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Completed Imanalt vs Sound, an NFEpic match in Unown Soup!

Discussion in 'ASB' started by EndQuote, Jul 28, 2012.

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  1. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Welcome, ladies and gentlemen, to another fiery battle here in CAP ASB!
    Today's competitors: Imanalt and Sound!
    Before we begin, let's go over the rules:
    For those of you who don't know, here's the arena:
    Unown Soup (open)
    The battlers are on a solid platform in the middle of a giant bowl filled with delicious broth. No move restrictions at all, because you can safely go Seismitoad on the platform and there is plenty of broth to Swampert your enemies with. In the soup, there is one of each letter Unown floating in around aimlessly. They are all close enough to pick up, and a battler may use one action each round (they can't just use three Unown) to use any move that begins with that letter. Once an Unown is used, it cannot be used again.

    And, without further ado, let's meet the teams!
    Team Sound:
    Sniper the Remoraid (open)
    [​IMG]
    Remoraid (*) [Sniper] (M)
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Moody (DW-Locked): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 56 (-)
    SC: 1
    WC: 2

    EC: 2/6
    MC: 2
    DC: 2/5

    Attacks:
    Water Gun(*)
    Lock-On(*)
    Psybeam(*)
    Aurora Beam(*)
    Bubblebeam(*)
    Focus Energy(*)
    Hydro Pump

    Rock Blast(*)
    Supersonic(*)
    Mud Shot(*)

    Flamethrower(*)
    Ice Beam(*)
    Scald(*)
    Seed Bomb

    PeaceMaker the Nincada (open)
    [​IMG]
    Nincada(*) [PeaceMaker] (F)
    Nature: Adamant (+1 Attack, -1 Special Attack)
    Type: Bug/Ground
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Run Away (DW-Locked): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


    Stats:

    HP: 90
    Atk: Rank 3(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 40
    SC: 1
    WC: 1

    EC: 2/6
    MC: 0
    DC: 2/5

    Attacks:

    Scratch(*)
    Harden(*)
    Leech Life(*)
    Sand-Attack(*)
    Fury Swipes(*)
    Mind Reader(*)
    False Swipe(*)
    Metal Claw

    Night Slash(*)
    Final Gambit(*)
    Bug Bite(*)

    Aerial Ace(*)
    Dig(*)
    Sandstorm(*)
    Cut
    X-Scissor

    Anti-Tank the Magby (open)
    [​IMG]
    Magby [Anti-Tank] (M)
    Nature: Mild (+1 SpA, -1 Def)
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:

    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Vital Spirit (DW-Locked): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 1(-)
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 83
    SC: 1
    WC: 2

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:

    Smog
    Leer
    Ember
    SmokeScreen
    Faint Attack
    Fire Spin
    Clear Smog
    Flame Burst
    Fire Punch
    Confuse Ray

    Cross Chop
    ThunderPunch
    Mach Punch

    Fire Blast
    Hidden Power (Ice 7)
    Will-O-Wisp

    Aaaand, on the other side,
    Team Imanalt:
    BIGNOSE the Hippopotas (open)

    [​IMG]
    Hippopotas [BIGNOSE] (Female)
    Nature: Careful (+SpD -SpA)
    Type: Ground
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 3 (+)
    Spe: 32
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    EC: 3/6
    MC: 0
    DC: 2/5

    Abilities
    Sand Stream (Innate): When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command
    Sand Force (DW) (Innate, Locked): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage

    Attacks
    Tackle
    Sand-Attack
    Bite
    Yawn
    Take Down
    Dig
    Sand Tomb
    Earthquake
    Crunch

    Body Slam
    Sleep Talk
    Slack Off

    Double Team
    Rock Slide
    Substitute
    Stealth Rock
    15 Moves

    FIAR the Numel (open)

    [​IMG]
    Numel FIAR (F)
    Nature: Quiet (-10% evasion)
    Type:

    Fire:
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 30 (35/1.15) (-)
    Size Class: 1
    Weight Class: 2

    Ec: 0/6
    MC:0
    DC: 0/5

    Abilities:
    Oblivious:
    (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
    Own Tempo (DW): (Innate, Locked) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

    Attacks:
    Growl
    Tackle
    Ember
    Magnitude
    Focus Energy
    Take Down
    Flame Burst
    Amnesia
    Lava Plume

    Heat Wave
    Yawn
    Endure

    Will-o-wisp
    Hidden Power (Electric, 7)
    Rock Slide
    15 Moves

    Tree the Turtwig (open)

    [​IMG]
    Turtwig Tree (F)
    Nature: Sassy (-10% evasion)
    Type:

    Grass:
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 26 (31/1.15) (-)
    Size Class: 1
    Weight Class: 2

    Ec: 0/9
    MC:0
    DC: 0/5

    Abilities:
    Overgrow:
    (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Shell Armor (DW): (Innate, Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Attacks:
    Tackle
    Withdraw
    Absorb
    Razor Leaf
    Curse
    Bite
    Mega Drain

    Seed Bomb
    Superpower
    Wide Guard

    SolarBeam
    Substitute
    Protect
    13 Moves


    Operations of Order:
    Imanalt sends out and equips items.
    Sound sends out, equips, and orders.
    Imanalt orders.
    I dispense reffage.
    Rinse and repeat until we have a winner!

    Good luck to both of you, let's get this battle rolling!
  2. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
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    Messages:
    2,157
    Ill start with hippo @ expshare
  3. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    I'll send out PeaceMaker the Nincada. No items, unfortunately.

    X-Scissor - Unknown I (Icicle Crash) - X-Scissor
    If Hippo uses Doubleteam, then use Mind Reader that action and push back, though not consecutively.
    If Hippo uses Yawn, then Dig that action and push back, though not consecutively.
  4. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
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    Messages:
    2,157
    (activate sand)unown I (ice burn), substitute 15, rock slide
  5. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    Round One

    Pre-round:
    [​IMG]
    Hippopotas (F) BIGNOSE
    Health: 100
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 90
    Energy: 100
    Boosts: None
    Other: None
    Round One Start!
    As the first round opens, the trainers release their pokemon. On one side, a Hippopotas looks unhappy to be surrounded by soup, and whips up a howling sandstorm. On the other, a Nincada stretches her mandibles, ready for battle. Both sides look determined to triumph, but only time will tell the victor...

    Easily slipping through the sandstorm, PeaceMaker the Nincada zips forward into an X-Scissor attack! Angered, BIGNOSE the Hippopotas grabs an Unown I in her mouth, and unleashes a powerful Ice Burn, sending Peacemaker flying across the arena!

    Picking herself up, the Nincada swiftly tries to hunt down Unown I, but cannot re-use an Unown! Taking advantage of her opponent's distraction, BIGNOSE siphons some life force into a Substitute, then hides behind it.

    Fooled by the replica Hippopotas, Nincada slashes the Substitute with another X-Scissor, but the fake Hippo remains standing! From behind it, BIGNOSE unleashes a Rock Slide, but the attack merely glances off Nincada's part-Ground-typing.

    As the round ends, the sandstorm continues to rage. BIGNOSE seems to have obtained an early lead, but only time will tell the victor...

    Calculations (open)

    BIGNOSE's Sand Stream whipped up a sandstorm!
    -10 energy


    Action One:
    PeaceMaker used X-Scissor!
    RNG roll to crit: (1-625=crit) 7028 NO
    8+3=11
    11 Damage
    -5 energy (STAB)

    BIGNOSE used Unown I! (Ice Burn)
    RNG roll to crit: (1-625=crit) 2123 NO
    (14-1.5)*1.5=18.75
    18.75 Damage
    -9 energy
    RNG roll to burn: (1-3000=burned) 3840 NO

    Action Two:
    Peacemaker used Unown I! (Icicle Crash)
    But it failed!

    BIGNOSE used Substitute! (15)
    Bignose siphoned some life force into a Substitute! -15 HP
    -12 energy

    Action Three:
    PeaceMaker used X-Scissor!
    RNG roll to crit: (1-625=crit) 6974 NO
    8+3=11
    11 Damage (Substitute)
    -5 energy (STAB)

    BIGNOSE used Rock Slide!
    RNG roll to hit: (1-9000=crit) 1866 HIT
    RNG roll to crit: (1-625=crit) 2233 NO
    8 Damage
    -6 energy

    Totals:
    Peacemaker: 26.75 Damage, -10 energy
    BIGNOSE: 26 Damage, -37 energy


    Post-round:
    [​IMG]
    Hippopotas (F) BIGNOSE
    Health: 74
    Energy: 63
    Boosts: None
    Other: Substitute (4 HP)
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 63
    Energy: 90
    Boosts: None
    Other: None
    Arena: Sandstorm (Permanent)

    Unown remaining:

    A B C D E F G H J K L M N O P Q R S T U V W X Y Z
  6. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    One small nitpick but by my count hippo only spent (9+12+6)=27 energy

    Unown s sacred fire, rock slide, rock slide
    If unown s is used by the time you would use sacred fire, use unown v vcreate that action instead
    If unown s shadow force is used a1, unown v vcreate+bodyslam that action
    Second sub takes priority
  7. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Hm... This is tough. I'm pretty sure I had a plan, but I can't remember it now. I'm just happy someone at Nintendo thought to bring a Theasaurus out for Black Kyurem.

    Fury Swipes - X-Scissor - Unknown F (Freeze Shock)
  8. EndQuote

    EndQuote

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    Messages:
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    Round Two

    Actually, summoning a sandstorm costs 10 energy.

    Pre-round:
    [​IMG]
    Hippopotas (F) BIGNOSE
    Health: 74
    Energy: 63
    Boosts: None
    Other: Substitute (4 HP)
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 63
    Energy: 90
    Boosts: None
    Other: None
    Arena: Sandstorm (Permanent)

    Unown remaining:

    A B C D E F G H J K L M N O P Q R S T U V W X Y Z

    Round Two Start!
    As the sandstorm continues to rage, the battlers turn to face one another, preparing themselves for the skirmish ahead...

    Taking initiative, PeaceMaker cleverly uses a Fury Swipes to destroy BIGNOSE's Substitute, then scratch BIGNOSE herself. Angrily, the Hippopotas grabs Unown S to launch a searing Sacred Fire directly at the Nincada! Unable to dodge, the attack badly burns the bug-type!

    Shaking off her new status ailment, PeaceMaker uses an X-Scissor attack, but her burn restricts her ability to attack somewhat. Pressing her advantage, BIGNOSE crushes the Nincada under a Rock Slide.

    Struggling free, PeaceMaker grabs Unown F and unleashes a powerful Freeze Shock that badly wounds BIGNOSE! Struggling to her feet, the Hippopotas again uses Rock Slide to end the round.

    Both sides have taken heavy damage, but Imanalt still seems to have the lead. Can Sound make a comeback? Only time will tell the victor...
    Calculations (open)

    Action One:
    PeaceMaker used Fury Swipes!
    RNG roll to hit: (1-8000=hit) 4580 HIT
    RNG roll for amount (+1): (1-3330=2, 3331-6660=3, 6661-8320=4, 8321-10000=5) 6953 4+1=5
    2*2=4
    4 Damage (Substitute)
    BIGNOSE's Substitute faded
    3*2=6
    6 Damage
    -4 energy

    BIGNOSE used Unown S! (Sacred Fire)
    RNG roll to hit: (1-9500=hit) 2092 HIT
    RNG roll to crit: (1-625=crit) 8587 NO
    10*1.5=15
    15 Damage
    -8 energy
    RNG roll to burn: (1-5000=burned) 3781 YES
    Peacemaker was burned!

    Peacemaker was hurt by her burn! -2 HP

    Action Two:
    PeaceMaker used X-Scissor!
    RNG roll to crit: (1-625=crit) 3681 NO
    8+3-3=8
    8 Damage
    -5 energy (STAB)

    BIGNOSE used Rock Slide!
    RNG roll to hit: (1-9000=crit) 5183 HIT
    RNG roll to crit: (1-625=crit) 2359 NO
    8 Damage
    -6 energy

    Peacemaker was hurt by her burn! -2 HP

    Action Three:
    PeaceMaker used Unown F! (Freeze Shock)
    RNG roll to hit: (1-9000=hit) 5920 HIT
    RNG roll to crit: (1-625=crit) 2310 NO
    (14-3)*1.5=16.5
    16.5 Damage
    -9 energy
    RNG roll for paralysis: (1-3000=paralyzed) 4144 NO

    BIGNOSE used Rock Slide!
    RNG roll to hit: (1-9000=crit) 4621 HIT
    RNG roll to crit: (1-625=crit) 2484 NO
    8 Damage
    -10 energy

    Peacemaker was hurt by her burn! -2 HP

    Totals:
    Peacemaker: 37 Damage, -18 energy
    BIGNOSE: 30.5 Damage, -24 energy


    Post-round:
    [​IMG]
    Hippopotas (F) BIGNOSE
    Health: 43
    Energy: 39
    Boosts: None
    Other: None
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 26
    Energy: 72
    Boosts: None
    Other: Burned
    Arena: Sandstorm (Permanent)

    Unown remaining:

    A B C D E G H J K L M N O P Q R T U V W X Y Z

    Your turn, Sound!
  9. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Well, then, this is quite the pickle. But I need to finish off Hippo here, and that's what I hope to do.

    Unknown P (Pyscho Shift) - X Scissor - X Scissor
    If your under the effects of Torment, then change A3 to Leech Life.
  10. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    unown p protect, rock slide, chill
  11. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Round Three

    Pre-round:
    [​IMG]
    Hippopotas (F) BIGNOSE
    Health: 43
    Energy: 39
    Boosts: None
    Other: None
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 26
    Energy: 72
    Boosts: None
    Other: Burned
    Arena: Sandstorm (Permanent)

    Unown remaining:

    A B C D E G H J K L M N O P Q R T U V W X Y Z

    Round Three Start!
    With the sandstorm still howling, the arena is quickly becoming filled with flying grit! Spectators, protected by a retracting glass shield, can scarcely see the battlers! Nonetheless, neither side is giving in until the end!

    As the third round opens, both battlers spot Unown P floating quietly at the side of the arena. Both Nincada and Hippopotas race to grab it, and, due to increased priority, BIGNOSE grabs it first! Roaring in triumph, the hippo Protects herself from any attacks! Struggling to get rid of her burn, Peacemaker wishes she could Psycho Shift it away, but fails!

    Squinting through the sandstorm, PeaceMaker slashes BIGNOSE with two X-Scissors, taking only a Rock Slide before Hippopotas decides to Chill.

    As the round closes, the sandstorm rages on.
    With a dwindling supply of Unown, only time will tell the victor...

    Calculations (open)

    Action One:
    BIGNOSE used Unown P! (Protect)
    BIGNOSE protected herself!
    -7 energy

    PeaceMaker used Unown P!
    But it failed!

    Peacemaker was hurt by her burn! -2 HP

    Action Two:
    PeaceMaker used X-Scissor!
    RNG roll to crit: (1-625=crit) 8586 NO
    8+3-3=8
    8 Damage
    -5 energy (STAB)

    BIGNOSE used Rock Slide!
    RNG roll to hit: (1-9000=crit) 5183 HIT
    RNG roll to crit: (1-625=crit) 2359 NO
    8 Damage
    -6 energy

    Peacemaker was hurt by her burn! -2 HP

    Action Three:
    PeaceMaker used X-Scissor!
    RNG roll to crit: (1-625=crit) 6456 NO
    8+3-3=8
    8 Damage
    -9 energy (STAB)

    BIGNOSE used Chill!
    +12 energy

    Peacemaker was hurt by her burn! -2 HP

    Totals:
    PeaceMaker: 14 Damage, -14 energy
    BIGNOSE: 16 Damage, -1 energy


    Post-round:
    [​IMG]
    Hippopotas (F) BIGNOSE
    Health: 27
    Energy: 38
    Boosts: None
    Other: None
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 12
    Energy: 58
    Boosts: None
    Other: Burned
    Arena: Sandstorm (Permanent)

    Unown remaining:

    A B C D E G H J K L M N O Q R T U V W X Y Z​
  12. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Stealth rock, Rock slide, rock slide
    If unown m magic coat a1, switch a1 and a2
    If unown d dark void, unown m magic coat that action and push back
  13. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Come on, Nincada, finish him! I sure hope this works.

    X Scissor - Cut + Unknown L(Leaf Blade) - X Scissor
  14. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    Round Four

    Pre-round:
    [​IMG]
    Hippopotas (F) BIGNOSE @EXP Share
    Health: 27
    Energy: 38
    Boosts: None
    Other: None
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 12
    Energy: 58
    Boosts: None
    Other: Burned
    Arena: Sandstorm (Permanent)

    Unown remaining:

    A B C D E G H J K L M N O Q R T U V W X Y Z

    Round Four Start!
    As the fourth round opens, both sides look exhausted, but neither one is giving in!

    PeaceMaker, again drawing on his Bug-STAB, slashes BIGNOSE across the back with another X-Scissor! Ignoring the Nincada for a moment, the Hippopotas sets up Stealth Rock, which is sure to hinder Sound's team!

    Angered, PeaceMaker eyes the rocks with distaste, and begins to charge up a massive attack. Somewhat worried by her foe's distraction, BIGNOSE launches a Rock Slide that leaves the Nincada barely standing. With a screech of fury, PeaceMaker unleashes a Leaf Cutter Combo that sends BIGNOSE skidding all the way across the arena, hitting the wall with a faint thud. However, when the dust clears, it's PeaceMaker who has fallen, succumbing at last to her burn! BIGNOSE barely manages to stay standing, swaying slightly with exhaustion, but determined to fight to the end!

    Calculations (open)

    Action One:
    PeaceMaker used X-Scissor!
    RNG roll to crit: (1-625=crit) 5115 NO
    8+3-3=8
    8 Damage
    -13 energy (STAB)

    BIGNOSE used Stealth Rock!
    Levitating rocks were set up on Sound's side of the field!
    -12 energy

    Peacemaker was hurt by her burn! -2 HP

    Action Two:
    BIGNOSE used Rock Slide!
    RNG roll to hit: (1-9000=crit) 4988 HIT
    RNG roll to crit: (1-625=crit) 8588 NO
    8 Damage
    -6 energy
    RNG roll to flinch: (1-3000=flinch) 7331 NO

    PeaceMaker used a Leaf Cutter Combo!
    RNG roll to crit: (1-1250=crit) 3210 NO
    (9+5-3)*1.5=16.5
    16.5 Damage
    -15 energy

    Peacemaker was hurt by her burn! -2 HP (KO)

    Totals:
    Peacemaker: 12 Damage, -28 energy
    BIGNOSE: 24.5 Damage, -18 energy


    Post-round:
    [​IMG]
    Hippopotas (F) BIGNOSE @EXP Share
    Health: 2
    Energy: 20
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Nincada (F) PeaceMaker
    Health: 0
    Energy: 30
    Boosts: None
    Other: Burned, KOed
    Arena: Sandstorm (Permanent), Stealth Rock (Sound)

    Unown remaining:

    A B C D E G H J K M N O Q R T U V W X Y Z

    Sound sends out and orders.
  15. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Shouldn't Cut + Leaf Blade automatically crit, as Leaf Blade is a Slash variant?
  16. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    my read on this would be that only when combined with moves with one of those words does that apply
  17. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Huh. In Gallade's entry on the ASB threatlist, it says that Leaf Blade works with Cut. And, Leaf Blade has a high critical hit ratio, so I wonder if it was just accidental. Someone should correct one of those.

    I suppose if Gallade's entry is wrong, I'll send out Sniper the Remoraid.

    Scald - Scald -Scald
    If a positive priority attack is used A1, then use Unknown E (Extremespeed) that action.
    If non damaging evasive action is used on A1, then use Unknown B (Block) that action.
    If protective action is taken on A1, then Unknown T (Tail glow) that action.
  18. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    Sorry, Sound, but the Data Audit Thread overrules the Threat List.
  19. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
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    Messages:
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    die, die, die

    sending out turtwig lol
  20. EndQuote

    EndQuote

    Joined:
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    Messages:
    2,358
    Round Five

    Pre-round:
    [​IMG]
    Hippopotas (F) BIGNOSE @EXP Share
    Health: 2
    Energy: 20
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Remoraid (M) Sniper
    Health: 90
    Energy: 100
    Boosts: None
    Other: Hustle Disabled

    Arena: Sandstorm (Permanent), Stealth Rock (Sound)

    Unown remaining:

    A B C D E G H J K M N O Q R T U V W X Y Z

    Round Five Start!
    Sniper the Remoraid KOes BIGNOSE the Hippopotas with a Scald.
    Out comes Tree the Turtwig.
    Calculations (open)

    Sniper was hurt by Stealth Rock! 12 Damage


    Action One:
    Sniper used Scald!
    RNG roll to crit: (1-625=crit) 7164 NO
    (8+3+1.5)*1.5=18.75
    18.75 Damage (KO)
    -5 energy (STAB)

    Sniper was buffeted by the sandstorm! -2 HP

    Totals:
    BIGNOSE: 18.75 Damage
    Sniper: 14 Damage, -5 energy


    Post-round:
    [​IMG]
    Hippopotas (F) BIGNOSE @EXP Share
    Health: -17
    Energy: 20
    Boosts: None
    Other: 1 KOC, KOed
    [​IMG]
    Remoraid (M) Sniper
    Health: 76
    Energy: 95
    Boosts: None
    Other: Hustle Disabled, 1 KOC
    [​IMG]
    Turtwig (F) Tree
    Health: 90
    Energy: 100
    Boosts: -10 Evasion (Nature)
    Other: None

    Arena: Sandstorm (Permanent), Stealth Rock (Sound)

    Unown remaining:

    A B C D E G H J K M N O Q R T U V W X Y Z

    Imanalt orders.
  21. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    unown d (dark void), seed bomb, seed bomb
    IF unown d is used when you would use dark void, use unown z (zap cannon) + solarbeam combo A1 instead
    IF Unown D dark void is used A1, Unown M magic coat that action instead (obv this sub takes precedence over sub 1)
    IF unown M magic coat is used A1, use unown z (zap cannon) + solarbeam combo A1 instead
  22. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Think I just saw a hole there.

    Unknown D (Doubleteam(2 clones)) - Flamethrower - Ice Beam
  23. EndQuote

    EndQuote

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    Round Six

    Pre-round:
    [​IMG]
    Turtwig (F) Tree
    Health: 90
    Energy: 100
    Boosts: -10 Evasion (Nature)
    Other: None
    [​IMG]
    Remoraid (M) Sniper
    Health: 76
    Energy: 95
    Boosts: None
    Other: Hustle Disabled, 1 KOC

    Arena: Sandstorm (Permanent), Stealth Rock (Sound)

    Unown remaining:

    A B C D E G H J K M N O Q R T U V W X Y Z

    Round Six Start!
    As the sixth round begins, two new pokes are ready to battle. On one side, a Remoraid manages to flop limply off the platform into the soup, where he looks much happier. On the other, a Turtwig squints into the sandstorm, clearly wishing she could evolve and be part-ground-type.

    Swimming quickly through the broth, Sniper the Remoraid grabs Unown D and begins to zip from side to side, creating two Double Team clones. Confused by the three Remoraid in front of her, Tree unleashes a Solar Cannon Combo at the nearest, which vaporizes under the intense attack!

    Both Remoraid clones, clearly unnerved by the near miss, leap clear of the soup to launch a white-hot Flamethrower at the cooling-down Turtwig! The attack seems to have inflicted a burn onto the grass-type!

    Pressing his advantage, Sniper dives underneath the soup and hits Tree with a carefully-aimed Ice Beam! Enraged, the Turtwig dives in after the Remoraid, managing to hit the elusive fish through Double Team with a Seed Bomb!

    As the round ends, Sound seems to have gained a small advantage! Can Imanalt reclaim the battle through typing alone?

    Calculations (open)

    Action One:
    Sniper used Unown D! (Double Team)
    Two Double Team clones were created!
    -8 energy

    Tree used a SolarCannon Combo! (Unown Z)
    RNG roll to hit: (1-7500=hit) 6976 HIT
    RNG roll to hit correct clone: (1-3333=hit) 7334 NO
    The attack hit a clone!
    The clone was vaporized!
    -26 energy

    Sniper was buffeted by the sandstorm! -2 HP
    Tree was buffeted by the sandstorm! -2 HP

    Action Two:
    Sniper used Flamethrower!
    RNG roll to crit: (1-625=crit) 3289 NO
    (10+1.5)*1.5=17.25
    17.25 Damage
    -7 energy
    RNG roll to burn: (1-1000=burned) 553 YES

    Tree is cooling down!

    Sniper was buffeted by the sandstorm! -2 HP
    Tree was buffeted by the sandstorm! -2 HP

    Tree was hurt by her burn! -2 HP

    Action Three:
    Sniper used Ice Beam!
    RNG roll to crit: (1-625=crit) 1457 NO
    (10+1.5)*1.5=17.25
    17.25 Damage
    -7 energy
    RNG roll to freeze: (1-1000=frozen) 5534 NO

    Tree used Seed Bomb!
    RNG roll to hit correct clone: (1-5000=hit) 4225 HIT
    Sniper's Double Team was broken!
    RNG roll to crit: (1-625=crit) 3311 NO
    (8+3-3+1.5)*1.5=14.25
    14.25 Damage
    -5 energy (STAB)

    Sniper was buffeted by the sandstorm! -2 HP
    Tree was buffeted by the sandstorm! -2 HP

    Tree was hurt by her burn! -2 HP

    Totals:
    Tree: 44.5 Damage, -31 energy
    Sniper: 20.25 Damage, -22 energy


    Post-round:
    [​IMG]
    Turtwig (F) Tree
    Health: 45
    Energy: 69
    Boosts: -10 Evasion (Nature)
    Other: Burned
    [​IMG]
    Remoraid (M) Sniper
    Health: 56
    Energy: 73
    Boosts: None
    Other: Hustle Disabled, 1 KOC
    Arena: Sandstorm (Permanent), Stealth Rock (Sound)

    Unown remaining:

    A B C E G H J K M N O Q R T U V W X Y

    Your turn, Sound!
  24. Sound

    Sound

    Joined:
    Feb 18, 2012
    Messages:
    219
    Maybe we actually stand a chance. Thank Gamefreak that they gave you an actual movepool, Sniper.

    Unknown G (Gunk Shot) - Flamethrower - Ice Beam
    If a damaging combo is used, then change the instance of Unknown G (Gunk Shot) to Ice Beam, and use Unknown T (Teleport(Evasive)) on the action and push back.
    If Unknown T has been used before Turtwig uses a combo, then use Unknown A (Agility(Evasive)) that action.
  25. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,157
    Mega drain, Unown m mirror coat, razor leaf+razor leaf

    I feel like a dick abusing your sub like this xD
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