN
    Status: None
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    100 HP
    100 EN
    Status: None
    5/3/4/4/69 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    100 HP
    100 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share


    Round 1:
    Clarity uses Air Cutter!
    To Crit Eponine <2500, 8954 no
    To Crit Wilde <2500, 9863 no
    To Crit Maureen <2500, 9319 no
    4.5+3=7.5 Damage to Eponine
    4.5+3*1.5=11.25 Damage to Wilde
    4.5+3+1.5=9 Damage to Maureen
    -3 Energy

    Figure 8 uses Hypnosis!
    To Hit <6000, 933 yes
    Duration (1-3) 3
    Eponine fell into an intense sleep!
    -7 Energy

    Eponine is fast asleep!

    Wilde uses X-Scissor!
    To Crit <625, 2825 no
    8+3*2.25=24.75 Damage to Stay
    -6 Energy

    Stay uses Stun Spore!
    To Hit <8500, 5216 yes
    Wilde was Paralyzed!
    -6 Energy

    Maureen uses Icy Wind!
    To Crit Stay <625, 9194 no
    To Crit Figure 8 <625, 1113 no
    To Crit Clarity <625, 94 yes
    4.5*1.5=6.75 Damage to Stay
    4.5 Damage to Figure 8
    4.5+3*1.5=11.25 Damage to Clarity
    -4 Energy


    Round 2:
    Clarity uses Psyshock!
    To Crit <625, 8542 no
    8+3+1.5=12.5 Damage to Wilde
    -5 Energy

    Figure 8 uses Shadow Ball!
    To Crit <625, 4674 no
    Lower SpD <1000, 9401 no
    8+3+2.5*1.5=20.25 Damage to Wilde
    -5 Energy

    Eponine is fast asleep!

    Stay uses Psyshock!
    To Crit <625, 2752 no
    8+3+2.5=13.5 Damage to Wilde
    -5 Energy

    Maureen uses Bounce!
    To Hit <8500, 5352 yes
    To Crit <625, 6372 no
    To Paralyze <3000, 6700 no
    9+3*1.5=18 Damage to Stay
    -10 Energy

    Wilde uses Signal Beam!
    Paralyzed <2500, 2453 yes
    Wilde was Fully paralyzed!


    Figure 8:5 Damage Taken
    7+5=12 Energy Used
    Clarity: 11 Damage Taken
    3+5=8 Energy Used
    Stay:24.75+6.75+18=50 Damage taken
    6+5=11 Energy Used
    Eponine: 8 Damage Taken
    No Energy Used
    Wilde:11.25+12.5+20.25+13.5=58 Damage Taken
    6 Energy Used
    Maureen: 9 Damage Taken
    4+10=14 Energy Used




    [​IMG]
    85 HP
    88 EN
    Status: -1 Speed
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    89 HP
    92 EN
    Status: -1 Speed
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    50 HP
    89 EN
    Status: -1 Speed
    2/3/6/3/55
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    92 HP
    100 EN
    Status: Asleep (0 Actions)
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    42 HP
    94 EN
    Status: Paralyzed (15%)
    5/3/4/4/69 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    91 HP
    86 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share
  5. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    [​IMG]
    "Oh..."
    Gengar : Taunt (Togekiss) | Shadow Ball (Gallade)
    IF Togekiss uses a successful protective/evasive move A1 use Shadow Ball (Gallade) and push back actions.
    IF Togekiss uses Magic Bounce A1 use Thunderbolt (Togekiss) and push back actions​

    Sigilyph : Air Cutter + Gust (Togekiss, Gallade, Azumarill) | Cool down (Psyshock (Gallade))

    Exeggutor : Synthesis (Self) | Psyshock (Gallade)
    IF Gallade is KO'd before Exeggutor can Attack use Poison Powder (Azumarill) A2
    IF Gallade Taunts Exeggutor use Protect and push back actions - Use this Sub only once​
  6. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,385
    [​IMG]

    Time to recover our leadership in this battle, this will be hard for all of use but the best thing we can try to do right now is to be as disrupting as usual, let the chaos begin

    [​IMG][​IMG][​IMG]
    ..Amulet Coin........Exp. Sharel............Exp. Share


    Éponine: Air Slash (Stay) ~ Air Slash (Stay)

    Wilde: Disable [Clarity's Air Cutter] ~ Pain Split (Clarity)

    Maureen: Encore (Figure) ~ Ice Punch (Stay)
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    Figure 8
    85 HP
    88 EN
    Status: -1 Speed
    2/2/6/3/11063
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    Clarity
    89 HP
    92 EN
    Status: -1 Speed
    1/3/4/3/11264 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    Stay
    50 HP
    89 EN
    Status: -1 Speed
    2/3/6/3/5531
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    Eponine
    92 HP
    100 EN
    Status: Asleep (0 Actions)
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    Wilde
    42 HP
    94 EN
    Status: Paralyzed (15%)
    5/3/4/4/6917 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    Maureen
    91 HP
    86 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share


    Round 1:
    Eponine uses Air Slash!
    To Crit <1250, 1272 no
    To Flinch <6000, 1115 yes
    8+3+3*1.5=21 Damage to Stay
    -5 Energy

    Figure uses Taunt!
    Eponine fell for the taunt!
    -10 Energy

    Maureen uses Encore!
    Figure received an encore!
    -10 Energy

    Stay flinched!

    Wilde uses Disable!
    Paralyzed <1500, 3174 no
    Clarity's Air Slash was disabled!
    -7 Energy

    Clarity used Storm Wave!
    but it was disabled......


    Round 2:
    Eponine uses Air Slash!
    To Crit <1250, 1858 no
    To Flinch <6000, 5024 yes
    8+3+3*1.5=21 Damage to Stay
    -9 Energy

    Clarity uses Psyshock!
    To Cri <625, 3778 no
    8+3+1.5=12.5 damage to Wilde
    -5 Energy

    Figure uses Shadow Ball!
    To Crit <625, 4904 no
    To Lower SpD <1000, 1178, no
    8+3+2.5*1.5=20.25 damage to Wilde
    -6 Energy

    Maureen uses Ice Punch!
    To Crit ,625, 3909 no
    8+3*1.5=16.5 Damage to Stay
    -6 Energy

    Stay was KOed!

    Wilde uses Pain Split!
    Paralyzed <1500, 5330 no
    To Hit <5000, 1773 yes
    +25 To Wilde
    -25 To Clarity
    -33 Energy


    Figure 8:No Damage Taken
    6+10=16 Energy Used
    Clarity: 25 Damage Taken
    5 Energy Used
    Stay:21+21+16.5=59 Damage taken
    noone cares Energy Used
    Eponine: No Damage Taken
    5+9=14 Energy Used
    Wilde:12.5-25=12 Health Restored
    +33=40 Energy Used
    Maureen: No Damage Taken
    6+10=16 Energy Used





    [​IMG]
    Figure 8
    85 HP
    72EN
    Status: Encored (1 Action)
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    Clarity
    64 HP
    87 EN
    Status: Air Slash disabled (4 Actions)
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    Stay
    KO HP
    KO EN
    Status: -1 Speed
    2/3/6/3/5531
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    Eponine
    92 HP
    86 EN
    Status: Taunted (4 Actions)
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    Wilde
    54 HP
    54 EN
    Status: Paralyzed (10%)
    5/3/4/4/6917 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    Maureen
    91 HP
    70 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share
  8. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,385
    [​IMG]

    Great job guys now we're closer to victory, let's get them!

    [​IMG][​IMG][​IMG]
    ..Amulet Coin........Exp. Sharel............Exp. Share


    Éponine: Shadow Ball (Figure) ~ Air Slash (Figure)
    If Figure (Succesfully) uses a Protective or Evasive move A2 then use Shadow Ball (Clarity) and push actions

    Wilde: Zen Headbutt (Figure) ~ Psycho Cut (Figure)
    If Figure (Succesfully) uses a Protective or Evasive move A2 then use Ice Punch (Clarity) and push actions

    Maureen: Icy Wind (Figure) ~ Aqua Jet (Figure)
    If Figure (Succesfully) uses a Protective or Evasive move A2 then use Ice Punch (Clarity) and push actions
  9. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    [​IMG]
    "RIP Exeggutor..."
    Gengar : Thunderbolt (Togekiss) | Shadow Ball (Gallade)

    Sigilyph : Psyshock (Gallade) | Ice Beam (Togekiss)
  10. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    Figure 8
    85 HP
    72EN
    Status: Encored (1 Action)
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    Clarity
    64 HP
    87 EN
    Status: Air Slash disabled (4 Actions)
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    Stay
    KO HP
    KO EN
    Status: -1 Speed
    2/3/6/3/5531
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    Eponine
    92 HP
    86 EN
    Status: Taunted (4 Actions)
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    Wilde
    54 HP
    54 EN
    Status: Paralyzed (10%)
    5/3/4/4/6917 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    Maureen
    91 HP
    70 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share


    Round 1:
    Clarity uses Psyshock!
    To Crit <625, 9282 no
    8+3+1.5=12.5 Damage to Wilde
    -10 Energy

    Figure uses Taunt!
    Eponine got taunted
    -10 Energy

    Eponine uses Shadow Ball!
    TO Crit <625, 2593 no
    To Lower SpD <1000, 9890 no
    8+3*1.5=16.5 Damage to Figure
    -6 Energy

    Maureen uses Icy Wind!
    To Hit Figure <9500, 9404 yes
    To Hit clarity <9500, 2205 yes
    To Crit Figure <625, 9685 no
    To Crit Clarity <625, 8397 no
    4.5 Damage to Figure
    4.5*1.5=6.75 Damage to Clarity
    -4 Energy

    Wilde uses Zen Headbutt!
    To Hit <9000, 6149 yes
    To Crit <625, 5628 no
    8+3+4.5*1.5=23.25 Damage to Figure
    -5 Energy


    Round 2:
    Maureen uses Aqua Jet!
    To Crit <625, 1721 no
    4+3+3=10 Damage to Figure
    -3 Energy

    Clarity uses Ice Beam!
    To Crit <625, 5743 no
    To Freeze <1000, 6548 no
    10+3+1.5=21.75 Damage to Eponine
    -7 Energy

    Figure uses Shadow Ball!
    To Crit <625, 5277 no
    To Lower SpD <1000, 1392 no
    8+3+2.5*1.5=20.25 Damage to Wilde
    -7 Energy

    Eponine uses Air Slash!
    To Crit <1250, 1138 yes
    To Filnch <6000, 9898 no
    8+3+3+3=17 Damage to Figure
    -5 Energy

    Wilde uses Psycho Cut!
    To Crit <1250, 151 yes
    7+3+3+4.5*1.5=26.25 Damage to Figure
    -4 Energy


    Figure 8:4.5+23.25+10+17+26.25=81 Damage Taken
    5+10=15 Energy Used
    Clarity: 7 Damage Taken
    10+7=17 Energy Used
    Eponine: 22 Damage Taken
    6+5=11 Energy Used
    Wilde:12.5+20.25=32 damage Taken
    5+4=9 Energy Used
    Maureen: No Damage Taken
    4+3=7 Energy Used


    [​IMG]
    Figure 8
    4 HP
    57 EN
    Status: None
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    Clarity
    57 HP
    70 EN
    Status: Air Slash disabled (1 Actions)
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    Stay
    KO HP
    KO EN
    Status: -1 Speed
    2/3/6/3/5531
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    Eponine
    70 HP
    75 EN
    Status: Taunted (1 Actions)
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    Wilde
    22 HP
    45 EN
    Status: Paralyzed (5%)
    5/3/4/4/6917 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    Maureen
    91 HP
    63 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share
  11. Mylo Xyloto

    Mylo Xyloto

    Joined:
    May 12, 2012
    Messages:
    807
    Firgure 8: Pain Split (Togekiss) | Shadow Ball (Gallade)

    Clarity: Roost (Self) | Gust + Air Cutter (Gallade, Togekiss, Azumarill)
  12. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,385
    [​IMG]

    Time to say Goodbye!

    [​IMG][​IMG][​IMG]
    ..Amulet Coin........Exp. Sharel............Exp. Share


    Éponine: Shadow Ball (Clarity) ~ Air Slash (Clarity)

    Wilde: Snatch (Clarity) ~ Night Slash (Clarity)

    Maureen: Aqua Jet (Figure) ~ Ice Punch (Clarity)
  13. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,994
    [​IMG]
    Figure 8
    4 HP
    57 EN
    Status: None
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    Clarity
    57 HP
    70 EN
    Status: Air Slash disabled (1 Actions)
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    Stay
    KO HP
    KO EN
    Status: -1 Speed
    2/3/6/3/5531
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    Eponine
    70 HP
    75 EN
    Status: Taunted (1 Actions)
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    Wilde
    22 HP
    45 EN
    Status: Paralyzed (5%)
    5/3/4/4/6917 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    Maureen
    91 HP
    63 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share


    Round 1:
    Wilde uses Snatch!
    Paralyzed <500, 8716 no
    Wilde gets ready......
    -16 Energy

    Maureen uses Aqua Jet!
    To Crit <625, 805 no
    4+3+3=10 Damage to Figure
    -3 Energy

    Figure was KOed!

    Clarity uses Roost!
    but it was snatched!
    Wilde recovered 20 HP
    -12 Energy

    Eponine uses Shadow Ball!
    To Crt <1250, 6393 no
    Lower SpD <1000, 9937 no
    8+3*1.5=16.5 Damage to Clarity
    -6 Energy

    Round 2:
    Eponine uses Air Slash!
    To Crit <1250, 7595 no
    To Flinch <6000, 5689 yes
    8+3+3=11 Damage to Clarity
    -5 Energy

    Maureen uses Ice Punch!
    To Crit <625, 3760 no
    To Freeze <1000, 6690 no
    8+3*1.5=16.5 Damage to Clarity
    -6 Energy

    Wilde uses Night Slash!
    Paralyzed <500, 8977 no
    To Crit <1250, 7488 no
    7+3*1.5=15 Damage to Clarity
    -5 Energy

    Clarity was KOed!




    Figure 8:10 Damage Taken
    No Energy Used
    Clarity: 16.5+11+16.5+15=59 Damage Taken
    12 Energy Used
    Eponine: NO Damage Taken
    6+5=11 Energy Used
    Wilde:20 Health Recovered
    16+5=21 Energy Used
    Maureen: No Damage Taken
    6+3=9 Energy Used


    [​IMG]
    Figure 8
    KO HP
    KO EN
    Status: None
    2/2/6/3/110
    S/W: 3/3
    Levitate
    Exp Share
    [​IMG]
    Clarity
    KO HP
    KO EN
    Status: None
    1/3/4/3/112 (+14% ACC)
    S/W: 3/2
    Magic Guard/Wonder Skin/Tinted Lense
    Exp Share
    [​IMG]
    Stay
    KO HP
    KO EN
    Status: -1 Speed
    2/3/6/3/5531
    S/W: 3/5
    Chlorophyll/Harvest


    [​IMG]
    Eponine
    70 HP
    64 EN
    Status: None
    1/3/5/4/96 (+10% ACC)
    S/W: 3/3
    Hustle/Serene Grace/Super Luck
    Amulet Coin
    [​IMG]
    Wilde
    42 HP
    24 EN
    Status: None
    5/3/4/4/6917 (-10% EVA)
    S/W: 3/4
    Steadfast/Inner Focus/Justified
    Exp Share
    [​IMG]
    Maureen
    91 HP
    54 EN
    Status: None
    5/3/3/3/43 (-10% EVA)
    S/W: 2/3
    Thick Fat/Huge Power/Sap Sipper
    Exp Share


    Congratulations to Gerard on your victory!!

    Gerard: 2 CC
    Eponine: 3 MC
    Wilde: 4 MC, 1 KOC
    Maureen: 4 MC, 2 KOC

    Mylo: 1 CC
    Figure 8: 4 MC
    Clarity: 4 MC
    Stay: 3 MC



    and 7 UC for me

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