This team focuses on using the team preview to determine which strategy I want to go for. This is overall a Trick Room team, however, I'll use Abomasnow to shut down weather teams.
Cresselia @ Mental Herb
Ability: Levitate
Nature: Sassy
EV's: 252 HP / 64 Def / 192 SpD
IV's: 0 Spe
-Trick Room
-Psychic
-Protect
-Safeguard
This 'mon should speak for itself. Cress is probably the best TR setter, and with a Mental Herb it's not even going to fall victim to the mighty Taunt. Psychic is STAB, and Safeguard is for mushrooms that like to put entire teams to sleep. I went for Protect instead of Helping Hand because it will help against other threats that may try to stop my Cresselia.
Hariyama @ Flame Orb
Ability: Guts
Nature: Brave
EV's: 252 HP / 124 Def / 132 SpD
IV's: 0 Spe
-Fake Out
-Close Combat
-Ice Punch
-Detect
This set is pretty standard. It helps Cresselia set up Trick Room with the aid of Fake Out, and then abuses it's Speed stat and the Guts boost to hit everything hard with STAB Close Combat.
Rhyperior @ Rock Gem
Ability: Lightning Rod
Nature: Brave
EV's: 252 HP / 252 Atk / 4 SpD
IV's: 0 Spe
-Earthquake
-Rock Slide
-Megahorn
-Protect
Another good standard in Trick Room, Rhyperior is great due to the sheer power of its attacks. QuakeSlide hits a lot of Pokemon in the metagame Super-Effectively, and Megahorn takes care of Cresselia's that may be troublesome otherwise. I opted for the Rock Gem over the Ground Gem simply so that I would be able to use the boosted attack without wasting an attack from my partner Pokemon.
Reuniclus @ Life Orb
Ability: Magic Guard
Nature: Quiet
EV's: 172 HP / 32 Def / 252 SpA / 52 SpD
IV's: 0 HP
-Trick Room
-Psychic
-Focus Blast
-Shadow Ball
This set stands as my second TR user. The secondary Pokemon to do this job has come in handy in many occasions where the opponent stalls out my TR, beats my Cresselia, and expect that they will defeat me quickly. The moves are standard on here, Psychic is STAB, Focus Blast provides great coverage, and Shadow Ball deals with Psychic-types.
Abomasnow @ Focus Sash
Ability: Snow Warning
Nature: Quiet
EV's: 252 HP / 4 Def / 252 SpA
IV's: 0 Spe
-Blizzard
-Giga Drain
-Ice Shard
-Protect
Abomasnow is the weather control on this team. If I opt to use Abomasnow I will always use Glaceon as a partner for it. This will typically allow me to sac my TR user in order to use these two effectively. STAB Blizzard hits anything hard, Giga Drain is my secondary STAB, Ice Shard is Priority, and Protect is standard.
Glaceon @ Iron Ball
Snow Cloak
Nature: Quiet
EV's: 252 HP / 248 SpA / 8 SpD
IV's: 30 SpA / 30 SpD / 3 Spe
-Blizzard
-Shadow Ball
-HP Ground
-Protect
Pretty standard. It takes advantage of the Hail, and it takes advantage of the TR. I will only use this if I use Abomasnow, or I'm sure the opponent will.
That's the team, let me know what you guys think of it. I've experimented around a little, and I've never really been successful. It may be mostly because I'm unfamiliar with this metagame (I've played a lot of singles) so I'm not used to predicting VGC well, but tell me what I might do to make this team better, or even some advice for playing VGC in general.
Thanks
Cresselia @ Mental Herb
Ability: Levitate
Nature: Sassy
EV's: 252 HP / 64 Def / 192 SpD
IV's: 0 Spe
-Trick Room
-Psychic
-Protect
-Safeguard
This 'mon should speak for itself. Cress is probably the best TR setter, and with a Mental Herb it's not even going to fall victim to the mighty Taunt. Psychic is STAB, and Safeguard is for mushrooms that like to put entire teams to sleep. I went for Protect instead of Helping Hand because it will help against other threats that may try to stop my Cresselia.
Hariyama @ Flame Orb
Ability: Guts
Nature: Brave
EV's: 252 HP / 124 Def / 132 SpD
IV's: 0 Spe
-Fake Out
-Close Combat
-Ice Punch
-Detect
This set is pretty standard. It helps Cresselia set up Trick Room with the aid of Fake Out, and then abuses it's Speed stat and the Guts boost to hit everything hard with STAB Close Combat.
Rhyperior @ Rock Gem
Ability: Lightning Rod
Nature: Brave
EV's: 252 HP / 252 Atk / 4 SpD
IV's: 0 Spe
-Earthquake
-Rock Slide
-Megahorn
-Protect
Another good standard in Trick Room, Rhyperior is great due to the sheer power of its attacks. QuakeSlide hits a lot of Pokemon in the metagame Super-Effectively, and Megahorn takes care of Cresselia's that may be troublesome otherwise. I opted for the Rock Gem over the Ground Gem simply so that I would be able to use the boosted attack without wasting an attack from my partner Pokemon.
Reuniclus @ Life Orb
Ability: Magic Guard
Nature: Quiet
EV's: 172 HP / 32 Def / 252 SpA / 52 SpD
IV's: 0 HP
-Trick Room
-Psychic
-Focus Blast
-Shadow Ball
This set stands as my second TR user. The secondary Pokemon to do this job has come in handy in many occasions where the opponent stalls out my TR, beats my Cresselia, and expect that they will defeat me quickly. The moves are standard on here, Psychic is STAB, Focus Blast provides great coverage, and Shadow Ball deals with Psychic-types.
Abomasnow @ Focus Sash
Ability: Snow Warning
Nature: Quiet
EV's: 252 HP / 4 Def / 252 SpA
IV's: 0 Spe
-Blizzard
-Giga Drain
-Ice Shard
-Protect
Abomasnow is the weather control on this team. If I opt to use Abomasnow I will always use Glaceon as a partner for it. This will typically allow me to sac my TR user in order to use these two effectively. STAB Blizzard hits anything hard, Giga Drain is my secondary STAB, Ice Shard is Priority, and Protect is standard.
Glaceon @ Iron Ball
Snow Cloak
Nature: Quiet
EV's: 252 HP / 248 SpA / 8 SpD
IV's: 30 SpA / 30 SpD / 3 Spe
-Blizzard
-Shadow Ball
-HP Ground
-Protect
Pretty standard. It takes advantage of the Hail, and it takes advantage of the TR. I will only use this if I use Abomasnow, or I'm sure the opponent will.
That's the team, let me know what you guys think of it. I've experimented around a little, and I've never really been successful. It may be mostly because I'm unfamiliar with this metagame (I've played a lot of singles) so I'm not used to predicting VGC well, but tell me what I might do to make this team better, or even some advice for playing VGC in general.
Thanks