*Updated*
Sup?
This is my first time doing anything like this, and I'm not the best at this game, but I put together a team I'm having a little success with and would love for some input on making it better.
I originally wanted a Dark>Bug>Psychic core but ended up deciding on a defensive Dark>Psychic>Fighting tri-core.
Excadrill @ Life Orb
Ability: Sand Rush
Nature: Jolly
EVs: 252 Atc / 4 Spd / 252 Spe
- Swords Dance
- Iron Head
- Earthquake
- Rock Slide
I wanted to start this team off with Cresselia due to some successful experimentation with it. I love how sturdy it is, yet looks like a colorful origami duck(lol). I've used it as a Toxic stall to whither down opponents and recover as damaged, then attacking when necessary.
Landorus-T(couldn't find therian sprite) @ Choice Band
Ability: Intimidate
Nature: Adamant
EVs: 252 Atk / 4 SpD / 252 Spe
- Earthquake
- Rock Slide
- U-Turn
- Knock Off
My second choice for my team I decided to use Terrakion. It's the only offensive poke I planned to add to the team to both sweep up remains, and counter the dark types that could whither Cressilia down. I don't have a lot of experience using him yet, but seemed like an appropriate broom for my team.
Tyranitar @ Tyranitarite
Ability: Sand Stream
Nature: Careful
EVs: 252 Atk / 4 Def / 252 SpD
- Stealth Rock
- Rock Slide
- Crunch
- Protect
Originally being Sableye, I just didn't like having a status poke with only one attack to cover Terrakion on switch-ins and etc. Still pretty sturdy defensively, yet can still do some damage alongside Terrakion. Especially seeing how he's 1/2 Rock as well, Sand Stream wont whither him down, but slowly damage the opponents even more.
Heatran - Leftovers
Ability: Flash Fire
Nature: Modest
EVs: 252 Def / 252 Spa / 4 SpD
- Heat Wave
- Earth Power
- Substitute
- Protect
Knowing I still had some typing gaps to cover, the best poke I saw fit for my 4th place was Heatran. Applying him to resist Fire, Ice, Grass, and Fairy was a must-do, leaving me open to more creative additions on my next pokes. I also decided to add on Leftovers to him (previously on Cresselia). Thought it would be more beneficial on him since Cresselia has Moonlight.
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Nature: Modest
EVs: 252 HP / 252 Def / 4 SpD
- Thunderbolt
- Volt Switch
- Will-O-Wisp
- Hydro Pump
I threw Rotom on simply because I didn't have any water coverage. Having access to Will-O-Wisp was one of my first thoughts when starting this team, but just had trouble finding somewhere to put. Rotom solved 2 small issues I had.
Amoongus @ Rocky Helm
Ability: Regen
Nature: Bold
EVs: 252 Def / 4 SpA / 252 SpD
- Spore
- Giga Drain
- Sludge Bomb
- Stun Spore
I've always liked Venusaur, and when I noticed my weakest coverages were Grass, and Water, I had to go with him. One, being his defensive build, and Two, I haven't bread any other grass types yet (lol). But I've always loved the Drain-Seed setup with this poke. I was originally going to give him a Life Orb, but decided to give him access to Mega due my extra paranoia with T-Tars 4x weakness to fighting types.
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This is the first team I've completely formed together on my own. Before I use to find successful teams, and tweak them accordingly. But that's no fun. Seeking the extra fulfillment of making this team from scratch, I'm very interested on opinions and things I might not have caught/realized.
Thanks for the read/inputs!
Sup?
This is my first time doing anything like this, and I'm not the best at this game, but I put together a team I'm having a little success with and would love for some input on making it better.
I originally wanted a Dark>Bug>Psychic core but ended up deciding on a defensive Dark>Psychic>Fighting tri-core.
Excadrill @ Life Orb
Ability: Sand Rush
Nature: Jolly
EVs: 252 Atc / 4 Spd / 252 Spe
- Swords Dance
- Iron Head
- Earthquake
- Rock Slide
I wanted to start this team off with Cresselia due to some successful experimentation with it. I love how sturdy it is, yet looks like a colorful origami duck(lol). I've used it as a Toxic stall to whither down opponents and recover as damaged, then attacking when necessary.
Landorus-T(couldn't find therian sprite) @ Choice Band
Ability: Intimidate
Nature: Adamant
EVs: 252 Atk / 4 SpD / 252 Spe
- Earthquake
- Rock Slide
- U-Turn
- Knock Off
My second choice for my team I decided to use Terrakion. It's the only offensive poke I planned to add to the team to both sweep up remains, and counter the dark types that could whither Cressilia down. I don't have a lot of experience using him yet, but seemed like an appropriate broom for my team.
Tyranitar @ Tyranitarite
Ability: Sand Stream
Nature: Careful
EVs: 252 Atk / 4 Def / 252 SpD
- Stealth Rock
- Rock Slide
- Crunch
- Protect
Originally being Sableye, I just didn't like having a status poke with only one attack to cover Terrakion on switch-ins and etc. Still pretty sturdy defensively, yet can still do some damage alongside Terrakion. Especially seeing how he's 1/2 Rock as well, Sand Stream wont whither him down, but slowly damage the opponents even more.
Heatran - Leftovers
Ability: Flash Fire
Nature: Modest
EVs: 252 Def / 252 Spa / 4 SpD
- Heat Wave
- Earth Power
- Substitute
- Protect
Knowing I still had some typing gaps to cover, the best poke I saw fit for my 4th place was Heatran. Applying him to resist Fire, Ice, Grass, and Fairy was a must-do, leaving me open to more creative additions on my next pokes. I also decided to add on Leftovers to him (previously on Cresselia). Thought it would be more beneficial on him since Cresselia has Moonlight.
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Nature: Modest
EVs: 252 HP / 252 Def / 4 SpD
- Thunderbolt
- Volt Switch
- Will-O-Wisp
- Hydro Pump
I threw Rotom on simply because I didn't have any water coverage. Having access to Will-O-Wisp was one of my first thoughts when starting this team, but just had trouble finding somewhere to put. Rotom solved 2 small issues I had.
Amoongus @ Rocky Helm
Ability: Regen
Nature: Bold
EVs: 252 Def / 4 SpA / 252 SpD
- Spore
- Giga Drain
- Sludge Bomb
- Stun Spore
I've always liked Venusaur, and when I noticed my weakest coverages were Grass, and Water, I had to go with him. One, being his defensive build, and Two, I haven't bread any other grass types yet (lol). But I've always loved the Drain-Seed setup with this poke. I was originally going to give him a Life Orb, but decided to give him access to Mega due my extra paranoia with T-Tars 4x weakness to fighting types.
--------------------------------------------------------------------------------------------------------
This is the first team I've completely formed together on my own. Before I use to find successful teams, and tweak them accordingly. But that's no fun. Seeking the extra fulfillment of making this team from scratch, I'm very interested on opinions and things I might not have caught/realized.
Thanks for the read/inputs!
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