Heavy Hyper Offensive Offense! Nobody ever reads introductions lol, so I'll keep this one short. When Cresselia finally left RU, I could enjoy it again. I built a team with the help of this post by Limitless, and the first "draft" of the team I made to test was very effective. I've made numerous changes since then, and I'm pretty proud of this team now. Moltres, Sceptile, Crawdaunt, and even Kabutops together make a solid Fire/Water/Grass core and a Wallbreaker/Wallbreaker/Sweeper core. Aerodactyl is a great lead with its fast Taunt, and Pinsir is absolutely phenomenal in RU; one of the best scarfed cleaners in the game imo. Team Building Process (Move your mouse to reveal the content) Team Building Process (open) Team Building Process (close) Lead I guess Aerodactyl was the first pokemon on the team, I chose him because of his blazing speed and ability to shut down common leads like Uxie. Wallbreaker Entei was next, a powerful wallbreaker and revenge killer with a Choice Band, plus great all-around stats. Wallbreaker Sceptile is just like Entei, it sweeps unprepared teams and breaks walls to help another pokemon sweep. Setup Sweeper Now I needed a Pokemon that benefits from having walls broken, and Crawdaunt is a textbook example. It also completes the FWG core between Entei and Sceptile. Utility Sandslash, everyone's favorite spinner! He removes hazards to help my team, namely Entei, and can even sweep and break through spinblockers with Swords Dance. Choice Scarf Everybody knows that every good team, especially in RU, needs a Scarfer. I opted for the great Scarf + Moxie combination with Pinsir. Pinsir's job is simply to clean up with X-Scissor or Earthquake late-game. Special Attacker In case you haven't noticed yet, my team was all physical attackers. This was bad. Magmortar is a great wallbreaker with Choice Specs, better than Entei. I also changed Sceptile from a Swords Dance set to a special set. Moltres There is a reason Moltres is used more than Magmortar, it is better. Medicham Medicham has more power and better typing than Pinsir. Kabutops Kabutops is better than Sandslash, it has Foresight and complements Moltres and my team better. Pinsir Gah! Medicham isn't as good as you think. Pinsir is once again a teammate. This is how the team was when I posted this. Druddigon As good as Crawdaunt is, Druddigon is better at tearing apart weakened teams. Piloswine Aerodactyl isn't very good on this team, Taunt is unneeded because of Kabutops. Piloswine helps take hits and counter hail. Uxie Uxie takes hits better than Piloswine and can counter any weather with Sunny Day. Magneton Magneton is much more helpful than I thought it would be, and hail isn't really a problem anyway. Magneton Goddamn, finding a Pokemon for this spot is hard. Next try was the queen of RU, Nidoqueen! What could go wrong! Up Close Nidoqueen @ Life Orb Sheer Force 4 HP / 252 SAtk / 252 Spd (Modest) Stealth Rock | Earth Power | Fire Blast | Thunderbolt Nidoqueen is a great Pokemon, #1 in RU, and it fits on this team nicely as it can set up Stealth Rock and force a lot of switches. It also has great typing and a great movepool, when combined with Sheer Force it makes Nidoqueen great. Earth Power is reliable STAB, Fire Blast hits Grass and Steel-types, and Thunderbolt hits Flying and Water-types. The EVs make Nidoqueen fast and powerful. Moltres @ Life Orb Pressure 252 SAtk / 252 Spd / 4 Def (Timid) Fire Blast | Hurricane | Hidden Power Grass | Roost Moltres stands as one of the best special attackers in the tier, with only 8 Pokemon that aren't 2HKOed by its mighty Fire Blast, which is the main move here, it destroys almost any switch-in. Hurricane is a great new move that helps Moltres get through Slowking and damage Fighting-types more, and HP Grass takes out Water-types and Rhydon. Roost helps Moltres stay alive for longer, and allows it to heal off Stealth Rock damage if Kabutops is dead or something. Whenever I can find a safe way to switch in Moltres, that is my top priority. Things like Probopass and Steelix need to be taken care of, and Druddigon and Sceptile completely ravage enemy teams when physical walls are gone. Sceptile @ White Herb Unburden 200 Spd / 252 SAtk / 58 HP (Timid) Leaf Storm | Focus Blast | Hidden Power Rock | Synthesis Sceptile is the best, if not second best Pokemon in RU. I don't even have to say 'in my opinion' because we all know how beastly this thing is. Special Choice sets are the most common to see, and the White Herb allows Sceptile to fire off not one, but two full power Leaf Storms, which is very scary. It also allows me to bluff a choice set, which is cool. The best part is that, after the White Herb is used, Unburden activates and Sceptile instantly outspeeds the entire metagame. I originally had a Swords Dancing Sceptile with Acrobatics, but my team needed more Special Attack, and I find this set just as good. Aside from Leaf Storm, this Sceptile carries Focus Blast for Steel-types and HP Rock for Fire-types (Moltres). Synthesis heals Sceptile, and is much more reliable than Giga Drain. The Smogon analysis puts 196 EVs into Speed, and mine outspeeds that by one point. Kabutops @ Lum Berry Weak Armor 252 Spd / 252 Atk / 4 HP (Adamant) Swords Dance | Stone Edge | Aqua Jet | Rapid Spin Kabutops is the best offensive spinner in RU, and with Swords Dance it can set up and start firing off Stone Edges and Waterfalls, which 2HKO almost the whole tier, including all Ghosts that try and spinblock. This is the reason I don't run Foresight, Kabutops 2HKOes Spiritomb and Dusknoir, the bulkiest ghosts in the tier. Kabutops has great synergy with the team, namely Moltres, as it can take Rock-type moves and can remove Stealth Rocks. Moltres can also take the Grass and Ground type moves aimed at Kabutops, and can KO any threats. Druddigon @ Life Orb Rough Skin 252 HP / 252 Atk / 4 SAtk (Brave) Outrage | Earthquake | Sucker Punch | Flamethrower Crawdaunt is a very powerful Pokemon, but it needs boosts and teamwork to work properly. Druddigon is great because it is strong, bulky, and can rip through weakened teams easily. With Moltres and Sceptile taking care of the strong Steels and physical walls, Druddigon can switch in and rip a team apart while the opponent scrambles to find something that can stand up to a boosted Outrage. Outrage causes the most damage here, and is my go-to move for killing weakened Pokemon. Earthquake and Flamethrower provide coverage and take care of Steel-types, and Sucker Punch lets me bypass Druddigon's low Speed. The EVs make Druddigon a surprisingly bulky sweeper that hits like a truck and a half. Yeah, I know the picture is a Choice Band. I'm just to lazy to change it. Pinsir @ Choice Scarf Moxie 252 Atk / 252 Spd / 4 HP (Jolly) X-Scissor | Close Combat | Earthquake | Stone Edge Pinsir is a gigantic threat to any shoddy team. If I see the whole enemy team is weak to one of Pinsir's attacks, I can lead with him and net an easy 6-0. Choice Scarf allows Pinsir to outspeed almost every relevant threat, including any Sceptile set. Bug is a great offensive type, and if something resists X-Scissor, Superpower and the EdgeQuake combo can take it out. I honestly used to think Medicham was a better Scarfer that Pinsir, but boy was I wrong. Pinsir is faster and has a higher attack stat after one Moxie boost! My strategy with Pinsir is to wait until there are 3 or 4 weakened pokemon left on the field, then unleash it. Importable (Move your mouse to reveal the content) Importable (open) Importable (close) :jump: Magneton @ Eviolite Trait: Magnet Pull EVs: 252 Def / 156 HP / 100 Spd Bold Nature - Substitute - Thunderbolt - Hidden Power [Fighting] - Thunder Wave Moltres @ Life Orb Trait: Pressure EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature - Fire Blast - Hurricane - Roost - Hidden Power [Grass] Sceptile (M) @ White Herb Trait: Unburden EVs: 252 Spd / 252 SAtk / 4 HP Modest Nature - Leaf Storm - Focus Blast - Hidden Power [Rock] - Giga Drain Druddigon (M) @ Choice Band Trait: Rough Skin EVs: 252 Atk / 252 HP / 4 Def Adamant Nature - Outrage - Earthquake - Sucker Punch - Rock Slide Kabutops (M) @ Lum Berry Trait: Swift Swim EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature - Swords Dance - Stone Edge - Aqua Jet - Rapid Spin Pinsir (M) @ Choice Scarf Trait: Moxie Shiny: Yes EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature - X-Scissor - Close Combat - Earthquake - Stone Edge Replay: http://www.pokemonshowdown.com/replay/ru8134673 This is a match where I made some good plays and some bad plays. It is meant to show how the team plays and how I use it. When I have time I will make a written version with commentary.