LC Hippopotas

Aerow

rebel
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Taken over from Kingler12345. Approved by macle.

Overview
########

Even with the nerf to weather this generation, Hippopotas is a viable Pokemon, working well as a physical wall and a sand setter. Its superb physical bulk makes it a great answer to several physical threats such as Mienfoo, Fletchling, Timburr, Archen, Drilbur, Pawniard, and Zigzagoon. Moreover, it has access to a reliable recovery move in Slack Off, making it very resilient; it also has access to moves such as Stealth Rock and Whirlwind, with the latter preventing it from being a setup fodder for Misdreavus, unlike other walls like Spritzee. However, Hippopotas has its flaws; one of them is its special bulk. While it isn't bad, it is still underwhelming, meaning special attackers such as Chinchou, Abra, Omanyte, Staryu, Foongus, and Cottonee can easily destroy Hippopotas. Overall, despite its flaws, Hippopotas is a great physical wall and a staple for sand teams.

Physical Wall
########
name: Physical Wall
move 1: Earthquake
move 2: Slack Off
move 3: Stealth Rock
move 4: Whirlwind / Rock Tomb
ability: Sand Stream
item: Eviolite
evs: 212 HP / 20 Atk / 212 Def / 20 SpD / 20 Spe
nature: Impish

Moves
========

Earthquake is a obligatory STAB move that hits hard thanks to Hippopotas's solid base 72 Attack. Slack Off gives Hippopotas reliable recovery and assists greatly in walling opponents. Stealth Rock supports the team and puts pressure on the opposing team's switch-ins by providing important residual damage. Whirlwind is a great move as it helps Hippopotas in dealing with setup sweepers, also shuffling teams and racking up residual damage. Rock Tomb can be used instead of Whirlwind to deal with Flying-types such as Fletchling, while also lowering the opponent's Speed by one stage, which can be very helpful support for teammates.

Set Details
========

Eviolite is the preferred item because of the additional bulk it provides, as Slack Off is already a continuous and reliable source of recovery that greatly outclasses the one-time use of Berry Juice. An Impish nature and the given EV spread allow Hippopotas to comfortably switch in on physical attackers. The remaining EVs are used to increase Hippopotas's Attack, Special Defense, and Speed by one point each.

Usage Tips
========

Hippopotas works great as physical wall due to its solid 68 / 78 / 48 bulk. Furthermore, it isn't setup bait unlike other walls; thanks to Whirlwind, opponents that attempt to gain multiple boosts, set up Substitute, and/or use Baton Pass to pass these won't get past Hippopotas. Something that is important to know is that if Hippopotas leads and comes out at the same time as Snover or Vulpix, sandstorm will be the dominant weather as Hippopotas is slower than both of them. Hippopotas also works well on stall and semi-stall teams due to its great bulk and the ability to remove sun, while also doing residual damage to opponents thanks to Sand Stream.

Team Options
========

Lileep is a great teammate as it gets a 50% Special Defense boost under sandstorm and is immune to Water-type moves aimed at Hippopotas thanks to Storm Drain. Vullaby is another great partner for Hippopotas, as it can deal with the Chlorophyll sweepers that often accompany Vulpix: it resists Grass, and its Overcoat ability blocks sand damage as well as Sleep Powder. Munchlax deals with the Ice-type weakness many of Hippopotas's favorite teammates have, and Hippopotas can easily tank the Fighting-type moves aimed at Munchlax. Nosepass also gets the Special Defense boost under sand, making it a great mixed wall. Tentacool is another great teammate that deals with Ice-type attacks, while also having great special bulk and the ability Liquid Ooze, which means it damages opponents trying to hit Hippopotas with Giga Drain. As for offensive teammates, Sand Rush users such as Drilbur and Sandshrew that can sweep with their boosted Speed under the sand are good choices, as is Archen, which gets a buff to its Special Defense thanks to its Rock typing.

Other Options
########

Toxic can be used, and it works well in combination with Earthquake, which hits Steel- and Poison-types that are immune to Toxic for super effective damage. The elemental fangs can be used and offer good coverage, but Earthquake is, most of the time, the better option for a attacking move. Crunch hits Ghost-types hard, which often have Levitate. Superpower offers good coverage, but is hard to fit onto a set. Curse can be used, but it doesn't help Hippopotas's special bulk, and the boosts also accumulate too slowly. A sun counter set to deal with Vulpix can be used, with a 132 HP / 20 Atk / 132 Def / 180 SpD / 20 Spe EV spread and a Careful nature. Smooth Rock can be used to extend the length of sand to eight turns, which is great for teams dedicated to sweeping with either Drilbur or Sandshrew.

Checks & Counters
########

**Grass-types**: Grass-types such as Cottonee, Foongus, and Chespin wall Hippopotas and also deal heavy damage with their Grass-type STAB moves. Cottonee can also Encore Hippopotas into using a move such as Stealth Rock, giving a teammate a free switch-in.

**Water-types**: Water-types are also a huge problem for Hippopotas, namely Omanyte, Staryu, and Corphish. All of them outspeed Hippopotas and OHKO it with their Water-type STAB moves. Staryu can also remove Hippopotas's Stealth Rock with Rapid Spin.

**Ground-immune Pokemon**: Hippopotas struggles against Ground-immune Pokemon such as Misdreavus, which can Will-O-Wisp it, and Flying-types such as Fletchling and Vullaby if it lacks Rock Tomb.

**Snover**: Snover is the perfect Hippopotas counter as it changes the weather to hail and outspeeds and OHKOes Hippopotas with either of its STAB moves.
 
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I'd have whirlwind be first sash with stone edge behind it (or rock slide) cause the ability to hurt fletchling and not just force it out, will be useful more often then not, and the decrease in physical bulk investment it can't force out mons like scraggy without being basically crippled unless you get a really lucky WW roll.
 

Aerow

rebel
is a Tiering Contributor Alumnusis a Contributor Alumnus
Written up, ready for final QC check. Replaced the Sun counter set with Physical wall, and put sun counter in Other Options, since I don't really see why it deserves its own set.
 

Rowan

The professor?
is a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
I think more of a focus in the overview should be put on its bulk, rather than its ability to set up sand, since sand isn't the most amazing playstyle (tho still viable). of cuorse still mention that it's the only sand setter and that can be decent but if i'm using hippo, i'm going to use it as a physical wall 80% of the time

and again, team options focuses too much on what benefits from sand, rather than what benefits from type synergy with it. Vullaby and Lileep still have decent synergy with Hippo though (main due to hippo's ability to wall pawniard). drilbur and sandshrew should be mentioned of course, but not be the first mentions in the paragraph - just a mention near the end of the paragraph. maybe mention that hippo works well in a stall or a semistall team due to the ability to disrupt sun, and the residual damage from sand helping

add smooth rock to other options, for a team dedicated to sweeping with drilbur or shrew.
 

fleurdyleurse

nobody,not even the rain,has such small hands
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hi
Overview
########
Hippopotas was one of the most used Pokemon in the previous generation ofBW Little Cup, due to the popularity of Sandstorm teams. Even with the nerf to weather in this generation, Hippopotas is still a viable Pokemon, and works well as a physical wall and a Ssandstorm setter. Hippopotas is a great wall thanks to its incredible physical bulk and potent special bulk. As such, Hippopotas is therefore a great answer to several physical threats such as Mienfoo, Fletchling, Timburr, Archen, Drilbur, Pawniard, and can even take a +6 Extreme Speed from Zigzagoon. Moreover, it has access to a reliable recovery move in Slack Off, making it very resilient, and Hippopotas; it also has a great supportive movepool with access to moves such as Stealth Rock and Whirlwind, with the latter preventing it from being a set up fodder for Misdreavus, unlike other walls like Spritzee. However, Hippopotas has its flaws,; one of them is its special bulk. While noit isn't bad, it is still underwhelming, meaning special attackers such as Chinchou, Abra, Omanyte, Staryu, Foongus, and Cottonee can easily destroy Hippopotas. Overall, despite its flaws, Hippopotas is a great physical wall, and a staple for sand teams.
Physical Wall
########
name: Physical Wall
move 1: Earthquake
move 2: Slack Off
move 3: Stealth Rock
move 4: Whirlwind / Rock Tomb
ability: Sand Stream
item: Eviolite
evs: 212 HP / 20 Atk / 212 Def / 20 SpD / 20 Spe
nature: Impish
Moves
========
Earthquake is a obligatory STAB move, and hits hard thanks to Hippopotas's solid base 72 Attack. Slack Off providgives Hippopotas reliable recovery and assists greatly in walling opponents. Stealth Rock supports the team, and puts pressure on the opposing team's switch-ins by providing important residual damage. Whirlwind is a great move, ands it helps Hippopotas in dealing with setup sweepers, and can also help to shuffle teams and force multiple opposing foes to take damage from Ssandstorm and Stealth Rock. Rock Tomb can be used instead of Whirlwind to deal with Flying-types, such as Fletchling, while also lowering the opponents Speed by one stage, which can be very helpful support for teammates.
Set Details
========
Eviolite is the preferred item because of more bulk, asince Slack Off is already a continuous and reliable source of recovery, and greatly outclasses the one-time use of Berry Juice. An Impish nature and the given EV spread allows Hippopotas to comfortably switch in on physical attackers. The remaining EVs isare used to increases Hippopotas's Attack, Special Defense, and Speed by one point each.
Usage Tips
========
Hippopotas works great as physical wall, due to its solid 68 / 78 / 48 bulk. Furthermore, Hippopotas also sports great supporting moves in Stealth Rock and Whirlwind. Whirlwind is very useful for screwing up opponents who attempt to set up by boosting stats, pusetting up Substitutes, and/or using Baton Pass to pass these. Thus, Hippopotas is therefore in contrast to othernot setup bait unlike most walls not a setup bait. Sand Stream removes all other types of weather and replaces it with Ssandstorm, which gives Rock-type teammates such as Lileep and Archen a 50% Special Defense boost, which can be very useful. Unfortunately, due to the weather nerf this generation, the Ssandstorm that Hippopotas sets up only lasts 5 turns. Something that is important to know is that if Hippopotas leads and comes out at the same time as Snover or Vulpix, Sandstorm will be the dominant weather asince Hippopotas is slower than both of them. Hippopotas also works well in stall and semi-stall teams due to its great bulk and the ability to remove sun, while also doing residual damage to opponents thanks to Sand Stream.
Team Options
========
Lileep is a great teammate, and gets a 50% Special Defense boost under Sandstorm and also provides immunity to Water-type moves aimed at Hippopotas thanks to Storm Drain. Vullaby is another great partner for Hippopotas, as it can deal with the Chlorophyll sweepers that often accompany Vulpix asince it resists Grass, and its Overcoat ability blocks Ssandstorm damage as well as Sleep Powder. Munchlax deals with the Ice-type weakness many of Hippopotas's favorite teammates have, while Hippopotas can easily tank the Fighting-type moves aimed at Munchlax. Nosepass also gets the 1.5x Special Defense boost under Ssandstorm, making it a great mixed wall. Tentacool is another great teammate, and that deals with Ice-type attacks, while also having great special bulk and the ability Liquid Ooze, which means it damages opponents who wants to use Giga Drain against Hippopotas. Drilbur and Sandshrew both benefit greatly from Sand Stream, because of their ability Sand Rush; effectively which doublinges their Speed under Sandstorm and therefore, making them a lot more threatening.
Other Options
########
Toxic can be used, and works well in combination with Earthquake, which hits Steel- and Poison-types that are immune to Toxic, for super effective damage. EThe elemental fangs can be used, and offer good coverage, but Earthquake is, in almost all casesof the time, the better option for a attacking move. Crunch hits Ghost-types hard, which often have Levitate. Superpower offers good coverage, but is hard to fit onto a set. Curse can be used, but doesn't help Hippopotas's special bulk, and boosts too slowly. A Ssun counter set to deal with Vulpix can be used, with a 132 HP / 20 Atk / 132 Def / 180 SpD / 20 Spe EV spread and a Careful nature. A Smooth Rock can be used to extend the length of Ssandstorm by 8 turns, which is great for teams dedicated to sweeping with either Drilbur or Sandshrew.
Checks & Counters
########
**Grass-types**: Grass-types such as Cottonee, Foongus, and Chespin walls Hippopotas, whileand also dealing tons of damage with their Grass-type STAB moves. Cottonee can also eEncore Hippopotas into using a move likesuch as Stealth Rock, giving a teammate a free switch-in.
**Water-types**: Water-types are also a huge problem for Hippopotas, namely Omanyte, Staryu, and Corphish. All of them outspeed Hippopotas, whiland are also being able to OHKO it with their Water-type STAB moves. Staryu can also remove Hippopotas's Stealth Rock with Rapid Spin.
**Ground-immune Pokemon**: Hippopotas struggles against Ground-immune Pokemon such as Misdreavus, which can Will-O-Wisp it, and Flying-types likesuch as Fletchling and Vullaby if Rock Tomb isn't used.
**Snover**: Snover is the perfect Hippopotas counter. Not only as it changes it the weather to Hhail, it alsond outspeeds and OHKOes Hippopotas with either of its STAB moves.

GP 1/2
 
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Deletions
Additions / Corrections
Comments

Overview
########

Hippopotas was one of the most used Pokemon in BW LC due to the popularity of Sandstorm teams. (irrelevant) Even with the nerf to weather this generation, Hippopotas is still a viable Pokemon, and working well as a physical wall and a sand setter. Hippopotas is a great wall thanks to its incredible physical bulk and potent special bulk. As such, Hippopotas is Its superb physical bulk makes it (Its special bulk is respectable with Eviolite, but otherwise I wouldn't call base 42 SpD 'potent'. Plus you also go on to say its special bulk is one of its flaws) a great answer to several physical threats such as Mienfoo, Fletchling, Timburr, Archen, Drilbur, Pawniard, and Zigzagoon. Moreover, it has access to a reliable recovery move in Slack Off, making it very resilient; it also has a great supportive movepool with access to moves such as Stealth Rock and Whirlwind, with the latter preventing it from being a setup fodder for Misdreavus, unlike other walls like Spritzee. However, Hippopotas has its flaws; one of them is its special bulk. While it isn't bad, it is still underwhelming, meaning special attackers such as Chinchou, Abra, Omanyte, Staryu, Foongus, and Cottonee can easily destroy Hippopotas. Overall, despite its flaws, Hippopotas is a great physical wall, (remove comma) and a staple for sand teams.

Physical Wall
########
name: Physical Wall
move 1: Earthquake
move 2: Slack Off
move 3: Stealth Rock
move 4: Whirlwind / Rock Tomb
ability: Sand Stream
item: Eviolite
evs: 212 HP / 20 Atk / 212 Def / 20 SpD / 20 Spe
nature: Impish

Moves
========

Earthquake is a obligatory STAB move, and that hits hard thanks to Hippopotas's solid base 72 Attack. Slack Off gives Hippopotas reliable recovery and assists greatly in walling opponents. Stealth Rock supports the team and puts pressure on the opposing team's switch-ins by providing important residual damage. Whirlwind is a great move as it helps Hippopotas in dealing with setup sweepers, and can also help to shuffling teams and force multiple opposing foes to take damage from sand and Stealth Rock racking up residual damage. Rock Tomb can be used instead of Whirlwind to deal with Flying-types, (remove comma) such as Fletchling, while also lowering the opponent's Speed by one stage, which can be very helpful support for teammates.

Set Details
========

Eviolite is the preferred item because of more the additional bulk it provides, as Slack Off is already a continuous and reliable source of recovery, and that greatly outclasses the one-time use of Berry Juice. An Impish nature and the given EV spread allow Hippopotas to comfortably switch in on physical attackers. The remaining EVs are used to increase Hippopotas's Attack, Special Defense, and Speed by one point each.

Usage Tips
========

Hippopotas works great as physical wall, (remove comma) due to its solid 68 / 78 / 48 bulk. Furthermore, Hippopotas also sports great supporting moves in Stealth Rock and Whirlwind. Whirlwind is very useful for screwing up it isn't setup bait unlike other walls; thanks to Whirlwind, opponents who that attempt to set up by boosting stats gain multiple boosts, set up Substitute, and/or use Baton Pass to pass these won't get past Hippopotas. Thus, Hippopotas is not setup bait unlike most walls. Sand Stream removes all other types of weather and replaces it with sand, which gives Rock-type teammates such as Lileep and Archen a 50% Special Defense boost, which can be very useful. Unfortunately, due to the weather nerf this generation, the sand that Hippopotas sets up only lasts 5 turns. (what does this have to do with using Hippopotas? This belongs more in Team Options) Something that is important to know is that if Hippopotas leads and comes out at the same time as Snover or Vulpix, sandstorm will be the dominant weather as Hippopotas is slower than both of them. Hippopotas also works well on stall and semi-stall teams due to its great bulk and the ability to remove sun, while also doing residual damage to opponents thanks to Sand Stream.

Team Options
========

Lileep is a great teammate, and as it gets a 50% Special Defense boost under sandstorm and also provides immunity is immune to Water-type moves aimed at Hippopotas thanks to Storm Drain. Vullaby is another great partner for Hippopotas, as it can deal with the Chlorophyll sweepers that often accompany Vulpix: (colon) as it resists Grass, and its Overcoat ability blocks sand damage as well as Sleep Powder. Munchlax deals with the Ice-type weakness many of Hippopotas's favorite teammates have, while and Hippopotas can easily tank the Fighting-type moves aimed at Munchlax. Nosepass also gets the Special Defense boost under sand, making it a great mixed wall. Tentacool is another great teammate that deals with Ice-type attacks, while also having great special bulk and the ability Liquid Ooze, which means it damages opponents who wants to use Giga Drain against Hippopotas trying to hit Hippopotas with Giga Drain. Drilbur and Sandshrew both benefit greatly from Sand Stream, because of their ability Sand Rush which doubles their Speed under sand, making them more threatening As for offensive teammates, Sand Rush users such as Drilbur and Sandshrew that can sweep with their boosted Speed under the sand are good choices, as is Archen, which gets a buff to its Special Defense thanks to its Rock typing.

Other Options
########
Toxic can be used, and it works well in combination with Earthquake, which hits Steel- and Poison-types that are immune to Toxic, (remove comma) for super effective damage. The elemental fangs can be used and offer good coverage, but Earthquake is, most of the time, the better option for a attacking move. Crunch hits Ghost-types hard, which often have Levitate. Superpower offers good coverage, but is hard to fit onto a set. Curse can be used, but it doesn't help Hippopotas's special bulk, and the boosts also accumulate too slowly. A sun counter set to deal with Vulpix can be used, with a 132 HP / 20 Atk / 132 Def / 180 SpD / 20 Spe EV spread and a Careful nature. A Smooth Rock can be used to extend the length of sand by 8 to eight turns, which is great for teams dedicated to sweeping with either Drilbur or Sandshrew.

Checks & Counters
########

**Grass-types**: Grass-types such as Cottonee, Foongus, and Chespin wall Hippopotas, (remove comma) and also deal tons of heavy damage with their Grass-type STAB moves. Cottonee can also Encore Hippopotas into using a move such as Stealth Rock, giving a teammate a free switch-in.

**Water-types**: Water-types are also a huge problem for Hippopotas, namely Omanyte, Staryu, and Corphish. All of them outspeed Hippopotas, (remove comma) and are also able to OHKO it with their Water-type STAB moves. Staryu can also remove Hippopotas's Stealth Rock with Rapid Spin.

**Ground-immune Pokemon**: Hippopotas struggles against Ground-immune Pokemon such as Misdreavus, which can Will-O-Wisp it, and Flying-types such as Fletchling and Vullaby if it lacks Rock Tomb isn't used.

**Snover**: Snover is the perfect Hippopotas counter as it changes the weather to hail and outspeeds and OHKOes Hippopotas with either of its STAB moves.


You need to be careful with your usage of commas. Commas shouldn't bifurcate two verb phrases. For example, in the sentence "I went to play football, and got kicked in the nuts.", you shouldn't put a comma after 'football'. Check out this link on commas for more info.



GP 2 / 2
 
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Aerow

rebel
is a Tiering Contributor Alumnusis a Contributor Alumnus
Implemented, thanks. And will check out that link, thanks for telling me!

Hippopotas is now done.
 

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