Gliscor (BW2 Revamp) [QC 0/3]

Discussion in 'Locked / Outdated Analyses' started by TheWaddleDeeKing, Jan 16, 2013.

Thread Status:
Not open for further replies.
  1. TheWaddleDeeKing

    TheWaddleDeeKing

    Joined:
    Oct 7, 2012
    Messages:
    51
    //First try at making a QC article, feedback is 100% appreciated.

    [​IMG]

    Gliscor

    [Overview]
    • BW2 puts Gliscor in an unfavorable position
    • New threats such, as Tornadus-T and Keldeo, run rampant throughout the tier
    • Old threats, such as Mamoswine, are now more used due to abilities and move tutors
    • Increase of Rain makes its life much harder
    • Landorus-T and Skarmory give it a run for its money as a defensive wall
    • Still retains good typing and defensive capabilities as well as Poison Heal
    • BW2 luckily gave him Stealth Rocks in conjunction with Poison Heal
    • Is mostly outclassed but Poison Heal still sets him apart from the rest

    [Sets]

    [Set]
    Name: Physically Defensive
    Move1: Toxic
    Move2: Earthquake
    Move3: Taunt/Protect/Stealth Rocks
    Move4: Ice Fang/Facade/U-turn
    Item: Toxic Orb
    Ability: Poison Heal
    Nature: Impish
    ev's: 252 HP/ 184 Def/ 72 Spd

    [Set Comments]
    • Standard Gliscor set.
    • Amazing at walling physical sweepers like Terrakion.
    • 72 Speed ev's allow you to outrun Jolly Tyranitar.
    • Toxic and Protect allow you to wear down walls like Blissey.
    • Third move slot depends on what you want more; all are fine choices.
    • Final move for coverage: Ice Fang nails Dragon-types for super-effective damage, though Facade is more reliable. U-turn can shift momentum.

    [Additional Comments]
    • You may shift the EV's in your favor, if you wish for more speed or defense.
    • Struggles against Rain teams, bringing your own weather helps remedy the situation.
    • Certain physical attackers can still power their way through, such as Conkeldurr and Mamoswine.

    [Set]
    Name: SubToxic
    Move1: Toxic
    Move2: Substitute
    Move3: Earthquake
    Move4: Protect/Taunt
    Item: Toxic Orb
    Ability: Poison Heal
    Nature: Impish
    evs: 252 HP/ 252 Def/ 4 Spd

    [Set Comments]
    • SubToxic works particularly well due to great defense and Poison Heal.
    • Force a threat out and setup a Substitute; proceed to Toxic and Protect to rack up damage and regain health.
    • Maximum HP and defense in order to make it harder to break subs.

    [Additional Comments]
    • Complete Taunt bait.
    • ev's can be shifted for more special defense, although in most cases Tentacruel does the job better.
    • Unfortunately fails to work on some of the more physically oriented walls, such as Skarmory and Forretress.
    • As such, having a partner to remove them makes it easier to stall, such as Heatran or Magnezone.

    [Other Options]
    • Actually has quite a few listed, though most are outclassed in some way.
    • Roost can always be used for additional health recovery, though it's slightly redundant with Poison Heal.
    • Tailwind can boost your teams speed for a few turns.
    • Knock Off can hamper walls, though Toxic is generally better for these purposes.
    • Swords Dance can allow for a potentially bulky sweeper, and honestly Gliscor has the coverage to nail everything for a super-effective hit, however without any attack investment, attacks are still underwhelming. Even with some investment, Landorus-T outclasses it in most scenarios.
    • Baton Pass is certainly viable if you wish to Baton Pass a substitute to another Pokemon, though in most scenarios the opponent will bring something in to break the sub first.
    • Flying Gem Acrobatics can work in conjunction with Substitute and Swords Dance, as it counters most of its counters effectively, though is easily revenged killed by threats like Tornadus-T and Mamoswine when the sub is broken.
    • Fling + Acrobatics can work as well, though after you fling your Toxic Orb, you'll have a wasted slot and still fall prey to revenge killing.
    • Honestly any attacking set Gliscor has is almost entirely outclassed by Landorus-T, who sports better attack and the ability to force switches with Intimidate.

    [Checks and Counters]
    • Tornadus-T
    • Keldeo
    • Mamoswine
    • Bronzong
    • Conkeldurr
    • Rotom-W
    • Gyarados
    • Slowbro
    • Suicune
    • If lacking Taunt, other physical walls
    • Rain teams in general
  2. PK Gaming

    PK Gaming The truth is in my hands
    is a member of the Site Staffis a Forum Moderatoris a Community Contributoris a Contributor to Smogonis a Tiering Contributor Alumnusis a Past SPL Winner
    Moderator

    Joined:
    Aug 18, 2009
    Messages:
    5,142
    Not only is this analysis lacking in quality / substance, it's also being written by another user.

    http://www.smogon.com/forums/showthread.php?t=3473927

    Don't hesitate to contribute to existing analysis by adding feedback, and in the future check to make sure that the analysis in question is not reserved or in progress before writing it yourself.
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)