GIBLE
Dragon/Ground
Status: Clarified skeleton.
[Overview]
- Base 42 Speed is rather slow compared to many other LC sweepers; in addition, 4x weakness to Ice means Snover pretty much owns variants without Fire Blast
- Access to EdgeQuake allows for perfect neutral coverage
- Pretty much plays similarly to a mini-Garchomp, as expected
- Plays best in sandstorm conditions
[SET]
Name: Choice
Move 1: Outrage
Move 2: Earthquake
Move 3: Stone Edge
Move 4: Dragon Claw/Shadow Claw
Item: Choice Band/Choice Scarf
Nature: Jolly/Adamant
Ability: Sand Veil
EVs: 132 HP/196 Atk/180 Spe
[SET COMMENTS]
- Outrage and Earthquake provide unresisted dual STAB options
- Stone Edge rips up any Ice-types stupid enough to switch in
- Dragon Claw for non-confusing STAB, or Shadow Claw for Coverage
[ADDITIONAL COMMENTS]
- With Choice Band, Adamant Gible gets to 26 Attack; Jolly Gible with Choice Scarf reaches 21 Speed
- Tends to be forced out easily by Shellder and Swinub, who have access to STAB priority in Ice Shard
[SET]
Name: Mixed Sweeper
Move 1: Draco Meteor
Move 2: Earthquake
Move 3: Fire Blast
Move 4: Outrage
Item: Life Orb/Expert Belt
Nature: Mild/Rash
Ability: Sand Veil
EVs: 52 HP/116 Atk/196 Sp. Atk/100 Spe
[SET COMMENTS]
- Draco Meteor for special STAB
- Earthquake for Physical STAB
- Fire Blast to take out Swinub and Shellder, along with Snover
- Outrage OHKOs physically defensive, +Def natured Dratini without even factoring in EVs or Life Orb
[ADDITIONAL COMMENTS]
- Life Orb increases the damage done, but Expert Belt raises power of coverage moves and helps fake a Choice item
[SET]
Name: Sandstorm Abuser
Move 1: Substitute
Move 2: Outrage
Move 3: Earthquake
Move 4: Fire Blast/Dragon Claw
Item: Salac Berry/Leftovers
Nature: Hasty/Naive
Ability: Sand Veil
EVs: 96 HP/196 Atk/36 Sp. Atk/180 Spe
[SET COMMENTS]
- Absolutely dominant in sand
- Substitute down to Salac boost, then proceed to sweep
- Outrage and Earthquake, obviously, are for STAB
- Fire Blast for Ice-types, Bronzor, and Snover
[ADDITIONAL COMMENTS]
- Hippopotas sets up sandstorm to get Gible going
- Snover is a MAJOR threat, as it can negate the sand, which may prove costly if Hippo is down
[Team Options]
- Gible becomes a beast in sandstorm; Hippopotas' ability greatly helps it
- Needs something bulky to sponge Ice hits, such as Slowpoke
- Magnemite traps Steels that switch into Choice-locked Outrage and try to set up
[Optional Changes]
- Fairly shallow movepool, as it doesn't get a lot of the toys Garchomp does
- Dragon Pulse is an option on the Mixed set over Draco Meteor if the sharp decline in Special Attack is unappealing
- Flamethrower can net KOs a little easier than Fire Blast, but expect a sharp decline in power
[Counters]
- Shellder running 196/196/0 defenses can come in, survive Earthquake to Shell Smash, and Ice Shard for the KO
- Snover rapes non-Fire Blast Gible
- Anything running Draco Meteor and/or Ice Beam kills Gible easily outside of Sandstorm
- Inside Sandstorm, Drillbur outspeeds and kills Gible
[Dream World]
- Rough Skin's main use is to break physical Focus Sashers like lead Dratini
- Otherwise useless, especially in sand