nyttyn
From Now On, We'll...
2 day DQ
Training match
Items=ON
Switch=If you really want to
2recs/5chills
All abilities
Arena: ASB during a heat wave (Multiple-target ice moves become water type)
The mysterious, unseen horror, Texas Coverleaf!:
The slayer of gods, the bringer of the end, Ragnarokalex!:
"WEELLLLLCOOOOMMEE folks to the ASB arena! Whew, it's just sweltering today, ain't it? Anyways, fighters, send out your pokemon! And don't forget to get some of that Water brand Water to beat the heat! Oh, and the Vanilluxe brand ice cream is simply delicious I hear! Avalible in Vanillite, Vanillish, and Vanilluxe sizes! Perfect for those pokemon with Dry Skin!"
"KILLL MEEEEE"
Training match
Items=ON
Switch=If you really want to
2recs/5chills
All abilities
Arena: ASB during a heat wave (Multiple-target ice moves become water type)
The mysterious, unseen horror, Texas Coverleaf!:
Vs
Cyclohm, Behemoth, Female
Nature: Modest (+SpA, -Atk)
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon:Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
(Unlocked) Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Moves:
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Double Hit
Sonicboom
Dragon Tail
Discharge
Slack Off
Hurricane
Zap Cannon
Thrash
Outrage
Dragon Dance
Dragon Rush
Dragonbreath
Gust
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Spark
Draco Meteor
Electroweb
Mud-Slap
Signal Beam
Snore
Swift
Water Pulse
Attract
Charge Beam
Blizzard
Bulldoze
Double Team
Dragon Claw
Dragon Pulse
Earthquake
Endure
Fire Blast
Flamethrower
Giga Impact
Hail
Hidden Power Grass 7
Hyper Beam
Ice Beam
Light Screen
Natural Gift
Protect
Sandstorm
Sleep Talk
Shock Wave
Substitute
Sunny Day
Surf
Rest
Roar
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Wild Charge
Total Moves: 72/85
Yet to get:
3 MC (Egg/4th Gen Tutor/Past-Gen TM): Headbutt, Secret Power, Captivate (Subtotal: 9)
2 MC (TM): Hone Claws, Frustration, Return, Aerial Ace, Facade, Round, Incinerate, Flash, Strength, Waterfall (Subtotal: 20)
Dragonite, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Fire Punch
Thunderpunch
Wrap
Roost
Leer
Thunder Wave
Twister
Agility
Dragon Rage
Slam
Aqua Tail
Dragon Rush
Dragon Tail
Safeguard
Dragon Dance
Wing Attack
Outrage
Hyper Beam
Hurricane
Aqua Jet
Body Slam
Dragon Pulse
Extremespeed
Light Screen
Whirlwind
Aerial Ace
Attract
Bide
Bind
Blizzard
Brick Break
Bulldoze
Cut
Defog
Detect
Dive
Double Team
Draco Meteor
Dragon Claw
Earthquake
Endure
Facade
Fire Blast
Flamethrower
Fling
Fly
Focus Blast
Frustration
Giga Impact
Hail
Heal Bell
Heat Wave
Hidden Power Grass (7)
Hone Claws
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Head
Iron Tail
Protect
Rain Dance
Razor Wind
Reflect
Return
Rest
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Sky Drop
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Tailwind
Toxic
Thunder
Thunderbolt
Waterfall
Whirlpool
Total Moves: 89/117
Yet To Get:
Egg (3 MC): Dragon Breath, Haze, Mist, Supersonic, Water Pulse (Subtotal: 15)
Past-Gen Tutor (3 MC): Air Cutter, Double-Edge, Dynamicpunch, Fury Cutter, Headbutt, Mimic, Mud-Slap, Ominous Wind, Swift (Subtotal: 27)
Past-Gen TM (3 MC): Bubblebeam, Captivate, Curse, Focus Punch, Horn Drill, Take Down, Natural Gift, Rage, Secret Power, Shock Wave, Skull Bash, Steel Wing, Water Gun, Zap Cannon (Subtotal: 42)
Hydreigon, Maleficient (F)
Nature: Hasty (plus Speed, minus Defense, +15% Accuracy)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Stats:
Hydreigon
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 9/9
MC: 0
Attacks:
Tri Attack
Double Hit
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage
Assurance
Astonish
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang
Wing Attack
Aqua Tail
Dark Pulse
Draco Meteor
Heat Wave
Iron Tail
Roost
Signal Beam
Sleep Talk
Snore
Spite
Superpower
Tailwind
Uproar
Zen Headbutt
Acrobatics
Attract
Bulldoze
Charge Beam
Double Team
Dragon Tail
Earthquake
Echoed Voice
Facade
Fire Blast
Flamethrower
Flash Cannon
Fly
Focus Blast
Frustration
Giga Impact
Hidden Power Grass (7)
Hyper Beam
Incinerate
Payback
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Stone Edge
Strength
Substitute
Sunny Day
Surf
Swagger
Taunt
Thief
Thunder Wave
Torment
Toxic
U-turn
Total Moves: 83/83
Haxorus, Slasher (M)
Nature: Jolly (plus Speed, minus Special Attack, +14% Accuracy)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
Haxorus
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Swords Dance
Guillotine
Outrage
Giga Impact
Counter
Endeavor
Endure
Iron Tail
Night Slash
Reversal
Aqua Tail
Draco Meteor
Low Kick
Sleep Talk
Snore
Superpower
Aerial Ace
Brick Break
Bulldoze
Dig
Double Team
Dragon Tail
Earthquake
Facade
Payback
Poison Jab
Protect
Rain Dance
Rest
Return
Rock Slide
Shadow Claw
Substitute
Sunny Day
Surf
Toxic
X-Scissor
Total Moves: 49/68
Yet To Get:
3 MC: Focus Energy, Harden, Razor Wind (Subtotal: 9)
2 MC (TM): Attract, Cut, Fling, Focus Blast, Frustration, Grass Knot, Hidden Power, Hone Claws, Hyper Beam, Incinerate, Roar, Rock Smash, Rock Tomb, Round, Strength, Swagger (Subtotal: 32)
The slayer of gods, the bringer of the end, Ragnarokalex!:
Ragnarokalex said:
*Gallade (Ragnarok) Male*
Nature:
Adamant
Type:
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
DC: 5/5
MC: 0
Attacks: 68 Total
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Close Combat
Confuse Ray
Confusion
Destiny Bond
Disable
Double Team
Drain Punch
Dual Chop
Earthquake
Encore
Endure
Facade
False Swipe
Fire Punch
Focus Punch
Fury Cutter
Growl
Heal Pulse
Helping Hand
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf blade
Light Screen
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Night Slash
Pain Split
Protect
Psychic
Psycho Cut
Psych Up
Rain Dance
Reflect
Rest
Return
Safeguard
Shadow Sneak
Skill Swap
Slash
Sleep Talk
Snatch
Stone Edge
Substitute
Sunny Day
Swords Dance
Taunt
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Will o wisp
Wish
X-Scissor
Zen Headbutt
*Cyclohm (Daezara) Female*
Nature:
Modest
Type:
Electric: STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust:
Type: Innate
This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static:
Type: Innate
This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW):
Type: Innate
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
DC: 5/5
MC: 0
Attacks: 44 Total
Blizzard
Charge
Discharge
Double Hit
Double Team
Draco Metour
Dragonbreath
Dragon Pulse
Dragon Rage
Dragon Tail
Endure
Fire Blast
Flamethrower
Growl
Hail
Heal Bell
Hidden Power (Fighting)
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Leer
Light Screen
Magnet Rise
Power Gem
Protect
Rain Dance
Signal Beam
Slack Off
Sonicboom
Spark
Substitute
Surf
Swift
Tackle
Thunder
Thundershock
Thunderbolt
Thunder Wave
Torment
Twister
Volt Switch
Weather Ball
Whirlwind
Lucario (Aerza) Female
Nature:
Brave
Type:
Fighting: STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified (DW):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 76 (-) (-10% Accuracy & Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
DC: 5/5
MC: 0
Attacks: 36 Total
Aura Sphere
Blaze Kick
Bone Rush
Bullet Punch
Close Combat
Counter
Dark Pulse
Detect
Dig
Dragon Pulse
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Focus Punch
Force Palm
Foresight
Heal Pulse
Helping Hand
Hi Jump Kick
Ice Punch
Magnet Rise
Metal Claw
Metal Sound
Payback
Protect
Quick Attack
Reversal
Screech
Sky Uppercut
Substitute
Swagger
Swords Dance
Thunder Punch
Zen Headbutt
Togetic (Azavel) Male
Nature:
Timid
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace:
Type: Innate
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW):
Type: Innate
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy & Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
DC: 5/5
MC: 0
Attacks: 39 Total
After You
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Charm
Counter
Growl
Encore
Endure
Extrasensory
Extreme Speed
Fire Blast
Flamethrower
Fly
Follow Me
Heal Bell
Light Screen
Magic Coat
Magical Leaf
Metrenome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psyshock
Reflect
Roost
Safeguard
Shadow Ball
Sky Attack
Solar Beam
Substitute
Sweet Kiss
Swift
Tailwind
Yawn
Wish
"WEELLLLLCOOOOMMEE folks to the ASB arena! Whew, it's just sweltering today, ain't it? Anyways, fighters, send out your pokemon! And don't forget to get some of that Water brand Water to beat the heat! Oh, and the Vanilluxe brand ice cream is simply delicious I hear! Avalible in Vanillite, Vanillish, and Vanilluxe sizes! Perfect for those pokemon with Dry Skin!"
"KILLL MEEEEE"