Hello, world! As some of you might know I am pretty proficient at RNG abuse; not to the point of getting my own custom TID/SID combos, but I can get pretty much any flawless/near-flawless legendary with minimal effort. SoulSilver is actually my favorite means of RNG - I find that there are much nicer spreads in the delay range of 486 - 504, without weird years. That being said, I met my match this weekend. I decided to go get this guy: Ho-oh - Frame 1988 Lv. 70 Careful ~Sacred Fire (5 pp) ~Ancientpower (5 pp) ~Safeguard (25 pp) ~Punishment (5 pp) IVs: 31/31/31/x/31/31 Part 1 I considered the sets on Smogon since I just started playing ubers, and I decided to go with the unconventional Toxic-Stallish set with a Careful nature. I found a flawless spread at frame 1988 (method K), Careful, 31/31/31/x/31/31; a pretty nice surprise for such a low frame (yes, 1988 is a low frame in HGSS). I started late on Thursday night. Within three resets I hit my seed and immediately started advancing the RNG, using the Pokemon Talk channel (the one that erratically advances the frame by like 15 to 18) and checking my frame every once in a while by calling Elm. In the mean time I was regrettably paying attention to the morons in the Smogon University Shoddy Battle server, making political metaphors related to Pokémon moves and abilities (okay, fine, I contributed to this tripe as well). About 25 minutes later, when I got to about 1980 I decided to stick to calling Elm and keeping track of my frame manually by scrolling down the main screen. By the time I got to 1998 I was shaking with excitement... until I looked down and noticed that I was 10 frames past my target! I started hyperventilating and decided to do a safety check, because usually Method K creates duplicate spreads. I limited the constraints to 31/31/31/x/31/31 and Careful, and two spreads showed up; I was in the clear! But wait, the new spread was at frame 1964, so I was screwed. I stared at my DS in disbelief and finally just shut it off and went to bed. Last night: Part 2 I tried to justify my failure with the reasoning that God didn't want me to use a Toxic Stall set because stall is annoying, and that going with one of the Adamant sets would be easier. So, I found a bunch of decent Adamant spreads, with the best one at frame 562, 31/31/30/31/30/31 - flawless everything but defenses, but 1 IV isn't going to make a difference. Ho-oh - Frame 562 Lv. 70 Adamant IVs: 31/31/30/31/30/31 It took me quite a while to hit this delay, but when I did, I was very careful (*rimshot*). I almost skipped over this frame, but I finally made it and encountered Ho-oh. It was at this time that I realized that I had brought possibly the worst team you can have to catch a level 70 legendary. The details are a bit fuzzy as I didn't write anything down, but I remember key points. I started with a team of 5, with an open spot for easy IV checking once I caught my bird. Lead (why???): Dialga Lv 64 Ancient Power, Roar of Time, Dragon Claw, Something Else As soon as the battle started I knew I was screwed. It led with a Sacred Fire (3/5 pp) and brought me down to about 40%. I tried a Dragon Claw and got it to about 30%, then I switched to this young lady: Meganium Lv 50 ~Sweet Scent, Body Slam, Petal Dance, Synthesis I was stuck between my two terrible attack moves, and I decided to go with Body Slam because I didn't want to get locked in to Petal Dance, as weak as it is. Ho-oh used a weak Ancientpower (4/5) on me, which did about half (I was still in the green). I got a crit on Body Slam and brought Ho-oh to the red, about 6%. I then switched to this loser as my sacrifice: Farfetch'd Lv Twenty-something ~Cut, Fly, Other non-consequential BS Luckily (well not really), Ho-oh went for Safeguard on the switch so I was free to give Dialga a Hyper Potion. Right away, it went for the Sacred Fire (2/5), paving the way for me to heal up Meganium. For some reason I can't remember, I sent out this POS: Golem Lv 37 ~Rock Polish, Rock Blast, other stuff I decided not to heal Meganium, but to start throwing Ultra Balls (started with 50) and hoped to get lucky, but after the first it knocked me out with a punishment (4/5). Next I sent out my team favorite and my weapon of choice when capturing legendaries: Haunter Lv 54 ~Hypnosis, Dream Eater, Shadow Ball, Mean Look I tried using Hypnosis, but it was now that I realized that Lv 54 Haunter didn't quite make the cut in the speed department against a Lv 70 legendary. It immediately slayed me with Sacred Fire (1/5), so I brought out Meganium to waste more time. Somehow it killed Meganium, so I switched in my fully healed Dialga. I revived Haunter, then got hit with a Sacred Fire (0/5) that burned. I gave Haunter a Hyper Potion, then proceeded to throw some Ultra Balls. Then, I gave Dialga a full restore to relieve it of burn and give it some more life. Ho-oh quickly ran out of Ancientpower and Punishment no thanks to Pressure, which I noticed when it started using Safeguard every turn. I realized that I was almost screwed, so I sent in Haunter as to not Pressure stall Safeguard. I tried Hypnosis every turn, but every time Safeguard let up, I couldn't outspeed it. I looked frantically through my items and found a X-Speed, which was enough to successfully hypnotize it when Safeguard let up again. I threw some Ultra Balls, getting some 1 shakers, and it woke up after a few and used Safeguard. I threw Ultra balls while Safeguard was up, getting some more 1 shakers. When Safeguard let up, I hypnotized it again and started throwing more Ultra Balls, eventually getting 2 shakers, but no capture. After this, it eventually Struggled, and killed itself. I proceeded to get to bed. Tonight, I plan to clone a Master Ball and catch this thing for good, because there is no way I'm going to sit through another stressful battle.