Furai
we will become who we are meant to be
Code:
[B][U]QC checks:[/U][/B] Jibaku, trickroom, shrang [B][3/3][/B]
[B][U]GP checks:[/U][/B] Engineer Pikachu, November Blue [B][2/2][/B]
name: Sleeping Beauty (Mono-Attacker)
move 1: Rest
move 2: Sleep Talk
move 3: Calm Mind
move 4: Dragon Pulse
item: Griseous Orb
nature: Modest
evs: 104 HP / 252 Def / 148 SpA / 4 Spe
[SET COMMENTS]
<p>With Rest and Sleep Talk, Giratina-O is bothered by neither Tentacruel's Scald burns Toxic from foes such as Blissey, Chansey, and Forretress; unlike the Substitute + Calm Mind set, this set can switch in more comfortably. Due to the huge boost in lifespan that Rest and Sleep Talk provide, this set makes an extremely efficient spinblocker, and because of Levitate, it outclasses Giratina, which is worn down by Spikes. This set is also extremely surprising; most people will think that it is the SubCM set and send in their defensive non-Ghost Arceus or Lugia, both of which cannot do anything but phaze. Power is also another huge advantage over Giratina. For example, at +1 Special Attack, Giratina-O will always 2HKO 252 HP / 200 SpD Dialga after Stealth Rock damage (while Dialga's Draco Meteor never OHKOes). Moreover, Giratina-O is not shut down by Trick, which is simply nullified; Giratina, on the other hand, is completely useless once Trick is used on it. This set is also capable of defeating mono-attacker Kyogre, winning the Calm Mind war due to its typing. This is something Calm Mind Arceus cannot accomplish.</p>
<p>Rest and Sleep Talk are the crux of this set, providing recovery and absorbing status, while Calm Mind transforms Giratina-O into a great attacker. Calm Mind also boosts its Special Defense, which rounds out it bulk and makes it quite hard to take down with both physical and special attacks. Dragon Pulse is a great STAB move to have, resisted only by Steel-types and hitting the vast amount of Dragon-type Pokemon in Ubers for super effective damage; it also gets a boost from Griseous Orb.</p>
[ADDITIONAL COMMENTS]
<p>104 HP and 252 Defense EVs grant Giratina-O great physical bulk; in fact, it is bulkier than max HP Arceus. Moreover, these EVs ensure that Choice Scarf Zekrom's Outrage will never OHKO Giratina-O, even after Stealth Rock damage (tops at 87.36%). 148 EVs invested in Special Attack, in conjunction with a Modest nature, allow Giratina-O to 2HKO 252 HP / 200 SpD Dialga with a +1 Dragon Pulse after Stealth Rock damage. 4 Speed EVs are filler, but allow Giratina-O to outpace neutral base 90 Speed Pokemon, such as Dialga, Groudon, and Kyogre.</p>
<p>Stealth Rock is needed in order to ensure some OHKOs and 2HKOs, such as the aforementioned 2HKO on defensive Dialga. Groudon and Dialga are prime candidates for that role. The former is especially good, as it can take on Rayquaza, Garchomp, and Salamence, all of which threaten this set with their physical Dragon-type STAB moves. Ho-Oh is also a good partner, as it can defeat the various variations of Calm Mind Arceus that can defeat this set, such as Ghost Arceus. Ho-Oh also beats the Steel-types that use this set as setup fodder for entry hazards. Therefore, a Rapid Spin user of your own is recommended, such as Forretress or Tentacruel. These two Pokemon can also lay down more hazards—Spikes and Toxic Spikes, respectively. Heal Bell or Aromatherapy support is also highly recommended in case you need to wake Giratina-O up, as switching it out will reset its sleep counter. This makes it harder for it to do its job, as it cannot heal while it is asleep. Blissey and Chansey are remarkable partners that can fill this position, as they can also defeat Calm Mind Arceus.</p>
<p>This set has a harder time against Steel-types; this variant, unlike mixed Giratina-O, lacks both Thunder for Skarmory and Hidden Power Fire for Forretress and Ferrothorn. Giratina-O will eventually beat them, but they will be able to set up entry hazards in the meantime. Ferrothorn is the biggest annoyance, because with Leech Seed, Gyro Ball 3HKOes with ease, though Ferrothorn must be wary of Gyro Ball's low PP; the rare Curse variants will also win most of the time. Both Scizor and Metagross strike extremely hard with Pursuit, Bullet Punch, or Meteor Mash, leaving Giratina-O no chance to Rest up. Any Calm Mind Arceus, bar of Grass and Ground variants, sets up easily on this set due to its high special bulk, and beats it with STAB Judgment and Recover. Calm Mind Lugia is also in the same boat, packing a super effective Ice Beam and Whirlwind to phaze Giratina-O away, resetting its sleep counter. Tyranitar is bulky enough in sand to take a few Dragon Pulses, and can strike back with Payback, Crunch, or trap with Pursuit.</p>
<p>Rayquaza, Salamence, Choice Band Zekrom, and Choice Band Garchomp can still OHKO Giratina-O (Salamence has only an 81.25% chance to OHKO though), but they cannot switch in safely due to Dragon Pulse. Ho-Oh's huge base Special Defense allows it to tank a few Dragon Pulses (+1 Dragon Pulse 3HKOes), Roost off the damage, and 3HKO back with Brave Bird, but it needs to be wary of recoil and Stealth Rock damage. Jirachi's Iron Head does only 14.8% - 17.6%, whereas +1 Dragon Pulse does 23% - 27.5%, so it needs massive amounts of hax to beat Giratina-O. (The Toxic stuff is Checks and Counters material IMO) Chansey only has a 21.48% chance to be 2HKOed by a +6 Dragon Pulse, but cannot do anything in return to Giratina-O. Phazing can be problematic for this set, as the forced switch will reset Giratina-O's sleep counter.</p>