To be honest, I can't begin to understand how ANY of those factors have been assumed to be correlated or inverse correlated with quantity of hax. No explanation was given whatsoever. Why? Why? Again, why? Where is any of this coming from? As far as I'm concerned, Pokemon has way too many variables to make such oversimplifications. As for the win probability, I don't see how it is fair to apply a variable based on long-term probability to a formula that has an absolute fixed threshold with a discrete outcome, thus disadvantaging the lesser player in EVERY match, even those that they win on merit. Not to mention giving the better player a consistent advantage, despite being equally likely to have hax in their favor. Even though I'm currently against this idea by its very nature, I'm still open to persuasion if someone could convincing argue in favor of such a formula and explain convincingly why each variable can justifiably be related to hax. So far I've seen nothing of the sort.