My First Rmt, dont feel like intro so lets go.
Something in me wanted to use deosharp, but since i cant use deoxys or bisharp in nu, i made my own version of it.
Deo (Garbodor) @ Rocky Helmet
Ability: Aftermath
Evs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Spikes
- Gunk Shot
- Drain Punch / Seed Bomb
- Toxic Spikes
This is standard hazard stacking garbodor. Drain punch gives some souls and seed bomb hits seismitoad and miscellaneous ground types. Use only 1 layer of toxic spikes if thier team is offensive.. or 0 if u see a zangoose.
Sharp (Pawniard) @ Eviolite
Ability: Defiant
Evs: 240 HP / 252 Atk / 8 Def / 8 Spe
Adamant Nature
- Pursuit
- Knock Off / Iron Head
- Sucker Punch
- Stealth Rock
ikr stealth rock pawniard? Pawniard has many roles in this team, blocking defogs, checking bird types and most importantly pursuit trapping xatu so garbage man can do his thing. He also can tank psychic moves aimed at garbodor. Iron head hits cradily and audino much harder, while also hitting hariyama decently.
(i made this pic in paint isn't it beautiful)
Rotom @ Choice Scarf
Ability: Levitate
Evs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Shadow Ball
- Will-O-Wisp
- Trick / Thunderbolt
Rip Drifblim. Rotom doubles as a spinblocker and solid feraligatr check. Personally I prefer hp water in the last slot to hit mega camel and rhydon, but i understand not everyone is as anti meta as me.
Xatu @ Rocky Helmet
Ability: Magic Bounce
Evs: 176 Hp / 136 Def / 196 Spe
Bold Nature
- Calm Mind
- Roost
- Giga Drain
- Psyshock
Cancer burd at its finest. Standard calm mind + roost to stallbreak. Giga drain is actually for rhydon and seismitoad since steelix is no longer an issue. Enough speed to creep Sawk. Heat wave isnt needed because rocky helmet beats ferroseed 1v1 anyway. Psyshock > psychic to beat audino.aint nobody got time to be rapid spinnin.
Feraligatr @ Life Orb
Ability: Sheer Force
Evs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Waterfall
- Ice Punch
- Earthquake
This team needed a wincon and a wallbreaker to abuse hazards. Feraligatr takes the job easily as it stop typhlosion from clicking eruption and it helps beat ground types this team seems weak too. Jolly nature outspeeds swellow, but adamant is recommended for more power.
(if u dont get this reference your not a man)
nice and glue (Torterra) @ Yache Berry / Leftovers
Ability: Shell Armor
Evs: 240 HP / 16 Atk / 252 SpD
Careful Nature
- Wood Hammer
- Stone Edge
- Roar
- Synthesis
this team has several weaknesses including setup mons, ground types and electric types. I added spdef torterra because i needed a electric immunity since 3 mons are weak to electric. Roar helps beat calm mind musharna, certain baton passers, and random boosters as well. Roar also takes advantage of hazard stack. Wood Hammer hits incredily hard even if uninvested and stone edge is best coverage to hit xatu. Synthesis helps keeps torterra healthy. Leftovers provide passive healing, but yache berry provides a failsafe way to kill feraligatr and gorebyss. Shell armor is best ability because if your name is oshony you always get critted at the wrong time.
If you really love me hit that like button and share the love.
Something in me wanted to use deosharp, but since i cant use deoxys or bisharp in nu, i made my own version of it.
Deo (Garbodor) @ Rocky Helmet
Ability: Aftermath
Evs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Spikes
- Gunk Shot
- Drain Punch / Seed Bomb
- Toxic Spikes
This is standard hazard stacking garbodor. Drain punch gives some souls and seed bomb hits seismitoad and miscellaneous ground types. Use only 1 layer of toxic spikes if thier team is offensive.. or 0 if u see a zangoose.
Sharp (Pawniard) @ Eviolite
Ability: Defiant
Evs: 240 HP / 252 Atk / 8 Def / 8 Spe
Adamant Nature
- Pursuit
- Knock Off / Iron Head
- Sucker Punch
- Stealth Rock
ikr stealth rock pawniard? Pawniard has many roles in this team, blocking defogs, checking bird types and most importantly pursuit trapping xatu so garbage man can do his thing. He also can tank psychic moves aimed at garbodor. Iron head hits cradily and audino much harder, while also hitting hariyama decently.
Rotom @ Choice Scarf
Ability: Levitate
Evs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Shadow Ball
- Will-O-Wisp
- Trick / Thunderbolt
Xatu @ Rocky Helmet
Ability: Magic Bounce
Evs: 176 Hp / 136 Def / 196 Spe
Bold Nature
- Calm Mind
- Roost
- Giga Drain
- Psyshock
Cancer burd at its finest. Standard calm mind + roost to stallbreak. Giga drain is actually for rhydon and seismitoad since steelix is no longer an issue. Enough speed to creep Sawk. Heat wave isnt needed because rocky helmet beats ferroseed 1v1 anyway. Psyshock > psychic to beat audino.
Feraligatr @ Life Orb
Ability: Sheer Force
Evs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Dragon Dance
- Waterfall
- Ice Punch
- Earthquake
This team needed a wincon and a wallbreaker to abuse hazards. Feraligatr takes the job easily as it stop typhlosion from clicking eruption and it helps beat ground types this team seems weak too. Jolly nature outspeeds swellow, but adamant is recommended for more power.
nice and glue (Torterra) @ Yache Berry / Leftovers
Ability: Shell Armor
Evs: 240 HP / 16 Atk / 252 SpD
Careful Nature
- Wood Hammer
- Stone Edge
- Roar
- Synthesis
this team has several weaknesses including setup mons, ground types and electric types. I added spdef torterra because i needed a electric immunity since 3 mons are weak to electric. Roar helps beat calm mind musharna, certain baton passers, and random boosters as well. Roar also takes advantage of hazard stack. Wood Hammer hits incredily hard even if uninvested and stone edge is best coverage to hit xatu. Synthesis helps keeps torterra healthy. Leftovers provide passive healing, but yache berry provides a failsafe way to kill feraligatr and gorebyss. Shell armor is best ability because if your name is oshony you always get critted at the wrong time.
If you really love me hit that like button and share the love.
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