My first RMT. When I built my team, I wanted to make a team that had few weaknesses to entry hazards. It worked, sort of. 3 Pokemon are immune to Spikes and 3 are immune to Toxic Spikes (with one being able to use it against the opponent,) and Stealth Rock hits for neutral at most.
Changes are in blue, just because I like it.
The Lead
Azelf @ Focus Sash
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
- Stealth Rock
- Fire Blast
- Psychic
- Taunt
Azelf. Oh, boy. I can't count the number of times someone has predicted an Explosion, then switched right into a Fire Blast or Psychic. Since Explosion was nerfed, I decided that it wasn't worth it to let Azelf go out with one, because it can no longer deliver a sure KO. This set surprises most of my opponents and is my key to gaining momentum in the early game.
The Revenge Killer
Starmie @ Choice Scarf
Nature: Modest
EVs: 4 Def / 252 SpA / 252 Spe
- Trick
- Hydro Pump
- Ice Beam
- Thunderbolt
I used SubCM Jirachi before I turned to this, and I soon found out it didn't work against anyone except for the occasional Uber noob that comes by my server every so often. It was amusing, but I decided to switch over to a revenge killer in the form of Deoxys-S. The thing became set-up fodder and was so susceptible to hazards it wasn't even funny how quickly it died. Starmie, on the other hand, can not only revenge kill, but it can also Trick away its Scarf.
Ragequit Inducing... Mouse?
Reuniclus @ Life Orb
Ability: Magic Guard
Nature: Calm
EVs: 252 HP / 200 Def / 56 SpD
- Recover
- Psychic
- Focus Blast
- Shadow Ball
The foe's Whimsicott used Leech Seed!
The foe's Whimsicott used Stun Spore!
The foe's Whimsicott used Taunt!
I just switch Reuniclus into any one of those and then a huge time lapse occurs. Ironic, right? Anyways, I put this thing on the front line when I want to lure status (except for Sleep) and then I just piss off my opponent with this thing's immunity to just about everything that isn't direct damage.
The Mixed Confuser
Tyranitar @ Leftovers
Nature: Sassy
EVs: 252 HP / 180 SpA / 76 SpD
- Crunch
- Earthquake
- Flamethrower
- Ice Beam
So many people switch out of Tyranitar, expecting an Earthquake, or something else along those lines, or they stay in and attack, fearing a set-up. If I can predict well enough, this Tyranitar can wreck at least one crucial Pokemon on their team using the appropriate move.
Ragequit Inducing Mushroom
Breloom @ Toxic Orb
Ability: Poison Heal
Nature: Adamant
EVs: 12 HP / 252 Atk / 244 Spe
- Spore
- Substitute
- Focus Punch
- Seed Bomb
People don't like this thing. They usually ragequit when I get everything set up. One to sleep, then a Sub while they switch. From there, I heal off all accumulated damage while Focus Punching their lights out. So many people expect this to be a Technician Breloom but were in for a rude awakening when they realized it was actually a fourth generation classic Breloom set.
The Sweeper
Landorus @ Leftovers
Ability: Sand Power
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Rock Slide
- Earthquake
- U-Turn
When sandstorm is up, and I get a Swords Dance, it's pretty much gg from there because Landorus can just plow through entire teams with its powerful Earthquake. I got taken out by Ice attacks frequently, though, so I replaced Leftovers with Yache Berry. However, I quickly found out that Yache didn't stop KOs from more powerful Ice-type attacks. I switched Yache back to Leftovers because of this. I used to run Brick Break over U-Turn, but it provided mostly redundant coverage and was outpowered by Earthquake 99.9% of the time. U-Turn can help Landorus escape being trapped and killed as easily.
Changes are in blue, just because I like it.
The Lead
Azelf @ Focus Sash
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
- Stealth Rock
- Fire Blast
- Psychic
- Taunt
Azelf. Oh, boy. I can't count the number of times someone has predicted an Explosion, then switched right into a Fire Blast or Psychic. Since Explosion was nerfed, I decided that it wasn't worth it to let Azelf go out with one, because it can no longer deliver a sure KO. This set surprises most of my opponents and is my key to gaining momentum in the early game.
The Revenge Killer
Starmie @ Choice Scarf
Nature: Modest
EVs: 4 Def / 252 SpA / 252 Spe
- Trick
- Hydro Pump
- Ice Beam
- Thunderbolt
I used SubCM Jirachi before I turned to this, and I soon found out it didn't work against anyone except for the occasional Uber noob that comes by my server every so often. It was amusing, but I decided to switch over to a revenge killer in the form of Deoxys-S. The thing became set-up fodder and was so susceptible to hazards it wasn't even funny how quickly it died. Starmie, on the other hand, can not only revenge kill, but it can also Trick away its Scarf.
Ragequit Inducing... Mouse?
Reuniclus @ Life Orb
Ability: Magic Guard
Nature: Calm
EVs: 252 HP / 200 Def / 56 SpD
- Recover
- Psychic
- Focus Blast
- Shadow Ball
The foe's Whimsicott used Leech Seed!
The foe's Whimsicott used Stun Spore!
The foe's Whimsicott used Taunt!
I just switch Reuniclus into any one of those and then a huge time lapse occurs. Ironic, right? Anyways, I put this thing on the front line when I want to lure status (except for Sleep) and then I just piss off my opponent with this thing's immunity to just about everything that isn't direct damage.
The Mixed Confuser
Tyranitar @ Leftovers
Nature: Sassy
EVs: 252 HP / 180 SpA / 76 SpD
- Crunch
- Earthquake
- Flamethrower
- Ice Beam
So many people switch out of Tyranitar, expecting an Earthquake, or something else along those lines, or they stay in and attack, fearing a set-up. If I can predict well enough, this Tyranitar can wreck at least one crucial Pokemon on their team using the appropriate move.
Ragequit Inducing Mushroom
Breloom @ Toxic Orb
Ability: Poison Heal
Nature: Adamant
EVs: 12 HP / 252 Atk / 244 Spe
- Spore
- Substitute
- Focus Punch
- Seed Bomb
People don't like this thing. They usually ragequit when I get everything set up. One to sleep, then a Sub while they switch. From there, I heal off all accumulated damage while Focus Punching their lights out. So many people expect this to be a Technician Breloom but were in for a rude awakening when they realized it was actually a fourth generation classic Breloom set.
The Sweeper
Landorus @ Leftovers
Ability: Sand Power
Nature: Jolly
EVs: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Rock Slide
- Earthquake
- U-Turn
When sandstorm is up, and I get a Swords Dance, it's pretty much gg from there because Landorus can just plow through entire teams with its powerful Earthquake. I got taken out by Ice attacks frequently, though, so I replaced Leftovers with Yache Berry. However, I quickly found out that Yache didn't stop KOs from more powerful Ice-type attacks. I switched Yache back to Leftovers because of this. I used to run Brick Break over U-Turn, but it provided mostly redundant coverage and was outpowered by Earthquake 99.9% of the time. U-Turn can help Landorus escape being trapped and killed as easily.