2v2 NFE Doubles
2 Day DQ Time
∞ Recoveries/∞ Chills per Pokemon
2 Substitutions
Arena: ASB Tournament Arena
All Abilities
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Team IAR:
Maxim Attaches Items and Orders
IAR Orders
I Ref.
GLHF
2 Day DQ Time
∞ Recoveries/∞ Chills per Pokemon
2 Substitutions
Arena: ASB Tournament Arena
All Abilities
Switch=lol
Items=On
Team IAR:
Team Maxim:Its_A_Random said:Cheers.
Klink [Geargia] (-)
NATURE: Hasty (+5% Accuracy)
TYPE
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.
ABILITIES
Plus: (Trait) This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
Minus: (Trait) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
Clear Body (DW): (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
STATS
HP: 90
Atk: Rank 2
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 36 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 3/9
MC: 0
DC: 2/5
ATTACKS (16/43)
PHYSICAL
Bind
Gear Grind
Vicegrip
SPECIAL
Discharge
Flash Cannon
Hidden Power (Ground 7)
Hyper Beam
Signal Beam
Thundershock
Volt Switch
OTHER
Autotomise
Charge
Magic Coat
Protect
Shift Gear
Sleep Talk
Nidoran-M [King Odin] (M)
NATURE: Mild
TYPE
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
ABILITIES
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
STATS
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 3/9
MC: 0
DC: 3/5
ATTACKS (14/78)
PHYSICAL
Counter
Double Kick
Fury Attack
Head Smash
Horn Attack
Peck
Tackle
SPECIAL
Ice Beam
Sludge Bomb
Thunderbolt
OTHER
Disable
Focus Energy
Helping Hand
Leer
IAR Attaches ItemsMaxim said:
Zweilous [Ivan] (M)
Nature: Hasty (+15% Speed, +8% Accuracy, -1 Defense)
Type: Dragon/Dark
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 67 (58*1.15^)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 5/9
MC: 0
DC: N/A
Abilities:
Hustle:
Type: Can be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Attacks (23):
Double Hit
Bite
Crunch
DragonBreath
Dragon Rage
Dragon Rush
Focus Energy
Headbutt
Roar
Tackle
Work Up
Dragon Pulse
Outrage
Earth Power
Fire Fang
Ice Fang
Draco Meteor
Aqua Tail
Dragon Tail
Hidden Power (Grass) (7)
Protect
Taunt
Thunder Wave
Torment
Scyther (Imoji) (M)
Nature: Adamant (Attack increased by *, Special Attack decreased by *)
Type: Bug / Flying
Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
Steadfast (LOCKED): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Stats: 70 / 110 / 80 / 55 / 80 / 105
HP: 100
Atk+: ***** (5)
Def: *** (3)
SpA-: * (1)
SpD: *** (3)
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Evolution Counter: 2 / 6
Move Counter: 0
Dream Counter: 2 / 5
Attacks:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Feint
Wing Attack
Fury Cutter
X-Scissor
Double Team
Swords Dance
Counter
Night Slash
Reversal
Tailwind
Brick Break
Substitute
Protect
Move Count: 21
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GLHF