Get out of my mind, voices, or I'll poke you with a Q-Tip again!

a fairy

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Community Leader
ahahahah lol

ToastTyrant13 said:
Protowat(*)
Prawna(F)

Nature: Modest (+1 Rank to SpA, -1 Rank to Atk)

Type: Electric / Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW LOCKED): (Innate) This Pokemon regularly sheds its skin and any impurities

Stats
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10


EC: 1/6
MC: 1
DC: 1/5

Attacks
Bubble
Charge
Tackle
Thundershock
Detect

Counter
Mirror Coat
Me First

Ice Beam
Thunderbolt
Hidden Power Fire 7
~~~
Scald

Riolu(*)
Kayoken (F)
Nature: Rash (+1 Rank to Special Attack, -1 Rank to Special Defense)


Types: Fighting​
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.


Abilities: Steadfast, Inner Focus​
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. (makes Steadfast useless)
Prankster(DW LOCKED): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.


Stats
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6

MC: 2​
DC: 1/5

Attacks (14)

Quick Attack​
Foresight
Endure
Counter
Force Palm
Feint
Reversal

Screech​

Substitute

Earthquake​
Rock Slide


Vacuum Wave​
Blaze Kick
Crunch

Voltorb(*)
Gigamp(U)
Nature: Naive (-1 Rank from SpD, +15% Speed increase, +30% Accuracy towards the opponent)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.​


Abilities:
Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Aftermath(DW LOCKED): (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.​


Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 115 (100*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14​


EC: 1/6
MC: 2
DC: 1/5​


Attacks
Charge
Tackle
Sonicboom
Spark
Rollout
Screech
Charge Beam
Light Screen
Explosion
Mirror Coat​


Thunder Wave
Taunt
Hidden Power Water 7​
Glacier Knight said:
this will be fun. remember you cant be biased :) i bet you were hoping to just insta kill all my pokemon haha weren't you?

Snorunt [Artica] (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Artica:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail
Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)


EC: 0/6
MC: 0
DC: 0/5

Attacks:
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect

Disable
Fake Tears
Hex

Safe Guard
Light Screen
Protect




Syclant [Sub-Zero] (Male)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Sub-Zero:

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-)


EC: 0/6
MC: 0
DC: 0/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear

Tail Glow
Earth Power
Super Power

Ice Beam
Brick Break
Dig

http://www.smogon.com/forums/showpost.php?p=3936630&postcount=6357
challenge post
http://www.smogon.com/forums/showpost.php?p=3936635&postcount=6359
acceptance post
 

a fairy

is a Tournament Directoris a Site Content Manageris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Contributor to Smogonis a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnus
Community Leader
Order of Operations
Glacier sends out mons
TT sends out mons and orders
Glacier orders


Now, let's see what's in my mind... NOTHING! no light source, no water source, no nothing. you're in space, just floating around-- take that as you want, but remember, it's ref's choice, so before you do anything which might be strange, ask me if i'll allow it
 
Artica, please stay strong :(

Put up a Light Screen to protect yourself from evil attacks. Protect from evil stab special water attack with burn capabilities. Ice Beam the evil shrimp.
 

a fairy

is a Tournament Directoris a Site Content Manageris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Contributor to Smogonis a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Social Media Contributor Alumnus
Community Leader
PreRound

KATARA THE PROTOWAT
HP: 80 Energy: 100
Atk: Rank 1 (-)Def: Rank 1SpA: Rank 3 (+)SpD: Rank 1Spe: 95
vs
ARTICA THE SNORUNT
HP: 90 Energy: 100
Atk: Rank 2Def: Rank 2SpA: Rank 3 (+)SpD: Rank 2Spe: 43 (-)

Well, here we are in Lady Salamence's mind. While pictures of cute boys (^.^) pass by, the two trainers seem slightly uneased being in #capasb's resident nutcase's mind. However, before you guys try to attack, a Deoxys appears, and commands you guys to not attack eachother, and be peaceful. Apparently, beneath a very odd exterior, LS likes peace? Apparetly, you have to kill the Deoxys before killing eachother. Also, there's no energy cost for attacking Deoxys.



KATARA THE PROTOWAT
HP: 80 Energy: 100
Atk: Rank 1 (-)Def: Rank 1SpA: Rank 3 (+)SpD: Rank 1Spe: 95
and
ARTICA THE SNORUNT
HP: 90 Energy: 100
Atk: Rank 2Def: Rank 2SpA: Rank 3 (+)SpD: Rank 2Spe: 43 (-)
vs
DEOXYS
HP: 110 Energy: 100
Atk:3Def:3SpA3:SpD:3Spe:85
Attacks:
Dragon Rage
SonicBoom
Do Nothing

gl!
 
Alrighty guys, I'm gonna' DQ this. :x I only have while before I leave for a week, so I want to try to get some good battles before I go. :c That, and Glacier exceeded DQ by a bit. Sorry. D:
 

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