Completed IAR & akela in a s&y battle!

#1
3v3 Singles (FE Pokémon with less than 31 moves)
3 Day DQ Time
∞ Recoveries/∞ Chills per Pokemon
2 Substitutions
Items = ON
Switch = KO
All Abilities

Arena: Ampersandium
Field Type: And/&
Complexity: Intense
Format: All

Restrictions: No Restrictions.

Description: Here at the Ampers&ium, there is a big ampers& in the middle of the arena, which looks like the ASB Tournament Arena, but what goes on in the arena is heavily influenced by this ampers&. Basically, what this & does is buff everything with & in its name, by move, species, ability, & item. No nicknames, though. Otherwise, go nuts with that Rank 16 Attack Choice B& Rampardos you have always dreamed of using, or that Hippowdon/Excadrill combination for lots of ampers& fun! ^_^

Mechanics:

  • The Ampersand in the arena creates an aura which buffs everything with "and" in its name.
    • The Moves: Helping-Hand, Sand-Attack, Sandstorm, & Sand Tomb, all cost 1 less Energy to execute.
    • The Pokémon: Chandelure, Charmander, Landorus, Mandibuzz, Sandile, Sandshrew, Sandslash, & Stoutland, have the EC of all their moves reduced by 1.
    • The following Abilities get the following buffs:
      • Sand Force now boosts the power of Rock/Ground/Steel-Type moves by 3.
      • Sand Rush now triples the Pokémon's Speed.
      • Sand Stream costs 3 less Energy to activate.
      • Sand Veil's 20% Evasion boost is now flat.
    • The following Items get the following buffs:
      • Binding Band now triples the residual damage dealt by trapping moves.
      • Choice Band now Double's the holder's Attack.
      • Focus Band's -2 BAP effect now applies at all times irrespective of the holder's HP.
      • Muscle Band now increases the BAP of Physical attacks by 2.
      • Power Band no longer halves the holder's Speed & now triples the Sp. Defence boost.
      • RageCandyBar's boost is now permanent until the Pokémon switches out.
      • Rare Candy increases the highest true base stat of Atk/Def/SpA/SpD by a further Rank, & the increase to the BAP of STAB moves is increased by a further 1 BAP.
      • Soft Sand now increases the final damage of Ground-Type attacks by 6.
Summary: <~Onion_Bubs> I think you mean "Ampers&ium"


Its_A_Random said:
Cheers! Guess what will happen with Tirtouga...


Flygon [Hieratic] (M)
NATURE: Hasty (+15% Accuracy)

TYPE

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

ABILITIES
Levitate: (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.
Levitate (DW): (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.

STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 4/5

ATTACKS (30/85)
PHYSICAL
Bide
Bite
Bulldoze
Crunch
Dig
Dragon Claw
Dragon Tail
Earthquake
Faint Attack
Feint
Fly
Rock Slide
Sand Tomb
U-Turn

SPECIAL
Dragonbreath
Earth Power
Flamethrower
Giga Drain
Gust
Mud-Slap
Signal Beam
Sonicboom
Solarbeam

OTHER

Endure
Protect
Roost
Sand-Attack
Sandstorm
Substitute
Toxic

Scizor [U-Turn] (M)
NATURE: Careful

TYPE
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid & Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.

ABILITIES
Swarm: (Innate) When this Pokémon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokémon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, & the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Light Metal (DW): (Innate) The Pokémon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokémon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

STATS
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

ATTACKS (26/83)
PHYSICAL
Brick Break
Bullet Punch
Counter
Double-Hit
False Swipe
Feint
Fury Cutter
Metal Claw
Night Slash
Pursuit
Quick Attack
Rock Smash
Slash
U-Turn
Wing Attack
X-Scissor

SPECIAL
Vacuum Wave

OTHER

Agility
Double Team
Endure
Focus Energy
Leer
Protect
Roost
Substitute
Toxic

Tirtouga [Atlantean] (M)
Nature: Quiet (-10% Evasion)

TYPE
Water: Water STAB; Can breathe & have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

ABILITIES
Solid Rock: (Innate) This Pokémon's body is extremely solid & durable, & the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy: (Innate) This Pokémon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (DW): (Innate) The Pokémon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

STATS
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 5/6
MC: 0
DC: 3/5

ATTACKS (23/59)

PHYSICAL
Aqua Jet
Aqua Tail
Bide
Bite
Crunch
Earthquake
Flail
Knock Off
Rock Slide
Rollout
Smack Down

SPECIAL
AncientPower
Brine
Hidden Power (Grass 7)
Hydro Pump
Ice Beam
Water Gun
Whirlpool

OTHER

Protect
Shell Smash
Substitute
Wide Guard
Withdraw
akela said:
Lilligant [Dahlia] [F]

Mild Nature (+1 SpA, -1 Def)
Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Egg Group: Grass
Abilities:
Chlorophyll (Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Leaf Guard (Innate) (Locked): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 3/5

Attacks:
Physical
Bide
Special
Absorb
Giga Drain
Leaf Storm
Magical Leaf
Mega Drain
Petal Dance
Other
After You
Aromatherapy
Growth
Healing Wish
Helping Hand
Ingrain
Leech Seed
Protect
Quiver Dance
Sleep Powder
Stun Spore
Substitute
Sunny Day
Synthesis
Teeter Dance


Carracosta [Oo] [F]

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Water 1/Water 3
Abilities:
Solid Rock (Innate): This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 28 [27.826] (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Physical
Aqua Jet
Aqua Tail
Bide
Bite
Body Slam
Crunch
Rollout
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Smack Down
Waterfall
Special
AncientPower
Brine
Hydro Pump
Water Gun
Water Pulse
Other
Iron Defense
Protect
Rain Dance
Rock Polish
Shell Smash
Wide Guard
Withdraw

Archeops [Mor] [F]

Lonely Nature (+1 ATK, -1 Def)
Types: Rock/Flying
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Egg Group: Flying/Water 3
Ability:
Defeatist (Trait): The Pokemon tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0

Attacks:
Physical
Acrobatics
Earthquake
Head Smash
Knock Off
Pluck
Quick Attack
Rock Slide
Rock Throw
U-Turn
Wing Attack
Special
AncientPower
Dragon Pulse
Other
Agility
Double Team
Leer
Quick Guard
Roost
Sandstorm
Scary Face
Taunt
Chaos & turmoil looks like it will abound in this arena!

IAR sends out first with item
akela sends out, equips and orders
IAR orders
I make a mess of reffing
 
#5

HP: 100
EN: 100
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: N/A


HP: 100
EN: 100
Atk: Rank 4
Def: Rank 5 (7)
SpA: Rank 4
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Rare Candy
Other: -10% Evasion

U-Turn used Metal Claw!
<6933=nocrit>
<9778=nosideeffect>
7.5+3-2-1+4=11.5 damage!
-4 EN

Oo used Rain Dance!
A downpour started!
-9 EN

U-Turn used Iron Head!
<3381=nocrit>
<1667=sideeffect>
8+3-2-1+4=12 damage!
-5 EN

Oo flinched!

U-Turn used Toxic!
Oo became badly poisoned!
-7 EN

Oo used Hydro Pump!
<2838=hit>
<4417=nocrit>
12+3+2+3=20 damage!
-7 EN

Oo was hurt by its poison!
-1 HP

U-Turn: -20 HP, -15 EN
Oo: -25 HP, -16 EN



HP: 80
EN: 84
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: N/A


HP: 75
EN: 84
Atk: Rank 4
Def: Rank 5 (7)
SpA: Rank 4
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Rare Candy
Other: -10% Evasion, Toxic (2dpa)

Arena: Raining (3 rounds)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#6
Where is my Technician-Boosted Metal Claw & 100% Accurate Metal Claw/Toxic?

"Okay U-Turn, start to raise the tempo of this match-up!"

Iron Head
> Metal Claw > Iron Head
IF Protect is issued successfully without transfer, THEN use Focus Energy on the first instance, Roost on the second instance.
IF Bide is issued, THEN use Substitute (15 HP) on the first Bide action, Roost on the second Bide action.
 
#8

HP: 80
EN: 84
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: N/A


HP: 75
EN: 84
Atk: Rank 4
Def: Rank 5 (7)
SpA: Rank 4
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Rare Candy
Other: -10% Evasion, Toxic (2dpa)

Arena: Raining (3 rounds)

U-Turn used Iron Head!
<4936=nocrit>
<7341=nosideeffect>
8+3-2-1+4=12 damage!
-5 EN

Oo used Hydro Pump!
<3164=hit>
<7380=nocrit>
12+3+2+3=20 damage!
-11 EN

Oo suffered from its poisoning!
-2 HP

U-Turn used Metal Claw!
<2162=nocrit>
<1354=nosideeffect>
7.5+3-2-1+4=11.5 damage!
-4 EN

Oo used Rock Tomb!
<6708=hit>
<107=crit>
5+3+3+2-1.5=11.5 damage!
U-Turn's Speed fell!
-3 EN

Oo suffered from its poisoning!
-2 HP

Oo used Hydro Pump!
<6438=hit>
<8476=nocrit>
12+3+2+3=20 damage!
-7 EN

U-Turn used Iron Head!
<7922=nocrit>
<8786=nosideeffect>
8+3-2-1+4=12 damage!
-5 EN

Oo suffered from its poisoning!
-2 HP

U-Turn: -52 HP, -14 EN
Oo: -42 HP, -21 EN



HP: 28
EN: 70
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: -1 Speed


HP: 33
EN: 63
Atk: Rank 4
Def: Rank 5 (7)
SpA: Rank 4
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Rare Candy
Other: -10% Evasion, Toxic (3dpa)

Arena: Raining (2 rounds)
 
#9
Still raining for 2 more rounds.


"You have him right where you need him, Oo."

Brine > Hydro Pump > Brine
IF U-Turn uses a Protective/Evasive Move, THEN use Shell Smash and Push Actions Back.
 
#11

HP: 28
EN: 70
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: -1 Speed


HP: 33
EN: 63
Atk: Rank 4
Def: Rank 5 (7)
SpA: Rank 4
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Rare Candy
Other: -10% Evasion, Toxic (3dpa)

Arena: Raining (2 rounds)

U-Turn used Endure!
U-Turn is prepared to take the blows!
-15 EN

Oo used Brine!
<7604=nocrit>
13+3+2+3=21 damage!
-7 EN

Oo suffered from its poison!
-3 HP

Oo used Hydro Pump!
<8609=miss>
The attack missed!
-7 EN

U-Turn used Iron Head!
<8750=nocrit>
8+3-2-1+4=12 damage!
-5 EN

Oo suffered from its poison!
-3 HP

Oo used Brine!
<2840=nocrit>
13+3+2+3=21 damage!
U-Turn endured the hit!
-7 EN

U-Turn used Iron Head!
<4107=nocrit>
8+3-2-1+4=12 damage!
-9 EN

Oo suffered from its poison!
-3 HP
Oo fainted!

U-Turn: -ENDURE HP, -29 EN



HP: 1
EN: 41
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: Cannot Endure for one (1) round


HP: KO
EN: KO
Atk: Rank 4
Def: Rank 5 (7)
SpA: Rank 4
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Rare Candy
Other: Fainted
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#13

"Mor pain? U-Turn can certainly dish out some Mor pain!"

Bullet Punch
> Bullet Punch > Bullet Punch
IF Quick Guard is issued successfully, THEN use Iron Head that action.
IF Quick Attack is issued as part of a combination, THEN use Protect that action.
 
#15

HP: 1
EN: 41
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: Cannot Endure for one (1) round


HP: 100
EN: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Item: N/A
Other: N/A

U-Turn used Bullet Punch!
<4128=nocrit>
(6+3+4.5)*1.5+4=24.25 damage!
-3 EN

Mor used Agility!
Mor's Speed rose sharply!
-7 EN

U-Turn used Bullet Punch!
<4047=nocrit>
(6+3+4.5)*1.5+4=24.25 damage!
-7 EN

Mor used Wing Attack!
Why am I calcing this U-Turn has 1 HP
U-Turn fainted!
-3 EN

Mor: -49 HP, -10 EN



HP: KO
EN: KO
Atk: Rank 5
Def: Rank 4 (5)
SpA: Rank 1
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 5 [4]
Item: Metal Coat
Other: Fainted


HP: 51
EN: 90
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Item: N/A
Other: +2 Speed

IAR sends out new Pokemon
akela orders
IAR orders
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#16

"Okay Atlantean @ Focus Band, time to come in &... Evolve for 20 Energy!"

Carracosta [Atlantean] (M)
Nature: Quiet (-10% Evasion)

TYPE
Water: Water STAB; Can breathe & have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

ABILITIES
Solid Rock: (Innate) This Pokémon's body is extremely solid & durable, & the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy: (Innate) This Pokémon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (DW): (Innate) The Pokémon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

STATS
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 2
DC: 4/5

ATTACKS (23/65)

PHYSICAL
Aqua Jet
Aqua Tail
Bide
Bite
Crunch
Earthquake
Flail
Knock Off
Rock Slide
Rollout
Smack Down

SPECIAL
AncientPower
Brine
Hidden Power (Grass 7)
Hydro Pump
Ice Beam
Water Gun
Whirlpool

OTHER

Protect
Shell Smash
Substitute
Wide Guard
Withdraw
 
#19

HP: 100
EN: 80
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Focus Band
Other: -10% Evasion


HP: 51
EN: 90
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Item: N/A
Other: +2 Speed

Mor used Sandstorm!
A sandstorm whipped up!
-8 EN

Atlantean used Aqua Tail!
<360=hit>
<6892=nocrit>
(9+3+3)*1.5=22.5 damage!
-6 EN

Mor used Knock Off!
<451=crit>
4+3-1.5-1=4.5 damage!
Atlantean's Focus Band was Knocked Off!
-3 EN

Atlantean used Brine!
<6088=nocrit>
(13+3+1.5)*1.5=26.25 damage!
-7 EN

Mor used Roost!
Mor roosted on the ground!
+20 HP
-12 EN

Atlantean used Aqua Tail!
<7231=hit>
<8058=nocrit>
(9+3+3)*1.5=22.5 damage!
Mor fainted!
-6 EN

Atlantean: -5 HP, -19 EN
Mor: -48 HP, -23 EN



HP: 95
EN: 61
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: Focus Band
Other: -10% Evasion


HP: 3
EN: 67
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Item: N/A
Other: +1 Speed

IAR orders
akela orders
 
#20
I believe you forgot the reduction to special moves against rock-types in sandstorm. There is a sandstorm active. Brine is a special move. He only took 23.25 damage. He should have 2.75 HP, rounded to 3 HP, left.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#22

"Now, time to finish this thing off."

Aqua Jet > Aqua Jet > Aqua Jet
IF Quick Guard is issued successfully, THEN use Water Gun that action.
IF Agility (Evade) is issued successfully, THEN use Shell Smash on the first instance.
 
#24

HP: 95
EN: 61
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: N/A
Other: -10% Evasion


HP: 3
EN: 67
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Item: N/A
Other: +1 Speed

Mor used Agility (Evade)!
Mor dodged all attacks!
-7 EN

Atlantean used Shell Smash!
Atlantean shattered his shell!
Atlantean is bare naked!
Atlantean has a tiny penis
-20 EN

Mor used Very Quick Attack!
(9-1.5)/1.5+1.75=6.75 damage!
-7 EN

Atlantean used Aqua Jet!
We all know Mor fainted
-3 EN

Atlantean: -7 HP, -23 EN



HP: 88
EN: 38
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27
Size Class: 3
Weight Class: 4
Item: N/A
Other: -10% Evasion, Shell Smashed, Butt Naked


HP: KO
EN: KO
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Item: N/A
Other: Fainted
 
#25

"It was a beautiful song, Mor. Now, Dahlia, entrance that turtle."

@ Sun Stone
Sunny Day > Leech Seed > Petal Dance
IF Carracosta uses Protect A2, THEN use Ingrain A2.