Completed Ice-eyes vs. King Serperior! The lords of frost and green!

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#1
Good evening, ladies and gentlemen. Sorry for the wait.

The Most Boring Challenge Ever
Beginner Battle
3v3 Singles
ASB Arena
2 Subs
2 Recoveries / 5 Chills
Because I was told that I could have two matches going at once by the guy, I'll accept Ice Eye's challenge!!

No switches (because it seems to be the standard)
No items (because I have zip)
All abilities (I have a feeling that I'll need 'em)
Ice-eyes:

Bronzor(*) [Reflex]
Nature: Sassy

Type: Psychic / Steel
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.

Stats:
HP: 100
Atk: Rank 1
Def: Rank 3
SpA: Rank 1
SpD: Rank 4 (+)
Spe: 20

EC: 4 / 6
MC: 0
DC: 3 / 5

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.
Heatproof: (Innate) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal: (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.

Moves:
Tackle(*)
Confusion(*)
Hypnosis(*)
Imprison(*)
Confuse Ray(*)
Extrasensory(*)

Gyro Ball(*)
Payback(*)
Heavy Bomber(*)
Psychic(*)
Earthquake(*)
Grass Knot(*)
Solarbeam
Reflect


Togepi [Yoko] (Female)

Nature: Modest (+SpA, -Atk)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities: Serene Grace, Hustle
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Hustle: (Can Be Activated) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
Super Luck (DW): (Innate, Locked) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Stats:
HP: 90
Atk: Rank 0
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 4/9
MC: 0
DC: 0/5

Attacks:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow

Nasty Plot
Extrasensory
Morning Sun

Flamethrower
Thunder Wave
Grass Knot
Protect
Reflect

Nidoran♂ [Priam] (♂)

Nature: Naive (-SpD, +Spe)

Type: Poison
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground).
Hustle (DW): (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand

Counter
Disable
Head Smash

Ice Beam
Thunderbolt
Sludge Bomb


VS.

King Serperior:

Nidoran♂ [Tyrant] (male)
Nature: Mild (+1 SpA, -1 Def)
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Hustle(DW -Locked): (can be enabled)This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.



Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-def)
SpA: Rank 3 (+ SpA)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Leer(*)
Peck(*)
Focus Energy(*)
Tackle(*)
Horn Attack(*)
Double Kick(*)
Poison Sting(*)
Focus Energy(*)
Fury Attack(*)
Helping Hand(*)

Sucker Punch(*)
Head Smash(*)
Confusion(*)

Sludge Bomb(*)
Thunderbolt(*)
Ice Beam(*)

Move Number: 16

Embirch [Firestorm] (Male)
Nature: Rash (+1 SpA, -1 SpD)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW - Locked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+SpA)
SpD: Rank 1 (-SpD)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Bullet Seed(*)
Sweet Scent(*)
Absorb(*)
Growth(*)
Ember(*)
Leech Seed(*)
Flame Wheel(*)
Giga Drain(*)
Fire Spin(*)

Seed Bomb(*)
Earth Power(*)
Dragonbreath(*)

Flamethrower(*)
Energy Ball(*)
Overheat(*)

Move Number: 15

Riolu [Goku] (Male)
Nature: Naughty (+1 Atk, -1 SpD)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster(DW - Locked): (Innate)The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 4 (+Atk)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-SpD)
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Quick Attack(*)
Foresight(*)
Endure(*)
Counter(*)
Force Palm(*)
Feint(*)
Reversal(*)
Screech(*)

Crunch(*)
Bullet Punch(*)
Detect(*)

Rock Slide(*)
Shadow Claw(*)
Earthquake(*)

Move Number: 14


Order
Ice sends out his first pokemon
King sends out his first pokemon + orders
Ice orders
I ref
 
#5
PRE-ROUND

Ice-eyes:

Yoko
HP: 90
EN: 100
Speed: 20
Abilities: Serene Grace, Hustle
Status ailments: None
Buffs/debuffs: None
Other: None

VS.

King Serperior:

Goku
HP: 90
EN: 100
Speed: 60
Abilities: Inner Focus, Steadfast
Status ailments: None
Buffs/debuffs: None
Other: None

Round 1: Wrath of the egg

Good evening, ladies and gentlemen! It's another lovely night here at the ASB Arena, and tonight's opponents are Ice-eyes, opening with Yoko the Togepi, and King Serperior, opening with Goku the saiyan Riolu. Having the speed advantage (and priority), Goku goes first, Detecting any potential threats that might come his way - an excellent move, as it saves him from getting drowsy, thanks to Yoko letting out a big fat Yawn! Unfortunately, the Riolu's strategy seems to have backfired, as he Detects again...and blows it. Meanwhile, his Togepi nemesis cripples him with Thunder Wave! Oh, this is gonna suck for Goku, I just know it! Sure enough, now that Yoko has the speed advantage, she wrecks her opponent with Extrasensory, doing a good amount of damage...and Goku can't move at all!

It looks like the Lord of Greenery's off to a bad start. Can he turn this around? Find out after the break!
Order: Riolu, Togepi

Action 1 (Priority: Riolu goes first)
Goku used Detect!
Goku is protecting himself!
Yoko used Yawn!
Goku protected himself!
Numbers: -6 EN Togepi, -6 EN Riolu

Action 2 (Priority: Riolu goes first)
Goku used Detect!
But it failed!
Yoko used Thunder Wave!
-Hit chance: Irrelevant = Hit
Goku is paralyzed! He may be unable to move! (25% paralysis)
Numbers: -7 EN Togepi, -10 EN Riolu

Action 3
Yoko used Extrasensory!
-Hit chance: Irrelevant = hit
-Crit chance (All crits <= 625 unless stated otherwise): 4004 = no
-Damage: (8 + 4.5 - 1.5) * 1.5 = 11 * 1.5 = 16.5 = 17 damage
-Flinch chance (Flinch <= 1000): 6612 = no
-Move chance (Paralyzed <= 2500): 2285 = paralyzed
Goku is paralyzed! He can't move! (-5% paralysis)
Numbers: -15 HP Riolu, -6 EN Togepi

Final numbers: -15 HP Riolu, -19 EN Togepi, -16 EN Riolu


END ROUND 1

Ice-eyes:

Yoko
HP: 90
EN: 81
Speed: 20
Abilities: Serene Grace, Hustle
Status ailments: None
Buffs/debuffs: None
Other: None

VS.

King Serperior:

Goku
HP: 73
EN: 84
Speed: 15 (60/4)
Abilities: Inner Focus, Steadfast
Status ailments: Paralysis (15%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

Order
Ice
King
Me
 
#6
Encore --> Extrasensory --> Extrasensory

(Also, stat Ranks give 1.5 damage / damage reduction, not 1, so Extrasensory should be doing a point more damage).
 
#8
1.5? Wait, is that even...*checks ref guide*...Shit, you're right. Anyway, I've retconned the first round to fix that. Only thing that changes is that Goku has a little less HP.

Anyway, I'll have the reffing up shortly; Just gotta wait for a quick question on Encore to get answered.
 
#9
PRE-ROUND

Ice-eyes:

Yoko
HP: 90
EN: 81
Speed: 20
Abilities: Serene Grace, Hustle
Status ailments: None
Buffs/debuffs: None
Other: None

VS.

King Serperior:

Goku
HP: 73
EN: 84
Speed: 15 (60/4)
Abilities: Inner Focus, Steadfast
Status ailments: Paralysis (15%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

Round 2: Clap folks...clap. And while your at it, throw a HUGGBEES! in there.

♫El Lagarto

Frieza-Os: The only breakfast cereal with a death threat as its slogan! By General Mills.

Dammit, the muzak system's STILL broken?! Ugh...

Welcome back, ladies and gentlemen! This fight's getting really ugly for the King - Yoko has taken full advantage of thunder wave and continues to ruin Goku's day with Encore, forcing the Riolu to waste a perfectly good Detect. Twice. And since the second one won't work, Goku is also forced to take the full brunt of Yoko's Extrasensory! However, there is a silver lining in this next turn of events - although the Togepi throws another Extrasensory at her nemesis, Wukong Goku manages to pull off a Force Palm that not only does a decent amount of damage, but paralyzes Yoko as well, rendering her speed advantage moot!

It looks like King Serperior has managed to get back on his feet, but Ice still holds the advantage. Find out what happens next after these messages!
Order: Togepi, Riolu

Action 1
Yoko used Encore!
-Hit chance: Irrelevant = Hit
Goku got an encore! (2 actions)
-Move chance (Paralyzed <= 1500): 3767 = Move
Goku used Detect! (-1 action Encore)
Goku protected himself!
Numbers: -9 EN Togepi, -6 EN Riolu

Action 2 (Priority: Riolu)
-Move chance (Paralyzed <= 1500): 4773 = move
Goku used Detect! (-1 action Encore)
But it failed!
Yoko used Extrasensory!
-Hit chance: Irrelevant = Hit
-Crit chance: 9158 = No
-Damage: (8 + 4.5 - 1.5) * 1.5 = 11 * 1.5 = 16.5 = 17 damage
-Flinch chance (Flinch <= 2000): 7770 = No
Numbers: -17 HP Riolu, -6 EN Togepi, -6 EN Riolu

Action 3
Yoko used Extrasensory!
-Hit chance: Irrelevant = Hit
-Crit chance: 2501 = No
-Damage: (8 + 4.5 - 1.5) * 1.5 = 17 damage
-Flinch chance (Flinch <= 2000): 5483 = no
-Move chance (Paralyzed <= 1500): 7318 = move
Goku used Force Palm!
-Hit chance: Irrelevant = Hit
-Crit chance: 9349 = No
-Damage: ((6 + 3 + 6 - 4.5) * 1.5) = 11.5 * 1.5 = 17.25 = 18 damage
-Paralysis chance (Paralyzed <= 3000): 377 = Paralyzed
Yoko was paralyzed! (20%)
Numbers: -18 HP Togepi, -17 HP Riolu, -10 EN Togepi, -4 EN Riolu

Final Numbers: -18 HP Togepi, -34 HP Riolu, -25 EN Togepi, -16 EN Riolu


END ROUND 2

Ice-eyes:

Yoko
HP: 72
EN: 54
Speed: 5 (20/5)
Abilities: Serene Grace, Hustle
Status ailments: Paralysis (15%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

VS.

King Serperior:

Goku
HP: 39
EN: 68
Speed: 15 (60/4)
Abilities: Inner Focus, Steadfast
Status ailments: Paralysis (10%)
Buffs/debuffs: Paralysis (25% speed)
Other: None​

Order
King
Ice
Me
 
#10
Ok, Goku, use Screech, then an Omega Palm (Force Palm + Force Palm)!!

Screech - Omega Palm (Force Palm + Force Palm) - Cooldown

Sub: if fully pars'd on action 2, just use a regular Force Palm on action 3.
 
#12
PRE-ROUND

Ice-eyes
:

Yoko
HP: 72
EN: 54
Speed: 5 (20/5)
Abilities: Serene Grace, Hustle
Status ailments: Paralysis (15%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

VS.

King Serperior:

Goku
HP: 39
EN: 68
Speed: 15 (60/4)
Abilities: Inner Focus, Steadfast
Status ailments: Paralysis (10%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

Round 3: Yes, the music is still broken.

Las Mañanitas

GYM LEADERS GONE WILD! SEE ELESA FLASH COMPLETE LOSERS! ALSO, SNOOP DOGG IS THERE! ORDER TODAY!

Dave, I swear to Arceus firing you wasn't good enough. You're gonna go to jail for this shit and get...wait, is this thing rolling?

...

...Welcome back, ladies and gentlemen! King Serperior just isn't having any luck today...although Goku prepares for a nasty blow by lowering Yoko's defenses with Screech, the Togepi just laughs and hits him with another bout of Extrasensory. But will this strategy pull through in the end? Can Goku turn this around with a mighty Omega Palm? Will I score a date with that hottie in the audience over there? And where in the world is Carmen Sandiego?! All of these questions will be answered...right now.

No, thanks to Protect; no, she's married; and somewhere in Afghanistan.

On the plus side, while Goku is recuperating from his failed attempt to do some damage, Yoko can't act either, thanks to her paralysis acting up.

It's been nothing but trouble for King Serperior and his Riolu...is he gonna go down next round? Find out after the break!
Order: Riolu, Togepi

Action 1
-Move Chance (Paralyzed <= 1000): 8000 = Move
Goku used Screech!
-Hit chance (Hit <= 8500): 4077 = Hit
Yoko's defense harshly fell! (-2 Def, drops on A3)
-Move Chance (Paralyzed <= 1500): 4554 = Move
Yoko used Extrasensory!
-Hit chance: Irrelevant = Hit
-Crit chance: 3839 = No
-Flinch chance: Irrelevant due to attacking last = no
-Damage: (8 + 4.5 - 1.5) * 1.5 = 11 * 1.5 = 16.5 = 17 damage
Numbers: -17 HP Riolu, -14 EN Togepi, -6 EN Riolu

Action 2 (Priority: Togepi)
-Move chance (Paralyzed <= 1500): 6128 = Move
Yoko used Protect!
Yoko protected herself!
-Move chance (Paralyzed <= 1000): 8885 = Move
Goku used Omega Palm!
-Hit chance: Irrelevant
-Crit chance (for Togepi's energy cost): 8457 = No
-Damage (for Togepi's energy cost): ((((6 * 2.25) + 3 + 6 - 4.5) * 1.5) + 3.5) / 2.5 = (((13.5 + 4.5) * 1.5) + 3.5)) / 2.5 = ((18 * 1.5) + 3.5) / 2.5 = (27 + 3.5) / 2.5 = 30.5 / 2.5 = 12.2 = 13 + 7 EN
-Energy cost (Riolu): ((5 + 9) * 2) - 1 = 28 - 1 = 27 EN
Yoko protected herself!
Numbers: -20 EN Togepi, -27 EN Riolu

Action 3
-Move chance (Paralyzed <= 1000): 7335 = Move
Goku must cool down!
-Move chance (Paralyzed <= 1500): 816 = Paralyzed
Yoko is paralyzed! She can't move! (-5% paralysis)
Numbers: No changes

Final numbers
: -17 HP Riolu, -34 EN Togepi, -33 EN Riolu


END ROUND 3

Ice-eyes:

Yoko
HP: 72
EN: 20
Speed: 5 (20/5)
Abilities: Serene Grace, Hustle
Status ailments: Paralysis (5%)
Buffs/debuffs: Paralysis (25% speed), Screech (-1 Def, drops after A1)
Other: None

VS.

King Serperior:

Goku
HP: 22
EN: 35
Speed: 15 (60/4)
Abilities: Inner Focus, Steadfast
Status ailments: Paralysis (5%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

Order:
Ice
King
Me, after I beat a certain asshole who messed with the muzak system's head to a bloody pulp
 
#14
Ok, Goku, it looks like this may be the end.

Use:

Use Force Palm - Endure - Reversal

Sub: if I become fully para'd or flinched on A2, use Force Palm again on A3.
Sub 2: if Togepi is para's on A1 or A2, chill and push actions back and Endure is replaced with Force Palm.
 
#15
PRE-ROUND

Ice-eyes
:

Yoko
HP: 72
EN: 20
Speed: 5 (20/5)
Abilities: Serene Grace, Hustle
Status ailments: Paralysis (5%)
Buffs/debuffs: Paralysis (25% speed), Screech (-1 Def, drops after A1)
Other: None

VS.

King Serperior:

Goku
HP: 22
EN: 35
Speed: 15 (60/4)
Abilities: Inner Focus, Steadfast
Status ailments: Paralysis (5%)
Buffs/debuffs: Paralysis (25% speed)
Other: None

Round 4: This is my wrath, Yoko!

♫The Lonely Goatherd

This is a commercial. Buy our product.

Well folks, we got people fixing the muzak system, so this'll be the last round you hear this crap. In the meantime, We have a turnabout on our hands - the round started innocuously enough, with an exchange of blows between Goku and Yoko (with Force Palm and Flamethrower, respectively), but then, sensing impending doom, the Riolu attempts to Endure the next attack...which proves to be a highly wise decision, as Yoko's Extrasensory attack would have otherwise killed him! Low on energy, the Togepi Chills...and what's this? Goku's sole remaining HP has allowed him to use Reversal at MAXIMUM power! Sweet Arceus, that shit HURT!

I think the Lord of the Green just completely negated Ice's advantage - The only possible outcome I can see next round is Goku taking Yoko down with him...but that'll have to wait until after these messages!
Order: Riolu, Togepi

Action 1
-Move chance (Paralyzed <= 500): 4666 = move
Goku used Force Palm!
-Hit chance: Irrelevant = Hit
-Crit chance: 4426 = No
-Damage: ((6 + 3 + 6 - 4.5) * 1.5) + 1.75 = 17.25 + 1.75 = 19 damage)
-Paralysis chance (Paralyzed <= 3000): 3858 = no
-Move chance (Paralyzed <= 500): 9053 = move
Yoko used Flamethrower!
-Hit chance: Irrelevant = Hit
-Crit chance: 9693 = no
-Damage: 10 + 4.5 - 1.5 = 13 damage
-Burn chance (Burn <= 2000): 3256 = no
Numbers: -19 HP Togepi, -13 HP Riolu, -7 EN Togepi, -4 EN Riolu

Action 2
-Move chance (Paralyzed <= 500): 5108 = move
Goku used Endure!
Goku braced himself!
-Move chance (Paralyzed <= 500): 5923 = move
Yoko used Extrasensory!
-Hit chance: Irrelevant = Hit
-Crit chance: 7693 = no
-Damage: (8 + 4.5 - 1.5) * 1.5 = 11 * 1.5 = 17 damage
-Flinch chance: Irrelevant due to going last = no
Goku endured the blow! (HP = 1)
Numbers: -8 HP Riolu, -6 EN Togepi, -15 EN Riolu

Action 3
-Move chance (Paralyzed <= 500): 5885 = move
Goku used Reversal!
-Hit chance: Irrelevant = Hit
-Crit chance: 1870 = no
-Damage: (20 + 3 + 6 - 4.5) * 1.5 = 24.5 * 1.5 = 36.75 = 37 damage!!
-Move chance (Paralyzed <= 500): 5743 = Move
Yoko used Chill!
Yoko recovered 12 EN!
Numbers: -37(Ouch!) HP Togepi, +12 EN Togepi, -13 EN Riolu

Final numbers: -56(!) HP Togepi, -21 HP Riolu, -1 EN Togepi, -31 EN Riolu


END ROUND 4


Ice-eyes
:

Yoko
HP: 16
EN: 19
Speed: 20
Abilities: Serene Grace, Hustle
Status ailments: None
Buffs/debuffs: None
Other: None

VS.

King Serperior:

Goku
HP: 1
EN: 4
Speed: 60
Abilities: Inner Focus, Steadfast
Status ailments: None
Buffs/debuffs: None
Other: None

Order
King
Ice
Somebody's going down
 
#18
PRE-ROUND

Ice-eyes:

Yoko
HP: 16
EN: 19
Speed: 20
Abilities: Serene Grace, Hustle
Status ailments: None
Buffs/debuffs: None
Other: None

VS.

King Serperior:

Goku
HP: 1
EN: 4
Speed: 60
Abilities: Inner Focus, Steadfast
Status ailments: None
Buffs/debuffs: None
Other: None

Round 5: We all die in glory!

K.O.!

Goku. Suicide Reversal. Epic takedown. That is all that needs to be said.
Order: Riolu, Togepi

Action 1
Goku used Reversal!
-Hit chance: Irrelevant = Hit
-Crit chance: Does it really matter at this point? = No
-Damage: (20 + 3 + 6 - 4.5) * 1.5 = 36.75 = 37 Damage!!
Yoko fainted!
Goku is exhausted!
Goku fainted!
Numbers: -16 HP Togepi, -4 EN Riolu


END ROUND 5

Ice-eyes:

Yoko
HP: KO
EN: 19
Speed: 20
Abilities: Serene Grace, Hustle
Status ailments: Faint
Buffs/debuffs: None
Other: None

VS.

King Serperior:

Goku
HP: KO
EN: 0
Speed: 60
Abilities: Inner Focus, Steadfast
Status ailments: Faint
Buffs/debuffs: None
Other: None

Order
King sends out a pokemon
Ice sends out his + orders
King orders
I ref
 
#22
PRE-ROUND


Ice-eyes:

Priam
HP: 90
EN: 100
Speed: 58
Abilities: Poison Point (On), Rivalry
Status ailments: None
Buffs/debuffs: None
Other: Speed-boosting nature (+12 accuracy), Rivalry (BAP + 2; Embirch and Nidoran are both monster)

VS.

King Serperior:

Firestorm
HP: 90
EN: 100
Speed: 50
Abilities: Leaf Guard, Battle Armor
Status ailments: None
Buffs/debuffs: None
Other: None

Round 6: BLOOD FOR THE BLOOD GOD!

♫What else? Blood for the Blood God!

Munf Munf for BOIIIIIII's dinner.

*The King's head explodes*

Great stuff!


Welcome back, ladies and gentlemen! With both Goku and Yoko fallen in the former's kamikaze reversal, both trainers have summoned their latest warriors - The lord of the frost, his Nidoran, Priam; and the lord of the green, an Embirch named Firestorm.

And this round has proven to be an absolute BLOODBATH - While Priam spent it spamming Sludge Bomb, his strategy proved surprisingly effective, while Firestorm inflicted grave wounds on his nemesis with two Earth Powers and a Flamethrower in between!

One round and both pokemon are already badly injured, although once again, Ice has a healthy lead. Will this carnage end with Firestorm going down? Stay tuned!
Order: Nidoran, Embirch

Action 1
Priam used Sludge Bomb!
-Hit chance: Irrelevant = Hit
-Crit chance: Irrelevant due to Battle Armor = No
-Damage: (9 + 2 + 3 + 3 - 1.5) * 1.5 = 15.5 * 1.5 = 23.25 = 24 damage!
-Poison chance (Poisoned <= 3000): 6460 = No
Firestorm used Earth Power!
-Hit chance: Irrelevant = Hit
-Crit chance: 7847 = No
-Damage: (9 + 4.5 - 1.5) * 1.5 = 12 * 1.5 = 18 damage
-Effect chance (-1 SpD <= 1000): 2509 = No
Numbers: -18 HP Nidoran, -24(!) HP Embirch, -6 EN Nidoran, -7 EN Embirch

Action 2
Priam used Sludge Bomb!
-Hit chance: Irrelevant = Hit
-Crit chance: Irrelevant = No
-Damage: (9 + 2 + 3 + 3 - 1.5) * 1.5 = 24 damage!
-Poison chance (Poisoned <= 3000): 8375 = No
Firestorm used Flamethrower!
-Hit chance: Irrelevant = Hit
-Crit chance: 3830 = No
-Damage: (10 + 3 + 4.5 - 1.5) = 16 damage
-Burn chance (Burn <= 1000): 7510 = No
Numbers: -16 HP Nidoran, -24(!) HP Embirch, -10 EN Nidoran, -6 EN Embirch

Action 3
Priam used Sludge Bomb!
-Hit chance: Irrelevant = Hit
-Crit chance: Irrelevant = No
-Damage: (9 + 2 + 3 + 3 - 1.5) * 1.5 = 24 damage!
-Poison chance (Poisoned <= 3000): 4867 = No
Firestorm used Earth Power!
-Hit chance: Irrelevant = Hit
-Crit chance: 215 = Crit
-Damage: (9 + 3 + 4.5 - 1.5) * 1.5 = 15 * 1.5 = 22.5 = 23 damage!
-Effect chance (-1 SpD <= 1000): 931 = -1 SpD
Priam's special defense fell! (-1 SpD, 1 round)
Numbers: -23(!) HP Nidoran, -24(!) HP Embirch, -14 EN Nidoran, -7 EN Embirch

Final Numbers: -58 HP Nidoran, -72 HP Embirch, -30 EN Nidoran, -20 EN Embirch


END ROUND 6

Ice-eyes:

Priam
HP: 32
EN: 70
Speed: 58
Abilities: Poison Point (On), Rivalry
Status ailments: None
Buffs/debuffs: -1 SpD (1 round)
Other: Speed-boosting nature (+12 accuracy), Rivalry (BAP + 2; Embirch and Nidoran are both monster)

VS.

King Serperior:

Firestorm
HP: 18
EN: 80
Speed: 50
Abilities: Leaf Guard, Battle Armor
Status ailments: None
Buffs/debuffs: None
Other: None

Order
King
Ice
Me
 
#25
PRE-ROUND

Ice-eyes:

Priam
HP: 32
EN: 70
Speed: 58
Abilities: Poison Point (On), Rivalry
Status ailments: None
Buffs/debuffs: -1 SpD (1 round)
Other: Speed-boosting nature (+12 accuracy), Rivalry (BAP + 2; Embirch and Nidoran are both monster)

VS.

King Serperior:

Firestorm
HP: 18
EN: 80
Speed: 50
Abilities: Leaf Guard, Battle Armor
Status ailments: None
Buffs/debuffs: None
Other: None

Round 7: In a pool of sludge

Vinland Saga. It'll put hair on your chest.
K.O.!
Sure enough, last round's no-holds-barred carnage ends with this round - in the form of a single Sludge Bomb from Priam!

It's 2-1 Ice now. Can the king turn this around? Why do I keep ending rounds with questions on how the battle can go around? You know what, I'm sick of it. So let's talk about belly button lint. I have some. It's kind of a light blue, even though it should be white, judging from my shirt. What color is yours? Because I find this a lot more fun than asking redundant questions for beer money.
Order: Nidoran, Embirch

Action 1
Priam used Sludge Bomb!
-Hit chance: Irrelevant = Hit
-Crit chance: Irrelevant = Hit
-Damage: (9 + 2 + 3 + 3 - 1.5) * 1.5 = 24 damage!
Firestorm fainted!
-Numbers: -18 HP Embirch, -18 EN Nidoran


END ROUND 7

Ice-eyes:

Priam
HP: 32
EN: 52
Speed: 58
Abilities: Poison Point (On), Rivalry
Status ailments: None
Buffs/debuffs: -1 SpD (1 round)
Other: Speed-boosting nature (+12 accuracy), Rivalry (BAP + 2; Embirch and Nidoran are both monster)

VS.

King Serperior:

Firestorm
HP: KO
EN: 80
Speed: 50
Abilities: Leaf Guard, Battle Armor
Status ailments: None
Buffs/debuffs: None
Other: None

Order
King sends his last pokemon (done automatically; no need to post)
Ice orders
King orders
I ref
 
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