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Completed Grassycles R Us: Glacier vs KS

Discussion in 'ASB' started by akela, Jan 31, 2013.

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  1. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097
    Battle Rules (open)
    Rules:
    3v3 Triples
    1FE + 1Middlemon + 1LC
    No Positions
    All Items
    All abilities
    2/5 Recovers/Chills
    2 Subs per mon


    Underground Daycare (open)

    Arena: Underground Day Care Center
    Field Type: Neutral
    Complexity: Simple
    Format: All
    An untold secret about the Day Care Center in an unspecified region. Supposedly, there is one in every region. Beneath those hallowed halls of love and care is a war pit. Declined eggs speckle the shelves on all the walls. Pokemon who battle in this place gain a boost from their Egg Group. The floor is made of impenetrable organic concrete. The fighting area is about 50 x 50 x 30 meters. The actual room is about 75 x 60 x 50.

    Pokemon belonging to two (2) egg groups gain the following effects:
    Monster Group: Increases this pokemon's accuracy by a flat 10%.
    Water 1 Group: Increases the effect chance of all moves by 200% (x2).
    Bug Group: Gains one (1) extra attack on multi-hit moves, with no cap.
    Flying Group: All pokemon in this Egg Group are immune to the effects of Smack Down and do not lose the Ground immunity while using Roost.
    Field Group: This pokemon's STAB becomes five (5) instead of three (3).
    Fairy Group: Attraction is inflicted upon opponents that come in contact with this pokemon, even if they are genderless or the same gender.
    Grass Group: The pokemon heal twenty percent (x0.2) of damage inflicted to opposing pokemon with STAB moves.
    Water 3 Group: At the end of each round, there is a 50% chance of boosting ATK, DEF, SPA, or SPD one (1) stage.
    Mineral Group: All super effective attacks against this pokemon are reduced by 3 BAP. All regular damage attacks against this pokemon are reduced by 2 BAP. All not very effective attacks against this pokemon are reduced by 1 BAP.
    Amorphous Group: The physical form of these pokemon is ever changing. This provides a flat 5% boost in evasion.
    Water 2 Group: This pokemon has learned to adapt to all weathers. It dodges hail stones, sand particles, rays of light, and rain drops with ease. All this exercise has given it a 50% (x1.5) boost in weather to speed.
    Dragon Group: EN use is decreased by 10% (x0.1).**
    Human-Like: Increase the end damage of "Punch", "Kick", and "Chop" moves by three (3) damage.*

    Pokemon belonging to one (1) egg group gain the following effects:
    Monster Group: Increases this pokemon's accuracy by a flat 15%.
    Water 1 Group: Increases the effect chance of all moves by 200% (x2). Increases the effect chance of combo moves by 250% (x2.5)
    Bug Group: Gains two (2) extra attacks on all multi-hit moves, with no cap.
    Field Group: This pokemon's STAB becomes seven (7) instead of three (3).
    Flying Group: All pokemon in this Egg Group are immune to the effects of Smack Down and do not lose the Ground immunity while using Roost. This pokemon is unaffected by the secondary effects of super-effective attacks.
    Fairy Group: Attraction is inflicted upon opponents that come in contact with this pokemon, even if they are genderless or the same gender. Attraction lasts four (4) rounds.
    Grass Group: The pokemon heal thirty percent (x0.3) of damage inflicted to opposing pokemon with STAB moves.
    Water 3 Group: At the end of each round, there is a 50% chance of boosting ATK, DEF, SPA, or SPD two (2) stages.
    Mineral Group: All super effective attacks against this pokemon are reduced by 4 BAP. All regular damage attacks against this pokemon are reduced by 3 BAP. All not very effective attacks against this pokemon are reduced by 2 BAP.
    Amorphous Group: The physical form of these pokemon is ever changing. This provides a flat 10% boost in evasion.
    Water 2 Group: This pokemon has learned to adapt to all weathers. It dodges hail stones, sand particles, rays of light, and rain drops with ease. All this exercise has given it a 50% (x1.5) boost to speed.
    Dragon Group: EN use is decreased by 20% (x0.2).***
    Human-Like: Increase the end damage of "Punch", "Kick", and "Chop" moves by five (5) damage.
    Ditto Group: When Transformed, the Pokemon Ditto Transformed into gains the Limber Ability.
    Undiscovered Group: This Pokemon's uniqueness has make it hardy and tough. It gains a flat 25 more HP.

    *Note: End Damage means the damage is calculated normally. Then, add 3 or 5 on to that damage to get the final damage.
    **For simple calculation, multiply the base EN by 0.9.
    ***For simple calculation, multiply the base EN by 0.8.


    Referee Cheat Sheet (open)

    Nidoking [M]
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
    Monster Group: Increases this pokemon's accuracy by a flat 10%.
    Field Group: This pokemon's STAB becomes five (5) instead of three (3).
    HP: 100
    Atk: 4.5
    Def: 3
    SpA: 6
    SpD: 4.5
    Spe: 85
    Size Class: 3
    Weight Class: 4
    BAP +2 on SE

    Nidoran [F]
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Poison Point: (Can be Disabled)This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Monster Group: Increases this pokemon's accuracy by a flat 10%.
    Field Group: This pokemon's STAB becomes five (5) instead of three (3).
    HP: 90
    Atk: 3
    Def: 3
    SpA: 4.5
    SpD: 3
    Spe: 35 (-15% Speed, -10% Evasion)
    Size Class: 1
    Weight Class: 1
    +10 ACC to moves targeting


    Kadabra [M]
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Synchronize: (Innate)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Human-Like: Increase the end damage of "Punch", "Kick", and "Chop" moves by five (5) damage.
    HP: 90
    Atk: 3
    Def: 4.5
    SpA: 7.5 [8.5]
    SpD: 4.5 [6]
    Spe: 91 (-15% Speed, -10% evasion)
    Size Class: 2
    Weight Class: 3
    +10 ACC to all moves targetting

    Jynx [F]
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
    Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    Dry Skin (DW): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
    Human-Like: Increase the end damage of "Punch", "Kick", and "Chop" moves by five (5) damage.
    HP: 100
    Atk: 1.5
    Def: 3
    SpA: 6
    SpD: 4.5
    Spe: 110 (+15% acc)
    Size Class: 3
    Weight Class: 3
    +15 ACC
    +2 BAP on SE
    Beartic [M]
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Swift Swim (DW Unlocked) (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Field Group: This pokemon's STAB becomes seven (7) instead of three (3).
    HP: 100
    Atk: 7.5
    Def: 4.5
    SpA: 3
    SpD: 4.5
    Spe: 50
    Size Class: 5
    Weight Class: 6
    Ice Attacks +4 BAP

    Delibird [M]
    Ice: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Vital Spirit: (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
    Hustle: (Can be Enabled) This Pokémon puts immense force & speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Insomnia (DW UNLOCKED): (Innate) This Pokémon is immune to sleep induced by other Pokémon. It's normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
    Water 1 Group: Increases the effect chance of all moves by 200% (x2).
    Field Group: This pokemon's STAB becomes five (5) instead of three (3).
    HP: 90
    Atk: 3
    Def: 3
    SpA: 4.5 [6]
    SpD: 1.5
    Spe: 87 (+9% Accuracy)
    Size Class: 1
    Weight Class: 2
    +9 ACC


    King Serperior's Pokemon
    King the Nidoking (open)

    [​IMG]
    Nidoking [King] (Male)
    Mild: (+1 Sp.Atk, -1 Def)
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-1)
    SpA: Rank 4 (+1)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: Maxed
    MC: 0
    DC: Maxed
    KOC: 0

    Attacks:
    1). Leer(*)
    2). Peck(*)
    3). Focus Energy(*)
    4). Tackle(*)
    5). Horn Attack(*)
    6). Double Kick(*)
    7). Poison Sting(*)
    8). Focus Energy(*)
    9). Fury Attack(*)
    10). Helping Hand(*)
    11). Poison Jab
    12). Fire Blast
    13). Sludge Wave
    14). Sucker Punch(*)
    15). Head Smash(*)
    16). Confusion(*)
    17). Sludge Bomb(*)
    18). Thunderbolt(*)
    19). Ice Beam(*)
    20). Protect
    21). Water Pulse
    22). Dig
    23). Double Team
    24). Hone Claws
    25). Chip Away
    26). Thrash
    27). Earth Power
    28). Megahorn
    29). Blizzard
    30). Flamethrower
    31). Thunder
    32). Brick Break
    33). Fire Punch
    34). Thunderpunch
    35). Ice Punch
    36). Focus Blast
    37). Surf
    38). Hidden Power (Ground) [7 BAP]
    39). Rock Slide
    40). Earthquake
    41). Stone Edge
    42). Drill Run
    43). Toxic Spikes
    44). Endure
    45). Venoshock
    46). Smack Down

    Queen the Nidoran(Female) (open)
    Queen the Nidoran(Female) (open)

    [​IMG]
    Nidoran (Queen) [Female]
    Nature: Quiet (+1Sp.Atk, -15% Speed, -10% evasion)

    Type: Poison
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 35 (-15% Speed, -10% Evasion)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    Abilities:
    Poison Point: (Can be Disabled)This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Hustle: (DW-Locked)(Can be Enabled)This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    EC: 2/9
    DC: 2/5
    MC: 5
    KOC: 0

    Moves:
    1). Growl
    2). Scratch
    3). Tail Whip
    4). Tackle
    5). Double Kick
    6). Poison Sting
    7). Fury Swipes
    8). Bite
    9). Helping Hand
    10). Counter
    11). Pursuit
    12). Endure
    13). Sludge Bomb
    14). Thunderbolt
    15). Venoshock


    Darth Plagueis the Kadabra (open)

    [​IMG]
    Kadabra [Darth Plagueis] (Male)
    Nature: Relaxed (+Def, -10 Evasion, -15% Speed)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: (Innate)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Magic Guard: (innate)This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 91 (-15% Speed, -10% evasion)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 5/9
    MC: 7
    DC: 3/5
    KOC: 0

    Moves:
    1). Teleport
    2). Encore
    3). Guard Split
    4). Ice Punch
    5). Psyshock
    6). Shadow Ball
    7). Energy Ball
    8). Kinesis
    9). Confusion
    10). Disable
    11). Miracle Eye
    12). Ally Switch
    13). Psychic



    Glacier's Pokemon
    Jynx (open)
    [​IMG]
    Jynx [Marilyn, "The Seductress"] (F)
    Nature: Timid (+spe -atk)
    Type: Ice/Psychic

    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
    Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
    Dry Skin (DW): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.


    Stats:
    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 3
    Spe: 110 (+15% acc)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 17

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Pound
    Lick
    Sweet Kiss
    Powder Snow
    Confusion
    Sing
    Heart Stamp
    Mean Look
    Fake Tears
    Psychic
    Blizzard
    Copycat
    Perish Song
    Fake Out
    Wish
    Lovely Kiss
    Icy Wind

    Recycle
    Endure
    Sleep Talk
    Skill Swap
    Magic Coat
    Hyper Voice
    Role Play
    Wish
    Trick
    Helping Hand

    Ice Beam
    Substitute
    Protect
    Rest
    Psyshock
    Grass Knot
    Shadow Ball
    Frost Breath
    Avalanche
    Light Screen
    Reflect
    Rain Dance
    Bide
    Dream Eater
    Nightmare

    42 Moves
    Beartic (open)



    [​IMG]
    Theodore the Beartic (Male)

    Nature: Adamant (+atk, -spa)

    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

    Swift Swim (DW Unlocked) (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

    Stats:

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 50
    Size Class: 5
    Weight Class: 6
    Base Rank Total: 13

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Aqua Jet
    Powder Snow
    Growl
    Bide
    Icy Wind
    Fury Swipes
    Brine
    Endure
    Slash
    Hail
    Rest
    Flail
    Thrash
    Blizzard
    Sheer Cold
    Icicle Crash
    Charm

    Ice Punch
    Encore
    Yawn
    Night Slash
    Focus Punch

    Low Kick
    Sleep Talk
    Super Power

    Protect
    Dig
    Aerial Ace
    Shadow Claw
    Grass Knot
    Substitute
    Hone Claws
    Stone Edge
    Bulldoze
    Brick Break
    Taunt
    Dive

    37 Moves
    Delibird (open)

    [​IMG]
    Saint Nick the Delibird (m)

    NATURE: Naive (+speed, -spd)

    TYPE
    Ice: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down & Gravity, even for ground-based flying Pokémon. Will always hit foes with Dig (except other Flying types) & Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four (4). Immune to Spikes & Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    ABILITIES
    Vital Spirit: (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Hustle: (Can be Enabled) This Pokémon puts immense force & speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Insomnia (DW UNLOCKED): (Innate) This Pokémon is immune to sleep induced by other Pokémon. It's normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.

    STATS
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 87 (+9% Accuracy)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    MC: 0
    DC: 5/5

    ATTACKS:
    Present

    Fake Out
    Aurora Beam
    Ice Shard

    Ice Beam
    Aerial Ace
    Protect

    7 Moves



    [​IMG]
    Nidoking
    100|100

    [​IMG]
    Nidoran
    90|100

    [​IMG]
    Kadabra
    90|100

    [​IMG]
    Jynx
    100|100

    [​IMG]
    Beartic
    100|100

    [​IMG]
    Delibird
    90|100

    Orders:
    KS sends out pokemon and equips items
    Glacier sends out pokemon, equips items, orders
    KS orders
    I ref
  2. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    2,964
    [​IMG]
    "Hmm....bad news from the start. We have aquired a target....."

    Queen @ Exp.Share
    Darth Plagueis @ Link Cable
    King @ Expert Belt
  3. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
  4. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    [​IMG]
    *Hehe, Look at that big, strong, Nidoking <33 I could eat him up~*

    [​IMG]
    *Alright, let's roll out. Take down the enemy with our power!*
    [​IMG]

    *Jingle Bells, Nido smells, Kadabras laid an egg~!*


    Jynx@Expert Belt
    Beartic@Nevermeltice
    Delibird@Everstone

    Jynx: Psychic Nidoking~Ice Beam Nidoking~Psychock Nidoking
    -If Nidoking is protected or evading, target Nidoran


    Beartic: Taunt Nidoking~Icicle Crash Nidoking~Ice Punch Nidoking
    -If Nidoking is protected or evading, target Nidoran


    Delibird: Fake Out Nidoking~Protect Beartic~Ice Beam Nidoran
    -If Nidoking is protected or evading, target Nidoran

    KO Subs: If nidoking faints, target nidoran, UNLESS nidoran has fainted, in which you target Kadabra
  5. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    2,964
    [​IMG]
    "So be it, Frosty. This will be our Alamo!"

    [​IMG]
    "This looks like Checkmate."
    [​IMG]
    "Checkmate my ***!!"
    [​IMG]
    "Only the Dark Side can save us now....."


    Nidoking: Sheer Force Enabled Protect ~ Rock Slide ~ Rock Slide + Stone Edge (Dellibird)

    Nidoran(female): Poison Point Disabled Sludge Bomb 3X (Delibird)
    Sub: If Delibird is poisoned, change all remaining actions to Venoshock (Delibird)

    Kadabra: Encore (Delibird) ~ Psyshock (Delibird) ~ Psychic (Delibird)
  6. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097

    [​IMG]
    Nidoking
    100|100

    [​IMG]
    Nidoran
    90|100

    [​IMG]
    Kadabra
    90|100

    [​IMG]
    Jynx
    100|100

    [​IMG]
    Beartic
    100|100

    [​IMG]
    Delibird
    90|100

    Battle Calculations (open)

    Action 1
    Nidoking's Sheer Force is Enabled.
    Nidoran's Poison Point is Disabled.

    Nidoking's Protect
    EN Check: 7

    Delibird's Fake Out on Nidoran
    Crit Check (625): 583 (CRIT)
    Damage: (4 + 3 + 3 - 3) = 7
    EN Check: 4

    Jynx's Psychic on Nidoran
    Crit Check (625): 7866 (NO)
    Effect Check (1000): 569 (YES)
    Damage: (6 + 2 + 1 + 3 + 6 - 3) * 1.5 = 22.5
    EN Check: (5 + 1/2) - 1 = 4.5
    -1 SPD Nidoran

    Kadabra's Encore on Delibird
    EN Check: 10

    Beartic's Taunt on Nidoran
    EN Check: 10

    Nidoran Flinched

    Action 2
    Delibird's Fake Out on Nidoran
    Crit Check (625): 9220 (NO)
    Damage: (4 + 3 - 3) = 4
    EN Check: 4

    Jynx's Ice Beam on Nidoking
    Crit Check (625): 3191 (NO)
    Effect Check (1000): 8116 (NO)
    Damage: (10 + 2 + 6 + 3 - 4.5) * 1.5 = 24.75
    EN Check: 7 - 1 = 6

    Kadabra's Psyshock on Delibird
    Crit Check (625): 7243 (NO)
    Damage: (8 + 3 + 8.5 - 3) = 16.5
    EN Check: 6 - 1 = 5

    Nidoking's Rock Slide
    -On Jynx
    Crit Check (625): 495 (CRIT)
    Damage: (8 * 0.75 + 2 + 2 + 4.5 - 3) * 1.5 = 17.25

    -On Delibird
    Crit Check (625): 5003 (NO)
    Damage (8 * 0.75 + 2 + 2 + 4.5 - 3) * 2.25 = 25.875

    -On Beartic
    Crit Check (625): 4384 (NO)
    Damage (8 * 0.75 + 2 + 2 + 4.5 - 4.5) * 1.5 = 15
    EN Check: 8

    Beartic's Icicle Crash on Nidoking
    Accuracy Check (9000): 5632 (HIT)
    Crit Check (625): 1851 (NO)
    Damage: (9 + 7 + 7.5 - 3) * 1.5 + 4 = 34.75
    EN Check: 7 - 1 = 6

    Nidoran's Sludge Bomb on Delibird
    Crit Check (625): 2909 (NO)
    Effect Check (3000): 418 (HIT)
    Damage: (9 + 5 + 4.5 - 2 - 4.5) = 12
    EN Check: 7 - 1 = 6

    -1 HP Delibird

    Action 3
    Delibird's Fake Out on Nidoran
    Crit Check (625): 6160 (NO)
    Damage: (4 + 3 - 3) = 4
    EN Check: 4

    Jynx's Psyshock on Nidoking
    Crit Check (625): 4729 (NO)
    Damage: (8 + 2 + 6 + 3 - 3) * 1.5 = 24
    EN Check: 6 - 1 = 5

    Kadabra's Psychic on Delibird
    Crit Check (625): 1703 (NO)
    Effect Check (1000): 4090 (NO)
    Damage: (6 + 2 + 3 + 8.5 - 1.5) = 18
    EN: 5 + 2/2 - 1 = 5

    Beartic's Ice Punch on Nidoking
    Crit Check (625): 6793 (NO)
    Effect ChecK (1000): 4571 (NO)
    Damage: (8 + 7 + 7.5 - 3) * 1.5 + 4 = 33.25
    EN Check: 6 - 1 = 5

    Nidoran's Venoshock on Delibird
    Crit Check (625): 9449 (NO)
    Damage: (13 + 5 + 4.5 - 1.5) = 21
    EN Check: 8 - 1 = 7


    Stat Calculations (open)

    Nidoking
    HP: 100 - (24.75 + 34.75 + 24 + 33.25) = -16.75 rounded to -17
    EN: 100 - (7 + 8) = 85

    Nidoran
    HP: 90 - (7 + 22.5 + 4 + 4) = 52.5 rounded to 52
    EN: 100 - (7 + 6) = 87
    Status: - 1 SPD
    1 KOC

    Kadabra
    HP: 90
    EN: 100 - (10 + 5 + 5) = 80

    Jynx
    HP: 100 - 17.25 = 82.75 rounded to 83
    EN: 100 - (4.5 + 6 + 5) = 84.5 rounded to 84

    Beartic
    HP: 100 - 15 = 85
    EN: 100 - (5 + 6 + 10) = 79
    Status: 1 KOC

    Delibird
    HP: 90 - (21 + 18 + 12 + 25.875 + 16.5) = -3.375 rounded to -3
    EN: 100 - (4 + 4 + 4) = 88
    Status: KO



    [​IMG]
    Nidoking
    -17|85
    Status: KO

    [​IMG]
    Nidoran
    52|87
    Status: -1 SPD
    Taunted for 3 more Actions
    1 KOC

    [​IMG]
    Kadabra
    90|80

    [​IMG]
    Jynx
    83|84

    [​IMG]
    Beartic
    85|79
    Status: 1 KOC

    [​IMG]
    Delibird
    -3|88
    Status: KO

    Orders:
    You point out errors
    King Serperior
    Glacier
    I ref
  7. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    2,964
    [​IMG]
    "Very well, Glacier. It was an eye for an eye."

    [​IMG]
    "Told him it was Checkmate."
    [​IMG]
    "You said nothing of the sort!"

    Nidoran(female): Poison Point Off Sludge Bomb 3X (Beartic)
    Sub1: If Beartic is poisoned, use Venoshock all remaining actions.
    Sub2: If Beartic uses Bide, redirect at Jynx.
    Kadabra: Psychic ~ Psyshock ~ Psychic (All Beartic)
    Sub1: If Beartic uses Bide, redirect at Jynx with the following actions - Shadow Ball ~ Psyshock ~ Shadow Ball
    Sub2: If you are targeting Jynx and it is using Bide, change all actions to - Kinesis ~ Disable (Bide) ~ Kinesis.
  8. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    [​IMG]
    *Eek! They got Saint! Ooo now they're gonna get it!*

    [​IMG]
    *FULL POWER ACTIVATE. ALL FORCES, CRUSH THE ENEMY*
    [​IMG]

    *Eep....*

    Jynx: Helping Hand (Beartic)~Shadow Ball (Kadabra)~Shadow Ball (Kadabra)



    Beartic: Icicle Crash+Icicle Crash (Nidoran)~Cooldown (Night Slash Kadabra)~Ice Punch Kadabra
  9. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097

    [​IMG]
    Nidoking
    -21|85
    Status: KO

    [​IMG]
    Nidoran
    52|87
    Status: -1 SPD
    Taunted for 3 more Actions
    1 KOC

    [​IMG]
    Kadabra
    90|80

    [​IMG]
    Jynx
    83|84

    [​IMG]
    Beartic
    85|79
    Status: 1 KOC

    [​IMG]
    Delibird
    -3|88
    Status: KO

    Battle Calculations (open)

    Action 1
    Jynx's Helping Hand
    EN Check: 4 + (18/2) = 13

    Kadabra's Psychic on Beartic
    Crit Check (625): 8729 (NO)
    Effect Check (1000): 4551 (NO)
    Damage: (6 + 6 + 3 + 8.5 - 4.5) = 19
    EN Check: 5 + 6/2 - 1 = 7

    Beartic's Icicle Crash of Frigid Doom and Despair! on Nidoran
    Accuracy Check (9100): 1956 (HIT)
    Crit Check (625): 8717 (NO)
    Effect Check (2000): 1920 (FLINCH!)
    Damage Check: (9 * 2 * 2.25 + 7 + 7.5 - 3) = 52
    EN Check: (7 + (7 + 4)) * 1.75 - 1 = 30.5

    Action 2
    Jynx's Shadow Ball on Kadabra
    Crit Check (625): 1920 (NO)
    Effect Check (2000): 3373 (NO)
    Damage: (8 + 6 - 6) * 1.5 = 12
    EN Check: 6

    Kadabra's Psyshock on Beartic
    Crit Check (625): 4639 (NO)
    Damage: (8 + 8.5 + 3 - 4.5) = 15
    EN Check: 6 - 1 = 5

    Beartic Cools Down

    Action 3
    Jynx's Shadow Ball on Kadabra
    Crit Check (625): 4529 (NO)
    Effect Check (2000): 8595 (NO)
    Damage: (8 + 6 - 6) * 1.5 = 12
    EN Check: 6 + 4 = 10

    Kadabra's Psychic on Beartic
    Crit Check (625): 6007 (NO)
    Effect Check (1000): 4828 (NO)
    Damage: (6 + 6 + 3 + 8.5 - 4.5) = 19
    EN Check: 5 + 6/2 - 1 = 7

    Beartic's Ice Punch on Kadabra
    Crit Check (625): 3759 (NO)
    Effect Check (1000): 5237 (NO)
    Damage: (8 + 7.5 + 7 - 4.5) = 18
    EN Check: 6 - 1 = 5


    Stat Calculations (open)

    Nidoking
    HP: -21
    EN: 85
    Status: KO

    Nidoran
    HP: 52 - 52 = 0
    EN: 87
    Status: KO
    1 KOC

    Kadabra
    HP: 90 - (12 + 12 + 18) = 48
    EN: 80 - (7 + 5 + 7) = 61

    Jynx
    HP: 83
    EN: 84 - (13 + 6 + 10) = 55

    Beartic
    HP: 85 - (19 + 15 + 19) = 32
    EN: 79 - (30.5 + 5) = 43.5 rounded to 44
    Status: 2 KOC

    Delibird
    HP: -3
    EN: 88
    Status: KO



    [​IMG]
    Nidoking
    -21|85
    Status: KO

    [​IMG]
    Nidoran
    0|87
    Status: KO
    1 KOC

    [​IMG]
    Kadabra
    48|61

    [​IMG]
    Jynx
    83|55

    [​IMG]
    Beartic
    32|44
    Status: 2 KOC

    [​IMG]
    Delibird
    -3|88
    Status: KO

    Orders:
    You point out errors
    Glacier
    King Serperior
    I ref
  10. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,337
    [​IMG]
    *Hehe, let's wrap this up~*

    [​IMG]
    *The Battle is ours. Relax, and inflict the killing blows*


    Jynx: Shadow Ball~Ice Beam~Shadow Ball
    -If a move you are about to use is disabled, use Hyper Voice that action
    -If Protective/Evasive, use Light Screen that action


    Beartic: Icicle Crash~Ice Punch~Night Slash
    -if a move you are about to use is disabled, use Shadow Claw that action
    -If protective/evasive, use Swords Dance that action
  11. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    2,964
    [​IMG]
    "Good Game, Glacier. Thanks for reffing, Akela!"

    [​IMG]
    "NOOO!!! The Dark Side failed me!!"

    Kadabra: Psychic X3 (All Beartic)

    "It's all I can do now)
  12. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,097

    [​IMG]
    Nidoking
    -21|85
    Status: KO

    [​IMG]
    Nidoran
    0|87
    Status: KO
    1 KOC

    [​IMG]
    Kadabra
    48|61

    [​IMG]
    Jynx
    83|55

    [​IMG]
    Beartic
    32|44
    Status: 2 KOC

    [​IMG]
    Delibird
    -3|88
    Status: KO

    Battle Calculations (open)

    Action 1
    Jynx's Shadow Ball on Kadabra
    Crit Check (625): 5022 (NO)
    Effect Check (2000): 9026 (NO)
    Damage: (8 + 2 + 6 - 6) * 1.5 = 15
    EN Check: 6 + 4 + 4 = 14

    Kadabra's Psychic on Beartic
    Crit Check (625): 8716 (NO)
    Effect Check (1000): 244 (YES)
    Damage: (6 + 6 + 3 + 8.5 - 4.5) = 19
    EN Check: 5 + 6/2 + 4 - 1 = 11
    -1 SPD Beartic

    Beartic's Icicle Crash on Kadabra
    Accuracy Check (9000): 8496 (HIT)
    Crit Check (625): 9714 (NO)
    Damage: (9 + 7 + 7.5 - 4.5) + 4 = 23
    EN Check: 7 - 1 = 6

    Action 2
    Jynx's Ice Beam on Kadabra
    Crit Check (625): 3385 (NO)
    Effect Check (1000): 2817 (NO)
    Damage: (10 + 3 + 6 - 6) = 13
    EN Check: 7 - 1 = 6


    Stat Calculations (open)

    Nidoking
    HP: -21
    EN: 85
    Status: KO

    Nidoran
    HP: 52 - 52 = 0
    EN: 87
    Status: KO
    1 KOC

    Kadabra
    HP: 48 - (15 + 23 + 13) = -3
    EN: 61 - 11 = 50
    Status: KO

    Jynx
    HP: 83
    EN: 55 - (14 + 6) = 35
    Status: 1 KOC

    Beartic
    HP: 32 - 19 = 13
    EN: 44 - 6 = 38
    Status: 2 KOC

    Delibird
    HP: -3
    EN: 88
    Status: KO



    [​IMG]
    Nidoking
    -21|85
    Status: KO

    [​IMG]
    Nidoran
    0|87
    Status: KO
    1 KOC

    [​IMG]
    Kadabra
    -3|50

    [​IMG]
    Jynx
    83|35
    Status: 1 KOC

    [​IMG]
    Beartic
    13|38
    Status: 2 KOC

    [​IMG]
    Delibird
    -3|88
    Status: KO

    Payout:
    King Serperior: 1 CC
    -Nidoran: 1 EC/3 MC/1 DC + 1 KOC
    -Nidoking: 3 MC
    -Kadabra: 1 EC/2 MC/1 DC
    Glacier: 1 CC
    -Jynx: 3 MC + 1 KOC
    -Beartic: 3 MC + 2 KOC
    -Delibird: 3 MC
    akela: 7 UC
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