Completed IAR shows how much Luvdisc sucks to Destiny Warrior

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#1
Yea. We all know who's going to win.
Who wants to play...

KILL THE LUVDISC!!!

1v1 Singles
1 Day DQ Time
Training Battle (Doesn't Count Towards W/L/T)
2 Subs
2 Recoveries/5 Chills per Pokemon
Arena: Some Desert, always Sunny & unalterable, No Water Source, No Grass, blah blah blah

Luvdisc [Gold Medal] (F)
NATURE: Mild

TYPE

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

ABILITIES
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

STATS
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 97
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: N/A
MC: 0
DC: 0/5

ATTACKS (14)

PHYSICAL
Tackle
Take Down

SPECIAL
Brine
Hidden Power (Ground 7)
Ice Beam
Water Gun
Water Pulse

OTHER

Attract
Agility
Charm
Heal Pulse
Lucky Chant
Mud Sport
Rain Dance


Who wants to play?
MEEEEEEEEEEEE

I'll be using my Absol.

All Abilities
No Items
Switch=Magic Bananas
And here is said Absol:

Alien X(Absol)(Male)
Types
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Stats
Mild Nature(adds 1 rank to SpA, subtracts 1 rank from Def)
HP: 100
Atk: Rank 5
Def: Rank 1(-)
SpA: Rank 4(+)
SpD: Rank 2
Spe: 75

MC: 2
DC: 2/5

Abiltiies
Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck(Innate): This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Dream World Ability(Locked)(Innate): Justified: This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks
Feint
Scratch
Leer
Taunt
Quick Attack
Razor Wind
Swords Dance
Pursuit
Bite
Sucker Punch
Psycho Cut
Detect
Night Slash
Perish Song

Hex
Megahorn
Faint Attack

Will-O-Wisp
Flamethrower
Ice Beam
Thunderbolt
Thunder Wave
Stone Edge


Also, thank you for choosing the absolute best arena for a Water-type, IAR. BEGIN THE MURDER OF THE FISH.

Destiny Warrior orders
IAR tries
I laugh at Luvdisc's failure at life
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#3
I can't flash... :(
Also, just because it's called "Kill the Luvdisc", doesn't mean I won't try to win - You will have to try (Although me winning defeats the entire point of this match) :)

Agility (Evade) > Mud Sport > Ice Beam
 
#4
Crap. Crap. Crap. First match with a Luvdisc EVER, and I forget to ref it. Fuck me...

Pre-Round stats:

Gold Medal
HP: 90
EN: 100

Alien X
HP: 100
EN: 100

Will IAR's cunning overcome the fact that he's using a goddamn Luvdisc after all!?
Gold Medal used Agilidodge! (7 EN)

Taunt -> Gold Medal (9 EN)
Not entirely sure it should miss, but...

Action 2
Gold Medal used Mud Sport! (5 EN)

Thunderbolt -> Gold Medal (7 EN)
RNG roll (to crit, 1/16 crit) 9 = no crit
RNG roll (to para, <=10 para) 44 = no para
((10+(4-3)1.5)(1.5)).5 = 8.625 DMG

Action 3
Ice Beam -> Alien X (7 EN)
RNG roll (to crit) 5 = no crit
RNG roll (to freeze, <=10 freeze) 72 = no freeze
(10+(3-2)1.5) = 11.5 DMG

Thunderbolt -> Gold Medal (11 EN)
RNG roll (to crit) 5 = no crit
RNG roll (to para) 94 = no crit
((10+(4-3)1.5)(1.5)).5 = 8.625 DMG


As we begin our unfortunately delayed match, the Gold Medal begins with one of the best things it can do... run the hell away while Alien X fires off a Taunt, but Gold Medal is so far away by now that it doesn't affect her at all!

As Gold Medal returns to the battlefield, she rolls around in the mud, and now its all over her! This may seem silly folks, but it seems to be incredibly effective, as Alien X's super-effective Thunderbolt deals practically no damage at all!

Finally going on the offensive, Gold Medal twirls around and fires off a giant beam of ice, nearly freezing Alien X on the spot, while dealing even more damage than Alien X's following Thunderbolt did!

Maybe IAR can turn this situation into winning a Gold Medal for the Gold Medal, or will Alien X fly back to his planet with his rightful award?!

Post-Round stats:

Gold Medal
HP: 73
EN: 81
Mud Sport (4a)

Alien X
HP: 88
EN: 73
 
#7
So, IAR... Why the hell didn't you buy Surf when you got Gold Medal? Also, I forgot to apply Pressure to the last round, so I subtracted 4 EN from Gold Medal. I'll also begin to apply Super Luck too, although it hasn't made an impact yet.

Pre-Round stats:

Gold Medal
HP: 73
EN: 77
Mud Sport (4a)

Alien X
HP: 88
EN: 73

DIE LUVDISC DIE
Action 1
Sucker Punch -> Gold Medal (5 EN)
RNG roll (to crit, <=2/16 crit) 15 = no crit
(8+3+(5-1)1.5) = 17 DMG

Hidden Power -> Alien X (7 EN)
RNG roll (to crit) 11 = no crit
(7+1.5) = 8.5 DMG

Action 2
Ice Beam -> Alien X (9 EN)
RNG roll (to crit) 7 = no crit
RNG roll (to freeze) 58 = no freeze
(10+(3-2)1.5) = 11.5 DMG

Night Slash -> Gold Medal (4 EN)
RNG roll (1/3 crit) 3 = no crit
(7+3+6) = 16 DMG

Action 3
Sucker Punch -> Gold Medal (5 EN)
RNG roll (to crit) 8 = no crit
(8+3+(5-1)1.5) = 17 DMG

Hidden Power -> Alien X (7 EN)
RNG roll (to crit) 11 = no crit
(7+1.5) = 8.5 DMG


As Luvdisc continues to suck, Alien X rushes up and smashes Gold Medal with a Sucker Punch, dealing a gigantic amount of damage! With its barren movepool leaving it with few options, Gold Medal then sounds out an earthy wave of power... which doesn't do much damage at all.

Now realizing that using attacks with high BAP is cool, Gold Medal fires off another beam of ice at Alien X, but the Absol just continues to stare the Luvdisc down like the badass he is, then cloaks his horn with the power of night and slashes the shit out of God Medal!

c/p Action 1.

Post-Round stats:

Gold Medal
HP: 23
EN: 54
Mud Sport (1a)

Alien X
HP: 59
EN: 59
 
#10
IAR, all the hax are going towards my match with Tort and LJ. Sorry. :P

Also, I'm not going to fix God Medal.

Pre-Round stats:

Gold Medal
HP: 23
EN: 54
Mud Sport (1a)

Alien X
HP: 59
EN: 59

DIE LUVDISC DIE.... AGAIN
Action 1
Ice Beam -> Alien X (9 EN)
RNG roll (to crit) 8 = no crit
RNG roll (to freeze) 53 = no freeze
(10+(3-2)1.5) = 11.5 DMG

Night Slash -> Gold Medal (4 EN)
RNG roll (to crit) 2= no crit
(7+3+6) = 16 DMG

Action 2
Ice Beam -> Alien X (13 EN)
RNG roll (to crit) 5 = no crit
RNG roll (to freeze) 97 = no freeze
(10+(3-2)1.5) = 11.5 DMG

Thunderbolt -> Gold Medal (7 EN)
RNG rolls = irrelevant
(10+(4-3)1.5)(1.5) = a lot more than 7
Gold Medal fainted!


And boom. c/p Action 2 of last round.

Then, for some odd reason, Alien X decided not to use Sucker Punch. Whatever. Just tank the damn Ice Beam and retaliate with a full-powered Thunderbolt.

Fuck Luvdisc, and fuck trying with flavor.

Post-Round stats:

Gold Medal
HP: KO
EN: KO

Alien X
HP: 36
EN: 55

IAR gets 2 CC!
Gold Medal gets 1 EC, 2 MC, and 1 DC!

DW gets 2 CC!
Alien X gets 2 MC and 1 DC!
EDIT: AND A KOC TOO

3 UC get!

Now get the hell out of here!
 
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