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Completed I'm going to Incoleo your yoshinite ;)

Discussion in 'ASB' started by inanimate blob, Mar 24, 2013.

  1. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Good evening, ladies and gentlemen, and welcome to another battle in a new arena, the Crystal Colosseum! In our Blue Corner, we have the fresh-off-the-pan Incoleo, while in our Red Corner we have the tried and true yoshinite! Who will win? Only fate can decide!​

    Blue Corner - Incoleo

    Scrambled the Exeggcute (open)

    [pimg]102[/pimg]
    Exeggcute [Scrambled] (Male)

    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Grass/Psychic
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 34 (40/1.15)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:
    Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Harvest: (Innate) At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.

    EC: 0/6
    MC: 0
    DC: 0/5

    Moves:

    Level-Up
    Barrage(*)
    Uproar(*)
    Hypnosis(*)
    Reflect(*)
    Leech Seed(*)
    Confusion (*)
    Bullet Seed(*)
    Stun Spore(*)
    PoisonPowder(*)
    Sleep Powder(*)

    Egg
    AncientPower(*)
    Giga Drain(*)
    Synthesis(*)

    TM/Tutor
    Psychic(*)
    SolarBeam(*)
    Protect(*)


    Bacon the Swinub (open)

    [pimg]220[/pimg]
    Swinub [Bacon] (Female)

    Nature: Lonely (+1 Atk, -1 Def)
    Type: Ground/Ice
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    Abilities:
    Oblivious: (innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Snow Cloak: (innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Thick Fat (DW): (innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves:

    Level-Up
    Tackle(*)
    Odor Sleuth(*)
    Mud Sport(*)
    Powder Snow(*)
    Mud Slap(*)
    Endure(*)
    Ice Shard(*)
    Mud Bomb(*)
    Icy Wind(*)

    Egg
    Icicle Crash(*)
    Rock Slide(*)
    Stealth Rock(*)

    TM/Tutor
    Protect(*)
    Earthquake(*)
    Dig(*)


    Charcoal the Cyndaquil (open)

    [pimg]155[/pimg]
    Cyndaquil [Charcoal] (Male)

    Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 75 (65*1.15)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Blaze: (innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Flash Fire (DW): (innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves:

    Level-Up
    Tackle(*)
    Leer(*)
    Smokescreen(*)
    Ember(*)
    Quick Attack(*)
    Flame Wheel(*)
    Defense Curl(*)

    Egg
    Extrasensory(*)
    Flame Burst(*)
    Nature Power(*)

    TM/Tutor
    Protect(*)
    Dig(*)
    Flamethrower(*)


    Red Corner - yoshinite

    Steve the Ralts (open)

    [​IMG]
    Ralts [Steve] (M)
    Nature: Naive (+Spe -SpD +7% Accuracy)

    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: Type: Innate
    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Trace: Type: Can Be Activated
    When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.
    Telepathy (DW LOCKED): Type: Innate
    This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

    Stats:
    HP: 90
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 46 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves:
    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind

    Psychic
    Shadow Ball
    Thunder Wave

    Confuse Ray
    Disable
    Encore
    Movecount: 14

    Tony the Aron (open)

    [​IMG]
    Aron [Tony] (M)
    Nature: Brave (+Atk -Spe -10% Evasion)

    Type: Steel/Rock
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Sturdy: Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
    Rock Head: Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Heavy Metal (DW LOCKED):
    The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 2
    SpD: Rank 2
    Spe: 26 (-)
    Size Class: 1
    Weight Class: 4 [5 Heavy Metal]
    Base Rank Total: 15

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Harden
    Mud-Slap
    Headbutt
    Iron Defense
    Metal Claw
    Roar
    Take Down
    Iron Head

    Rock Slide
    Sandstorm
    Earthquake

    Dragon Rush
    Superpower
    Head Smash
    Movecount: 15

    Clint the Charmander (open)

    [​IMG]
    Charmander [Clint] (M)
    Nature: Rash (+SpA -SpD)

    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Blaze: Type: Innate
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Solar Power (DW LOCKED):
    When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves:
    Scratch
    Growl
    Ember
    Leer
    Metal Claw
    Smokescreen
    Rage
    Dragon Rage
    Scary Face
    Fire Fang

    Sunny Day
    Fire Blast
    Dig

    Dragon Pulse
    Dragon Dance
    Counter
    Movecount: 16

    Command Order:
    yoshinite sends out his mon and equips
    Incoleo sends out her (? I dunno) mon, equips, and orders
    yoshinite orders
    I ref
  2. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Go Clint @ Lucky Egg!
  3. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Okay, gonna have to watch out for dig and counter, but go! Bacon!

    Swinub (Bacon) @ Nothing but her little piggy nose

    Earthquake>Earthquake>Earthquake
    IF Fire blast, protect, but only once


    (and you're right, I'm a girl)
  4. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    9.9
    Counter-Fire Blast-Counter
  5. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Bacon
    Swinub @ Little Piggy Nose (+1 Cuteness)
    [​IMG]
    HP: 90
    EN: 100
    Ranks: None
    Other: None

    Clint
    Charmander @ Lucky Egg
    [​IMG]
    HP: 90
    EN: 100
    Ranks: None
    Other: None​

    Go (open)

    Action 1
    Bacon used Earthquake!
    Hit Chance (<=10000) = 3217 (YES)
    Crit Chance (<=650) = 8723 (NO)
    Damage = [(10 + 3 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 21.75 HP
    -6 EN

    Clint used Counter!
    Hit Chance (<=10000) = 3929
    Damage = 21.75 * 1.5 = 32.625 HP
    -22 EN

    Crystals are dropping!
    Bacon = Immune -0 HP
    Clint = [(4 + 0 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1] + (0 * 1.75) = 5.5 HP

    Action 2
    Bacon used Protect!
    Success Chance (<=10000) = 5352 (YES)
    Bacon is shielded!
    -16 EN

    Clint used Fire Blast!
    Hit Chance = (<=8500) = 299 (YES)
    Crit Chance = (<=650) = 3339 (NO)
    Damage = [(12 + 3 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 24.75 HP
    Bacon Protected itself!
    -7 EN

    Action 3
    Bacon used Earthquake!
    Hit Chance (<=10000) = 1345 (YES)
    Crit Chance (<=650) = 5840 (NO)
    Damage = [(10 + 3 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 21.75 HP
    -6 EN

    Clint used Counter!
    Hit Chance (<=10000) = 9914 (YES)
    Damage = 21.75 * 1.5 = 32.625 HP
    -22 EN

    Crystals are dropping!
    Bacon = Immune -0 HP
    Clint = [(4 + 0 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1] + (0 * 1.75) = 5.5 HP


    Post-Round

    Bacon
    Swinub @ Little Piggy Nose (+1 Cuteness)
    [​IMG]
    HP: 25
    EN: 72
    Ranks: None
    Other: None

    Clint
    Charmander @ Lucky Egg
    [​IMG]
    HP: 36
    EN: 49
    Ranks: None
    Other: None​

    Looks like Bacon is losing the HP race, but still taking out a lot of Clint's EN! Will Bacon become bacon? Or will it be able to save the day with some quick footwork? Find out after the break!
  6. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Finish It!
    Fire Blast-Fire Punch-Fire Blast
    IF Non-Consecutive P/E move,Chill
  7. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    *facepalm*
    Omfg how could I forget about counter when I even MENTIONED it??? Oh well, all is not lost because YOU forgot about endure!! ;D

    Endure>Earthquake>Earthquake
    IF Charmander faints, feel TRIUMPHANT BECAUSE FIRST KO!!
  8. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    *Bumps for blob*
  9. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Whoops, my bad! Didn't see you had gone. If its alright, I'll get this tonight along with my other reffing! :D
  10. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Bacon
    Swinub @ Little Piggy Nose (+1 Cuteness)
    [​IMG]
    HP: 25
    EN: 72
    Ranks: None
    Other: None

    Clint
    Charmander @ Lucky Egg
    [​IMG]
    HP: 36
    EN: 49
    Ranks: None
    Other: None​

    Go (open)

    Action 1
    Bacon used Endure!
    Bacon braced itself!
    -15 EN

    Clint used Fire Blast!
    Hit Chance = (<=8500) = 299 (YES)
    Crit Chance = (<=650) = 3339 (NO)
    Damage = [(12 + 3 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 24.75 HP
    Effect Chance (<=1000) = 8832 (NO)
    Bacon endured the hit!
    -7 EN

    Action 2
    Clint used Fire Punch!
    Success Chance (<=10000) = 6861 (YES)
    Crit Chance (<=625) = 1231 (NO)
    Damage = who cares
    Effect Chance (<=1000) = 2653 (NO)
    Bacon endured the hit!
    -5 EN

    Bacon used Earthquake!
    Hit Chance (<=10000) = 1996 (YES)
    Crit Chance (<=650) = 343 (YES)
    Damage = [(10 + 3 + 3 + 4.5 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 26.75 HP
    -6 EN

    Crystals are dropping!
    Bacon = Immune -0 HP
    Clint = [(4 + 0 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1] + (0 * 1.75) = 5.5 HP

    Action 3
    Clint used Fire Blast!
    Hit Chance = (<=8500) = 7873 (YES)
    Crit Chance = (<=650) = 7653 (NO)
    Damage = who cares
    Effect Chance (<=1000) = 1446 (NO)
    Bacon endured the hit!
    -7 EN

    Bacon used Earthquake!
    Hit Chance (<=10000) = 2000 (YES)
    Crit Chance (<=650) = 9929 (NO)
    Damage = [(10 + 3 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 21.75 HP
    -10 EN

    Crystals are dropping!
    Bacon = Immune -0 HP
    Clint = [(4 + 0 + 0 + 4.5 + 0 + 0 - 3 - 0) * 1] + (0 * 1.75) = 5.5 HP


    Post-Round

    Field: Nothing

    Bacon
    Swinub @ Little Piggy Nose (+1 Cuteness)
    [​IMG]
    HP: 1
    EN: 41
    Ranks: None
    Other: None

    Clint
    Charmander @ Lucky Egg
    [​IMG]
    HP: KO
    EN: KO
    Ranks: None
    Other: Dead :(​

    Alright, yoshinite, if you would please send out your next Pokémon and item!

    Then you order, Incoleo, then yoshinite, then I ref. :)
  11. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Go Ralts @ Exp. Share
  12. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Bacon may be fried, but she won't go down without a fight!!

    Dig>Dig>Dig
    IF P/E then chill, but not twice in a row
    IF Calm Mind, earthquake
  13. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Ughhhh, why u make me use lots en
    Evasive Teleport+Confusion

    if that doesnt work
    Confusion+Confusion.
  14. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Bacon
    Swinub @ Little Piggy Nose (+1 Cuteness)
    [​IMG]
    HP: 1
    EN: 41
    Ranks: None
    Other: None

    Steve
    Ralts @ Exp. Share
    [​IMG]
    HP: 90
    EN: 100
    Ranks: None
    Other: None​

    Go (open)

    Action 1
    Swinub used Dig!
    Swinub hid underground!

    Swinub popped up!
    Hit Check (<=10000) = 3000 (YES)
    Crit Check (<=625) = 9812 (NO)
    Damage = [(8 + 3 + 0 + 4.5 + 0 + 0 - 1.5 - 0) * 1] + (0 * 1.75) = 14 HP
    -9 EN

    Ralts used Confusion Blast!
    Hit Check (<10000) = 1244 (YES)
    Crit Check = who cares
    Damage = who cares
    -12.25 EN


    Post-Round

    Field: Nothing

    Bacon
    Swinub @ Little Piggy Nose (+1 Cuteness)
    [​IMG]
    HP: KO
    EN: 32
    Ranks: None
    Other: The cute little piggy nose is gone. Dead.

    Steve
    Ralts @ Exp. Share
    [​IMG]
    HP: 76
    EN: 88
    Ranks: None
    Other: Has to recharge A1.​
  15. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Go Scrambled @ nothing!!
  16. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Cooldown-Twave-Shadow Ball
  17. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Sleep Powder>Stun Spore>Leech Seed
    IF Sleep Powder misses A1, grumble angrily to self use Sleep powder again A2 and push back
  18. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Scrambled
    Exeggcute @ Nothing
    [​IMG]
    HP: 90
    EN: 100
    Ranks: None
    Other: None

    Steve
    Ralts @ Exp. Share
    [​IMG]
    HP: 76
    EN: 88
    Ranks: None
    Other: Has to recharge A1.

    Steve sits there recharging, while Scrambled fires off a Sleep Powder! Steve doesn't look too sleepy, though...but he stays asleep for enough time to allow Scrambled to fire off a Stun Spore! Unfortunately, Steve is bonded to Scrambled telepathically and Scrambled becomes paralyzed too! Steve wakes up and launches a ball of shadows at Scrambled, who gets it hard, but Scrambled decides to get some HP back and seeds Steve, taking some HP back!

    Go (open)

    Action 1
    Steve cooled himself down!

    Scrambled used Sleep Powder!
    Hit (<7500) = 4780 (YES)
    Steve was put to sleep!
    Type of sleep = 1 Action
    -7 EN

    Action 2
    Steve is asleep!

    Scrambled used Stun Spore!
    Hit (<7500) = 2846 (YES)
    Steve was paralyzed!
    -7 EN
    Steve's Synchronize activated!
    Scrambled is also paralyzed!

    Action 3
    Steve woke up!
    Steve used Shadow Ball!
    Paralysis (<=2500) = 6203 (NO)
    Crit (<=625) = 7207 (NO)
    Damage = [(8 + 0 + 0 + 3 + 0 + 0 - 3 - 0) * 1.5] + (0 * 1.75) = 12 HP
    Effect Chance (<=2000) = 9588 (NO)
    -6 EN

    Scrambled used Leech Seed!
    Paralysis (<=2500) = 3232 (NO)
    Hit (<=9000) = 1796 (YES)
    Steve was seeded!
    -10 EN
    -3 HP Steve, +3 HP Scrambled



    Post-Round

    Field: Nothing

    Scrambled
    Exeggcute @ Nothing
    [​IMG]
    HP: 81
    EN: 76
    Ranks: 20% Paralysis
    Other: None

    Steve
    Ralts @ Exp. Share
    [​IMG]
    HP: 73
    EN: 88
    Ranks: None
    Other: 20% Paralysis, Seeded (5a)​
  19. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Giga Drain>SolarBeam>Giga Drain
    IF Giga Drain is disabled A3, use SolarBeam
    IF full para A1, push back
  20. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    You've activated my trap card!
    Shadow Ball-Encore-Confuse Ray
    If Full Para A2, SACRILEGE
  21. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pre-Round

    Field: Nothing

    Scrambled
    Exeggcute @ Nothing
    [​IMG]
    HP: 81
    EN: 76
    Ranks: 2/3/3/2/34
    Other: 20% Paralysis

    Steve
    Ralts @ Exp. Share
    [​IMG]
    HP: 73
    EN: 88
    Ranks: 1/1/2/1/46
    Other: 20% Paralysis, Seeded (5a)​

    Holy shit parafusion.

    Go (open)

    Action 1
    Steve used Shadow Ball!
    RNG Paralyze (<=2000) = 8984 (NO)
    RNG Crit (<=625) = 8137 (NO)
    Damage = [(8 + 3 - 4.5)*1.5] = 9.75 HP
    RNG Effect (<=1000) = 5457 (NO)
    -6 EN

    Scrambled used Giga Drain!
    RNG Paralyze (<=2000) = 6759 (NO)
    RNG Crit (<=625) = 1035 (NO)
    Damage = [8 + 3 + 4.5 - 1.5] = 14 HP
    Scrambled restored 7 HP!
    -11 EN

    Leech Seed!
    -2 HP Steve
    +2 HP Scrambled

    Action 2
    Steve used Encore!
    RNG Paralyze (<=2000) = 6153 (NO)
    Scrambled received an Encore! (2a)
    -10 EN

    Scrambled used Giga Drain!
    RNG Paralyze (<=2000) = 7945 (NO)
    RNG Crit (<=625) = 3324 (NO)
    Damage = [8 + 3 + 4.5 - 1.5] = 14 HP
    Scrambled restored 7 HP!
    -11 EN

    Leech Seed!
    -2 HP Steve
    +2 HP Scrambled

    Action 3
    Steve used Confuse Ray!
    RNG Paralyze (<=2000) = 9459 (NO)
    Scrambled was confused!
    RNG Confusion (2-4) = 4a (Severe Confusion)
    -5 EN

    Scrambled used Giga Drain!
    RNG Paralyze (<=2000) = 5123 (NO)
    RNG Confusion (<=5000) = 3611 (YES)
    Scrambled hurt itself in its confusion!
    Damage = [4 + 3 - 4.5] = 2.5 HP
    -3 EN

    Leech Seed!
    -2 HP Steve
    +2 HP Scrambled


    Post-Round

    Field: Nothing

    Scrambled
    Exeggcute @ Nothing
    [​IMG]
    HP: 90
    EN: 43
    Ranks: 15% Paralysis, Confused (1a)
    Other: None

    Steve
    Ralts @ Exp. Share
    [​IMG]
    HP: 25
    EN: 67
    Ranks: None
    Other: 15% Paralysis, Seeded (2a)​

    Looks like Incoleo is still in the lead, despite the parafusion! Looks like Steve Encored the wrong move!
  22. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    I thought I was slower T.T
    Go out with a bang!
    Shadow Ball+Shadow Ball-Cooldown-ShadowBall+Shadow Ball
  23. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Oh man he's gonna blow ;-;
    Solarbeam>Chill>Giga Drain
    IF full para A1 use Solarbeam A2 (Do not push back)
    IF hit self in confusion A1 use Solarbeam A2 (Do not push back)
  24. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
  25. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    In a hurry, but go Aron @ Amulet Coin! I will not let myself lose to a n00b (no offense though you obviousky lurked for a while before you came on)

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