Hariyama HP: 144 Atk: 120 Def: 60 SpA: 40 SpD: 60 Spe: 50 Doubles/Triples Sets Hariyama @ Flame Orb 252 HP / 252 Atk / 4 SpD nature: Brave ivs: 0 Spe ability: Guts - Fake Out - Close Combat - Ice Punch / Payback - Detect / Bullet Punch Fake Out incapacitates an opponent for a turn, allowing a partner to set up Trick Room more easily. With a Guts boost, Close Combat hits incredibly hard, OHKOing most neutral targets, while Ice Punch hits most Pokemon that resist Fighting-type attacks such as the genies and Latios for super effective damage. Since Hariyama has issues with damaging Ghost-types such as Jellicent or Dusclops, a Ghost-type Trick Room user such as Chandelure or Cofagrigus can set up Trick Room for Hariyama and deal good damage with their STAB Shadow Ball. Payback is an option over Ice Punch or Protect to hit Ghost-types such as Chandelure, Jellicent, and Dusclops for super effective damage, doing huge damage with a Guts boost. It's especially useful because Hariyama can't be crippled by burn, making Ghost-types rather easily to deal with. Bullet Punch is useful priority which can nullify a Focus Sash or pick off a Pokemon that's almost dead, and helps especially against Zapdos, which requires Fake Out or Bullet Punch to always die to Ice Punch.