Glacier vs Eternal_Drifter on the Arena

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Frosty

=_=
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Posting two challenges (they are the same, but are is two)

1 day DQ
2vs2 doubles or 1vs1 singles (you pick)
all items on
Training match, flashmatch
No substitutions
No recoveries/No Chills
Arena: ASB Arena (Gasp)



Dexter the Castform (M)


Nature: Modest (+special attack, -attack)

Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Forecast: (Innate) Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18


MC: 0


Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Hail
Weather Ball
Hydro Pump
Fire Blast
Blizzard

Clear Smog
Disable
Ominous Wind
Hex

Icy Wind
Mimic
Thunder Wave
Tail Wind
Endure

Ice Beam
Flamethrower
Thunder
Energy Ball
Solar Beam
Protect
Shadow Ball
Scald
Sandstorm

30 Moves

Felix the Rotom (none)

Nature: Modest (+special Attack, -attack)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)
Base Rank Total: 16

(fridge rotom stats, for convenience)
Rotom-F
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4 (2.3m)
Weight Class: 5 (100.03kg)
Base Rank Total: 20

MC: 4


Attacks:
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Ominous Wind
Hex
Discharge

Sucker Punch
Pain Split
Signal Beam

Will-o-Wisp
Protect
Toxic
Substitute
Thunderbolt
Snatch
Volt Switch
Shadow Ball

18 Moves


if Singles, then using Rotom
I'll take you on, Glacier. Say hello to a familiar face...

Itsumo the Spiritomb

Itsumo (Spiritomb) (Male)
Relaxed Nature
Type: Ghost/Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Pressure: Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
(Dream World: Unlocked!) Infiltrator: Type: Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 30 (-) (29.75 Unrounded)
Size Class: 2
Weight Class: 5
Base Rank Total: 18
Evasion Penalty: -10% Evasion

MC: 0
DC: 5/5

Attacks: (33/65 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse

Destiny Bond
Imprison
Pain Split
Smokescreen

Icy Wind
Snatch

Water Pulse
Toxic
Hidden Power (Fighting 7)
Taunt
Protect
Psychic
Shadow Ball
Shock Wave
Rock Tomb
Facade
Thief
Will-O-Wisp
Retaliate
Snarl

Rook the Pawniard

Pawniard (Rook) (Male)
Adamant Nature
Type: Dark/Steel
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Defiant: Type: Innate
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(Dream World: Locked) Pressure: Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks: (17 Moves Known)
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Slash
Night Slash
Iron Head
Swords Dance

Psycho Cut
Pursuit
Sucker Punch

Toxic
Protect
Thief


Exp. Share on each of them, for speed of getting things up.
Order of Operations:
Glacier sends out pokemon with items
Eternal_Drifter sends out pokemon with items and orders
Glacier gives orders
I Ref.
 

"....Hello Itsumo..."

Felix the Rotom @fridge
Dexter the Castform @Everstone

(This is doubles because its 2vs2. If it was just one pokemon each, it would have been singles)
 

"...Hello, Glacier Knight. Both sides are exhausted after that incident, with my power limited. Train up, for soon I will reach full power without exhaustion... Rook, get in there..."

Itsumo: No Item attached
Action 1: Thief (Dexter; Borrow Everstone)
Action 2: Rock Tomb (Dexter)
Action 3: Hidden Power (Dexter)

Rook: Exp. Share Attached
Action 1: Faint Attack (Dexter)
Action 2: Iron Head (Dexter)
Action 3: Night Slash (Dexter)
 

*You think you're a bad little ghost, huh? I'll show you who is the scariest spector of them all!*


*These guys are a little intimidating.... Let's whip up a Heatwave to scorch them with!

Felix: Protect (Dexter)~Thunderbolt (Rook)~Thunderbolt (Rook)

Dexter: Sunny Day~Fire Blast (Rook)~Weather Ball (Rook)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Glacier Knight

Hp: 90
En: 100
2/4/5/4/86
Other:


Hp: 100
En: 100
3/4/5/4/70
Other: +2bp for STAB
Item: Everstone

Eternal_Drifter

Hp: 90
En: 100
3/5/3/4/30 (-10eva)
Other:
Item:


Hp: 90
En: 100
4/3/1/2/60
Other:
Item: Exp. Share​

Round 1​

Glacier was in a good position.

And then hax strikes

and now Glacier is in a great position.


Rotom: Protect (Castform) for 12.8 energy

Castform: Sunny Day for 6 energy
Castform changed to fire mode!

Pawniard: Faint Attack (Castform): 6 + 3 = 9 protected damage for 3 energy

Spiritomb: Thief (Castform): 4+3-1.5= 5.5 protected damage for 3 energy

Rotom: Thunderbolt (Pawniard): 10+3+4.5 = 17.5 damage for 6 energy
Crit: 13
Paralysis: 1 (yes)

Castform: Fire Blast (Pawniard): (12 + 3 + 4.5+3+2)*1.5= 36.75 damage for 7 energy
Hit: 67 (yes)
Crit: 6
Burn: 1 (yes)

Spiritomb: Rock Tomb (Castform): (5 -1.5)*1.5= miss for 4 energy
Hit: 89 (miss)

Full Paralysis: 72 (no)
Pawniard: Iron Head (Castform): (8 + 3)*0.67= 7.37 damage for 5 energy
Crit: 5

Rotom: Thunderbolt (Pawniard): 10+3+4.5 = 17.5 damage for 10 energy
Crit: 7

Castform: Weather Ball (Pawniard): (10+3+3+2+4.5)*1.5= 33.75 damage for 5 energy
Crit: 15

Pawniard fainted!

Spiritomb: Hidden Power Fighting (Castform): 7-1.5 = 5.5 damage for 5 energy
Crit: 9 (no)


Sunny Day for 3r​

Glacier Knight

Hp: 90
En: 71
2/4/5/4/86
Other:


Hp: 87
En: 82
3/4/5/4/70
Other: +2bp for STAB
Item: Everstone

Eternal_Drifter

Hp: 90
En: 88
3/5/3/4/30 (-10eva)
Other:
Item:


Hp: KO
En: KO
4/3/1/2/60
Other: KO
Item: Exp. Share​

Glacier_Knight's turn!
 

*Hah! Your little "Rook" is bye bye! You can't hide from me now!"


*I was nervous at first, but you're all bark and no bite!"

Felix: Confuse Ray~ Thunderbolt~Thunderbolt

Dexter: Flamethrower~Fire Blast~Flamethrower
 

"...My fury... and my restraint of such fury... has clouded my judgement. You win this round... but I warn you. I am on the verge of becoming more powerful than you could ever imagine. Take this last gift."

Itsumo:
Action 1: Protect (Itsumo)
Action 2: Memento (Glacier Knight, or Dexter if unacceptable)
Action 3: N/A

(Itsumo then teleports away under his own power, Decoy the Electrode coming in to retrieve Rook and teleporting away as well.)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Sunny Day for 3r​

Glacier Knight

Hp: 90
En: 71
2/4/5/4/86
Other:


Hp: 87
En: 82
3/4/5/4/70
Other: +2bp for STAB
Item: Everstone

Eternal_Drifter

Hp: 90
En: 88
3/5/3/4/30 (-10eva)
Other:
Item:

Round 2​

Itsumo erects a protective barrier against Confuse Ray and Flamethrower. Next, after being hit by Fire Blast and Thunderbolt, Itsumo uses Memento directed not at one pokemon, but at the trainer Glacier_Knight!

Itsume uses his telepathic capacities to enter on Glacier's mind and there is leaves a lasting reminder that Glacier will one day DIE!

BWAHAHAHAHAHAHA!

And that changes the player in a way never seen...as he then becomes the unspeakable...


SpongeGlacier-emopants!

[size=-2]that was atrocious <_>[/size]

Spiritomb: Protect for 15 energy

Rotom: Confuse Ray for 5 energy

Castform: Flamethrower: 10+3+3+2+1.5 = 19.5 protected damage for 6 energy

Rotom: Thunderbolt: 10+3+1.5 = 14.5 damage for 6 energy
Crit: doesn't matter
Paralysis: 4 (no)

Castform: Fire Blast: 12+3+3+2+1.5 = 21.5 damage for 7 energy
Hit: 23 (yes)
Crit: doesn't matter
Burn: doesn't matter

Spiritomb: Memento for free!

Glacier is left with a permanent imprint that one day he will die!
Glacier's atk and SpA sharply fell!
Glacier became Emo!
Glacier cuts wrists!

Eternal_Drifter is out of useable pokemon!



Sunny Day for 3r​

Emocier Knight

Hp: 90
En: 60
2/4/5/4/86
Other:


Hp: 87
En: 69
3/4/5/4/70
Other: +2bp for STAB
Item: Everstone

Eternal_Drifter

Hp: KO
En: KO
3/5/3/4/30 (-10eva)
Other:
Item:

Glacier_Knight: 1CC
Rotom: 3MC
Castform: 3MC, 2KOC

Eternal_Drifter: 1CC
Spiritomb: 3MC, 1DC
Pawniard: 1EC, 3MC, 1DC

Frosty: 4UC
 
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