Or [14:40] <Frizy> [12:18] <&makiri> i beat my dick like it owes me money [14:40] <Frizy> Best rmt title Introduction Yeah o.k so this is the team that I have been using recently (no its not the “anti” weather team I talked about in the suspect thread) and its worked really well. I reached the Top 50 with this team which in itself is not a great achievement but considering I hardly ladder at all, im a little proud I guess. No-one really knows what to call teams of this type (some call it stall, balanced, semi stall) but regardless its served me well and I share it to you. Team Building Guide This team was built around SDef Heatran. This (in itself) is hardly unusual for me seeing as I end up running SDef Heatran in all my teams. That said, I really wanted to test Roar Heatran as, try as I might, I had not yet managed to make a truly great team with it. Yeah I needed a Spiker and Skarmory fitted the bill. Also I kinda hated Ferrothorn (with fire moves being thrown everywhere) and Skarm walled those Physical attackers which was another plus. I wanted a Water Type and Rotom W was just awesome burning everything and ripping apart some Rain Teams with this STAB Thunderbolts. I was both CM and Reuniclus weak so I needed that fixed. I decided on SDef Scizor to help out with this which was very useful. Basically it gave me a second switch in to Latios and also gave me the opportunity to run Max Defence Skarm since I did not need it to take repeated DMs Gliscor was kinda standard really, It gave me a second check to Excadrill which I felt was important since Skarm could do fuck all to it anyway. It also let me check Conkeldurr which looked a bitch against this team. I added a Thundurus since with a Nasty Plot and the Spikes I had it could very easily clean up my opponents team. Also this was the original team and like all the others… it kinda sucked. It was very Rain weak AND Rotom W would like 6-0 me which sucked. O.k this was the team after I tried fixing it. It still had issues with Rotom W but I had Ferothorn so it was kinda alright. Gyarados also gave me that second phaser I lost in switching Skarm to Ferrothorn so that was all good. I also got a physical wall in Gyarados and the team looked good Yep got boned by Thundurus and despite me losing mainly to a Speed tie I saw how weak I was to it and went with an SDef Jirachi to patch that weakness up. Jirachi also gave me Wish support which was always nice I guess. Yep here we are, the big huge change. I had managed for long enough without a spinblocker but I decided that I really needed one so made the switch to Jellicent. Jellicent was not that bad either and it still let me burn shit which was nice. Also, I finally had a damn near perfect core, the thing at the back of my mind for so long. Heatran + Jellicent + Ferrothorn were damn near perfect together. In addition, one of the main issues with FWG cores are its general weaknesses to Dragon Types (which was why FWG teams spiked after Salamence and Latias left the Gen 4 Metagame). I had no such problems with 2 Steels in my FWG core so it was kinda like a core within a core which was pretty nice. I was Rotom W weak. That was the face of it and that weakness annoyed the hell outta me. I finally added Latias since it could actually take a hit while sponging those Water and Electric attacks. That was the team for a long time but recently, when I looked over the team I realised that Jirachi was doing nothing. Dragons were already checked without it and everything bar Heatran and Ferrothorn had recovery (and Ferrothorn had Leech Seed I guess). I was also finding it deadweight against offensive teams, not really doing anything and against Stall teams it would suffer. Fuck all countered Thundurus but after a while I tried Quagsire as a laugh and found it actually worked quite well. Maybe not brilliantly but much better than Jirachi. With that, the team was complete. The Team Heatran (M) @ Leftovers Trait: Flash Fire EVs: 252 HP / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Lava Plume - Protect - Roar - Stealth Rock This is hands down one of the best sets out there that Heatran can run. With Latios being rather common in the metagame steels such as Jirachi, Ferrothorn and Scizor have all risen up to check it. Heatran can switch into all of them and set up Stealth Rock. Later in the game it can switch in on them again and get my phasing game going. Protect and leftovers give it so much health back its amazing while Lava Plume is there for burning shit (even though it like never burns for me). The real magic of the set is the Evs which I don’t see often enough. 252 HP and 252 SDef let it switch into pretty much any special attack, take a hit and dish one back out. Like for Christs sake it survives a Specs Latios’s Surf. It also serves as my Primary Volcarona check (Quagsire also works but loses if Volcarona gets an SDef Drop), can take a hit and roar it back out, increasing hazard damage on it. Provided I don’t play like an idiot, Volcarona should never been a problem. Ferrothorn (M) @ Leftovers Trait: Iron Barbs EVs: 252 HP / 48 Def / 208 SDef Relaxed Nature (+Def, -Spd) - Power Whip - Leech Seed - Protect - Spikes This is the second part of my FWG core. While Heatran can check most Sun teams Ferrothorn can check Rain. Ferrothorn is also my primary Spiker as it gets up as many layers on teams with Rotom W or choiced dragons. Many things hate a STAB Power Whip and I love hitting Jellients when they attempt to Taunt. Ferrothorn usually has to worry about its massive Fire weakness which hampers its ability to set up and continue to wall. However with Heatran I can switch in on many things that might otherwise annoy Ferrothorn and then Roar them back out. Leech Seed is there on Ferrothorn to steal a bit of healing and I know from experience it’s a bitch to switch into SR and a layer or two of Spikes and THEN get seeded. Protect just makes Ferrothorn a bit more of a bitch with Leech Seed and allows me to scout choiced opponents and if my opponent has a surprise Fire move. Jellicent (M) @ Leftovers Trait: Cursed Body EVs: 252 HP / 208 Def / 48 Spd Bold Nature (+Def, -Atk) - Scald - Will-O-Wisp - Taunt - Recover Ah yes this is the Spinblocker. Jellicent was originally put on the team “just to spinblock” but it has since served the team well with Will-o-wisp crippling those Physical threats. Scald is there to spread yet more burns as well as giving me a STAB attack. Taunt is used sparingly but its nice against Forretress which cannot spin and cannot lay hazards. Taunt also lets me block Chansey/Blissey from healing and helps break up stall teams as they can no longer heal to offset the hazard damage. Recover is a no brainer, letting it heal up after taking repeated hits and still acting as a spinblocker if a spinner is present. Its Cursed Body though,. That really frustrates my opponent as having there attack disabled can often grant me a free Recover or the chance to hit the next switch with a Burn. The Evs are standard I think but I run a little more speed to get the jump on other Jellicents trying to Taunt me. Seeing as I have the special side of things covered Jellicent may as well go physically defensive to mixed wall better and take a physical hit when needed. Jellicent also completes the teams FWG core while also serving the key purpose of backing Rapid Spin which would remove all my hard earned hazards. Gliscor (M) @ Toxic Orb Trait: Poison Heal EVs: 252 HP / 180 Def / 76 Spd Impish Nature (+Def, -SAtk) - Swords Dance - Earthquake - Ice Fang - Taunt Yeah I needed an Excadrill check (and other fighters) and Gliscor was perfect. Poison Heal lets it last for a while while Swords Dance threatens a late game sweep. With hazards up, I can beat Jellicent down with a boosted Earthquake if its becoming a problem. Taunt also prevents Skarmory from phasing it away as its turned into set up fodder. Gliscor also serves as my main physical wall which is why I tend to keep it back if I can see that I need it for something. For example against a Sand Storm team I often need it to beat Excadrill and as such it needs to be in high health. Ice Fang is really there to hit other Gliscor and maybe Dragons and Flyers on the switch. I’d change it to Façade if opposing Swords Dance Gliscors were not so common. Again the Evs are pretty standard I think to better take hits while running a fair bit of speed to try and get the jump on other Gliscor. Quagsire (M) @ Leftovers Trait: Unaware EVs: 252 HP / 252 SDef / 4 Spd Careful Nature (+SDef, -SAtk) - Curse - Recover - Earthquake - Waterfall Yeah this is Quagsire and it might just be the thing I am most unsure on. Granted, It can sweep teams and act as a last ditch effort to prevent some crazy booster from overwhelming me but other than that I tend to use other things to beat the things it checks. On the other hand it does serve as a nice check to Thundurus which is very threatening to this team, as well as checking Volcarona and Reuniclus. As far as the moveset goes, its pretty standard. Curse is to boost up to make physical hits sting a bit less while Recover is to keep me in tip-top health. Earthquake and Recover are general STAB attacks which get nice coverage on things. Of course with Ferrothorn and Rotom W being so damn common it’s hard to get a sweep with this guy. On the other hand I did want this slot to have some offensive power and I don’t see any other option. Its Ev’ed to take those special attackers better seeing as that’s what I rely on him for. Latias (F) @ Leftovers Trait: Levitate EVs: 252 HP / 4 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Calm Mind - Dragon Pulse - Recover - Roar Ah yes. Latias might not be the star of the team but it does a damn good job. Latias is thee really to help counter Rotom W which is such a bitch to the team. its also the teams second phaser and (unlike Heatran) has reliable recovery to make it last a bit longer. Calm Mind makes it threatening over a long period of time and it can sometimes go on a mini sweep once the opposing team has been weakened enough. However despite all of this there are cons to using Latias. The biggest issue is that its pursuit weak which makes it slightly tougher for it to phase quickly. As such it draws in Tyranitar and Scizor. Scizor is not too bad as I can always double switch to Tran and get double hazard damage on something (or just KO it) but Tyrantiar is a rather large bitch to this team if I don’t manage to burn it or if it drops to 50% or lower (then Gliscor can revenge it). Having said that, luring in T-Tar is not such a bad thing when you have Roar to force it back out again and Roar is so good for actually crushing Skarmory. Skarm cannot phase me (seeing as I am faster) which is frustrating for my opponent as I can often get my phasing game quicker than my opponent. Lastly, Latias has wonderful speed, letting me revenge things like HP Fire Latios and Garchomp if they are becoming problems Conclusion I kinda like this team although it has a really nasty habit of getting the worst fucking hax known to man. Despite this, its been a fun team to use and while not being my strongest team, it can still be very good provided I use it well. Anyway that’s the RMT and feel free to rate, steal or whatever.