Gliscor Status: got the sets down, will write it out in the upcoming days Gliscor hasn't gained many new toys to play with (even though its dreamworld ability is Poison heal, it loses Roost if that ever gets released), but it's still as viable as it used to be. Not only does it still have acces to Stealth Rock, but it also has an excellent defensive typing, allowing it to be one of the few pokemon to check Doryuuzu aswell as a large amount of other physical attackers. ------------- [Overview] Good defensive typing and stats, allowing it to stop many common threats, most importantly Doryuuzu. Poison Heal. Good stallbreaker with Taunt, disarming many common walls. Good speed paired with a decent attacking stat means it can go on the offensive. Dreamworld ability takes away your acces to roost and stealth rock. Weak to common attacking types like Water and Ice. [SET] name: Swords Dance move 1: Swords Dance move 2: Earthquake move 3: Ice Fang / Facade move 4: Taunt / Protect item: Toxic Orb ability: Poison Heal nature: Impish evs: 252 HP / 88 Def / 168 Spe Earthquake and Facade gives excellent coverage and two strong moves to attempt a sweep with. Still checks Doryuuzu amd similar threats. Beats Skarmory and Nattorei due to Taunt, completely shutting them down. A spread of 4 HP / 252 Atk / 252 Spe Jolly can still be used to make better use of Gliscors decent attack and speed stats, possibly making a sweep easier. [SET] name: Defensive move 1: Earthquake move 2: Toxic move 3: Taunt / Protect move 4: Ice Fang / Facade item: Toxic Orb ability: Poison Heal nature: Impish evs: 252 HP / 184 Def / 72 Spe Again, checks many common threats, however it doesn't need to rely on Fling to make use of one of its moves. It also gets more then one chance to toxic something. Alternatively, you can run 252 HP / 252 Def / 4 Speed Impish for maximum physical bulk. Jolly, 252 HP / 40 Def / 216 Spe is also an option again if you want to outspeed Lucario and stuff like Heatran and faster Skarmory. Can also use Aerial Ace or U-turn for extra coverage or to keep momentum on your team. A slower U-turn can also be useful to get in frailer Pokemon. [SET] name: Fling move 1: Fling move 2: Earthquake move 3: Acrobat move 4: Protect / Taunt / Swords Dance item: Toxic Orb ability: Poison Heal nature: Impish evs: 252 HP / 184 Def / 72 Spe Checks many dangerous threats in the current metagame Fling allows for a single toxic on an enemy, aswell as boosting acrobat to its maximum strenght. A spread of 252 HP / 40 Def / 216 Spe Jolly can be used to outspeed Lucario and everything slower. You can also use 4 HP / 252 Atk / 252 Spe to make most out of your powered up acrobat and possibly attemt a sweep with Swords Dance.