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Hitmonlee Revamp (QC 3/3) (GP 2/2)

Discussion in 'Uploaded Analyses' started by Metal Sonic, Apr 25, 2013.

  1. Kitten Milk

    Kitten Milk [22:59:31] <KittenUU> 241 of which are fellacious
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    This is a little late in the process, but I had to burst the bubble eventually. Unless I'm being completely retarded about something *which granted is very possible I tend to do that*, isn't EndureSalac Heracross outclassed by EndureSalac Heracross? When Heracross gets its first kill, Moxie essentially becomes a Liechi berry. Granted, the Unburden boost is higher than the salac boost, but upon further inspection, this is almost irrelevant.

    Things that outspeed +1 Heracross that are "common" that do not outspeed Unburden Hitmonlee.
    - Choice Scarf Victini - Seems like a solid and very common counter, but most of the time people don't think too hard. If Heracross isn't knocked down to 1HP, Victini is practically forced to go for V-Create, which will therefore lower its speed, making it slower. If Heracross is knocked down to 1HP, people will either be ridiculously stupid and V-Create (50% of the time) or be somewhat less stupid and U-turn (40% of the time). There's a slim chance that people will Bolt Strike, but most of the time they don't realize that Endure has more than one use.
    - Choice Scarf Mienshao - Admittedly one of the only counters that doesn't counter Hitmonlee, but still, people are apt to go for the U-turn. Also, they could miss HJK. (I know, lame excuses, but I'm just trying to get the idea across that people generally don't know how to react when faced with an Endure poke, so they often misplay)
    - Choice Scarf Flygon - Same as Mienshao with the added bonus of being able to go for the double Endure if they try and Outrage for the slim chance of hitting the Endure, them getting the two-turn Outrage, and then hitting themselves in confusion. *grasps at straws*
    - Choice Scarf Krookodile - Is forced to be Jolly or will not outspeed, and I find that a majority are Adamant. That said, can't really do much to it.

    At this point, you're probably wondering how this proves in any way that Heracross is better. The true reason, however, is that Heracross is perfectly viable and perfectly usable outside of his Endure set, and this means a couple of things. For starters, it can easily fire off a CC/Stone Edge/Megahorn whatever coverage move you want before you start enduring. More importantly, it has massively better bulk compared to hitmontop - sporting a decent 80/75/95 instead of a paltry 50/53/110.

    The most important reason that makes EndureSalac heracross massively outclass Hitmonlee is the element of surprise. As soon as you reach even a semi-experienced player, the Reversal salac berry Hitmonlee is probably one of the first things that will come to their mind if they see it on team preview (especially so if this analysis goes up ;)) However, Heracross has massive advantage in that it can easily bluff the choice scarf, and more importantly still retains its element of surprise even after the bluff has been shown.

    Example - Heracross brought out against a Specs Zapdos. Claydol switches in on the predicted SE, takes SR damage and minimal damage from the SE, gets OHKOd by a Megahorn. However, the opponent still doesn't know what the set is, and you still have a healthy Heracross with a +1 boost. Opponent switches in, say, Specs Zapdos, thinking that you're some weird Lefties/E-Belt set. You endure, get knocked down to your Salac, and kill the Zapdos with a +1 SE. Now, you can kill the rest of his team with a +2/+1 Heracross providing that your opponent does not have one of the counters on the list above ^ (Or something that would be a counter to Hitmonlee as well, like fucking, idk, Rain Dance Focus Sash Kingdra).

    I'm not saying that Hitmonlee isn't good, or that it doesn't deserve a place in the analysis or that this analysis is bad in any way. The only thing I'm trying to dispel is the rumor that Hitmonlee fills the niche role of being the best Endure Reversal abuser in the tier and that there are no better options. Just to point it out :P

    ~Pleasure Kitten/Kitten Milk
  2. Metal Sonic

    Metal Sonic Turn it up!
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    FIXED



    @Kitten: I can do your Heracross Analysis for EndureSalac Hera if you wish. However you can take note that Bruce Lee beats Heracross because it is faster, and Bruce Lee also OHKOs Heracross with Reversal(even if 1/2 resist. check it out!)
  3. PK Gaming

    PK Gaming Pursuing My True Self
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    Kitten Milk

    The reason why we support Endure+Reversal Hitmonlee over Endure+Reversal Heracross is that Hitmonlee gets his primary draw of being at +2 Speed/+1 attack to win the game over Heracross's meager +1 speed OR +1 attack. It's questionable to just assume that Heracross will always get that double Moxie boost. The fact that it's outsped by several of the common scarfers in the tier makes it all the more worse in my eyes. That said, I actually think it's good enough to deserve for the example you listed. What does everyone else think?

    Endure + Reversal Hitmonlee will probably get way worse as people start figuring out the set, but there are times where even if you see the set coming, you can't always prevent Hitmonlee from boosting up, since prediction is a 2-way street. (or you run into situations
  4. Nas

    Nas Thinking of a master plan...
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    Yeah this is fine now, but don't mention Muk lol. Just say Earthquake is for Nidoqueen and Qwilfish. (Queen almost always runs HP investment btw, so Reversal doesn't OHKO)
  5. Metal Sonic

    Metal Sonic Turn it up!
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    Qwilfish is a counter with its intimidate, EQ doesnt KO


    removed muk but i dont know what other examples besides the queen we'l just leave it at that


    Final QC check please :]

    done write up
  6. kokoloko

    kokoloko from Mexico
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    okay this can go to GP now but i still dont like the set name

    QC Approved 3/3
  7. Rohail

    Rohail Vaporeon <3
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    Amcheck :)
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    Diff Amcheck (open)
    [Overview]

    <p>Hitmonlee is one of the few pPokemon with the ability Unburden in the game;, (AC) not to mention UU. With its ability Unburden, Hitmonlee can double its sSpeed immediately and become an extremely threatening sweeper; not, (AC) unlike Yanmega or Sharpedo. That's not all Hitmonlee has going for it either;, (AC) it has a whopping base 120 Attack, a decent base 87 sSpeed, (AC) and great offensive options to utilize them with. Hitmonlee also has a surprisingly high Special Defense to boot, which allows him to survive extremely powerful special attacks such as Zapdos's Thunderbolt or Raikou's Extrasensory, and retaliatinge with a powerful attack. However of its own. Unfortunately, the fun ends there.; (semi) Hitmonlee has an extremely low Defense of 53, which makes it difficult to survive even resisted Pphysical hits. However, with sufficient team support and good play, Hitmonlee can even sweep whole teams.</p>

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    [SET]
    name: Bruce Lee
    move 1: Endure
    move 2: Reversal
    move 3: Stone Edge
    move 4: Earthquake / Close Combat
    item: Liechi Berry
    ability: Unburden
    nature: Adamant / Jolly
    evs: 4 HP / 252 Atk / 252 Spe
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    [SET COMMENTS]

    <p>Stacking boosts have always been a force to reckon with in battle., (AC) and Pokemon is no different. Hitmonlee utilises this mindset as his strategy for success. By consuming his Liechi Berry, he is able to obtain a power boost of 150%. This elicits a chain reaction which permits the activation of Unburden, doubling his sSpeed and making him as fast as lightning; outspeeding the wholentirety of the UU metagame, including Kingdra in Rrain and Choice Scarf Raikou. Finally, by using the Reversal at 1 HP, a 200 Base Power nuke is delivered, destroying all opponents that do not resist it. All this can be triggered in just 1one turn by using the move Endure, which is the single catalyst for ultimate destruction. The science behind its power is this: Reversal's 200 Base Power, equivalent to a Snorlax's SelfDdestruct in this generation, multiplied by 1.5x because of Liechi Berry then another 1.5x thanks to STAB, results in an eventual raw base power destruction of 450, which will OHKO all pPokemon that do not resist it.</p>

    <p>Hitmonlee is a flexible and versatile fighter, and can use many various moves to break down its counters. Stone Edge is a popular choice, as it is able to bombard the Bug- and Flying-type enemies which resist Reversal; Earthquake is another hot option to take down the various Poison-types. If such coverage options are not needed, Close Combat, which is also boosted by his STAB, is an option to crush opponents without having to be stuck at the precarious position of only 1 HP. These powerful attacks are also boosted by his Liechi Berry as well, therefore making no difference if they are used at 25% HP or at 1 HP. If LHitmonlee happens to consume the Liechi Berry, yet not quite at the 1 HP to unleash Reversal, he can spam the relevant coverage move to destroy the enemies before him, only using Endure to activate Reversal when absolutely necessary.</p>
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    [ADDITIONAL COMMENTS]

    <p>Hitmonlee's blazing sSpeed is able to let him outspeed even the fastest of foes, such as Kingdra in the Runder rain or Raikou wearing a Choice Scarf, before OHKOing them with Reversal. In order to lure opponents into triggering Endure, it can elect to feint his opponents with Fake Out, causing his opponents to let down histheir guard and attack Hitmonlee, unfortunately to being the a victim of the Endure and Reversal strikecombination. Mach Punch is a plausible option to strike the opponent with priority, being able to bypass the priority of other pPokemon after Endure;, (AC) yet bypass the speed of other pPokemon before Enduring.</p>

    <p>(remove space)Some enemies have priority to outspeed Hitmonlee, such as Azumarill, Honchkrow, Bisharp and Houndoom, and KO him at 1 HP. Mach Punch can be used to finish off these weakened enemies. Arcanine's Extremespeeds can take down Hitmonlee in the blink of an eye, and thus should be destroyed before Hitmonlee appears on the battlefield. Gligar and Qwilfish resist Reversal, and in conjunction hasve massive Defenses to tank multiple Reversals. They can be crushed if they are extremely weakened, or else they have to be removed by the aid of teammates. Abomasnow can create an unnatural blizzard around them, creating Hhail to buffet Hitmonlee with ice, and removing that 1 HP. A manual weather setter can be used to create Ssun or Rrain to neutralisze the Hhail after Abomasnow is defeated. Hitmonlee is helpless against opponents who drop poisoned Toxic Spikes onto the field before battle, therefore he requires the aid of his teammate in removing them before entering the field.</p>

    <p>Psychic- and Ghost-types are able to resist Reversal. A Dark-type, (AC) such as Zoroak or Honchkrow, (AC) can be called upon to eliminate these threats from the field. Gligar and Qwilfish are tough to take down single-(hyphen)handedly, thus it would be wise to enlist the assistance of offensive Ice- or Water-types to eradicate these foes with a Water or Electrictheir STAB attack respectively.</p>
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    [Other Options]

    <p>(remove space)A Bulk Up set can be used to patch up Hitmonlee's weak Defense stat while complimenting its high Special Defense. H, (AC) however, (AC) it does not have synergisey with its 2two main attacking moves, Hi Jump Kick and Close Combat, as Hi Jump Kick can cause problems with a miss and Close Combat defeats the purpose of Bulk Up altogether. A Reckless Sset with Life Orb can be used with a niche role of Mach Punch, but is outclassed by Mienshao as a faster and more powerful sweeper. Knock Off is an option to remove items from powerful enemies such as Eviolite Gligar, Eviolite Porygon2, or Leftovers from common switch-ins such as Suicune, Slowbro and Crobat. This gives Hitmonlee an easier time beating its checks over the course of the match. However, (AC) this sacrifices an important coverage move. Hitmonlee can fulfill a niche as a Rapid Spin user, but is generally a much better Ooffensive pPokemon than a support pPokemon. Close Combat can be runused with Limber if you want Rreliability with power, although it ca's then be outclassed by the other Fighting T-(hyphen)types in UU. Choice Band can be used for Hi Jump Kick spam, but not only is it outclassed by Mienshao and Heracross, but it is also unhealthy to be spamming Hi Jump Kick with Ghost -(hyphen)types all around.(remove space)</p>
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    [Checks and Counters]

    <p>(remove space)Gligar is an unique enemy, using its precious Eviolite to maketurn it into an unbreakable wall, especially when he naturally resists Fighting move-type attacks. Hitmonlee is unable to sustain at 1 HP thanks to the Earthquake or Toxic poison that Gligar uses, and therefore must enlist the help of his allies to take it out. Psychic-types, such as Slowbro, Mew, Cresselia, (AC) and Uxie can resist a powerful Reversal, only to strike back with a super-(remove hyphen)effective Psychic blast. However, they are unable to take more than one hit and must be kept healthy in order to survive. Ghost-types can also attack with a Shadow Ball, asince Reversal cannot touch them at all. Some of them, such as Sableye and Cofagrigus, can summon Will-O-Wisp to burn and cripple Hitmonlee for the rest of the match. Exceptions are the elemental gGhosts, such as Froslass or Chandelure, who are scared away by Stone Edges. Finally, Poison -(hyphen)types are also able to resist Fighting-type attacks and strike back with Toxic, causing Hitmonlee to be unable to sustain at 1 HP. EQwilfish is especially notorious is the Qwilfish, who, as it can Intimidate Hitmonlee and neutralisze the effects of his Liechi Berry.(remove space)</p>


    I really liked the writing, so great job on that. However, I can't say the same about your punctuation and Pokegrammar, as that was very troublesome; I highly recommend thoroughly looking through this article. Also, what it up with the randomly huge spacing between paragraphs, you only need one line to differentiate them. By the way, it's "neutralize", not "neutralise". Other than that, good job ^_^
  8. Metal Sonic

    Metal Sonic Turn it up!
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    Thank you very much

    changes implemented
  9. kokoloko

    kokoloko from Mexico
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    Metal Sonic, that check doesn't count towards the total two that you need because its an amateur check. Only official checks done by GP team members count.

    Just letting you know for future reference.
  10. relaunched

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    new old why

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    <p>Hitmonlee is one of the few Pokemon with the ability Unburden in the game, not to mention UU. With its ability, Hitmonlee can double its Speed immediately and become an extremely threatening sweeper, like Yanmega or Sharpedo. That's not all Hitmonlee has going for it, (RC) : it has a whopping base 120 Attack, a decent base 87 Speed, and great offensive options to utilize them with. Hitmonlee also has a surprisingly high Special Defense to boot, which allows him to survive extremely powerful special attacks such as Zapdos's Thunderbolt or Raikou's Extrasensory, (RC) and retaliate with a powerful attack of its own. Unfortunately, the fun ends there; Hitmonlee has an extremely low Defense of 53, which makes it difficult for it to survive even resisted physical hits. However, with sufficient team support and good play, Hitmonlee can even sweep whole teams.</p>

    [SET]
    name: Bruce Lee
    move 1: Endure
    move 2: Reversal
    move 3: Stone Edge
    move 4: Earthquake / Close Combat
    item: Liechi Berry
    ability: Unburden
    nature: Adamant / Jolly
    evs: 4 HP / 252 Atk / 252 Spe

    [SET COMMENTS]

    <p>Stacking boosts have Stacked boosts have always been a force to reckon with in battle, (RC) and Pokemon is no different. (Can't see what you could mean by "in battle" outside of Pokemon in this context, so "Pokemon is no different" doesn't make sense.) Hitmonlee uses this mindset as his strategy for success. By consuming his Liechi Berry, he is able to obtain a power boost of 150%. This elicits a chain reaction which permits the activation of Unburden, doubling his Speed and making him as fast as lightning; outspeeding the entirety of the UU metagame, including Kingdra in rain and Choice Scarf Raikou. Finally, by using the Reversal at 1 HP, a 200 Base Power nuke is delivered, destroying all opponents that do not resist it. All this can be triggered in just one turn by using the move Endure, which is the single catalyst for ultimate destruction. The science behind its power is this: Reversal's 200 Base Power, equivalent to a Snorlax's Selfdestruct in this generation, multiplied by 1.5x because of Liechi Berry then another 1.5x thanks to STAB, results in an eventual raw base power destruction of 450, which will OHKO all Pokemon that do not resist it.</p>

    <p>Hitmonlee is a flexible and versatile fighter, and can use various moves to break down its counters. Stone Edge is a popular choice, as it is able to bombard the Bug- and Flying-type enemies which resist Reversal; Earthquake is another hot option to take down the various Poison-types. If such coverage options are Earthquake is not needed, Close Combat, which is also boosted by his STAB, is an option to crush opponents without having to be stuck at the precarious position of only 1 HP while Hitmonlee is healthy. These powerful attacks are boosted by his Liechi Berry as well, therefore making no difference if they are used at 25% HP or at 1 HP. If Hitmonlee happens to consume the Liechi Berry, yet not quite at the 1 HP to unleash Reversal, he can spam the relevant coverage move to destroy the enemies before him, only using Endure to activate maximize Reversal when absolutely necessary.</p>

    [ADDITIONAL COMMENTS]

    <p>Hitmonlee's blazing Speed is able to let lets him outspeed even the fastest of foes, such as Kingdra under rain or and Raikou wearing a Choice Scarf, before OHKOing them with Reversal. In order to lure opponents into triggering Endure, it Hitmonlee can elect to feint his opponents with Fake Out, causing his opponents to let down their guard and attack Hitmonlee, only to be a victim become victims of the Endure and Reversal combination. Mach Punch is a plausible option to strike the opponent with priority, being able to bypass the priority of other Pokemon after Endure, yet and bypass the speed of other Pokemon before Enduring.</p>

    <p>Some enemies have priority to outspeed Hitmonlee, such as Azumarill, Honchkrow, Bisharp and Houndoom, and KO him at 1 HP. Mach Punch can be used to finish off these weakened enemies. Arcanine's Extremespeeds can take down Hitmonlee in the blink of an eye, and thus so it should be destroyed before Hitmonlee appears on the battlefield. Gligar and Qwilfish resist Reversal, and in conjunction have massive Defenses allowing them to tank multiple Reversals. They can be crushed if they are extremely weakened, or else they have to be removed by the aid of teammates. To sweep, Hitmonlee will need aid from teammates to either severely weaken or remove them. Offensive Ice- and Electric-types can eradicate these foes with their STAB attacks. (It couldn't hurt to give a couple examples of UU teammates that help Hitmonlee out.) Psychic- and Ghost-types are able to also resist Reversal. A Dark-type, such as Zoroak Zoroark or Honchkrow, can be called upon to eliminate these threats from the field. Abomasnow can create an unnatural blizzard around them, creating hail to buffet Hitmonlee with ice, and removing that 1 HP , rendering the EndRev strategy useless. A manual weather setter can be used to create sun or rain to neutralize the hail after Abomasnow is defeated. Hitmonlee is helpless against opponents who drop poisoned Toxic Spikes onto the field, therefore he requires the aid of his teammate Poison-types and Rapid Spinners in removing them before entering the field.</p>

    <p>Psychic- and Ghost-types are able to resist Reversal. A Dark-type, such as Zoroak or Honchkrow, can be called upon to eliminate these threats from the field. Gligar and Qwilfish are tough to take down single-handedly, thus it would be wise to enlist the assistance of offensive Ice- or Electric-types to eradicate these foes with their STAB attacks.</p>

    [Other Options]

    <p>A Bulk Up set can be used to patch up Hitmonlee's weak Defense stat while complimenting its high Special Defense, however, it does not have synergy with its two main attacking moves, Hi Jump Kick and Close Combat, as Hi Jump Kick can cause problems with a miss and Close Combat defeats the purpose of negates Bulk Up altogether boosts. (It doesn't really defeat the purpose of it -- Bulk Up is still useful even if you do use CC, just not as much.) A Reckless set with Life Orb can be used with a niche role of has a niche thanks to Mach Punch, but is outclassed by Mienshao as a faster and more powerful sweeper. Knock Off is an option to remove items from powerful bulky enemies such as Eviolite Gligar, Eviolite and Porygon2, or Leftovers from common switch-ins such as Suicune, Slowbro and Crobat. This gives Hitmonlee an easier time beating its checks over the course of the match. However, this sacrifices an important coverage move. Hitmonlee can fulfill a niche as a Rapid Spin user, but is generally a much better offensive Pokemon than a support Pokemon. Close Combat can be used with Limber if you want reliability with power, although it's then outclassed by the other Fighting-types in UU. Choice Band can be used for Hi Jump Kick spam, but not only is it outclassed by Mienshao and Heracross, but it is also unhealthy to be spamming Hi Jump Kick with Ghost-types all around UU.</p>

    [Checks and Counters]

    <p>Gligar is an a unique enemy, using its precious Eviolite to turn it into become an unbreakable wall, (RC) especially when he naturally resists with a resistance to Fighting-type attacks. Hitmonlee is unable to sustain at its 1 HP thanks to the Earthquake or Toxic poison that Gligar uses, and therefore must enlist the help of his allies to take it out. Psychic-types, such as Slowbro, Mew, Cresselia, and Uxie can resist a powerful Reversal, only to strike back with a super effective Psychic. However, they are unable to take more than one hit and must be kept healthy in order to survive. Ghost-types can also attack with a Shadow Ball, as Reversal cannot touch them at all. Some of them, such as Sableye and Cofagrigus, can summon Will-O-Wisp to burn and cripple Hitmonlee for the rest of the match. Exceptions are the elemental Ghosts, (RC) such as Froslass or Chandelure, who are scared away by Stone Edges. Finally, Poison-types are also able to resist Fighting-type attacks and strike back with Toxic, causing Hitmonlee to be unable to sustain indefinitely at 1 HP. Qwilfish is especially notorious, as it can Intimidate Hitmonlee and neutralize the effects of his Liechi Berry.</p>


    [gp]1/2[/gp]
  11. Metal Sonic

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  12. Governess

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    Hihi, amcheck.

    Here are some things I found in your analysis that you can use to improve for future analyses:

    1.) You weren't consistent with what you called Hitmonlee. At certain times, you called it "it", and other times, you called it "him". Make sure you are consistent. I made all of them "him" to keep it consistent, but you may change it to "it" if you wish.

    2.) Your usage of words and how you phrased them. Remember, this is something young children will look at. Most of them (I'd assume) wouldn't know what eradicate and catalyst means. Keep it simple. Also, there were some unneccessary phrases (toxic poison, unnatural blizzard) that could be simplified; keep in eye out for that. Finally, we don't use the word "spam" in these analyses, so I fixed that as well. I'll point these out in the comments so you see what I mean.You can ignore this portion of it

    Otherwise, it was a very good analysis; it was very interesting to read. I loved how you used your words, and not the same old words everyone uses. Just keep it simple, and hopefully I helped you out. :]

    Additions
    Removes
    Comments

    amcheck (open)


    This is a well-written analysis; good job! :)

    EDIT: My apologies, I guess this isn't up to par. You can ignore this check if you wish.
  13. Jukain

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    bypass, eradicate, summon, etc. are all fine words. in fact, I don't think there are any "too advanced" words in this analysis. I'm not going to stamp governess's check in any case because I disagree with a variety of the changes.
  14. Ernesto

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    I'd say the problem with 'bypass' there lies in the sentence structure, which is completely messed up.

    'Mach Punch is a plausible option to strike the opponent with priority, being able to bypass the priority of other Pokemon after Endure and bypass the speed of other Pokemon before Enduring.' That should probably need to be rewritten so as to not sound completely redundant, imo.

    There's a little detail it seems we forgot, and it's that when you're using names like Bruce Lee for a set, you need to put what it really is between parentheses I believe. I also am not fond of the name, but whatever. It should be 'Bruce Lee (Endure+Reversal)', I think.

    Also there's this particular comment with C&C that I don'y know why it wasn't brought up: answers to Hitmonlee will be the first things to switch in, so they're gonna come as you Endure or whatever, they aren't gonna switch in once you're at +1 and can hit them with a 200 BP Reversal. So Slowbro, Cresselia, Uxie, and Mew WILL be able to take two hits at +0 and KO back with Psyshock/ paralyze it / burn it respectively. I don't think that should be overlooked, because as long as they're on the opposing side, you shouldn't be trying to get your boost—unless you get lucky with a crit Stone Edge on Uxie, since the other three pack reliable recovery.

    And finally, I dunno if it's common notice but I think both Toxic Spikes and Hail could be mentioned in Checks&Counters, even when you already put them in AC. I recall Slowbro's analysis mentioning that ensuring two layers of Toxic Spikes were on the field was a really good way to deal with it, and this might be a similar case. If you end up putting them in C&C, make sure you don't talk about them from Hitmonlee's position! Just a simple phrase like 'Both Toxic Spikes and Hail, as long as you can keep them on the field, are good checks to Hitmonlee because they'll stop it from taking advantage of Reversal' or similar should be enough.

    Sorry to mention those so late!!

    EDIT: I also think you should say exactly why I'd ever use a Jolly nature on this thing. What does it help me set up on? Can't I just Endure on the stuff that outspeed me? Or is it to outspeed something after the boost (doubtful)? As it stands, I don't think it even deserves a slash, unless you're worried of Heracross/Chandelure setting up a Substitute or Rotom-H burning you (I'd agree to the latter but is it enough?)
  15. Metal Sonic

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    was that a gp check or a qc check? lol!

    i dont know what to fix

    i mean, that was pretty abstract




    EDIT: CHANGED SET NAME

    now what



    @Ernesto

    A Jolly nature can be used to outspeed very rare but deadly stuff such as Shell Smashers, Jolly Kingdra in rain(most important) and some other stuff. So i think it can get a slash but adamant is useful too
  16. Jukain

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    Oh yeah, the set name SHOULD NOT be Bruce Lee. Endure + Reversal, Physical Attacker, whatever, just pick a normal set name.
  17. Metal Sonic

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    okay, I changed the set name

    lets have a final GP check
  18. sirndpt

    sirndpt
    is an Artist Alumnusis a Contributor Alumnus

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    take note to remain consistent with usage of he/it throughout - either is fine; just make sure it stays the same through the whole analysis! i've changed everything to 'it', but yea feel free to use 'he' instead (provided you catch everything)

    [gp]2/2[/gp]
  19. PK Gaming

    PK Gaming Pursuing My True Self
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Winner

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