Bleed
It's been almost two years since I posted my last DPP RMT, and about a year since I posted an RMT at all. However I felt like doing something for my 2K and since a few people have asked me to post this team I figured I would. It's easily been the best/most successful DPP team I've ever made; it won a Smogon Tour, went undefeated whenever I used it in ST14, including going 2-0 in the finals, and has just been a really reliable team as a whole.
Hippowdon***Lethargica
Sand Stream | Leftovers
248 HP / 8 Def / 252 SDef | Careful / Impish
~ Stealth Rock
~ Slack Off
~ Earthquake
~ Ice Fang
Hippo should definitely see more use than it currently does. It gets up SR with incredible ease, whips up the sand that makes Aerodactyl so deadly, and counters a ton of shit, namely Dragonite, CM Jirachi, and Tyranitar. Careful is unbelievably bulky on the special side; to give you an idea of how monstrous it is, it lives Surf from Specs Kingdra. Impish is a viable alternative though because you still live mostly everything you need to on the special side while gaining some nice physical bulk which is useful for fending off Tyranitar, who is the best mon in DPP. Ice Fang forces LO Aero to Roost so you can EQ its face off and also hits Dragonite / Gengar / Breloom.
Skarmory***Pravus
Keen Eye | Leftovers
248 HP / 16 Def / 244 SDef | Impish
~ Spikes
~ Whirlwind
~ Roost
~ Brave Bird
Skarm pairs well with Hippo since they come in on each others' weaknesses to set up hazards early game. Impish with SpD investment is the most useful spread overall for tanking Outrages & Draco Meteors. Skarm holds off a lot of nigs in general, most notably DD Kingdra, offensive Suicune, and Breloom (sort of).
Roserade***Combustion
Natural Cure | Black Sludge
248 HP / 84 Def / 176 SDef | Calm
~ Toxic Spikes
~ Rest
~ Leaf Storm / Grass Knot / Energy Ball
~ Hidden Power [Fire]
Rade lays down and/or absorbs Toxic Spikes while checking a lot of stuff. Usually gets a free switch into opposing Rotom after it switches in on Starmie. If Skarm is weakened, Rose covers its back against Shaymin and Suicune.
Rotom-H***Electric Red
Levitate | Choice Scarf
240 HP / 24 Def / 92 SAtk / 24 SDef / 128 Spd | Timid
~ Thunderbolt
~ Trick
~ Overheat
~ Shadow Ball
Ghostface here blocks spin and revenge kills almost everything. Overheat is good coverage against steels, mainly used for destroying Forretress & Lucario.
Starmie***obZen
Natural Cure | Leftovers
248 HP / 176 Def / 12 SAtk / 16 SDef / 56 Spd | Bold
~ Hydro Pump
~ Thunderbolt
~ Rapid Spin
~ Recover
Easy spin against the most common SR mon in the game on a team with an SR weak mon...yes please. The defense investment makes it harder for ScarfTar to trap me and lets me counter Gyarados better, as well as switch into shit like Gliscor's Earthquake more easily. Hydro over Surf to leave larger dents in Rotom trying to spinblock. A faster spread to outrun Gengar & Infernape can work but I prefer the much increased bulk.
Aerodactyl***Bleed
Pressure | Leftovers
248 HP / 116 SDef / 144 Spd | Jolly
~ Substitute
~ Roost
~ Taunt
~ Rock Slide
Bleed...this prehistoric terror is absolutely incredible. Once he gets going, he's more than capable of soloing entire teams with little to no effort. He wears his unfortunate victims down with sand + hazards + Rock Slide; more offensive mons cannot stomach too many of these, while defensive mons struggle to do damage and are prevented from healing themselves or phazing Aero out thanks to Taunt. He also drains PP ridiculously fast with Pressure and is very hard to kill with a special attack by virtue of having a Special Defense stat of 323 under sand.
Unfortunately, Aero doesn't cover too much defensively and has a lot of weaknesses that you only have 5 slots to cover, so playing around some threats is going to be a tricky dance. However, Aero is so goddamn good at what he does that it is definitely worth it to not have everything perfectly covered. Give him a try and I guarantee he will produce excellent results.
---
So yea that's the team!! I kinda half-assed the rmt so I might make it look pretty l8r idk. Any suggestions would be gr8. Thanks 4 reading
It's been almost two years since I posted my last DPP RMT, and about a year since I posted an RMT at all. However I felt like doing something for my 2K and since a few people have asked me to post this team I figured I would. It's easily been the best/most successful DPP team I've ever made; it won a Smogon Tour, went undefeated whenever I used it in ST14, including going 2-0 in the finals, and has just been a really reliable team as a whole.
In March 2012, I was building a team around a set I'd never used before, Life Orb Aerodactyl. It seemed to function best with sand; I'd been using Tyranitar a lot, and decided to try Hippowdon instead.
SpDef Hippowdon | LO Aero
Aero seemed to force a lot of switches. Blessed as I am with extraordinary brainpower, I used my brilliant powers of logic to deduced that Spikes Roserade would pair well with it. Scarf Rotom-A was also added for spin-blocking + revenge-killing duties.
SpDef Hippo | Spikes Rose | Scarf Rotom | LO Aero
I run waters on almost all my teams, and Starmie seemed to be the best fit here, since it is the best spinner in the tier, something very much appreciated on a team with Aerodactyl.
SpDef Hippo | SpikesRade | Scarf Rotom | Bulky Starmie | SubRoost Aero
Mostly everything seemed to be covered, except for the fact that I had no Steel. So, I threw on WishCM Jirachi. The idea was that it could tank stuff, pass Wishes to Hippo/Starmie early-/mid-game, and sweep late-game when its counters'd been worn down.
SpDef Hippo | SpikesRade | Scarf Rotom | Bulky Starmie | WishCM Jira | SubRoost Aero
With this initial version of the team, I won a tour. There were some issues with it, though; I'd managed to maneuver around them for the most part, but if they were played well, they had the potential to give me a really tough time, namely Breloom. I also wasn't liking how Jirachi was dead weight with its current set, since it was hard-pressed to heal itself, and didn't sweep very often. I mentioned these issues to my buddy Fakes, who had made a near carbon copy of the team on his own; his version, however, had specially defensive Jirachi with Wish | Protect/U-turn | Toxic/Body Slam| Iron Head instead of the WishCM set I had. I tried the SpD set out and suddenly Jirachi was consistently performing much better.
SpD Hippo | SpikesRade | Scarf Rotom | Bulky Starmie | SpD Jira | SubRoost Aero
I liked the team a lot at this point. However, physical dragons were a pain in the ass, since my only Steel didn't like taking Earthquakes. I decided to try Skarmory over Jirachi, which freed up Roserade to run Toxic Spikes.
SpD Hippo | Skarm | TS Rose | Scarf Rotom | Bulky Starmie | SubRoost Aero
I messed around with Forretress + different waters, as well as Venusaur over Roserade, but that didn't work out too well. I went back to Skarm / Rose / Star and it was the most reliable version that, after all my testing and experimenting, had proved itself to be the best team I'd ever made.
Say hi.
SpDef Hippowdon | LO Aero
Aero seemed to force a lot of switches. Blessed as I am with extraordinary brainpower, I used my brilliant powers of logic to deduced that Spikes Roserade would pair well with it. Scarf Rotom-A was also added for spin-blocking + revenge-killing duties.
SpDef Hippo | Spikes Rose | Scarf Rotom | LO Aero
I run waters on almost all my teams, and Starmie seemed to be the best fit here, since it is the best spinner in the tier, something very much appreciated on a team with Aerodactyl.
SpDef Hippo | SpikesRade | Scarf Rotom | Bulky Starmie | SubRoost Aero
Mostly everything seemed to be covered, except for the fact that I had no Steel. So, I threw on WishCM Jirachi. The idea was that it could tank stuff, pass Wishes to Hippo/Starmie early-/mid-game, and sweep late-game when its counters'd been worn down.
SpDef Hippo | SpikesRade | Scarf Rotom | Bulky Starmie | WishCM Jira | SubRoost Aero
With this initial version of the team, I won a tour. There were some issues with it, though; I'd managed to maneuver around them for the most part, but if they were played well, they had the potential to give me a really tough time, namely Breloom. I also wasn't liking how Jirachi was dead weight with its current set, since it was hard-pressed to heal itself, and didn't sweep very often. I mentioned these issues to my buddy Fakes, who had made a near carbon copy of the team on his own; his version, however, had specially defensive Jirachi with Wish | Protect/U-turn | Toxic/Body Slam| Iron Head instead of the WishCM set I had. I tried the SpD set out and suddenly Jirachi was consistently performing much better.
SpD Hippo | SpikesRade | Scarf Rotom | Bulky Starmie | SpD Jira | SubRoost Aero
I liked the team a lot at this point. However, physical dragons were a pain in the ass, since my only Steel didn't like taking Earthquakes. I decided to try Skarmory over Jirachi, which freed up Roserade to run Toxic Spikes.
SpD Hippo | Skarm | TS Rose | Scarf Rotom | Bulky Starmie | SubRoost Aero
I messed around with Forretress + different waters, as well as Venusaur over Roserade, but that didn't work out too well. I went back to Skarm / Rose / Star and it was the most reliable version that, after all my testing and experimenting, had proved itself to be the best team I'd ever made.
Say hi.
Hippowdon***Lethargica
Sand Stream | Leftovers
248 HP / 8 Def / 252 SDef | Careful / Impish
~ Stealth Rock
~ Slack Off
~ Earthquake
~ Ice Fang
Hippo should definitely see more use than it currently does. It gets up SR with incredible ease, whips up the sand that makes Aerodactyl so deadly, and counters a ton of shit, namely Dragonite, CM Jirachi, and Tyranitar. Careful is unbelievably bulky on the special side; to give you an idea of how monstrous it is, it lives Surf from Specs Kingdra. Impish is a viable alternative though because you still live mostly everything you need to on the special side while gaining some nice physical bulk which is useful for fending off Tyranitar, who is the best mon in DPP. Ice Fang forces LO Aero to Roost so you can EQ its face off and also hits Dragonite / Gengar / Breloom.
Skarmory***Pravus
Keen Eye | Leftovers
248 HP / 16 Def / 244 SDef | Impish
~ Spikes
~ Whirlwind
~ Roost
~ Brave Bird
Skarm pairs well with Hippo since they come in on each others' weaknesses to set up hazards early game. Impish with SpD investment is the most useful spread overall for tanking Outrages & Draco Meteors. Skarm holds off a lot of nigs in general, most notably DD Kingdra, offensive Suicune, and Breloom (sort of).
Roserade***Combustion
Natural Cure | Black Sludge
248 HP / 84 Def / 176 SDef | Calm
~ Toxic Spikes
~ Rest
~ Leaf Storm / Grass Knot / Energy Ball
~ Hidden Power [Fire]
Rade lays down and/or absorbs Toxic Spikes while checking a lot of stuff. Usually gets a free switch into opposing Rotom after it switches in on Starmie. If Skarm is weakened, Rose covers its back against Shaymin and Suicune.
Rotom-H***Electric Red
Levitate | Choice Scarf
240 HP / 24 Def / 92 SAtk / 24 SDef / 128 Spd | Timid
~ Thunderbolt
~ Trick
~ Overheat
~ Shadow Ball
Ghostface here blocks spin and revenge kills almost everything. Overheat is good coverage against steels, mainly used for destroying Forretress & Lucario.
Starmie***obZen
Natural Cure | Leftovers
248 HP / 176 Def / 12 SAtk / 16 SDef / 56 Spd | Bold
~ Hydro Pump
~ Thunderbolt
~ Rapid Spin
~ Recover
Easy spin against the most common SR mon in the game on a team with an SR weak mon...yes please. The defense investment makes it harder for ScarfTar to trap me and lets me counter Gyarados better, as well as switch into shit like Gliscor's Earthquake more easily. Hydro over Surf to leave larger dents in Rotom trying to spinblock. A faster spread to outrun Gengar & Infernape can work but I prefer the much increased bulk.
Aerodactyl***Bleed
Pressure | Leftovers
248 HP / 116 SDef / 144 Spd | Jolly
~ Substitute
~ Roost
~ Taunt
~ Rock Slide
Bleed...this prehistoric terror is absolutely incredible. Once he gets going, he's more than capable of soloing entire teams with little to no effort. He wears his unfortunate victims down with sand + hazards + Rock Slide; more offensive mons cannot stomach too many of these, while defensive mons struggle to do damage and are prevented from healing themselves or phazing Aero out thanks to Taunt. He also drains PP ridiculously fast with Pressure and is very hard to kill with a special attack by virtue of having a Special Defense stat of 323 under sand.
Unfortunately, Aero doesn't cover too much defensively and has a lot of weaknesses that you only have 5 slots to cover, so playing around some threats is going to be a tricky dance. However, Aero is so goddamn good at what he does that it is definitely worth it to not have everything perfectly covered. Give him a try and I guarantee he will produce excellent results.
---
So yea that's the team!! I kinda half-assed the rmt so I might make it look pretty l8r idk. Any suggestions would be gr8. Thanks 4 reading
6A9 Ace Matador | i'm saving the best for last so may as well get this trash out of the way LOL nah but seriously i met you when i first joined the scooters and i'm glad i did! not only are you a stupidly good pkmner, youre also a v smart guy in general who i can talk to about a million different things, and youve got your friends' backs, which is a very appreciated quality. i'll get you to like metal someday
Atticus |
gene |
Gouki |
Bluewind |
Aldaron |
franky |
Floppy | GORGIE!!!
bro fist |
Fiction |
Funkasaurus |
Jirachi |
PenguinX |
Heist |
tab |
Poppy |
Smith |
Lavos Spawn |
undisputed |
Bloo |
Stone_Cold |
dragonuser |
Thatsjustpeachy |
kd24 |
Haunter |
Delko |
Harsha |
yee |
ThatsMyLatios |
High Impulse |
windsong |
CrashingBoomBang |
Ginku | youre ok for po trash & your taste in rap aint half bad either
Fakes |
Lohgock |
Stallion |
McMeghan |
Ojama |
trickroom |
Blue_Star |
DoomVM |
ala |
august |
Taylor |
Sir |
ToF | youve been occasionally helping me out with dp teams ever since spl2 right up till tour finals vs mcm...even though youre hotheaded af youre a good guy, a really solid player & i'm glad you got a trophy
CTC |
Princess Bri |
Problems | i dont think i've ever met anyone with worse grammar xD youre a cool dude even tho your accent makes it sound like youre permanently drunk and/or high
jasonpwn | even though youre pretty retarded youre a good kid & i give you mad props for sticking up to limitless
Novaray | if you stop trying to fit in everywhere youll be a lot better off
Sayonara | i'm glad youve kicked the habit of posting an rmt every 3 weeks or so. i still remember you as kira light & expert physics lol
anyone i havent mentioned specifically from the scooters or east - if it werent for team tournaments i wouldnt still be playing pokemon & you guys are the reason for that
Atticus |
gene |
Gouki |
Bluewind |
Aldaron |
franky |
Floppy | GORGIE!!!
bro fist |
Fiction |
Funkasaurus |
Jirachi |
PenguinX |
Heist |
tab |
Poppy |
Smith |
Lavos Spawn |
undisputed |
Bloo |
Stone_Cold |
dragonuser |
Thatsjustpeachy |
kd24 |
Haunter |
Delko |
Harsha |
yee |
ThatsMyLatios |
High Impulse |
windsong |
CrashingBoomBang |
Ginku | youre ok for po trash & your taste in rap aint half bad either
Fakes |
Lohgock |
Stallion |
McMeghan |
Ojama |
trickroom |
Blue_Star |
DoomVM |
ala |
august |
Taylor |
Sir |
ToF | youve been occasionally helping me out with dp teams ever since spl2 right up till tour finals vs mcm...even though youre hotheaded af youre a good guy, a really solid player & i'm glad you got a trophy
CTC |
Princess Bri |
Problems | i dont think i've ever met anyone with worse grammar xD youre a cool dude even tho your accent makes it sound like youre permanently drunk and/or high
jasonpwn | even though youre pretty retarded youre a good kid & i give you mad props for sticking up to limitless
Novaray | if you stop trying to fit in everywhere youll be a lot better off
Sayonara | i'm glad youve kicked the habit of posting an rmt every 3 weeks or so. i still remember you as kira light & expert physics lol
anyone i havent mentioned specifically from the scooters or east - if it werent for team tournaments i wouldnt still be playing pokemon & you guys are the reason for that