http://www.smogon.com/bw/pokemon/heatran/uber
[SET]
name: Defensive
move 1: Lava Plume
move 2: Protect
move 3: Roar
move 4: Stealth Rock / Toxic
item: Leftovers
nature: Bold
evs: 252 HP / 232 Def / 24 SpD
[SET COMMENTS]
<p>Heatran has an excellent typing that makes it a great defensive check to some of the metagame's most dangerous Pokemon. In particular, Heatran is capable of checking most Rayquaza and Ho-Oh variants, which is invaluable for slower, defensive teams. Because it can check so many Pokemon, it's a reliable Stealth Rock setter especially against sun teams focused on Ho-Oh.</p>
<p>Lava Plume is a solid STAB move for Heatran that is also very useful for its high burn rate. As Choice Specs Kyogre is a common and safe switch-in, Protect is incredibly important to Heatran to scout Kyogre's move choice. It also helps to rack up passive damage from a Lave Plume burn or Toxic poison, and gives Heatran an extra turn of Leftovers to help with its glaring lack of reliable recovery. Roar allows Heatran to phaze out the threats it is supposed to check and is great with entry hazards for punishing switches. Stealth Rock allows Heatran to provide valuable utility for the team but if you have the move someplace else you can use Toxic instead to cripple Pokemon with a death timer.</p>
[ADDITIONAL COMMENTS]
<p>The given EV spread maximizes Heatran's physical bulk with a small amount invested in Special Defense so that Heatran will always survive Darkrai's Life Orb-boosted Focus Blast at full health. You can choose to move all the Defense investment into Special Defense if you use your Heatran for checking special attackers such as Latios. Air Balloon can be used to give Heatran a temporary immunity to Ground-type attacks and make Heatran serve as a coutner to SubToxic Gliscor. Stone Edge allows Heatran to OHKO Ho-Oh after Stealth Rock if just phazing it out isn't enough for your team. Hidden Power Ice can OHKO Rayquaza after Stealth Rock but doesn't have any other use. Taunt can pester stall teams and prevent Ferrothorn from having a chance to use Spikes in the rain.</p>
<p>Grass Arceus is THE Heatran partner. The two have such fantastic synergy together as Grass Arceus covers Heatran's Kyogre and Palkia weaknesses while Heatran can take care of Genesect and Ho-Oh for Grass Arceus. Together, Heatran and Grass Arceus check the metagame's biggest threats such as Palkia, Ho-Oh, Kyogre, Rayquaza, to a certain extent Zekrom, as well as many others. Heatran is also effective in general against sun teams while Grass Arceus tends to be difficult for many rain teams to handle. The duo has the advantage of being effective under any weather conditions, although for non-rain teams, you will need a secondary Palkia check, such as Deoxys-D. However, Kyogre is particularly effective with this core as it covers a number of weaknesses that the core struggles with, such as Ghost Arceus.</p>
<p>Spikes support is helpful for Heatran as it forces a lot of switches thanks to its typing and makes its Roar much more dangerous in general. Deoxys-D and Skarmory have the best synergy with Heatran. Deoxys-D can check Fighting Arceus and non-rain Palkia which tend to pester Heatran while Skarmory is good for Ground Arceus and Ghost Arceus.</p>
[SET]
name: Defensive
move 1: Lava Plume
move 2: Protect
move 3: Roar
move 4: Stealth Rock / Toxic
item: Leftovers
nature: Bold
evs: 252 HP / 232 Def / 24 SpD
[SET COMMENTS]
name: Defensive
move 1: Lava Plume
move 2: Protect
move 3: Roar
move 4: Stealth Rock / Toxic
item: Leftovers
nature: Bold
evs: 252 HP / 232 Def / 24 SpD
[SET COMMENTS]
- Designed to use tranner's sexy as fuck typing to check important threats like Ho-Oh, Ray and Genesect
- Lava Plume is a STAB that burns a lot
- Protect is very important for scouting Choice Specs Ogre's attack since he switchs in easy and it also racks up leftovers recovery and burn/toxic damage
- Roar lets Heatran phaze out threats and works well with hazards
- Stealth Rock is a good move on Tranner cause he sets it up easily against the typical sun teams with Ho-Oh which are the ones where you really want it up fast
- If you have SR someplace else, Toxic is great to cripple shit
- max physical bulk with a bit of spdef to tank a LO Focus blast from darkrai at full health
- you can use an spdef spread instead if you want tranner to focus more on checking guys like latios
- air balloon can be used to dick with gliscor and if you want to avoid a random earthquake
- stone edge can be used to OHKO ho-oh after SR, HP Ice can OHKO rayquaza after sr, Taunt can be used so you aren't spikes fodder for mons under rain and to just dick with stall some
- OMG Heatran Grassceus is THE SHIT. The synergy is godlike as most of heatran's problems are covered by grassy and vice versa. The two also check the metagame's biggest threats like Palkia and Ho-Oh and are effective against both rain and sun archetypes. P useful in just about every weather too although keep in mind you'll need something like deo-d to check palkia when its not raining.
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