IAR and ZT train their wee ones!

1v1 LC/NFE flashie
Standard shit

Its_A_Random

Syclar [Centuria] (F)
NATURE: Mild

TYPE: Ice / Bug
ABILITIES: Compoundeyes / Snow Cloak / Technician (H)

STATS
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 3/6
MC: 0
AC: 3/5

ATTACKS (30/70)
PHYSICAL
Avalanche
Bug Bite
Fell Stinger
Fury Attack
Ice Shard
Icicle Crash
Icicle Spear
Leech Life
Scratch
Slash
Superpower
X-Scissor

SPECIAL
Blizzard
Bug Buzz
Earth Power
Freeze-Dry
Frost Breath
Ice Beam
Icy Wind
Infestation
Sheer Cold
Silver Wind
Solar Beam

OTHER
Double Team
Focus Energy
Hail
Leer
Protect
Substitute
Tail Glow

RAID
Bloodlust
Holy Blade
Holy Shock

Seel [Pauwau] (M)
NATURE: Brave (-10% Evasion)

TYPE: Water
ABILITIES: Thick Fat / Hydration / Ice Body (H)

STATS
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 39 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 2/6
MC: 0
AC: 2/5

ATTACKS (25/72)
PHYSICAL
Aqua Jet
Aqua Tail
Dive
Fake Out
Headbutt
Ice Shard
Icicle Spear
Waterfall

SPECIAL
Brine
Aurora Beam
Ice Beam
Icy Wind

OTHER
Aqua Ring
Disable
Encore
Entrainment
Growl
Perish Song
Protect
Rest
Safeguard
Sleep Talk
Substitute
Toxic
Water Sport


ZhengTann
Bagon - Happy (M)

What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.

Nature: Impish (+1 Def, -1 SpA)

Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Ability 2: Sheer Force
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3

EC: 1/9 Next Evolution at 4
MC: 0
AC: 3/5

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Dragon Breath
Flamethrower
Double-Edge

Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang

Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect


IAR sends out and equips
Zt sends out, equips, and orders
IAR orders
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Oh right, Training Items. Lucky Egg then. Flavour later.

Fire Fang > Flamethrower > Fire Fang
IF Centuria-Syclar is under the effects of Protective/Evasive moves, THEN replace the first instance with Focus Energy and subsequent instances with Chill instead.
IF Centuria-Syclar is under the effects of Double Team, THEN replace that action with Aerial Ace instead.
 

Centuria @ Exp. Share
HP: 90
EN: 100
3/1/4/2/91

Happy @ Lucky Egg
HP: 90
EN: 100
3/3/1/2/50

Action 1
Ice Beam -> Happy (6 EN)
RNG roll (to crit) 7899 = no crit
RNG roll (to freeze) 4330 = no freeze
(9+3+(4-2)1.5)(1.5) = 22.5 DMG

Fire Fang -> Centuria (5 EN)
RNG roll (to hit) 7608 = hit
RNG roll (to crit) 9595 = no crit
RNG roll (to burn) 9422 = no burn
(7+(3-1)1.5)(2.25) = 22.5 DMG

Action 2
Frost Breath -> Happy (5 EN)
(6+3+3+(4-2)1.5)(1.5) = 22.5 DMG

Flamethrower -> Centuria (7 EN)
RMG roll (to crit) 4280 = no crit
RNG roll (to burn) 2933 = no burn
(9+(1-2)1.5)(2.25) = 16.875 DMG

Action 3
Ice Beam -> Happy (6 EN)
RNG roll (to crit) 3723 = no crit
RNG roll (to freeze) 4031 = no freeze
(9+3+(4-2)1.5)(1.5) = 22.5 DMG

Fire Fang -> Centuria (5 EN)
RNG roll (to hit) 298 = hit
RNG roll (to crit) 5216 = no crit
RNG roll (to burn) 8275 = no burn
(7+(3-1)1.5)(2.25) = 22.5 DMG



Centuria @ Exp. Share
HP: 28
EN: 83
3/1/4/2/91

Happy @ Lucky Egg
HP: 22
EN: 83
3/3/1/2/50

Its_A_Random
ZhengTann
 
Ice Beam -> Happy (10 EN)
RNG roll (to crit) 7096 = no crit
RNG roll (to freeze) 5674 = no freeze
(9+3+(4-2)1.5)(1.5) = 22.5 DMG


Centuria @ Exp. Share
HP: 28
EN: 83
3/1/4/2/91

Happy @ Lucky Egg
HP: 0
EN: KO
3/3/1/2/50

IAR gets 1 CC
Centuria the Syclant gets 1 EC, 3 MC, 1 AC, and 1 KOC

Zt gets 1 CC
Happy the Bagon gets 1 EC, 3 MC, 1 AC, and 1 extra EC/AC

I get 3 UC
 

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