I'm gonna give a huge shout out to Max212. He PM'd me his skeleton quite some time ago. I had written a good chunk of mine, but I ended up liking his much more than mine, so I'd like to model this analysis after his work. I've put a bunch of tweaks in myself and I'll be pushing this through QC and GP, but just know that Max212 helped a lot in getting this started. Status: Quality Control QC Approvals (0/3): GP Approvals (0/2): Don't ban Sand Veil pls [Overview] One of the best physical walls in OU thanks to its resistances and high defense. Can run Stealth Rock and Roost along with Poison Heal thanks to the new move tutors. Poison Heal ability gives it immunity to status. Has pretty good offensive capabilities despite being known as a defensive wall. Still has to deal with some 4MSS, especially with SR and Roost now in the mix. Huge usage of Rain teams and special attackers give Gliscor trouble. However, the ability to wall top-tier threats such as Terrakion, Lucario, and Conkeldurr will forever earn it a spot as one of the most useful Pokemon in OU. [SET] name: Substitute move 1: Earthquake move 2: Substitute move 3: Protect / Roost move 4: Toxic / Taunt / Ice Fang item: Toxic Orb ability: Poison Heal nature: Impish evs: 248 HP / 24 Def / 236 Spe [SET COMMENTS] The Good ol' Toxic Stall set is back to put smiles on peoples faces. Able to stall out a myriad of Pokemon by using Sub+Protect/Roost without losing a smidgen of health, along with Toxic. Earthquake is the main STAB option to prevent it from being Taunt bait and to provide some type of offense. Protect is usually preferred over Roost to aid with scouting and to guarantee your Toxic Orb activates. Roost also removes Gliscors vital Flying typing for a turn. However, Roost may be used for a never-ending cycle of healing. The final slot is best served by Toxic, to allow Gliscor to toxic stall Pokemon such as Blissey, Chansey, Rotom-W, etc. Taunt can be used to help shut down stall and set-up Pokemon such as Swords Dance Scizor and Bulk Up Conkeldurr, who otherwise use Gliscor as set up fodder. Ice Fang is a viable option to hit things that Earthquake can't touch, such as Dragons and other Gliscor. [ADDITIONAL COMMENTS] Speed EVs allow you to out speed all Heatran except Choice Scarf sets, Neutral-nature Lucario, Jolly Mamoswine and Adamant Breloom. The rest of the EVs are put into HP and Defense to maximize Gliscors Physical Bulk. Speed can be adjusted to out speed Pokemon such as all Rotom except scarf variants. A spread of 248 HP / 68 Def / 192 Spe with a Jolly nature is the best alternate spread for that. If out speeding Jolly Mamoswine isn't necessary, a slightly different spread of 252 HP / 36 Def / 220 Spe with an Impish nature can be used. Aerial Ace can be used in the last slot to destroy Breloom, one of the few physical threats than can beat Gliscor. It is also useful for providing good damage on Amoonguss. Toxic Spikes support is Gliscors best friend. Forretress, Tentacruel, and Roserade are excellent teammates that can perform this role. Tyranitar and Hippowdon, Pokemon with the Sand Stream ability are staple partners along with Gliscor. They help put a damper on opposing weather teams and provide extra residual damage, aiding in Gliscors stalling rampage. Tyranitar is an excellent partner because of it's massive special defense. Gliscor takes the physical blows and most importantly, the deadly Fighting attacks aimed at Tyranitar. Steel types immune to Earthquake completely shut down this set. Air Balloon Heatran is unaffected by anything this set does and can hit back with Hidden Power Ice or STAB Fire Blast. Although not commonly seen in OU, Bronzong will beat this set and can hit hard with Hidden Power Ice. Skarmory walls this set and can set up hazards in it's face, but can not really do much back, especially if Gliscor packs Taunt. Taunt users completely shut down this set. Opposing Gliscor also stop this set cold, but can do nothing back unless they carry Ice Fang. Pokemon that out speed Gliscor and hit on the special side will almost always come out on top. Other good team mates that should be considered will need to focus on removing Pokemon that stop this set, and others that can take the special attacks aimed at Gliscor. Rotom-W is one of the best ways to deal with mentioned threats such as Skarmory and Air Balloon Heatran. Blissey can take all special attacks coming towards Gliscor, and Gliscor can take almost any physical attacks aimed at Blissey. [SET] name: AcroBat move 1: Acrobatics move 2: Earthquake move 3: Swords Dance move 4: Substitute / Agility item: Flying Gem ability: Sand Veil nature: Jolly evs: 252 Atk / 4 Def / 252 Spe Abuses the haxxiness of Sand Veil. Less recovery than with Poison Heal, but hax makes it all better. Base 95 speed and good attack is good enough to get the job done. Fish for the miss, SD, and go to town. Great STABs; Flying Gem helps pack a punch on the first hit with Acrobatics. Earthquake is Gliscors strongest STAB option for this set, providing excellent coverage and power. Swords Dance is preferred move for busting through its counters, but Agility is a viable option against offensive teams. Despite having decent offensive options, it still lacks power. Sand Veil abuse is the main sell of this set; Sand support is imperative. [ADDITIONAL COMMENTS] Probably should list those calcs on the existing analysis; they're good. Can push through Rotom-W, which is pretty unique for a Gliscor set. Beats most of its bulky waters with a 2HKO, including Vaporeon, Slowbro, and defensive Gliscor. Easily revenge killed if Agility isn't used. Magnezone is still a good team mate because it can trap Skarmory and Bronzong, as well as having a powerful STAB Thunderbolt to hit bulky waters. [SET] name: Swords Dance move 1: Swords Dance move 2: Earthquake move 3: Aerial Ace / Stone Edge / Ice Fang move 4: Roost / Agility item: Toxic Orb ability: Poison Heal nature: Jolly evs: 40 HP / 252 Def / 216 Spe [SET COMMENTS] This set capitalizes on Gliscors offensive capabilities while still retaining good bulk and reliable recovery. Base 95 speed and attack is very good for such a bulky physical wall. Similar to the old Swords Dance set used in 4th gen, but with immunity to status and double leftovers recovery. Gliscor has 2 of the best STABs in the metagame, so a set that abuses this advantage is a given. Swords Dance is the main move of this set, which allows quick boosting of attack to sky high levels. Earthquake is Gliscors strongest STAB option for this set, providing excellent coverage and power. The 3rd slot can contain any desired coverage move to hit what Earthquake can not. Aerial Ace is the main option for this slot, since Flying STAB is one of the best in the metagame and it allows Gliscor to hit Breloom and Amoongus hard, as well as many other fighting types that plague the tier. Stone Edge is another good option for the classic EdgeQuake combo. Ice Fang is handy for hitting other Gliscor and Dragons harder than normal. (Still being tested) For the final slot, Roost is listed as the main option to give Gliscor excellent recovery along with Poison Heal. Agility can be used over Roost to create a Double Dance set, since Poison Heal already provides reliable recovery. Despite having decent offensive options, it still lacks power compared to other physical powerhouses such as Terrakion. The main selling point of this set is it's ability to tank hits better than other physical sweepers and good recovery options. This set should be used mainly to clean up weakened teams, not punch holes early game. [ADDITIONAL COMMENTS] HP EVs give Gliscor an odd HP number, providing maximum Poison Heal recovery. Speed EVs allow Gliscor to outspeed all base 90 Pokemon, such as Roserade and Jolly Lucario by one point. Alternate EV spreads can be used with this set, which include bulkier and more offensive variants. For a bulky Swords Dance sweeper, a set of 248 HP / 188 Def / 72 Spe with an Impish nature can be used. People wishing for a more offensively oriented set can try a spread of 40 HP / 216 Atk / 252 Spe with a Jolly nature. Skarmory completely walls this set and can phaze out Gliscor, thus removing all of the stat boosts. Bulky Waters such as Slowbro, Vaporeon, and Rotom-W can usually take any hit and then strike back with their STAB Water attacks. Bronzong takes anything this set has and does massive damage with Hidden Power Ice. Easily revenge killed. Pokemon that can open up holes for Gliscor and remove it's checks and counters are mandatory for this set to work. Tyranitar is excellent for this because it can Pursuit trap Latios and other speedy special attackers that can otherwise end Gliscors life. Rotom-W can deal massive damage to bulky waters and takes the Ice Beams and Surfs aimed and Gliscor. Magnezone is a good team mate because it can trap Skarmory and Bronzong, as well as having a powerful STAB Thunderbolt to hit bulky waters. Once the battlefield has been prepared for this threat to sweep, it's gg. [SET] name: Defensive move 1: Earthquake move 2: Taunt / Toxic move 3: Toxic / Ice Fang / Stealth Rock move 4: Roost / Protect item: Toxic Orb nature: Impish evs: 248 HP / 188 Def / 72 Spe [SET COMMENTS] As one of the best physical walls in OU, this set walls some of the biggest threats around. Similar to the old defensive set, but the availability of Stealth Rock and Roost has given Gliscor more options and versatility. Typing provides handy immunities to Electric and Ground type attacks, as well as resistances to Fighting and Bug. Useful if you need a defensive pivot or if you want to shut down stall teams. Earthquake is the usual STAB option available. Taunt is for shutting down stall and set-up sweepers that would use Gliscor as set-up fodder. It also stops Pokemon like Skarmory, Forretress, and Ferrothorn from setting up hazards. The 3rd slot can be decided depending on what you need. Gliscor is a very reliable user of Stealth Rock if you need a Pokemon to set them up. Toxic helps provide residual damage and helps break down opposing walls and sweepers. Without Ice Fang, Gliscor is unable to touch Dragons and other Flying types. Roost is the first option to provide constant healing alongside with Poison Heal. Protect is also a viable option for scouting choiced attackers and guaranteeing Toxic Orb activation. [ADDITIONAL COMMENTS] Speed EVs allow Gliscor to out speed max speed Adamant Tyranitar and Adamant Breloom. Alternately, you can bump Gliscors speed EVs up to 148 to outspeed Jolly Breloom and other base 70 Pokemon. Other remaining EVs are placed into HP and Defense to provide maximum physical bulk. 248 HP EVs to lessen Stealth Rock damage and for maximum Poison Heal Recovery. As always, speed EVs can be adjusted to outspeed different threats. A spread of 248 HP / 40 Def / 220 Spe with an Impish nature can be used to outspeed Adamant Lucario and all Heatran except scarf sets. Bulky Steel types like Skarmory can wall this set if Gliscor lacks Taunt. Bronzong walls this set and can retaliate with Hidden Power Ice. Bulky waters wall this set, but must be wary of a possible Toxic coming their way. Air Balloon Heatran, Latios, Keldeo and other special attackers will wreck Gliscor. Special walls such as Jirachi, Heatran, and Chansey are excellent team mates. Magnezone can trap troublesome steels such as Skarmory and also help deal with rain teams with it's STAB Thunderbolt. Both of which give Gliscor problems. Rotom-W helps against rain teams and most steel types that stop Gliscor cold.