Frosty
=_=
rules said:B7P4v4 Doubles
2 Subs per Pokemon
3 Day DQ
Items ON
5 Chills / 2 recovers
No Megas
All Abilities
Switch = OK
Blind simultaneous Switch after every round and before the first; PM the ref; you can switch both Pokemon
challenger orders first round 1
Welcome to Pwnemon's Nature Emporium!
...What, are you surprised that I'm leading you indoors? You say a Nature Emporium should be out in nature? You know I'm always in pursuit of the best: Nature wasn't natural enough for me, so I made an arena that was supernatural! No, wait, that word's been taken... HYPERNATURAL! Pwnemon's Hypernatural Emporium. I like it.
Anyway, what do we do in here? We stimulate the senses of grass-type Pokemon by rapidly cycling between all the common natural types of weather—sun, rain, and sandstorms (no, you're not the first person to point out that sandstorms aren't common, shut up and battle me). Such stimulation drives these Pokemon into overdrive, unleashing their full natural talent. Unfortunately, it also causes them to produce bucketloads of sap—even the ones not based on trees shut up—which is a bug that will be fixed at a later date but until then grants them all the ability Sticky Hold! So yeah, aside from the endangered animal pet store in the back of questionable legality, that's basically all we do here. Now let's battle!
Summary: (if youre really too lazy to read my minimal flavor smh)
...What, are you surprised that I'm leading you indoors? You say a Nature Emporium should be out in nature? You know I'm always in pursuit of the best: Nature wasn't natural enough for me, so I made an arena that was supernatural! No, wait, that word's been taken... HYPERNATURAL! Pwnemon's Hypernatural Emporium. I like it.
Anyway, what do we do in here? We stimulate the senses of grass-type Pokemon by rapidly cycling between all the common natural types of weather—sun, rain, and sandstorms (no, you're not the first person to point out that sandstorms aren't common, shut up and battle me). Such stimulation drives these Pokemon into overdrive, unleashing their full natural talent. Unfortunately, it also causes them to produce bucketloads of sap—even the ones not based on trees shut up—which is a bug that will be fixed at a later date but until then grants them all the ability Sticky Hold! So yeah, aside from the endangered animal pet store in the back of questionable legality, that's basically all we do here. Now let's battle!
Summary: (if youre really too lazy to read my minimal flavor smh)
- Cycles between Rain, Sand, and Sun every round
- Grass-types all have Sticky Hold
Well hello people and welcome to yet another challenge against the Grass Gym! Let's take a look at our contestants!
The Leader lately seems to be adopting Doubles as the get-to style. Doubles + ordering first = good advantage at the begining, so maybe that is why. Or he is reliving the good times from the Team Tourney. Either way, Pwnemon is on a great phase in and outside the gym and will sure give hell to any opponents.
Pay special attention to---no I won't say Ambrose the Pyroak. Yeah I am aware it is a marvelou mon and all. But the challenger brought 2 pokemon that can deal with it properly and the other too aren't too weak against it, so I will bet on another pokemon (although the MVp will end up being pyroak as it always is -_-''). Anyway, pay special attention to Pete the Cradily. Cradily always performs well here and the fact that the challenger didn't bring the fan favourites Heracross and Scizor means that Cradily can defeat any of the challengers' mons 1 on 1 assuming decent orders (maybe not against Aurumoth I guess). Sure this is doubles and that line of thought doesn't apply, but it doesn't mean that Cradily will get any easier to deal with. Its lasting power and Rock STAB have a nice oomph on this match-up.
The challenger is yet another trainer on the neverending roster of people that managed to get the first badge in a great performance...but still didn't manage to repeat that performance and get the second badge (not counting Badges for owning a gym). To give you an idea, we have 18 people that managed to defeat a gym...or those 12 defeating only one gym (and are more than capable of defeating others). But I digress. Rediamond came to this Gym before and was defeated due to a very unfortunate set of RNG Rolls on the first round (read: hax) and probably challenged again looking at least for a more..dignified end? Hopefully a happy ending.
Pay special attention to Diego Armaldo. While some would put Heracross or Scizor on this position, Armaldo is, IMO, Rediamond's best bug pokemon and is the one he was more successful with on his Gym. By virtue of STAB alone it manages to hit 6/7 of the leader's people supereffectively, while being hit itself SE by 2, being arguably possible for Diego to win 1 on 1 regardless. Also it gains direct benefits from 2 of the 3 possible weathers and has the almighty Stealth Rock, just to add insult to injury haha.
Now let's take a look at the teams!
Team Gym Leader
Pyroak [Ambrose] (M)
Types: Grass / Fire
Abilities: Rock Head / Battle Armor / Chlorophyll (U)
Nature: Brave (+1 atk, -8 spe, -10% flat evasion)
Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 20
EC: 9/9
MC: 3
AC: 5/5
Attacks: (88 Moves, Maxed)
Absorb
Amnesia
Bullet Seed
Double-Edge
Ember
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Crash
Iron Defense
Lava Plume
Leech Seed
Leaf Tornado
Petal Dance
Sweet Scent
Synthesis
Wood Hammer
Zap Cannon
Aromatherapy
Blaze Kick
Counter
Dragon Breath
Earth Power
Grass Whistle
Inferno
Natural Gift
Psybeam
Revenge
Sand Tomb
Water Sport
Ancient Power
Block
Headbutt
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Worry Seed
Attract
Bulldoze
Confide
Double Team
Dragon Tail
Earthquake
Endure
Energy Ball
Facade
Fire Blast
Flame Charge
Flamethrower
Flash
Flash Cannon
Frustration
Giga impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Incinerate
Light Screen
Low Sweep
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp
LIKE JAGGER ([8:13pm] Frosty: well your pyroak has more moves, so you should fuck it first -_-'')
Jumpluff [Dave] (M)
Types: Grass / Flying
Abilities: Chlorophyll / Leaf Guard / Infiltrator (U)
Nature: Naive (+17 Spe, +19% accuracy, -1 SpD)
Stats:
HP: 100
Atk: 2
Def: 3
SpA: 2
SpD: 2 (-)
Spe: 127 (+) (+19%)
SC: 1
WC: 1
BRT: 17
EC: 9/9
MC: 0
AC: 5/5
Attacks: (44 Moves)
Acrobatics
Bounce
Bullet Seed
Cotton Spore
Fairy Wind
Giga Drain
Leech Seed
Mega Drain
Memento
Poison Powder
Rage Powder
Sleep Powder
Splash
Stun Spore
Synthesis
Tackle
Tail Whip
U-turn
Worry Seed
Amnesia
Aromatherapy
Confusion
Cotton Guard
Encore
Endure
Growl
Helping Hand
Pay Day
Defense Curl
Double-Edge
Headbutt
Mimic
Seed Bomb
Snore
Aerial Ace
Attract
Captivate
Confide
Curse
Dazzling Gleam
Double Team
Energy Ball
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power (Fire)
Hyper Beam
Infestation
Natural Gift
Protect
Psych Up
Reflect
Rest
Return
Round
Secret Power
Silver Wind
Sleep Talk
Solar Beam
Swagger
Sweet Scent
Swords Dance
Substitute
Sunny Day
Toxic
Agility
Abomasnow [Maylene] (F)
Types: Grass / Ice
Abilities: Snow Warning / Soundproof (U)
Nature: Sassy (+SpD, -8 Spe, -10% evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 17
EC: 6/6
MC: 0
AC: 5/5
Attacks: (64 Moves)
Blizzard
Grass Whistle
Ice Punch
Ice Shard
Icy Wind
Ingrain
Leer
Mist
Powder Snow
Razor Leaf
Sheer Cold
Swagger
Wood Hammer
Avalanche
Bullet Seed
Double-Edge
Growth
Leech Seed
Magical Leaf
Natural Gift
Seed Bomb
Skull Bash
Stomp
Block
Giga Drain
Headbutt
Iron Tail
Mud-Slap
Outrage
Role Play
Sleep Talk
Snore
Synthesis
Worry Seed
Attract
Brick Break
Bulldoze
Captivate
Confide
Double Team
Earthquake
Endure
Energy Ball
Facade
Flash
Fling
Focus Blast
Focus Punch
Frost Breath
Frustration
Giga Impact
Grass Knot
Hail
Hidden Power (Fire)
Hyper Beam
Ice Beam
Light Screen
Protect
Rain Dance
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Solar Beam
Strength
Substitute
Swords Dance
Toxic
Water Pulse
Cradily [Pete] (M)
Types: Grass / Rock
Abilities: Suction Cups / Storm Drain (U)
Nature: Quiet (+SpA, -6 Spe, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 37 (-) (-10%)
SC: 3
WC: 4
BRT: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks: (50 Moves)
Acid
Amnesia
Ancient Power
Astonish
Confuse Ray
Constrict
Energy Ball
Gastro Acid
Ingrain
Spit Up
Stockpile
Swallow
Wring Out
Barrier
Curse
Endure
Mega Drain
Mirror Coat
Recover
Tickle
Bind
Block
Body Slam
Double-Edge
Earth Power
Giga Drain
Headbutt
Mimic
Mud-Slap
Pain Split
Psych Up
Seed Bomb
Sleep Talk
Snore
Stealth Rock
String Shot
Synthesis
Worry Seed
Attract
Bulldoze
Bullet Seed
Captivate
Confide
Double Team
Earthquake
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power [FIRE]
Hyper Beam
Infestation
Natural Gift
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Sludge Bomb
Sludge Wave
Smack Down
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Necturna [Penny] (F)
Types: Grass / Ghost
Abilities: Forewarn / Telepathy (U)
Nature: Quiet (+SpA, -Spe, -10% eva)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-) (-10%)
SC: 3
WC: 4
BRT: 23
EC: 6/6
MC: 4
AC: 5/5
Attacks: (41 Moves)
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Hex
Horn Leech
Pain Split
Shadow Ball
Power Whip
Soak
Gravity
Leaf Storm
Leaf Blade
Giga Drain
Petal Blizzard
Nightmare
Bind
Worry Seed
Super Fang
Skill Swap
Knock Off
Snatch
Sleep Talk
Shadow Claw
Psychic
Hidden Power (Fire)
Toxic
Hyper Beam
Stone Edge
Will-O-Wisp
Torment
Double Team
Payback
Grass Knot
Rest
Solar Beam
Protect
Substitute
Ludicolo [Emma] (F)
Types: Grass / Water
Abilities: Rain Dish / Swift Swim / Own Tempo (U)
Nature: Quiet (+SpA, -Spe, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 60 (-) (-10%)
SC: 3
WC: 4
BRT: 19
EC: 9/9
MC: 3
AC: 5/5
Attacks: (50 Moves)
Astonish
Growl
Absorb
Fury Swipes
Mist
Fake Out
Water Sport
Nature Power
Natural Gift
Mega Drain
Bubble Beam
Rain Dance
Energy Ball
Zen Headbutt
Thief
Hydro Pump
Uproar
Counter
Leech Seed
Flail
Teeter Dance
Water Gun
Razor Leaf
Drain Punch
Fire Punch
Icy Wind
Metronome
Thunder Punch
Sleep Talk
Hyper Voice
Synthesis
Ice Beam
Sunny Day
Hail
Blizzard
Hyper Beam
Hidden Power (Elec)
Brick Break
Protect
Substitute
Double Team
Solar Beam
Scald
Whirlpool
Grass Knot
Rest
Toxic
Surf
Endure
Dive
Focus Punch
Cacturne [Alec] (M)
Types: Grass / Dark
Abilities: Sand Veil / Water Absorb (U)
Nature: Quirky
EC: 6/6
MC: 0
AC: 5/5
Stats:
HP: 100
Atk: 4
Def: 2
SpA: 4
SpD: 2
Spe: 55
SC: 3
WC: 4
BRT: 17
Attacks: (48 Moves)
Revenge
Cotton Spore
Needle Arm
Poison Sting
Spikes
Destiny Bond
Sucker Punch
Leer
Absorb
Growth
Leech Seed
Sand-Attack
Pin Missile
Ingrain
Disable
Grass Whistle
Switcheroo
Counter
Belch
Magical Leaf
Teeter Dance
Role Play
Block
Low Kick
Worry Seed
Dark Pulse
Thunder Punch
Drain Punch
Seed Bomb
Payback
Endure
Substitute
Double Team
Rest
Sleep Talk
Spite
Focus Punch
Toxic
Hyper Beam
Solar Beam
Energy Ball
Focus Blast
Embargo
Grass Knot
Hidden Power (Rock, 7)
Protect
Poison Jab
Brick Break
Sleep Talk
Nature Power
Encore
Team Challenger
AURUMOTH, DESTROY OF WORLDS (M)
Nature: Mild (+SpA, -Def)
Type: Psychic/Bug
Abilities: Weak Armor | No Guard | Illusion
HP: 110
Atk: 5
Def: 3 (-)
SpA: 6 (+)
SpD: 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks: 30
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Wish
Will-o-Wisp
Ancientpower
Dragon Dance
Quiver Dance
Silver Wind
Bug Buzz
Close Combat
Counter
Hydro Pump
Megahorn
Disable
Feint
Bug Bite
Helping Hand
Magic Coat
Trick
Skill Swap
Zen Headbutt
Icy Wind
Psyshock
Light Screen
Double Team
Reflect
Psychic
Toxic
Hidden Power [Fire 7]
Thunder
SolarBeam
Overheat
Blizzard
Infestation
Steel Wing
Armaldo (M) [Diego Armaldo]
Nature: Careful (+SpD, -SpA)
Type: Bug/Rock
Abilities: Battle Armor | Swift swim
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 2
DC: 5/5
Total Moves: 52
Aerial Ace
Aqua Jet
Aqua Tail
Attract
Block
Brick Break
Bug Bite
Bulldoze
Cross Poison
Crush Claw
Dig
Double Team
Earthquake
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Harden
Hone Claws
Iron Defense
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Sand Attack
Sandstorm
Scratch
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
String Shot
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor
Cyclohm [Empire] (F)
Nature:Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type: Electric/Dragon
Abilities: Shield Dust | Static | Overcoat
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 92 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks (50):
Ion Deluge
Whirlwind
Bide
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Sonicboom
Spark
Dragon Tail
Tri Attack
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Discharge
Heal Bell
Hydro Pump
Magnet Rise
Dragon Dance
Electric Terrain
Power Gem
Draco Meteor
Sleep Talk
Signal Beam
Light Screen
Protect
Thunderbolt
Fire Blast
Endure
Thunder Wave
Trick Room
Sunny Day
Roar
Toxic
Hail
Hidden Power Steel (6)
Ice Beam
Blizzard
Surf
Double Team
Sandstorm
Incinerate
Rest
Bulldoze
Ninetales (F) [Muse] (Female)
Nature: Timid (+Speed, +16% accuracy, -Att)
Type: Fire
Abilities: Flash Fire | Drought
Stats:
Hp: 100
Att: 2(-)
Def: 3
SpAtt: 3
SpDef: 4
Spe+: 115
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 1
DC: 5/5
Attacks:
Ember*
Tail Whip*
Roar*
Quick Attack*
Fire Spin*
Will-o-Wisp*
Confuse Ray*
Imprison*
Flame Burst*
Flamethrower*
Safeguard*
Nasty Plot
Fire Spin
Inferno
Captivate
Baby-Doll-Eyes
Energy Ball*
Extrasensory*
Hypnosis*
Faint Attack
Pain Split
Disable
Hex
Heat Wave
Magic Coat
Endure
Covet
HP Ground 7
Protect*
Toxic*
Return*
Dig
SolarBeam
Bide
Psyshock
Double Team
Safegaurd
Fire Blast
Calm Mind
Hyper Beam
Flame Charge
Rest
# of moves: 44
AURUMOTH, DESTROY OF WORLDS (M)
Nature: Mild (+SpA, -Def)
Type: Psychic/Bug
Abilities: Weak Armor | No Guard | Illusion
HP: 110
Atk: 5
Def: 3 (-)
SpA: 6 (+)
SpD: 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Attacks: 30
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Wish
Will-o-Wisp
Ancientpower
Dragon Dance
Quiver Dance
Silver Wind
Bug Buzz
Close Combat
Counter
Hydro Pump
Megahorn
Disable
Feint
Bug Bite
Helping Hand
Magic Coat
Trick
Skill Swap
Zen Headbutt
Icy Wind
Psyshock
Light Screen
Double Team
Reflect
Psychic
Toxic
Hidden Power [Fire 7]
Thunder
SolarBeam
Overheat
Blizzard
Infestation
Steel Wing
Armaldo (M) [Diego Armaldo]
Nature: Careful (+SpD, -SpA)
Type: Bug/Rock
Abilities: Battle Armor | Swift swim
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 2
DC: 5/5
Total Moves: 52
Aerial Ace
Aqua Jet
Aqua Tail
Attract
Block
Brick Break
Bug Bite
Bulldoze
Cross Poison
Crush Claw
Dig
Double Team
Earthquake
Endure
Facade
Flash Cannon
Frustration
Giga Impact
Harden
Hone Claws
Iron Defense
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Sand Attack
Sandstorm
Scratch
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
String Shot
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor
Cyclohm [Empire] (F)
Nature:Timid (+15% Speed, +10% Accuracy, -1 Atk)
Type: Electric/Dragon
Abilities: Shield Dust | Static | Overcoat
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 4
SpD: Rank 3
Spe: 92 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks (50):
Ion Deluge
Whirlwind
Bide
Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Sonicboom
Spark
Dragon Tail
Tri Attack
Discharge
Slack Off
Dragon Pulse
Hurricane
Weather Ball
Discharge
Heal Bell
Hydro Pump
Magnet Rise
Dragon Dance
Electric Terrain
Power Gem
Draco Meteor
Sleep Talk
Signal Beam
Light Screen
Protect
Thunderbolt
Fire Blast
Endure
Thunder Wave
Trick Room
Sunny Day
Roar
Toxic
Hail
Hidden Power Steel (6)
Ice Beam
Blizzard
Surf
Double Team
Sandstorm
Incinerate
Rest
Bulldoze
Ninetales (F) [Muse] (Female)
Nature: Timid (+Speed, +16% accuracy, -Att)
Type: Fire
Abilities: Flash Fire | Drought
Stats:
Hp: 100
Att: 2(-)
Def: 3
SpAtt: 3
SpDef: 4
Spe+: 115
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 6/6
MC: 1
DC: 5/5
Attacks:
Ember*
Tail Whip*
Roar*
Quick Attack*
Fire Spin*
Will-o-Wisp*
Confuse Ray*
Imprison*
Flame Burst*
Flamethrower*
Safeguard*
Nasty Plot
Fire Spin
Inferno
Captivate
Baby-Doll-Eyes
Energy Ball*
Extrasensory*
Hypnosis*
Faint Attack
Pain Split
Disable
Hex
Heat Wave
Magic Coat
Endure
Covet
HP Ground 7
Protect*
Toxic*
Return*
Dig
SolarBeam
Bide
Psyshock
Double Team
Safegaurd
Fire Blast
Calm Mind
Hyper Beam
Flame Charge
Rest
# of moves: 44
Both Pwnemon and Rediamond sends me pokemon with items
Rediamond gives orders
Pwnemon gives orders
I Ref