Heatmor (Update) (QC 3/3) (GP 2/2)


I can't even check Durant
[Overview]

<p>Heatmor is a very mediocre Pokemon in NU, being one of the myriad of Fire-types outclassed by Charizard. Due to its poor defenses as well as its mediocre Speed, Heatmor will often be outsped and KOed before it has a chance to do anything. Heatmor also has a crippling Stealth Rock weakness, shortening its already limited lifespan. Despite these flaws, Heatmor has a few redeeming qualities that prevent it from being completely worthless in the NU metagame. Thanks to its high offensive stats as well as its amazing movepool, Heatmor can run a mixed set relatively well. Heatmor is also the only Fire-type in NU capable of using Sucker Punch, allowing it to revenge kill miscellaneous threats its competition cannot. Despite these perks, Heatmor should never be your first choice for a Fire-type, and you should always consider your other options before using it.</p>

[SET]
name: Mixed Attacker
move 1: Fire Blast
move 2: Giga Drain
move 3: Superpower
move 4: Sucker Punch
item: Life Orb
ability: Flash Fire
nature: Rash
evs: 132 Atk / 252 SpA / 124 Spe

[SET COMMENTS]

<p>Thanks to Heatmor's wide array of coverage moves, it can function as a relatively decent wallbreaker. Fire Blast serves as the main STAB move, and thanks to its high Base Power, it can 2HKO relatively bulky Pokemon such as Mandibuzz and Misdreavus. Giga Drain has amazing coverage with Fire Blast, hitting Water- and Rock-types, such as Seismitoad, Samurott, Alomomola, and Regirock, for super effective damage. Superpower is the premier option in the third slot, as it reliably 2HKOes special walls such as Audino and Lickilicky. Sucker Punch is what sets Heatmor apart from other Fire-types, as it revenge kills several Pokemon, such as Jynx, Haunter, and Swellow, that they cannot. However, you should only Sucker Punch when the foe is weakened, as it is very weak without a STAB boost and cannot OHKO many Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread allows Heatmor to outspeed minimum Speed base 80s, such as Stoutland and Gardevoir, while allowing Heatmor to take down Audino and Lickilicky with Superpower after being hit by Fire Blast. Hone Claws is a possible option to increase the power of Sucker Punch as well as the accuracy of Fire Blast. However, Heatmor's below average bulk prevents it from setting up reliably. Focus Blast can be used to hit Pokemon such as Miltank and Regirock harder and still deal a large amount of damage to Lickilicky and Audino, but its low accuracy is a major drawback. Heatmor's great power and coverage allow it to use Expert Belt effectively, but more often than not, the additional power from Life Orb is more useful. Because of Heatmor's low Speed and defenses, a large amount of team support is required for it to function effectively. Heatmor loathes entry hazards, so Pokemon that can prevent them going up, such as Choice Band Sawk and Taunt Serperior, make great partners. As Heatmor forces a large amount of switches, entry hazard support from Roselia, Garbodor, or Scolipede is recommended to put pressure on the foe's team. As for offensive partners, Jynx is a fantastic one, as she can switch into Water-type moves thanks to Dry Skin and can threaten Ground- and Dragon-types such as Golurk and Fraxure with Ice Beam. Torterra is another amazing partner, as it can switch into the Rock- and Ground-types moves Heatmor fears and also hit Water-types super effectively with Wood Hammer.</p>

[Other Options]

<p>A Curse set with Curse, Fire Punch, ThunderPunch, and Sucker Punch can be used, but Heatmor's poor defenses and bad defensive typing make it difficult to set up and it can rarely take advantage of the Attack boost due to the low Base Power of its physical attacks. Heatmor can use Pursuit to a decent effect, as it forces out Jynx, Exeggutor, Gardevoir, and Haunter out of fear of its other moves. Hidden Power Ice is usable to hit Altaria, but it doesn't hit anything else notable. Heatmor can use a Sunny Day set with Sunny Day, Fire Blast, Sucker Punch, and SolarBeam, but to be perfectly honest, Sucker Punch is the only reason to use Heatmor over other Fire-types such as Charizard and Rapidash in this regard. Finally, Heatmor can use support moves such as Taunt, Will-O-Wisp, Knock Off, and Toxic, but this is better left to bulkier Pokemon such as Misdreavus.</p>

[Checks and Counters]

<p>Heatmor's power and coverage make it relatively difficult to counter. Camerupt is not hit super effectively by any of Heatmor's attacks and can put it into an unfavorable position with Earth Power. Regirock falls into a similar category, as apart from Giga Drain, it isn't fazed by whatever Heatmor throws at it and can OHKO it with Stone Edge. Water-types such as offensive Seismitoad, Carracosta, and Samurott can switch into any move not named Giga Drain and OHKO Heatmor with their respective STAB moves. While Heatmor is a difficult Pokemon to counter, it isn't very hard to check due to its low Speed and common weaknesses. Common offensive Pokemon such as Choice Band Sawk and Primeape can take a Sucker Punch and OHKO in return with Close Combat. Kangaskhan can revenge kill Heatmor with the combination of Fake Out and Double-Edge. Overall, if you have anything faster than Heatmor that can take a Sucker Punch, you shouldn't have many problems with it.</p>

[Overview]
  • Mediocre pokemon in NU
  • Outclassed by Charizard and Simisear
  • Low speed and horrible defenses
  • Weak to Stealth Rock
  • However, not all bad news
  • Can be a decent wallbreaker and can also use Sucker Punch; something that no other NU Fire Type can do
  • Always consider your other options before using Heatmor
[SET]
name: Mixed Attacker
move 1: Fire Blast
move 2: Sucker Punch
move 3: Superpower / Focus Blast
move 4: Giga Drain
item: Life Orb
ability: Flash Fire
nature: Rash
evs: 132 Atk / 252 SpA / 124 Spe

[SET COMMENTS]
  • Functions as a somewhat decent wallbreaker
  • Fire Blast is your main STAB move and with a boosting nature, its actually pretty powerful, being able to 2HKO relatively bulky pokemon such as Misdreavus and Mandibuzz after Stealth Rock
  • Sucker Punch is a cool priority move that revenge kills Pokemon such as Jynx and weakened Swellow
  • Superpower is the premier option in the 3rd slot as it reliably 2HKOs many special walls including Lickylicky and Audino
  • However, Focus Blast can be used to hit Pokemon such as Miltank harder and it still does a large amount of damage to Lickylicky and Audino
  • Giga Drain is the best option in the last slot since it deters Water and Rock Types such as Seismitoad and Golem from switching in
[ADDITIONAL COMMENTS]
  • EVs allow you to hit as hard as possible, while also outspeeding minimum base 80s
  • Expert Belt
  • Hone Claws can be used to increase the power of Sucker Punch, as well as the accuracy of Fire Blast and Focus Blast, but Heatmor will never be able to set up a Hone Claws thanks to its atrocious defenses
  • Heatmor requires an exceptional amount of support to be effective
  • Pokemon that can prevent hazards from being set up, such as anti lead Serperior and choice band Sawk are good partners
  • Dual Screens support from pokemon such as Gardevoir and Meganium is recommended since it allows Heatmor to take powerful hits from the likes of Kangaskhan
  • Jynx is a good partner since it can switch into water moves thanks to dry skin and threaten Ground types with Ice Beam
  • Torterra is another good partner since it can switch in to the common rock and ground moves that Heatmor fears
[Other Options]
  • A Curse set can be used, but Heatmor is too frail to set up and it can rarely take advantage of the Attack and Defense boost thanks to the low base power of its physical attacks and fragility
  • Pursuit is pretty useful since it destroys fleeing psychic-types, such as jynx and Exeggutor
  • Hidden Power Ice can be used to hit Altaria, but it does not hit anything else notable
  • A Sunny Day set is viable, but Charizard and Rapidash outclass Heatmor in that role
  • Taunt, Will-O-Wisp, Knock off and Toxic can be used to mess up stall teams, but this is better left to bulkier pokemon such as Misdreavus
[Checks and Counters]
  • Somewhat difficult to counter thanks to its amazing coverage, but very easy to check thanks to its low speed and defenses
  • Camerupt is a good counter since it can tank anything heatmor throws at it and retaliate with a STAB Earthquake
  • Water Types like offensive Seismitoad and carracosta can revenge kill Heatmor
  • Sawk is a good check since it can take a Sucker Punch and OHKO back with Close Combat
  • Kangaskhan is also a good check since it can take Heatmor out with the combination of Fake Out and Sucker Punch
  • In general, anything faster than Heatmor that can tank a Sucker Punch makes a good check to it
 
Last edited by a moderator:
[ADDITIONAL COMMENTS]
  • Cut the point about defensive EVs; pretty much no mixed attacker, particularly such a frail one, would ever want to invest in bulk, and this is obvious enough not to state
  • I really would not recommend using Torkoal and Heatmor on the same team. In general, I figure you'd probably be better with an anti-lead Serp or CB Sawk to prevent SR from being set than a Spinner, so I'd probably change that to reflect this.
  • When you list out different roles of partners that are effective alongside a Pokemon, make sure to give examples. For the dual screens support, you can list Gardevoir or Meganium or something like that
  • The Jynx point says "can take out Ice-types with Ice Beam. Not sure what you meant here (since Heatmor isn't going to have problems beating any Ice-types and Ice Beam doesn't get super effective coverage against any Fire resists), but change it to something true
[Other Options]
  • You listed reasons why a Curse set would not be good after calling it viable, so change it to something like "A Curse set could be used, but..."
  • Cut the last point about it being outclassed in almost any role, as it's been brought up a couple times in the analysis already
  • Add in Taunt, Toxic, Knock Off, and Will-O-Wisp to mess with defensive switch-ins
[Checks and Counters]
  • Giga Drain can OHKO both Carracosta and Seismitoad, so when you say they can "check it" change it to say that they can either revenge kill it or hope to switch into a Fire Blast and then KO it
Make these changes, and I'll stamp.
 
I'd give Pursuit just a little more credit. There actually are a few popular Psychic and Ghost Pokemon that Heatmor can scare out. For example, Jynx is easily OHKO'd by Sucker Punch if it isn't careful, and it might also be OHKO'd by Fire Blast. If you catch a switching Jynx, Pursuit will OHKO. Gardevoir also takes a lot of damage from Sucker Punch and Fire Blast, and Pursuit will shave an 85% minimum off a fleeing Gardevoir. Exeggutor will probably run from Fire Blast and take ~40% from Pursuit on the switch if it's the bulky Harvest set and an upwards of ~68% if it's an offensive set. Misdreavus doesn't take all that much from Pursuit on the switch (~41% max), but it will want to switch out for fear of a 2HKO via Fire Blast, and it doesn't do that much back to Heatmor (Heatmor becomes extra dangerous if it switches in on a Will-O-Wisp). Back when Jynx was in NU during BW1, I tested Heatmor in that metagame and found that a set utilizing Pursuit and Sucker Punch was the best that Heatmor could run without being badly outclassed by something else. Obviously times have changed since then, but Pursuit still is a neat tool, and so I think it deserves a good Other Options mention.
 

FireMage

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Curious to as why Expert Belt isn't at least a OO mention. It can achieve great coverage between the listed moves.

Hone claws mention in oo? If only to patch up Focus Miss + Fire Blasts Accuracy (and boost Sucker Punch)
 

ebeast

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[Overview]
Instead of atrocious defenses use poor defenses. 85 / 66 / 66 isn't good, but it's not what I would call atrocious either. As for horrible base Speed, change that to mediocre. 65 Speed isn't bad when you're mainly a wallbreaker anyways.

[Set]
Set order should be: Fire Blast / Giga Drain / Superpower / Sucker Punch imo. Giga Drain is a really good move for Heatmor to have since it makes switching in Samurott or Alomomola into Heatmor very risky. Superpower for the special walls is great and a huge reason to use it, while Sucker Punch is probably the least useful move in the set since it doesn't get STAB on it, but it's still nice for Haunter and Jynx and weakened stuff. Speaking of which I think Superpower is a better move than Focus Blast and FBlast can just be left for AC. Miltank isn't that relevant and Regirock is 2HKOed by Giga Drain.

[Set Comments]
Rearrange the things here since set change + order change.

[Additional Comments]
Replace mention of "Anti-Lead" Serperior with just Taunt Serperior. I would remove mention of Dual Screens, they are not needed at all. Replace Pineco mention with Roselia since that synergizes pretty well with Heatmor.

@Magcargo 2 Implement and I will check it again. While implementing try to look over the write up as well, the constant use of fragility is a little awkward. (And the word itself too I guess)
 
GP check. Good job on writing this.
Additions in Blue
Subtractions in Red
Comments in Purple
[Overview]

<p>Heatmor is a very mediocre pokemon Pokemon in NU, being one of the myriad of Fire-types outclassed by Charizard and Simisear. Due to its poor 85 / 66 / 66 defenses, (remove comma) as well as its mediocre base 65 speed Speed, Heatmor will often/usually/a word you prefer be outsped and KO'd KOed before it has a chance to do anything. Heatmor also has a crippling Stealth Rock weakness, shortening its already limited lifespan. Despite these flaws, Heatmor has a few redeeming qualities that prevent it from being completely worthless in the NU metagame. Thanks to its high offensive stats, (remove comma) as well as its amazing movepool, Heatmor can run a mixed set relatively well. Heatmor is also the only Fire-type in NU capable of using Sucker Punch, allowing it to revenge kill miscellaneous threats in the NU tier its competition cannot. Despite these perks, Heatmor should never be your first choice for a Fire-type (add comma) and you should always consider your other options before using it.</p>

[SET]
name: Mixed Attacker
move 1: Fire Blast
move 2: Giga Drain
move 3: Superpower
move 4: Sucker Punch
item: Life Orb
ability: Flash Fire
nature: Rash
evs: 132 Atk / 252 SpA / 124 Spe

[SET COMMENTS]

<p>Thanks to Heatmor's wide array of coverage moves, it can function as a relatively decent wallbreaker. Fire Blast serves as the main STAB move (add comma) and thanks to its high Base Power, it can 2HKO relatively bulky Pokemon such as Mandibuzz and Misdreavus. Giga Drain has amazing coverage with Fire Blast, hitting Water- and Rock-types, such as Seismitoad, Samurott, Alomomola, and Regirock (add comma) for super effective damage. Superpower is the premier option in the third slot, as it reliably 2HKOes special walls such as Audino and Lickilicky. Sucker Punch is what sets Heatmor apart from other Fire-types, as it revenge kills several pokemon Pokemon, such as Jynx and Swellow (add comma) that they cannot. However, you should only Sucker Punch when the foe is weakened, as it is very weak without a STAB boost and cannot OHKO many Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread allows you Heatmor to outspeed minimum Speed base 80's 80s, such as Stoutland and Gardevoir, while also allowing you it to hit as hard as possible. Hone Claws is a possible option to increase the power of Sucker Punch, (remove comma) as well as the accuracy of Fire Blast. However, Heatmor's below average bulk prevents it from setting up reliably. Focus Blast can be used to hit Pokemon such as Miltank and Regirock harder, (remove comma) while still dealing and still deal a large amount of damage to Lickylicky Lickilicky and Audino, but its low accuracy is a major drawback. Heatmor's great power and coverage allow it to use the Expert Belt effectively, but more often than not, the additional power from the Life Orb is more useful. Because of Heatmor's low Speed and defenses, a large amount of team support is required for it to function effectively. Heatmor loathes entry hazards, so Pokemon that can prevent them going up, such as Choice Band Sawk and Taunt Serperior (add comma) make great partners. As Heatmor forces a large amount of switches, entry hazard support from Roselia, Garbodor, and or (I'd think you wouldn't want more than one) Scolipede is recommended to put pressure on the foe's team. As for offensive partners, Jynx is a fantastic one, as it she can switch into Water-type moves thanks to Dry Skin and can threaten Ground- and Dragon-types such as Golurk and Fraxure with Ice Beam. Torterra is another amazing partner, as it can switch into the Rock- and Ground-types moves Heatmor fears, (remove comma) while also hitting and also hit Water-types super effectively with Wood Hammer.</p>

[Other Options]

<p>Heatmor's vast movepool give it several other options to use. A Curse set with the moves Curse, Fire Punch, ThunderPunch, and Sucker Punch can be used, but Heatmor Heatmor's poor defenses and bad defensive typing make it difficult to set up and it can rarely take advantage of the Attack boost due to the low Base Power of its physical attacks. Heatmor can use Pursuit to a decent effect, as it forces out Jynx, Exeggutor, Gardevoir, and Haunter from the out of fear of its other moves . (remove the space before the period) Hidden Power Ice is usable to it Altaria, but it doesn't hit anything else notable. Heatmor can use a Sunny Day set with Sunny Day, Fire Blast, Sucker Punch, and Solar Beam, but to be perfectly honest, Sucker Punch is a fairly large reason to use Heatmor over other Fire-types such as Charizard and Rapidash in this regard. (this seems a bit confusing; I think you're trying to say why this isn't the bad choice but it kind of reads like 'Heatmor could use a Sunny Day set, but to be honest, it has Sucker Punch over other Fire-types that might run a similar set,' which seems like a good thing; do you mean something like 'but to be perfectly honest, Sucker Punch is really the only reason to use Heatmor over other Fire-types such as Charizard and Rapidash in this regard'?) Finally, Heatmor can use support moves such as Taunt, Will-O-Wisp, Knock Off (add comma) and Toxic, but this is better left to bulkier Pokemon such as Misdreavus.</p>

[Checks and Counters]

<p>Heatmor's amazing power and coverage make it relatively difficult to counter. Camerupt is not hit super effectively by any of Heatmor's attacks and can put it into a checkmate position (is it checkmate if it can just switch out?) with Earthquake. Regirock falls into a similar category, as apart from Giga Drain, it isn't fazed by whatever Heatmor throws at it and can OHKO it with Stone Edge. Water-types such as offensive Seismitoad, Carracosta, and Samurott can switch into any move not named Giga Drain and OHKO it Heatmor with their respective STAB moves. While Heatmor is a difficult Pokemon to counter, it isn't very hard to check due to its low Speed and common weaknesses. Common offensive Pokemon such as Choice Band Sawk and Primeape can take a Sucker Punch and can OHKO it in return with Close Combat. Kangaskhan can revenge kill Heatmor with the combination of Fake Out and Double-Edge. Overall, if you have anything faster than Heatmor that can take a Sucker Punch, you shouldn't have many problems with it.</p>


GP: 1/2
 

GatoDelFuego

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@Magcargo 2

REMOVE CHANGE COMMENTS

[Overview]

<p>Heatmor is a very mediocre Pokemon in NU, being one of the myriad of Fire-types outclassed by Charizard and Simisear. Due to its poor defenses as well as its mediocre base Speed, Heatmor will often be outsped and KOed before it has a chance to do anything. Heatmor also has a crippling Stealth Rock weakness, shortening its already limited lifespan. Despite these flaws, Heatmor has a few redeeming qualities that prevent it from being completely worthless in the NU metagame. Thanks to its high offensive stats as well as its amazing movepool, Heatmor can run a mixed set relatively well. Heatmor is also the only Fire-type in NU capable of using Sucker Punch, allowing it to revenge kill miscellaneous threats its competition cannot. Despite these perks, Heatmor should never be your first choice for a Fire-type, and you should always consider your other options before using it.</p>

[SET]
name: Mixed Attacker
move 1: Fire Blast
move 2: Giga Drain
move 3: Superpower
move 4: Sucker Punch
item: Life Orb
ability: Flash Fire
nature: Rash
evs: 132 Atk / 252 SpA / 124 Spe

[SET COMMENTS]

<p>Thanks to Heatmor's wide array of coverage moves, it can function as a relatively decent wallbreaker. Fire Blast serves as the main STAB move, and thanks to its high Base Power, it can 2HKO relatively bulky Pokemon such as Mandibuzz and Misdreavus. Giga Drain has amazing coverage with Fire Blast, hitting Water- and Rock-types, such as Seismitoad, Samurott, Alomomola, and Regirock, for super effective damage. Superpower is the premier option in the third slot, as it reliably 2HKOes special walls such as Audino and Lickilicky. Sucker Punch is what sets Heatmor apart from other Fire-types, as it revenge kills several Pokemon, such as Jynx and Swellow, that they cannot. However, you should only Sucker Punch when the foe is weakened, as it is very weak without a STAB boost and cannot OHKO many Pokemon.</p>

[ADDITIONAL COMMENTS]

<p>The given EV spread allows Heatmor to outspeed minimum Speed base 80s, such as Stoutland and Gardevoir, while also allowing it to hit as hard as possible. Hone Claws is a possible option to increase the power of Sucker Punch as well as the accuracy of Fire Blast. However, Heatmor's below average bulk prevents it from setting up reliably. Focus Blast can be used to hit Pokemon such as Miltank and Regirock harder and still deal a large amount of damage to Lickilicky and Audino, but its low accuracy is a major drawback. Heatmor's great power and coverage allow it to use Expert Belt effectively, but more often than not, the additional power from Life Orb is more useful. Because of Heatmor's low Speed and defenses, a large amount of team support is required for it to function effectively. Heatmor loathes entry hazards, so Pokemon that can prevent them going up, such as Choice Band Sawk and Taunt Serperior, make great partners. As Heatmor forces a large amount of switches, entry hazard support from Roselia, Garbodor, or Scolipede is recommended to put pressure on the foe's team. As for offensive partners, Jynx is a fantastic one, as she can switch into Water-type moves thanks to Dry Skin and can threaten Ground- and Dragon-types such as Golurk and Fraxure with Ice Beam. Torterra is another amazing partner, as it can switch into the Rock- and Ground-types moves Heatmor fears and also hit Water-types super effectively with Wood Hammer.</p>

[Other Options]

<p>A Curse set with the moves Curse, Fire Punch, ThunderPunch, and Sucker Punch can be used, but Heatmor's poor defenses and bad defensive typing make it difficult to set up and it can rarely take advantage of the Attack boost due to the low Base Power of its physical attacks. Heatmor can use Pursuit to a decent effect, as it forces out Jynx, Exeggutor, Gardevoir, and Haunter out of fear of its other moves. Hidden Power Ice is usable to hit Altaria, but it doesn't hit anything else notable. Heatmor can use a Sunny Day set with Sunny Day, Fire Blast, Sucker Punch, and SolarBeam, but to be perfectly honest, Sucker Punch is the only reason to use Heatmor over other Fire-types such as Charizard and Rapidash in this regard. Finally, Heatmor can use support moves such as Taunt, Will-O-Wisp, Knock Off, and Toxic, but this is better left to bulkier Pokemon such as Misdreavus.</p>

[Checks and Counters]

<p>Heatmor's amazing power and coverage make it relatively difficult to counter. Camerupt is not hit super effectively by any of Heatmor's attacks and can put it into an unfavorable position with Earthquake. Regirock falls into a similar category, as apart from Giga Drain, it isn't fazed by whatever Heatmor throws at it and can OHKO it with Stone Edge. Water-types such as offensive Seismitoad, Carracosta, and Samurott can switch into any move not named Giga Drain and OHKO Heatmor with their respective STAB moves. While Heatmor is a difficult Pokemon to counter, it isn't very hard to check due to its low Speed and common weaknesses. Common offensive Pokemon such as Choice Band Sawk and Primeape can take a Sucker Punch and OHKO in return with Close Combat. Kangaskhan can revenge kill Heatmor with the combination of Fake Out and Double-Edge. Overall, if you have anything faster than Heatmor that can take a Sucker Punch, you shouldn't have many problems with it.</p>


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